{
  "Generated": "2026-04-10T13:49:34.2797886Z",
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        "WID_Blunt_Hammer_Heavy_SR_Ore_T04",
        "WID_Blunt_Hammer_Heavy_SR_Ore_T05",
        "WID_Blunt_Hammer_Heavy_UC_Ore_T01",
        "WID_Blunt_Hammer_Heavy_UC_Ore_T02",
        "WID_Blunt_Hammer_Heavy_UC_Ore_T03",
        "WID_Blunt_Hammer_Heavy_VR_Crystal_T04",
        "WID_Blunt_Hammer_Heavy_VR_Crystal_T05",
        "WID_Blunt_Hammer_Heavy_VR_Ore_T01",
        "WID_Blunt_Hammer_Heavy_VR_Ore_T02",
        "WID_Blunt_Hammer_Heavy_VR_Ore_T03",
        "WID_Blunt_Hammer_Heavy_VR_Ore_T04",
        "WID_Blunt_Hammer_Heavy_VR_Ore_T05",
        "WID_Blunt_Hammer_Hydraulic_SR_Crystal_T04",
        "WID_Blunt_Hammer_Hydraulic_SR_Crystal_T05",
        "WID_Blunt_Hammer_Hydraulic_SR_Ore_T01",
        "WID_Blunt_Hammer_Hydraulic_SR_Ore_T02",
        "WID_Blunt_Hammer_Hydraulic_SR_Ore_T03",
        "WID_Blunt_Hammer_Hydraulic_SR_Ore_T04",
        "WID_Blunt_Hammer_Hydraulic_SR_Ore_T05",
        "WID_Blunt_Hammer_Hydraulic_VR_Crystal_T04",
        "WID_Blunt_Hammer_Hydraulic_VR_Crystal_T05",
        "WID_Blunt_Hammer_Hydraulic_VR_Ore_T01",
        "WID_Blunt_Hammer_Hydraulic_VR_Ore_T02",
        "WID_Blunt_Hammer_Hydraulic_VR_Ore_T03",
        "WID_Blunt_Hammer_Hydraulic_VR_Ore_T04",
        "WID_Blunt_Hammer_Hydraulic_VR_Ore_T05",
        "WID_Blunt_Hammer_RatRod_SR_Ore_T01",
        "WID_Blunt_Hammer_RatRod_SR_Ore_T02",
        "WID_Blunt_Hammer_RatRod_SR_Ore_T03",
        "WID_Blunt_Hammer_RatRod_SR_Ore_T04",
        "WID_Blunt_Hammer_RatRod_SR_Ore_T05",
        "WID_Blunt_Hammer_RatRod_VR_Ore_T01",
        "WID_Blunt_Hammer_RatRod_VR_Ore_T02",
        "WID_Blunt_Hammer_RatRod_VR_Ore_T03",
        "WID_Blunt_Hammer_RatRod_VR_Ore_T04",
        "WID_Blunt_Hammer_RatRod_VR_Ore_T05",
        "WID_Blunt_Hammer_Rocket_SR_Crystal_T04",
        "WID_Blunt_Hammer_Rocket_SR_Crystal_T05",
        "WID_Blunt_Hammer_Rocket_SR_Ore_T01",
        "WID_Blunt_Hammer_Rocket_SR_Ore_T02",
        "WID_Blunt_Hammer_Rocket_SR_Ore_T03",
        "WID_Blunt_Hammer_Rocket_SR_Ore_T04",
        "WID_Blunt_Hammer_Rocket_SR_Ore_T05",
        "WID_Blunt_Hammer_Rocket_VR_Crystal_T04",
        "WID_Blunt_Hammer_Rocket_VR_Crystal_T05",
        "WID_Blunt_Hammer_Rocket_VR_Ore_T01",
        "WID_Blunt_Hammer_Rocket_VR_Ore_T02",
        "WID_Blunt_Hammer_Rocket_VR_Ore_T03",
        "WID_Blunt_Hammer_Rocket_VR_Ore_T04",
        "WID_Blunt_Hammer_Rocket_VR_Ore_T05",
        "WID_Blunt_Hammer_Rocket_VT_SR_Crystal_T04",
        "WID_Blunt_Hammer_Rocket_VT_SR_Crystal_T05",
        "WID_Blunt_Hammer_Rocket_VT_SR_Ore_T01",
        "WID_Blunt_Hammer_Rocket_VT_SR_Ore_T02",
        "WID_Blunt_Hammer_Rocket_VT_SR_Ore_T03",
        "WID_Blunt_Hammer_Rocket_VT_SR_Ore_T04",
        "WID_Blunt_Hammer_Rocket_VT_SR_Ore_T05",
        "WID_Blunt_Hammer_Rocket_VT_VR_Crystal_T04",
        "WID_Blunt_Hammer_Rocket_VT_VR_Crystal_T05",
        "WID_Blunt_Hammer_Rocket_VT_VR_Ore_T01",
        "WID_Blunt_Hammer_Rocket_VT_VR_Ore_T02",
        "WID_Blunt_Hammer_Rocket_VT_VR_Ore_T03",
        "WID_Blunt_Hammer_Rocket_VT_VR_Ore_T04",
        "WID_Blunt_Hammer_Rocket_VT_VR_Ore_T05",
        "WID_Blunt_Heavy_Paddle_C_Ore_T02",
        "WID_Blunt_Heavy_Paddle_R_Crystal_T04",
        "WID_Blunt_Heavy_Paddle_R_Ore_T01",
        "WID_Blunt_Heavy_Paddle_R_Ore_T02",
        "WID_Blunt_Heavy_Paddle_R_Ore_T03",
        "WID_Blunt_Heavy_Paddle_R_Ore_T04",
        "WID_Blunt_Heavy_Paddle_UC_Ore_T01",
        "WID_Blunt_Heavy_Paddle_UC_Ore_T02",
        "WID_Blunt_Heavy_Paddle_UC_Ore_T03",
        "WID_Blunt_Light_Bat_R_Crystal_T04",
        "WID_Blunt_Light_Bat_R_Ore_T01",
        "WID_Blunt_Light_Bat_R_Ore_T02",
        "WID_Blunt_Light_Bat_R_Ore_T03",
        "WID_Blunt_Light_Bat_R_Ore_T04",
        "WID_Blunt_Light_Bat_UC_Ore_T01",
        "WID_Blunt_Light_Bat_UC_Ore_T02",
        "WID_Blunt_Light_Bat_UC_Ore_T03",
        "WID_Blunt_Light_C_Ore_T01",
        "WID_Blunt_Light_C_Ore_T02",
        "WID_Blunt_Light_RetroSciFi_SR_Ore_T01",
        "WID_Blunt_Light_RetroSciFi_SR_Ore_T02",
        "WID_Blunt_Light_RetroSciFi_SR_Ore_T03",
        "WID_Blunt_Light_RetroSciFi_SR_Ore_T04",
        "WID_Blunt_Light_RetroSciFi_SR_Ore_T05",
        "WID_Blunt_Light_Rocketbat_SR_Crystal_T04",
        "WID_Blunt_Light_Rocketbat_SR_Crystal_T05",
        "WID_Blunt_Light_Rocketbat_SR_Ore_T01",
        "WID_Blunt_Light_Rocketbat_SR_Ore_T02",
        "WID_Blunt_Light_Rocketbat_SR_Ore_T03",
        "WID_Blunt_Light_Rocketbat_SR_Ore_T04",
        "WID_Blunt_Light_Rocketbat_SR_Ore_T05",
        "WID_Blunt_Light_Rocketbat_VR_Crystal_T04",
        "WID_Blunt_Light_Rocketbat_VR_Crystal_T05",
        "WID_Blunt_Light_Rocketbat_VR_Ore_T01",
        "WID_Blunt_Light_Rocketbat_VR_Ore_T02",
        "WID_Blunt_Light_Rocketbat_VR_Ore_T03",
        "WID_Blunt_Light_Rocketbat_VR_Ore_T04",
        "WID_Blunt_Light_Rocketbat_VR_Ore_T05",
        "WID_Blunt_Light_R_Crystal_T04",
        "WID_Blunt_Light_R_Ore_T01",
        "WID_Blunt_Light_R_Ore_T02",
        "WID_Blunt_Light_R_Ore_T03",
        "WID_Blunt_Light_R_Ore_T04",
        "WID_Blunt_Light_SR_Crystal_T04",
        "WID_Blunt_Light_SR_Crystal_T05",
        "WID_Blunt_Light_SR_Ore_T01",
        "WID_Blunt_Light_SR_Ore_T02",
        "WID_Blunt_Light_SR_Ore_T03",
        "WID_Blunt_Light_SR_Ore_T04",
        "WID_Blunt_Light_SR_Ore_T05",
        "WID_Blunt_Light_UC_Ore_T01",
        "WID_Blunt_Light_UC_Ore_T02",
        "WID_Blunt_Light_UC_Ore_T03",
        "WID_Blunt_Light_VR_Crystal_T04",
        "WID_Blunt_Light_VR_Crystal_T05",
        "WID_Blunt_Light_VR_Ore_T01",
        "WID_Blunt_Light_VR_Ore_T02",
        "WID_Blunt_Light_VR_Ore_T03",
        "WID_Blunt_Light_VR_Ore_T04",
        "WID_Blunt_Light_VR_Ore_T05",
        "WID_Blunt_Medium_C_Ore_T01",
        "WID_Blunt_Medium_C_Ore_T02",
        "WID_Blunt_Medium_R_Crystal_T04",
        "WID_Blunt_Medium_R_Ore_T01",
        "WID_Blunt_Medium_R_Ore_T02",
        "WID_Blunt_Medium_R_Ore_T03",
        "WID_Blunt_Medium_R_Ore_T04",
        "WID_Blunt_Medium_SR_Crystal_T04",
        "WID_Blunt_Medium_SR_Crystal_T05",
        "WID_Blunt_Medium_SR_Ore_T01",
        "WID_Blunt_Medium_SR_Ore_T02",
        "WID_Blunt_Medium_SR_Ore_T03",
        "WID_Blunt_Medium_SR_Ore_T04",
        "WID_Blunt_Medium_SR_Ore_T05",
        "WID_Blunt_Medium_UC_Ore_T01",
        "WID_Blunt_Medium_UC_Ore_T02",
        "WID_Blunt_Medium_UC_Ore_T03",
        "WID_Blunt_Medium_VR_Crystal_T04",
        "WID_Blunt_Medium_VR_Crystal_T05",
        "WID_Blunt_Medium_VR_Ore_T01",
        "WID_Blunt_Medium_VR_Ore_T02",
        "WID_Blunt_Medium_VR_Ore_T03",
        "WID_Blunt_Medium_VR_Ore_T04",
        "WID_Blunt_Medium_VR_Ore_T05",
        "WID_Blunt_Scavenger_SR_Crystal_T04",
        "WID_Blunt_Scavenger_SR_Crystal_T05",
        "WID_Blunt_Scavenger_SR_Ore_T01",
        "WID_Blunt_Scavenger_SR_Ore_T02",
        "WID_Blunt_Scavenger_SR_Ore_T03",
        "WID_Blunt_Scavenger_SR_Ore_T04",
        "WID_Blunt_Scavenger_SR_Ore_T05",
        "WID_Blunt_Scavenger_VR_Crystal_T04",
        "WID_Blunt_Scavenger_VR_Crystal_T05",
        "WID_Blunt_Scavenger_VR_Ore_T01",
        "WID_Blunt_Scavenger_VR_Ore_T02",
        "WID_Blunt_Scavenger_VR_Ore_T03",
        "WID_Blunt_Scavenger_VR_Ore_T04",
        "WID_Blunt_Scavenger_VR_Ore_T05",
        "WID_Blunt_Shovel_Halloween_SR_Ore_T01",
        "WID_Blunt_Shovel_Halloween_SR_Ore_T02",
        "WID_Blunt_Shovel_Halloween_SR_Ore_T03",
        "WID_Blunt_Shovel_Halloween_SR_Ore_T04",
        "WID_Blunt_Shovel_Halloween_SR_Ore_T05",
        "WID_Blunt_Shovel_Halloween_VR_Ore_T01",
        "WID_Blunt_Shovel_Halloween_VR_Ore_T02",
        "WID_Blunt_Shovel_Halloween_VR_Ore_T03",
        "WID_Blunt_Shovel_Halloween_VR_Ore_T04",
        "WID_Blunt_Shovel_Halloween_VR_Ore_T05",
        "WID_Blunt_Tool_Light_R_Crystal_T04",
        "WID_Blunt_Tool_Light_R_Ore_T01",
        "WID_Blunt_Tool_Light_R_Ore_T02",
        "WID_Blunt_Tool_Light_R_Ore_T03",
        "WID_Blunt_Tool_Light_R_Ore_T04",
        "WID_Blunt_Tool_Light_UC_Ore_T01",
        "WID_Blunt_Tool_Light_UC_Ore_T02",
        "WID_Blunt_Tool_Light_UC_Ore_T03",
        "WID_Boss_GrapplingHoot",
        "WID_Bow_Plunger",
        "WID_DualPistol_SemiAuto_Athena_SR_Ore_T03",
        "WID_DualPistol_SemiAuto_Athena_VR_Ore_T03",
        "WID_Edged_Axe_Heavy_C_Ore_T01",
        "WID_Edged_Axe_Heavy_C_Ore_T02",
        "WID_Edged_Axe_Heavy_R_Crystal_T04",
        "WID_Edged_Axe_Heavy_R_Ore_T01",
        "WID_Edged_Axe_Heavy_R_Ore_T02",
        "WID_Edged_Axe_Heavy_R_Ore_T03",
        "WID_Edged_Axe_Heavy_R_Ore_T04",
        "WID_Edged_Axe_Heavy_SR_Crystal_T04",
        "WID_Edged_Axe_Heavy_SR_Crystal_T05",
        "WID_Edged_Axe_Heavy_SR_Ore_T01",
        "WID_Edged_Axe_Heavy_SR_Ore_T02",
        "WID_Edged_Axe_Heavy_SR_Ore_T03",
        "WID_Edged_Axe_Heavy_SR_Ore_T04",
        "WID_Edged_Axe_Heavy_SR_Ore_T05",
        "WID_Edged_Axe_Heavy_UC_Ore_T01",
        "WID_Edged_Axe_Heavy_UC_Ore_T02",
        "WID_Edged_Axe_Heavy_UC_Ore_T03",
        "WID_Edged_Axe_Heavy_VacuumTube_SR_Crystal_T04",
        "WID_Edged_Axe_Heavy_VacuumTube_SR_Crystal_T05",
        "WID_Edged_Axe_Heavy_VacuumTube_SR_Ore_T01",
        "WID_Edged_Axe_Heavy_VacuumTube_SR_Ore_T02",
        "WID_Edged_Axe_Heavy_VacuumTube_SR_Ore_T03",
        "WID_Edged_Axe_Heavy_VacuumTube_SR_Ore_T04",
        "WID_Edged_Axe_Heavy_VacuumTube_SR_Ore_T05",
        "WID_Edged_Axe_Heavy_VacuumTube_VR_Crystal_T04",
        "WID_Edged_Axe_Heavy_VacuumTube_VR_Crystal_T05",
        "WID_Edged_Axe_Heavy_VacuumTube_VR_Ore_T01",
        "WID_Edged_Axe_Heavy_VacuumTube_VR_Ore_T02",
        "WID_Edged_Axe_Heavy_VacuumTube_VR_Ore_T03",
        "WID_Edged_Axe_Heavy_VacuumTube_VR_Ore_T04",
        "WID_Edged_Axe_Heavy_VacuumTube_VR_Ore_T05",
        "WID_Edged_Axe_Heavy_VR_Crystal_T04",
        "WID_Edged_Axe_Heavy_VR_Crystal_T05",
        "WID_Edged_Axe_Heavy_VR_Ore_T01",
        "WID_Edged_Axe_Heavy_VR_Ore_T02",
        "WID_Edged_Axe_Heavy_VR_Ore_T03",
        "WID_Edged_Axe_Heavy_VR_Ore_T04",
        "WID_Edged_Axe_Heavy_VR_Ore_T05",
        "WID_Edged_Axe_Light_C_Ore_T01",
        "WID_Edged_Axe_Light_C_Ore_T02",
        "WID_Edged_Axe_Light_R_Crystal_T04",
        "WID_Edged_Axe_Light_R_Ore_T01",
        "WID_Edged_Axe_Light_R_Ore_T02",
        "WID_Edged_Axe_Light_R_Ore_T03",
        "WID_Edged_Axe_Light_R_Ore_T04",
        "WID_Edged_Axe_Light_SR_Crystal_T04",
        "WID_Edged_Axe_Light_SR_Crystal_T05",
        "WID_Edged_Axe_Light_SR_Ore_T01",
        "WID_Edged_Axe_Light_SR_Ore_T02",
        "WID_Edged_Axe_Light_SR_Ore_T03",
        "WID_Edged_Axe_Light_SR_Ore_T04",
        "WID_Edged_Axe_Light_SR_Ore_T05",
        "WID_Edged_Axe_Light_UC_Ore_T01",
        "WID_Edged_Axe_Light_UC_Ore_T02",
        "WID_Edged_Axe_Light_UC_Ore_T03",
        "WID_Edged_Axe_Light_VR_Crystal_T04",
        "WID_Edged_Axe_Light_VR_Crystal_T05",
        "WID_Edged_Axe_Light_VR_Ore_T01",
        "WID_Edged_Axe_Light_VR_Ore_T02",
        "WID_Edged_Axe_Light_VR_Ore_T03",
        "WID_Edged_Axe_Light_VR_Ore_T04",
        "WID_Edged_Axe_Light_VR_Ore_T05",
        "WID_Edged_Axe_Medieval_SR_Ore_T01",
        "WID_Edged_Axe_Medieval_SR_Ore_T02",
        "WID_Edged_Axe_Medieval_SR_Ore_T03",
        "WID_Edged_Axe_Medieval_SR_Ore_T04",
        "WID_Edged_Axe_Medieval_SR_Ore_T05",
        "WID_Edged_Axe_Medieval_VR_Ore_T01",
        "WID_Edged_Axe_Medieval_VR_Ore_T02",
        "WID_Edged_Axe_Medieval_VR_Ore_T03",
        "WID_Edged_Axe_Medieval_VR_Ore_T04",
        "WID_Edged_Axe_Medieval_VR_Ore_T05",
        "WID_Edged_Axe_Medium_C_Ore_T01",
        "WID_Edged_Axe_Medium_C_Ore_T02",
        "WID_Edged_Axe_Medium_Laser_SR_Crystal_T04",
        "WID_Edged_Axe_Medium_Laser_SR_Crystal_T05",
        "WID_Edged_Axe_Medium_Laser_SR_Ore_T01",
        "WID_Edged_Axe_Medium_Laser_SR_Ore_T02",
        "WID_Edged_Axe_Medium_Laser_SR_Ore_T03",
        "WID_Edged_Axe_Medium_Laser_SR_Ore_T04",
        "WID_Edged_Axe_Medium_Laser_SR_Ore_T05",
        "WID_Edged_Axe_Medium_Laser_VR_Crystal_T04",
        "WID_Edged_Axe_Medium_Laser_VR_Crystal_T05",
        "WID_Edged_Axe_Medium_Laser_VR_Ore_T01",
        "WID_Edged_Axe_Medium_Laser_VR_Ore_T02",
        "WID_Edged_Axe_Medium_Laser_VR_Ore_T03",
        "WID_Edged_Axe_Medium_Laser_VR_Ore_T04",
        "WID_Edged_Axe_Medium_Laser_VR_Ore_T05",
        "WID_Edged_Axe_Medium_R_Crystal_T04",
        "WID_Edged_Axe_Medium_R_Ore_T01",
        "WID_Edged_Axe_Medium_R_Ore_T02",
        "WID_Edged_Axe_Medium_R_Ore_T03",
        "WID_Edged_Axe_Medium_R_Ore_T04",
        "WID_Edged_Axe_Medium_SR_Crystal_T04",
        "WID_Edged_Axe_Medium_SR_Crystal_T05",
        "WID_Edged_Axe_Medium_SR_Ore_T01",
        "WID_Edged_Axe_Medium_SR_Ore_T02",
        "WID_Edged_Axe_Medium_SR_Ore_T03",
        "WID_Edged_Axe_Medium_SR_Ore_T04",
        "WID_Edged_Axe_Medium_SR_Ore_T05",
        "WID_Edged_Axe_Medium_UC_Ore_T01",
        "WID_Edged_Axe_Medium_UC_Ore_T02",
        "WID_Edged_Axe_Medium_UC_Ore_T03",
        "WID_Edged_Axe_Medium_VR_Crystal_T04",
        "WID_Edged_Axe_Medium_VR_Crystal_T05",
        "WID_Edged_Axe_Medium_VR_Ore_T01",
        "WID_Edged_Axe_Medium_VR_Ore_T02",
        "WID_Edged_Axe_Medium_VR_Ore_T03",
        "WID_Edged_Axe_Medium_VR_Ore_T04",
        "WID_Edged_Axe_Medium_VR_Ore_T05",
        "WID_Edged_Axe_NeonGlow_SR_Crystal_T04",
        "WID_Edged_Axe_NeonGlow_SR_Crystal_T05",
        "WID_Edged_Axe_NeonGlow_SR_Ore_T01",
        "WID_Edged_Axe_NeonGlow_SR_Ore_T02",
        "WID_Edged_Axe_NeonGlow_SR_Ore_T03",
        "WID_Edged_Axe_NeonGlow_SR_Ore_T04",
        "WID_Edged_Axe_NeonGlow_SR_Ore_T05",
        "WID_Edged_Axe_NeonGlow_VR_Crystal_T04",
        "WID_Edged_Axe_NeonGlow_VR_Crystal_T05",
        "WID_Edged_Axe_NeonGlow_VR_Ore_T01",
        "WID_Edged_Axe_NeonGlow_VR_Ore_T02",
        "WID_Edged_Axe_NeonGlow_VR_Ore_T03",
        "WID_Edged_Axe_NeonGlow_VR_Ore_T04",
        "WID_Edged_Axe_NeonGlow_VR_Ore_T05",
        "WID_Edged_Axe_Scavenger_SR_Crystal_T04",
        "WID_Edged_Axe_Scavenger_SR_Crystal_T05",
        "WID_Edged_Axe_Scavenger_SR_Ore_T01",
        "WID_Edged_Axe_Scavenger_SR_Ore_T02",
        "WID_Edged_Axe_Scavenger_SR_Ore_T03",
        "WID_Edged_Axe_Scavenger_SR_Ore_T04",
        "WID_Edged_Axe_Scavenger_SR_Ore_T05",
        "WID_Edged_Axe_Scavenger_VR_Crystal_T04",
        "WID_Edged_Axe_Scavenger_VR_Crystal_T05",
        "WID_Edged_Axe_Scavenger_VR_Ore_T01",
        "WID_Edged_Axe_Scavenger_VR_Ore_T02",
        "WID_Edged_Axe_Scavenger_VR_Ore_T03",
        "WID_Edged_Axe_Scavenger_VR_Ore_T04",
        "WID_Edged_Axe_Scavenger_VR_Ore_T05",
        "WID_Edged_Axe_VT_SR_Crystal_T04",
        "WID_Edged_Axe_VT_SR_Crystal_T05",
        "WID_Edged_Axe_VT_SR_Ore_T01",
        "WID_Edged_Axe_VT_SR_Ore_T02",
        "WID_Edged_Axe_VT_SR_Ore_T03",
        "WID_Edged_Axe_VT_SR_Ore_T04",
        "WID_Edged_Axe_VT_SR_Ore_T05",
        "WID_Edged_Axe_VT_VR_Crystal_T04",
        "WID_Edged_Axe_VT_VR_Crystal_T05",
        "WID_Edged_Axe_VT_VR_Ore_T01",
        "WID_Edged_Axe_VT_VR_Ore_T02",
        "WID_Edged_Axe_VT_VR_Ore_T03",
        "WID_Edged_Axe_VT_VR_Ore_T04",
        "WID_Edged_Axe_VT_VR_Ore_T05",
        "WID_Edged_Scythe_C_Ore_T01",
        "WID_Edged_Scythe_C_Ore_T02",
        "WID_Edged_Scythe_Laser_SR_Crystal_T04",
        "WID_Edged_Scythe_Laser_SR_Crystal_T05",
        "WID_Edged_Scythe_Laser_SR_Ore_T01",
        "WID_Edged_Scythe_Laser_SR_Ore_T02",
        "WID_Edged_Scythe_Laser_SR_Ore_T03",
        "WID_Edged_Scythe_Laser_SR_Ore_T04",
        "WID_Edged_Scythe_Laser_SR_Ore_T05",
        "WID_Edged_Scythe_Laser_VR_Crystal_T04",
        "WID_Edged_Scythe_Laser_VR_Crystal_T05",
        "WID_Edged_Scythe_Laser_VR_Ore_T01",
        "WID_Edged_Scythe_Laser_VR_Ore_T02",
        "WID_Edged_Scythe_Laser_VR_Ore_T03",
        "WID_Edged_Scythe_Laser_VR_Ore_T04",
        "WID_Edged_Scythe_Laser_VR_Ore_T05",
        "WID_Edged_Scythe_NeonGlow_SR_Crystal_T04",
        "WID_Edged_Scythe_NeonGlow_SR_Crystal_T05",
        "WID_Edged_Scythe_NeonGlow_SR_Ore_T01",
        "WID_Edged_Scythe_NeonGlow_SR_Ore_T02",
        "WID_Edged_Scythe_NeonGlow_SR_Ore_T03",
        "WID_Edged_Scythe_NeonGlow_SR_Ore_T04",
        "WID_Edged_Scythe_NeonGlow_SR_Ore_T05",
        "WID_Edged_Scythe_NeonGlow_VR_Crystal_T04",
        "WID_Edged_Scythe_NeonGlow_VR_Crystal_T05",
        "WID_Edged_Scythe_NeonGlow_VR_Ore_T01",
        "WID_Edged_Scythe_NeonGlow_VR_Ore_T02",
        "WID_Edged_Scythe_NeonGlow_VR_Ore_T03",
        "WID_Edged_Scythe_NeonGlow_VR_Ore_T04",
        "WID_Edged_Scythe_NeonGlow_VR_Ore_T05",
        "WID_Edged_Scythe_R_Crystal_T04",
        "WID_Edged_Scythe_R_Ore_T01",
        "WID_Edged_Scythe_R_Ore_T02",
        "WID_Edged_Scythe_R_Ore_T03",
        "WID_Edged_Scythe_R_Ore_T04",
        "WID_Edged_Scythe_SR_Crystal_T04",
        "WID_Edged_Scythe_SR_Crystal_T05",
        "WID_Edged_Scythe_SR_Ore_T01",
        "WID_Edged_Scythe_SR_Ore_T02",
        "WID_Edged_Scythe_SR_Ore_T03",
        "WID_Edged_Scythe_SR_Ore_T04",
        "WID_Edged_Scythe_SR_Ore_T05",
        "WID_Edged_Scythe_Steampunk_SR_Ore_T01",
        "WID_Edged_Scythe_Steampunk_SR_Ore_T02",
        "WID_Edged_Scythe_Steampunk_SR_Ore_T03",
        "WID_Edged_Scythe_Steampunk_SR_Ore_T04",
        "WID_Edged_Scythe_Steampunk_SR_Ore_T05",
        "WID_Edged_Scythe_Steampunk_VR_Ore_T01",
        "WID_Edged_Scythe_Steampunk_VR_Ore_T02",
        "WID_Edged_Scythe_Steampunk_VR_Ore_T03",
        "WID_Edged_Scythe_Steampunk_VR_Ore_T04",
        "WID_Edged_Scythe_Steampunk_VR_Ore_T05",
        "WID_Edged_Scythe_UC_Ore_T01",
        "WID_Edged_Scythe_UC_Ore_T02",
        "WID_Edged_Scythe_UC_Ore_T03",
        "WID_Edged_Scythe_VR_Crystal_T04",
        "WID_Edged_Scythe_VR_Crystal_T05",
        "WID_Edged_Scythe_VR_Ore_T01",
        "WID_Edged_Scythe_VR_Ore_T02",
        "WID_Edged_Scythe_VR_Ore_T03",
        "WID_Edged_Scythe_VR_Ore_T04",
        "WID_Edged_Scythe_VR_Ore_T05",
        "WID_Edged_Sword_Halloween_SR_Ore_T01",
        "WID_Edged_Sword_Halloween_SR_Ore_T02",
        "WID_Edged_Sword_Halloween_SR_Ore_T03",
        "WID_Edged_Sword_Halloween_SR_Ore_T04",
        "WID_Edged_Sword_Halloween_SR_Ore_T05",
        "WID_Edged_Sword_Heavy_C_Ore_T01",
        "WID_Edged_Sword_Heavy_C_Ore_T02",
        "WID_Edged_Sword_Heavy_R_Crystal_T04",
        "WID_Edged_Sword_Heavy_R_Ore_T01",
        "WID_Edged_Sword_Heavy_R_Ore_T02",
        "WID_Edged_Sword_Heavy_R_Ore_T03",
        "WID_Edged_Sword_Heavy_R_Ore_T04",
        "WID_Edged_Sword_Heavy_SR_Crystal_T04",
        "WID_Edged_Sword_Heavy_SR_Crystal_T05",
        "WID_Edged_Sword_Heavy_SR_Ore_T01",
        "WID_Edged_Sword_Heavy_SR_Ore_T02",
        "WID_Edged_Sword_Heavy_SR_Ore_T03",
        "WID_Edged_Sword_Heavy_SR_Ore_T04",
        "WID_Edged_Sword_Heavy_SR_Ore_T05",
        "WID_Edged_Sword_Heavy_UC_Ore_T01",
        "WID_Edged_Sword_Heavy_UC_Ore_T02",
        "WID_Edged_Sword_Heavy_UC_Ore_T03",
        "WID_Edged_Sword_Heavy_VR_Crystal_T04",
        "WID_Edged_Sword_Heavy_VR_Crystal_T05",
        "WID_Edged_Sword_Heavy_VR_Ore_T01",
        "WID_Edged_Sword_Heavy_VR_Ore_T02",
        "WID_Edged_Sword_Heavy_VR_Ore_T03",
        "WID_Edged_Sword_Heavy_VR_Ore_T04",
        "WID_Edged_Sword_Heavy_VR_Ore_T05",
        "WID_Edged_Sword_Hydraulic_SR_Crystal_T04",
        "WID_Edged_Sword_Hydraulic_SR_Crystal_T05",
        "WID_Edged_Sword_Hydraulic_SR_Ore_T01",
        "WID_Edged_Sword_Hydraulic_SR_Ore_T02",
        "WID_Edged_Sword_Hydraulic_SR_Ore_T03",
        "WID_Edged_Sword_Hydraulic_SR_Ore_T04",
        "WID_Edged_Sword_Hydraulic_SR_Ore_T05",
        "WID_Edged_Sword_Hydraulic_VR_Crystal_T04",
        "WID_Edged_Sword_Hydraulic_VR_Crystal_T05",
        "WID_Edged_Sword_Hydraulic_VR_Ore_T01",
        "WID_Edged_Sword_Hydraulic_VR_Ore_T02",
        "WID_Edged_Sword_Hydraulic_VR_Ore_T03",
        "WID_Edged_Sword_Hydraulic_VR_Ore_T04",
        "WID_Edged_Sword_Hydraulic_VR_Ore_T05",
        "WID_Edged_Sword_Light_C_Ore_T01",
        "WID_Edged_Sword_Light_C_Ore_T02",
        "WID_Edged_Sword_Light_R_Crystal_T04",
        "WID_Edged_Sword_Light_R_Ore_T01",
        "WID_Edged_Sword_Light_R_Ore_T02",
        "WID_Edged_Sword_Light_R_Ore_T03",
        "WID_Edged_Sword_Light_R_Ore_T04",
        "WID_Edged_Sword_Light_SR_Crystal_T04",
        "WID_Edged_Sword_Light_SR_Crystal_T05",
        "WID_Edged_Sword_Light_SR_Ore_T01",
        "WID_Edged_Sword_Light_SR_Ore_T02",
        "WID_Edged_Sword_Light_SR_Ore_T03",
        "WID_Edged_Sword_Light_SR_Ore_T04",
        "WID_Edged_Sword_Light_SR_Ore_T05",
        "WID_Edged_Sword_Light_UC_Ore_T01",
        "WID_Edged_Sword_Light_UC_Ore_T02",
        "WID_Edged_Sword_Light_UC_Ore_T03",
        "WID_Edged_Sword_Light_VR_Crystal_T04",
        "WID_Edged_Sword_Light_VR_Crystal_T05",
        "WID_Edged_Sword_Light_VR_Ore_T01",
        "WID_Edged_Sword_Light_VR_Ore_T02",
        "WID_Edged_Sword_Light_VR_Ore_T03",
        "WID_Edged_Sword_Light_VR_Ore_T04",
        "WID_Edged_Sword_Light_VR_Ore_T05",
        "WID_Edged_Sword_Medium_C_Ore_T01",
        "WID_Edged_Sword_Medium_C_Ore_T02",
        "WID_Edged_Sword_Medium_Laser_SR_Crystal_T04",
        "WID_Edged_Sword_Medium_Laser_SR_Crystal_T05",
        "WID_Edged_Sword_Medium_Laser_SR_Ore_T01",
        "WID_Edged_Sword_Medium_Laser_SR_Ore_T02",
        "WID_Edged_Sword_Medium_Laser_SR_Ore_T03",
        "WID_Edged_Sword_Medium_Laser_SR_Ore_T04",
        "WID_Edged_Sword_Medium_Laser_SR_Ore_T05",
        "WID_Edged_Sword_Medium_Laser_VR_Crystal_T04",
        "WID_Edged_Sword_Medium_Laser_VR_Crystal_T05",
        "WID_Edged_Sword_Medium_Laser_VR_Ore_T01",
        "WID_Edged_Sword_Medium_Laser_VR_Ore_T02",
        "WID_Edged_Sword_Medium_Laser_VR_Ore_T03",
        "WID_Edged_Sword_Medium_Laser_VR_Ore_T04",
        "WID_Edged_Sword_Medium_Laser_VR_Ore_T05",
        "WID_Edged_Sword_Medium_R_Crystal_T04",
        "WID_Edged_Sword_Medium_R_Ore_T01",
        "WID_Edged_Sword_Medium_R_Ore_T02",
        "WID_Edged_Sword_Medium_R_Ore_T03",
        "WID_Edged_Sword_Medium_R_Ore_T04",
        "WID_Edged_Sword_Medium_SR_Crystal_T04",
        "WID_Edged_Sword_Medium_SR_Crystal_T05",
        "WID_Edged_Sword_Medium_SR_Ore_T01",
        "WID_Edged_Sword_Medium_SR_Ore_T02",
        "WID_Edged_Sword_Medium_SR_Ore_T03",
        "WID_Edged_Sword_Medium_SR_Ore_T04",
        "WID_Edged_Sword_Medium_SR_Ore_T05",
        "WID_Edged_Sword_Medium_UC_Ore_T01",
        "WID_Edged_Sword_Medium_UC_Ore_T02",
        "WID_Edged_Sword_Medium_UC_Ore_T03",
        "WID_Edged_Sword_Medium_VacuumTube_SR_Crystal_T04",
        "WID_Edged_Sword_Medium_VacuumTube_SR_Crystal_T05",
        "WID_Edged_Sword_Medium_VacuumTube_SR_Ore_T01",
        "WID_Edged_Sword_Medium_VacuumTube_SR_Ore_T02",
        "WID_Edged_Sword_Medium_VacuumTube_SR_Ore_T03",
        "WID_Edged_Sword_Medium_VacuumTube_SR_Ore_T04",
        "WID_Edged_Sword_Medium_VacuumTube_SR_Ore_T05",
        "WID_Edged_Sword_Medium_VacuumTube_VR_Crystal_T04",
        "WID_Edged_Sword_Medium_VacuumTube_VR_Crystal_T05",
        "WID_Edged_Sword_Medium_VacuumTube_VR_Ore_T01",
        "WID_Edged_Sword_Medium_VacuumTube_VR_Ore_T02",
        "WID_Edged_Sword_Medium_VacuumTube_VR_Ore_T03",
        "WID_Edged_Sword_Medium_VacuumTube_VR_Ore_T04",
        "WID_Edged_Sword_Medium_VacuumTube_VR_Ore_T05",
        "WID_Edged_Sword_Medium_VR_Crystal_T04",
        "WID_Edged_Sword_Medium_VR_Crystal_T05",
        "WID_Edged_Sword_Medium_VR_Ore_T01",
        "WID_Edged_Sword_Medium_VR_Ore_T02",
        "WID_Edged_Sword_Medium_VR_Ore_T03",
        "WID_Edged_Sword_Medium_VR_Ore_T04",
        "WID_Edged_Sword_Medium_VR_Ore_T05",
        "WID_Edged_Sword_Medium_VT_SR_Crystal_T04",
        "WID_Edged_Sword_Medium_VT_SR_Crystal_T05",
        "WID_Edged_Sword_Medium_VT_SR_Ore_T01",
        "WID_Edged_Sword_Medium_VT_SR_Ore_T02",
        "WID_Edged_Sword_Medium_VT_SR_Ore_T03",
        "WID_Edged_Sword_Medium_VT_SR_Ore_T04",
        "WID_Edged_Sword_Medium_VT_SR_Ore_T05",
        "WID_Edged_Sword_Medium_VT_VR_Crystal_T04",
        "WID_Edged_Sword_Medium_VT_VR_Crystal_T05",
        "WID_Edged_Sword_Medium_VT_VR_Ore_T01",
        "WID_Edged_Sword_Medium_VT_VR_Ore_T02",
        "WID_Edged_Sword_Medium_VT_VR_Ore_T03",
        "WID_Edged_Sword_Medium_VT_VR_Ore_T04",
        "WID_Edged_Sword_Medium_VT_VR_Ore_T05",
        "WID_Edged_Sword_NeonGlow_SR_Crystal_T04",
        "WID_Edged_Sword_NeonGlow_SR_Crystal_T05",
        "WID_Edged_Sword_NeonGlow_SR_Ore_T01",
        "WID_Edged_Sword_NeonGlow_SR_Ore_T02",
        "WID_Edged_Sword_NeonGlow_SR_Ore_T03",
        "WID_Edged_Sword_NeonGlow_SR_Ore_T04",
        "WID_Edged_Sword_NeonGlow_SR_Ore_T05",
        "WID_Edged_Sword_NeonGlow_VR_Crystal_T04",
        "WID_Edged_Sword_NeonGlow_VR_Crystal_T05",
        "WID_Edged_Sword_NeonGlow_VR_Ore_T01",
        "WID_Edged_Sword_NeonGlow_VR_Ore_T02",
        "WID_Edged_Sword_NeonGlow_VR_Ore_T03",
        "WID_Edged_Sword_NeonGlow_VR_Ore_T04",
        "WID_Edged_Sword_NeonGlow_VR_Ore_T05",
        "WID_ExplosiveBow_Athena_SR",
        "WID_Explosive_Launcher_NeonGlow_SR_Ore_T01",
        "WID_Explosive_Launcher_NeonGlow_SR_Ore_T02",
        "WID_Explosive_Launcher_NeonGlow_SR_Ore_T03",
        "WID_Explosive_Launcher_NeonGlow_SR_Ore_T04",
        "WID_Explosive_Launcher_NeonGlow_SR_Ore_T05",
        "WID_Explosive_Launcher_NeonGlow_VR_Ore_T01",
        "WID_Explosive_Launcher_NeonGlow_VR_Ore_T02",
        "WID_Explosive_Launcher_NeonGlow_VR_Ore_T03",
        "WID_Explosive_Launcher_NeonGlow_VR_Ore_T04",
        "WID_Explosive_Launcher_NeonGlow_VR_Ore_T05",
        "WID_Explosive_RetroScifi_SR_Ore_T01",
        "WID_Explosive_RetroScifi_SR_Ore_T02",
        "WID_Explosive_RetroScifi_SR_Ore_T03",
        "WID_Explosive_RetroScifi_SR_Ore_T04",
        "WID_Explosive_RetroScifi_SR_Ore_T05",
        "WID_FringePlank_Athena_Prototype",
        "WID_GrenadeLauncher_Prox_Athena_SR",
        "WID_GrenadeLauncher_Prox_Athena_VR",
        "WID_Grenade_Burger",
        "WID_Grenade_Paint_Blue",
        "WID_Grenade_Paint_Red",
        "WID_Grenade_Tomato",
        "WID_Hook_Gun_VR_Ore_T03",
        "WID_Launcher_Egg_Athena_R_Ore_T03",
        "WID_Launcher_Egg_Athena_SR_Ore_T03",
        "WID_Launcher_Egg_Athena_VR_Ore_T03",
        "WID_Launcher_Flintlock_VR_Ore_T01",
        "WID_Launcher_Flintlock_VR_Ore_T02",
        "WID_Launcher_Flintlock_VR_Ore_T03",
        "WID_Launcher_Flintlock_VR_Ore_T04",
        "WID_Launcher_Flintlock_VR_Ore_T05",
        "WID_Launcher_Grenade_Athena_R_Ore_T03",
        "WID_Launcher_Grenade_Athena_SR_Ore_T03",
        "WID_Launcher_Grenade_Athena_VR_Ore_T03",
        "WID_Launcher_Grenade_R_Ore_T01",
        "WID_Launcher_Grenade_R_Ore_T02",
        "WID_Launcher_Grenade_R_Ore_T03",
        "WID_Launcher_Grenade_R_Ore_T04",
        "WID_Launcher_Grenade_SR_Ore_T01",
        "WID_Launcher_Grenade_SR_Ore_T02",
        "WID_Launcher_Grenade_SR_Ore_T03",
        "WID_Launcher_Grenade_SR_Ore_T04",
        "WID_Launcher_Grenade_SR_Ore_T05",
        "WID_Launcher_Grenade_VR_Ore_T01",
        "WID_Launcher_Grenade_VR_Ore_T02",
        "WID_Launcher_Grenade_VR_Ore_T03",
        "WID_Launcher_Grenade_VR_Ore_T04",
        "WID_Launcher_Grenade_VR_Ore_T05",
        "WID_Launcher_Hydraulic_SR_Ore_T01",
        "WID_Launcher_Hydraulic_SR_Ore_T02",
        "WID_Launcher_Hydraulic_SR_Ore_T03",
        "WID_Launcher_Hydraulic_SR_Ore_T04",
        "WID_Launcher_Hydraulic_SR_Ore_T05",
        "WID_Launcher_Hydraulic_VR_Ore_T01",
        "WID_Launcher_Hydraulic_VR_Ore_T02",
        "WID_Launcher_Hydraulic_VR_Ore_T03",
        "WID_Launcher_Hydraulic_VR_Ore_T04",
        "WID_Launcher_Hydraulic_VR_Ore_T05",
        "WID_Launcher_Military_Athena_SR_Ore_T03",
        "WID_Launcher_Military_Athena_VR_Ore_T03",
        "WID_Launcher_Petrol",
        "WID_Launcher_Pumpkin_Athena_R_Ore_T03",
        "WID_Launcher_Pumpkin_Athena_SR_Ore_T03",
        "WID_Launcher_Pumpkin_Athena_UC_Ore_T03",
        "WID_Launcher_Pumpkin_Athena_VR_Ore_T03",
        "WID_Launcher_Rocket_Athena_C_Ore_T03",
        "WID_Launcher_Rocket_Athena_R_Ore_T03",
        "WID_Launcher_Rocket_Athena_SR_Ore_T03",
        "WID_Launcher_Rocket_Athena_UC_Ore_T03",
        "WID_Launcher_Rocket_Athena_VR_Ore_T03",
        "WID_Launcher_Rocket_R_Ore_T01",
        "WID_Launcher_Rocket_R_Ore_T02",
        "WID_Launcher_Rocket_R_Ore_T03",
        "WID_Launcher_Rocket_R_Ore_T04",
        "WID_Launcher_Rocket_SR_Ore_T01",
        "WID_Launcher_Rocket_SR_Ore_T02",
        "WID_Launcher_Rocket_SR_Ore_T03",
        "WID_Launcher_Rocket_SR_Ore_T04",
        "WID_Launcher_Rocket_SR_Ore_T05",
        "WID_Launcher_Rocket_VR_Ore_T01",
        "WID_Launcher_Rocket_VR_Ore_T02",
        "WID_Launcher_Rocket_VR_Ore_T03",
        "WID_Launcher_Rocket_VR_Ore_T04",
        "WID_Launcher_Rocket_VR_Ore_T05",
        "WID_Launcher_Scavenger_SR_Ore_T01",
        "WID_Launcher_Scavenger_SR_Ore_T02",
        "WID_Launcher_Scavenger_SR_Ore_T03",
        "WID_Launcher_Scavenger_SR_Ore_T04",
        "WID_Launcher_Scavenger_SR_Ore_T05",
        "WID_Launcher_Shockwave_Athena_UR_Ore_T03",
        "WID_Launcher_Snowball_Athena_R_Ore_T03",
        "WID_Launcher_Snowball_Athena_SR_Ore_T03",
        "WID_Launcher_Snowball_Athena_UC_Ore_T03",
        "WID_Launcher_Snowball_Athena_VR_Ore_T03",
        "WID_Launcher_VacuumTube_SR_Ore_T01",
        "WID_Launcher_VacuumTube_SR_Ore_T02",
        "WID_Launcher_VacuumTube_SR_Ore_T03",
        "WID_Launcher_VacuumTube_SR_Ore_T04",
        "WID_Launcher_VacuumTube_SR_Ore_T05",
        "WID_Launcher_VacuumTube_VR_Ore_T01",
        "WID_Launcher_VacuumTube_VR_Ore_T02",
        "WID_Launcher_VacuumTube_VR_Ore_T03",
        "WID_Launcher_VacuumTube_VR_Ore_T04",
        "WID_Launcher_VacuumTube_VR_Ore_T05",
        "WID_PaintLauncher_Blue",
        "WID_PaintLauncher_Red",
        "WID_Piercing_Spear_C_Ore_T01",
        "WID_Piercing_Spear_C_Ore_T02",
        "WID_Piercing_Spear_Hydraulic_SR_Crystal_T04",
        "WID_Piercing_Spear_Hydraulic_SR_Crystal_T05",
        "WID_Piercing_Spear_Hydraulic_SR_Ore_T01",
        "WID_Piercing_Spear_Hydraulic_SR_Ore_T02",
        "WID_Piercing_Spear_Hydraulic_SR_Ore_T03",
        "WID_Piercing_Spear_Hydraulic_SR_Ore_T04",
        "WID_Piercing_Spear_Hydraulic_SR_Ore_T05",
        "WID_Piercing_Spear_Hydraulic_VR_Crystal_T04",
        "WID_Piercing_Spear_Hydraulic_VR_Crystal_T05",
        "WID_Piercing_Spear_Hydraulic_VR_Ore_T01",
        "WID_Piercing_Spear_Hydraulic_VR_Ore_T02",
        "WID_Piercing_Spear_Hydraulic_VR_Ore_T03",
        "WID_Piercing_Spear_Hydraulic_VR_Ore_T04",
        "WID_Piercing_Spear_Hydraulic_VR_Ore_T05",
        "WID_Piercing_Spear_Laser_SR_Crystal_T04",
        "WID_Piercing_Spear_Laser_SR_Crystal_T05",
        "WID_Piercing_Spear_Laser_SR_Ore_T01",
        "WID_Piercing_Spear_Laser_SR_Ore_T02",
        "WID_Piercing_Spear_Laser_SR_Ore_T03",
        "WID_Piercing_Spear_Laser_SR_Ore_T04",
        "WID_Piercing_Spear_Laser_SR_Ore_T05",
        "WID_Piercing_Spear_Laser_VR_Crystal_T04",
        "WID_Piercing_Spear_Laser_VR_Crystal_T05",
        "WID_Piercing_Spear_Laser_VR_Ore_T01",
        "WID_Piercing_Spear_Laser_VR_Ore_T02",
        "WID_Piercing_Spear_Laser_VR_Ore_T03",
        "WID_Piercing_Spear_Laser_VR_Ore_T04",
        "WID_Piercing_Spear_Laser_VR_Ore_T05",
        "WID_Piercing_Spear_Medieval_SR_Ore_T01",
        "WID_Piercing_Spear_Medieval_SR_Ore_T02",
        "WID_Piercing_Spear_Medieval_SR_Ore_T03",
        "WID_Piercing_Spear_Medieval_SR_Ore_T04",
        "WID_Piercing_Spear_Medieval_SR_Ore_T05",
        "WID_Piercing_Spear_Military_R_Crystal_T04",
        "WID_Piercing_Spear_Military_R_Ore_T01",
        "WID_Piercing_Spear_Military_R_Ore_T02",
        "WID_Piercing_Spear_Military_R_Ore_T03",
        "WID_Piercing_Spear_Military_R_Ore_T04",
        "WID_Piercing_Spear_Military_SR_Crystal_T04",
        "WID_Piercing_Spear_Military_SR_Crystal_T05",
        "WID_Piercing_Spear_Military_SR_Ore_T01",
        "WID_Piercing_Spear_Military_SR_Ore_T02",
        "WID_Piercing_Spear_Military_SR_Ore_T03",
        "WID_Piercing_Spear_Military_SR_Ore_T04",
        "WID_Piercing_Spear_Military_SR_Ore_T05",
        "WID_Piercing_Spear_Military_VR_Crystal_T04",
        "WID_Piercing_Spear_Military_VR_Crystal_T05",
        "WID_Piercing_Spear_Military_VR_Ore_T01",
        "WID_Piercing_Spear_Military_VR_Ore_T02",
        "WID_Piercing_Spear_Military_VR_Ore_T03",
        "WID_Piercing_Spear_Military_VR_Ore_T04",
        "WID_Piercing_Spear_Military_VR_Ore_T05",
        "WID_Piercing_Spear_RetroSciFi_SR_Ore_T01",
        "WID_Piercing_Spear_RetroSciFi_SR_Ore_T02",
        "WID_Piercing_Spear_RetroSciFi_SR_Ore_T03",
        "WID_Piercing_Spear_RetroSciFi_SR_Ore_T04",
        "WID_Piercing_Spear_RetroSciFi_SR_Ore_T05",
        "WID_Piercing_Spear_RetroSciFi_VR_Ore_T01",
        "WID_Piercing_Spear_RetroSciFi_VR_Ore_T02",
        "WID_Piercing_Spear_RetroSciFi_VR_Ore_T03",
        "WID_Piercing_Spear_RetroSciFi_VR_Ore_T04",
        "WID_Piercing_Spear_RetroSciFi_VR_Ore_T05",
        "WID_Piercing_Spear_R_Crystal_T04",
        "WID_Piercing_Spear_R_Ore_T01",
        "WID_Piercing_Spear_R_Ore_T02",
        "WID_Piercing_Spear_R_Ore_T03",
        "WID_Piercing_Spear_R_Ore_T04",
        "WID_Piercing_Spear_Scavenger_SR_Crystal_T04",
        "WID_Piercing_Spear_Scavenger_SR_Crystal_T05",
        "WID_Piercing_Spear_Scavenger_SR_Ore_T01",
        "WID_Piercing_Spear_Scavenger_SR_Ore_T02",
        "WID_Piercing_Spear_Scavenger_SR_Ore_T03",
        "WID_Piercing_Spear_Scavenger_SR_Ore_T04",
        "WID_Piercing_Spear_Scavenger_SR_Ore_T05",
        "WID_Piercing_Spear_Scavenger_VR_Crystal_T04",
        "WID_Piercing_Spear_Scavenger_VR_Crystal_T05",
        "WID_Piercing_Spear_Scavenger_VR_Ore_T01",
        "WID_Piercing_Spear_Scavenger_VR_Ore_T02",
        "WID_Piercing_Spear_Scavenger_VR_Ore_T03",
        "WID_Piercing_Spear_Scavenger_VR_Ore_T04",
        "WID_Piercing_Spear_Scavenger_VR_Ore_T05",
        "WID_Piercing_Spear_SR_Crystal_T04",
        "WID_Piercing_Spear_SR_Crystal_T05",
        "WID_Piercing_Spear_SR_Ore_T01",
        "WID_Piercing_Spear_SR_Ore_T02",
        "WID_Piercing_Spear_SR_Ore_T03",
        "WID_Piercing_Spear_SR_Ore_T04",
        "WID_Piercing_Spear_SR_Ore_T05",
        "WID_Piercing_Spear_UC_Ore_T01",
        "WID_Piercing_Spear_UC_Ore_T02",
        "WID_Piercing_Spear_UC_Ore_T03",
        "WID_Piercing_Spear_VacuumTube_SR_Crystal_T04",
        "WID_Piercing_Spear_VacuumTube_SR_Crystal_T05",
        "WID_Piercing_Spear_VacuumTube_SR_Ore_T01",
        "WID_Piercing_Spear_VacuumTube_SR_Ore_T02",
        "WID_Piercing_Spear_VacuumTube_SR_Ore_T03",
        "WID_Piercing_Spear_VacuumTube_SR_Ore_T04",
        "WID_Piercing_Spear_VacuumTube_SR_Ore_T05",
        "WID_Piercing_Spear_VacuumTube_VR_Crystal_T04",
        "WID_Piercing_Spear_VacuumTube_VR_Crystal_T05",
        "WID_Piercing_Spear_VacuumTube_VR_Ore_T01",
        "WID_Piercing_Spear_VacuumTube_VR_Ore_T02",
        "WID_Piercing_Spear_VacuumTube_VR_Ore_T03",
        "WID_Piercing_Spear_VacuumTube_VR_Ore_T04",
        "WID_Piercing_Spear_VacuumTube_VR_Ore_T05",
        "WID_Piercing_Spear_VR_Crystal_T04",
        "WID_Piercing_Spear_VR_Crystal_T05",
        "WID_Piercing_Spear_VR_Ore_T01",
        "WID_Piercing_Spear_VR_Ore_T02",
        "WID_Piercing_Spear_VR_Ore_T03",
        "WID_Piercing_Spear_VR_Ore_T04",
        "WID_Piercing_Spear_VR_Ore_T05",
        "WID_Pistol_AutoHeavyPDW_Athena_C_Ore_T03",
        "WID_Pistol_AutoHeavyPDW_Athena_R_Ore_T03",
        "WID_Pistol_AutoHeavyPDW_Athena_SR_Ore_T03",
        "WID_Pistol_AutoHeavyPDW_Athena_UC_Ore_T03",
        "WID_Pistol_AutoHeavyPDW_Athena_VR_Ore_T03",
        "WID_Pistol_AutoHeavySuppressed_Athena_C_Ore_T02",
        "WID_Pistol_AutoHeavySuppressed_Athena_R_Ore_T03",
        "WID_Pistol_AutoHeavySuppressed_Athena_SR_Ore_T03",
        "WID_Pistol_AutoHeavySuppressed_Athena_UC_Ore_T03",
        "WID_Pistol_AutoHeavySuppressed_Athena_VR_Ore_T03",
        "WID_Pistol_AutoHeavy_Athena_C_Ore_T02",
        "WID_Pistol_AutoHeavy_Athena_R_Ore_T03",
        "WID_Pistol_AutoHeavy_Athena_UC_Ore_T03",
        "WID_Pistol_AutoHeavy_R_Crystal_T04",
        "WID_Pistol_AutoHeavy_R_Ore_T01",
        "WID_Pistol_AutoHeavy_R_Ore_T02",
        "WID_Pistol_AutoHeavy_R_Ore_T03",
        "WID_Pistol_AutoHeavy_R_Ore_T04",
        "WID_Pistol_AutoHeavy_SR_Crystal_T04",
        "WID_Pistol_AutoHeavy_SR_Crystal_T05",
        "WID_Pistol_AutoHeavy_SR_Ore_T01",
        "WID_Pistol_AutoHeavy_SR_Ore_T02",
        "WID_Pistol_AutoHeavy_SR_Ore_T03",
        "WID_Pistol_AutoHeavy_SR_Ore_T04",
        "WID_Pistol_AutoHeavy_SR_Ore_T05",
        "WID_Pistol_AutoHeavy_VR_Crystal_T04",
        "WID_Pistol_AutoHeavy_VR_Crystal_T05",
        "WID_Pistol_AutoHeavy_VR_Ore_T01",
        "WID_Pistol_AutoHeavy_VR_Ore_T02",
        "WID_Pistol_AutoHeavy_VR_Ore_T03",
        "WID_Pistol_AutoHeavy_VR_Ore_T04",
        "WID_Pistol_AutoHeavy_VR_Ore_T05",
        "WID_Pistol_AutoHeavy_VT_SR_Crystal_T04",
        "WID_Pistol_AutoHeavy_VT_SR_Crystal_T05",
        "WID_Pistol_AutoHeavy_VT_SR_Ore_T01",
        "WID_Pistol_AutoHeavy_VT_SR_Ore_T02",
        "WID_Pistol_AutoHeavy_VT_SR_Ore_T03",
        "WID_Pistol_AutoHeavy_VT_SR_Ore_T04",
        "WID_Pistol_AutoHeavy_VT_SR_Ore_T05",
        "WID_Pistol_AutoHeavy_VT_VR_Crystal_T04",
        "WID_Pistol_AutoHeavy_VT_VR_Crystal_T05",
        "WID_Pistol_AutoHeavy_VT_VR_Ore_T01",
        "WID_Pistol_AutoHeavy_VT_VR_Ore_T02",
        "WID_Pistol_AutoHeavy_VT_VR_Ore_T03",
        "WID_Pistol_AutoHeavy_VT_VR_Ore_T04",
        "WID_Pistol_AutoHeavy_VT_VR_Ore_T05",
        "WID_Pistol_Auto_C_Ore_T01",
        "WID_Pistol_Auto_C_Ore_T02",
        "WID_Pistol_Auto_RetroSciFi_SR_Ore_T01",
        "WID_Pistol_Auto_RetroSciFi_SR_Ore_T02",
        "WID_Pistol_Auto_RetroSciFi_SR_Ore_T03",
        "WID_Pistol_Auto_RetroSciFi_SR_Ore_T04",
        "WID_Pistol_Auto_RetroSciFi_SR_Ore_T05",
        "WID_Pistol_Auto_RetroSciFi_VR_Ore_T01",
        "WID_Pistol_Auto_RetroSciFi_VR_Ore_T02",
        "WID_Pistol_Auto_RetroSciFi_VR_Ore_T03",
        "WID_Pistol_Auto_RetroSciFi_VR_Ore_T04",
        "WID_Pistol_Auto_RetroSciFi_VR_Ore_T05",
        "WID_Pistol_Auto_R_Crystal_T04",
        "WID_Pistol_Auto_R_Ore_T01",
        "WID_Pistol_Auto_R_Ore_T02",
        "WID_Pistol_Auto_R_Ore_T03",
        "WID_Pistol_Auto_R_Ore_T04",
        "WID_Pistol_Auto_SR_Crystal_T04",
        "WID_Pistol_Auto_SR_Crystal_T05",
        "WID_Pistol_Auto_SR_Ore_T01",
        "WID_Pistol_Auto_SR_Ore_T02",
        "WID_Pistol_Auto_SR_Ore_T03",
        "WID_Pistol_Auto_SR_Ore_T04",
        "WID_Pistol_Auto_SR_Ore_T05",
        "WID_Pistol_Auto_UC_Ore_T01",
        "WID_Pistol_Auto_UC_Ore_T02",
        "WID_Pistol_Auto_UC_Ore_T03",
        "WID_Pistol_Auto_VacuumTube_SR_Crystal_T04",
        "WID_Pistol_Auto_VacuumTube_SR_Crystal_T05",
        "WID_Pistol_Auto_VacuumTube_SR_Ore_T01",
        "WID_Pistol_Auto_VacuumTube_SR_Ore_T02",
        "WID_Pistol_Auto_VacuumTube_SR_Ore_T03",
        "WID_Pistol_Auto_VacuumTube_SR_Ore_T04",
        "WID_Pistol_Auto_VacuumTube_SR_Ore_T05",
        "WID_Pistol_Auto_VacuumTube_VR_Crystal_T04",
        "WID_Pistol_Auto_VacuumTube_VR_Crystal_T05",
        "WID_Pistol_Auto_VacuumTube_VR_Ore_T01",
        "WID_Pistol_Auto_VacuumTube_VR_Ore_T02",
        "WID_Pistol_Auto_VacuumTube_VR_Ore_T03",
        "WID_Pistol_Auto_VacuumTube_VR_Ore_T04",
        "WID_Pistol_Auto_VacuumTube_VR_Ore_T05",
        "WID_Pistol_Auto_VR_Crystal_T04",
        "WID_Pistol_Auto_VR_Crystal_T05",
        "WID_Pistol_Auto_VR_Ore_T01",
        "WID_Pistol_Auto_VR_Ore_T02",
        "WID_Pistol_Auto_VR_Ore_T03",
        "WID_Pistol_Auto_VR_Ore_T04",
        "WID_Pistol_Auto_VR_Ore_T05",
        "WID_Pistol_BoltRevolver_C_Ore_T01",
        "WID_Pistol_BoltRevolver_C_Ore_T02",
        "WID_Pistol_BoltRevolver_R_Crystal_T04",
        "WID_Pistol_BoltRevolver_R_Ore_T01",
        "WID_Pistol_BoltRevolver_R_Ore_T02",
        "WID_Pistol_BoltRevolver_R_Ore_T03",
        "WID_Pistol_BoltRevolver_R_Ore_T04",
        "WID_Pistol_BoltRevolver_UC_Ore_T01",
        "WID_Pistol_BoltRevolver_UC_Ore_T02",
        "WID_Pistol_BoltRevolver_UC_Ore_T03",
        "WID_Pistol_Bolt_SR_Crystal_T04",
        "WID_Pistol_Bolt_SR_Crystal_T05",
        "WID_Pistol_Bolt_SR_Ore_T01",
        "WID_Pistol_Bolt_SR_Ore_T02",
        "WID_Pistol_Bolt_SR_Ore_T03",
        "WID_Pistol_Bolt_SR_Ore_T04",
        "WID_Pistol_Bolt_SR_Ore_T05",
        "WID_Pistol_Bolt_VR_Crystal_T04",
        "WID_Pistol_Bolt_VR_Crystal_T05",
        "WID_Pistol_Bolt_VR_Ore_T01",
        "WID_Pistol_Bolt_VR_Ore_T02",
        "WID_Pistol_Bolt_VR_Ore_T03",
        "WID_Pistol_Bolt_VR_Ore_T04",
        "WID_Pistol_Bolt_VR_Ore_T05",
        "WID_Pistol_BurstFireSMG_Athena_C_Ore_T03",
        "WID_Pistol_BurstFireSMG_Athena_R_Ore_T03",
        "WID_Pistol_BurstFireSMG_Athena_UC_Ore_T03",
        "WID_Pistol_Dragon_SR_Crystal_T04",
        "WID_Pistol_Dragon_SR_Crystal_T05",
        "WID_Pistol_Dragon_SR_Ore_T01",
        "WID_Pistol_Dragon_SR_Ore_T02",
        "WID_Pistol_Dragon_SR_Ore_T03",
        "WID_Pistol_Dragon_SR_Ore_T04",
        "WID_Pistol_Dragon_SR_Ore_T05",
        "WID_Pistol_Dragon_VR_Crystal_T04",
        "WID_Pistol_Dragon_VR_Crystal_T05",
        "WID_Pistol_Dragon_VR_Ore_T01",
        "WID_Pistol_Dragon_VR_Ore_T02",
        "WID_Pistol_Dragon_VR_Ore_T03",
        "WID_Pistol_Dragon_VR_Ore_T04",
        "WID_Pistol_Dragon_VR_Ore_T05",
        "WID_Pistol_FireCracker_R_Crystal_T04",
        "WID_Pistol_FireCracker_R_Ore_T01",
        "WID_Pistol_FireCracker_R_Ore_T02",
        "WID_Pistol_FireCracker_R_Ore_T03",
        "WID_Pistol_FireCracker_R_Ore_T04",
        "WID_Pistol_FireCracker_SR_Crystal_T04",
        "WID_Pistol_FireCracker_SR_Crystal_T05",
        "WID_Pistol_FireCracker_SR_Ore_T01",
        "WID_Pistol_FireCracker_SR_Ore_T02",
        "WID_Pistol_FireCracker_SR_Ore_T03",
        "WID_Pistol_FireCracker_SR_Ore_T04",
        "WID_Pistol_FireCracker_SR_Ore_T05",
        "WID_Pistol_FireCracker_VR_Crystal_T04",
        "WID_Pistol_FireCracker_VR_Crystal_T05",
        "WID_Pistol_FireCracker_VR_Ore_T01",
        "WID_Pistol_FireCracker_VR_Ore_T02",
        "WID_Pistol_FireCracker_VR_Ore_T03",
        "WID_Pistol_FireCracker_VR_Ore_T04",
        "WID_Pistol_FireCracker_VR_Ore_T05",
        "WID_Pistol_Flintlock_Athena_C",
        "WID_Pistol_Flintlock_Athena_UC",
        "WID_Pistol_Gatling_SR_Crystal_T04",
        "WID_Pistol_Gatling_SR_Crystal_T05",
        "WID_Pistol_Gatling_SR_Ore_T01",
        "WID_Pistol_Gatling_SR_Ore_T02",
        "WID_Pistol_Gatling_SR_Ore_T03",
        "WID_Pistol_Gatling_SR_Ore_T04",
        "WID_Pistol_Gatling_SR_Ore_T05",
        "WID_Pistol_Gatling_VR_Crystal_T04",
        "WID_Pistol_Gatling_VR_Crystal_T05",
        "WID_Pistol_Gatling_VR_Ore_T01",
        "WID_Pistol_Gatling_VR_Ore_T02",
        "WID_Pistol_Gatling_VR_Ore_T03",
        "WID_Pistol_Gatling_VR_Ore_T04",
        "WID_Pistol_Gatling_VR_Ore_T05",
        "WID_Pistol_Halloween_Handcannon_SR_Ore_T01",
        "WID_Pistol_Halloween_Handcannon_SR_Ore_T02",
        "WID_Pistol_Halloween_Handcannon_SR_Ore_T03",
        "WID_Pistol_Halloween_Handcannon_SR_Ore_T04",
        "WID_Pistol_Halloween_Handcannon_SR_Ore_T05",
        "WID_Pistol_HandCannon_Athena_SR_Ore_T03",
        "WID_Pistol_HandCannon_Athena_VR_Ore_T03",
        "WID_Pistol_Handcannon_R_Crystal_T04",
        "WID_Pistol_Handcannon_R_Ore_T01",
        "WID_Pistol_Handcannon_R_Ore_T02",
        "WID_Pistol_Handcannon_R_Ore_T03",
        "WID_Pistol_Handcannon_R_Ore_T04",
        "WID_Pistol_Handcannon_Semi_R_Crystal_T04",
        "WID_Pistol_Handcannon_Semi_R_Ore_T01",
        "WID_Pistol_Handcannon_Semi_R_Ore_T02",
        "WID_Pistol_Handcannon_Semi_R_Ore_T03",
        "WID_Pistol_Handcannon_Semi_R_Ore_T04",
        "WID_Pistol_Handcannon_Semi_SR_Crystal_T04",
        "WID_Pistol_Handcannon_Semi_SR_Crystal_T05",
        "WID_Pistol_Handcannon_Semi_SR_Ore_T01",
        "WID_Pistol_Handcannon_Semi_SR_Ore_T02",
        "WID_Pistol_Handcannon_Semi_SR_Ore_T03",
        "WID_Pistol_Handcannon_Semi_SR_Ore_T04",
        "WID_Pistol_Handcannon_Semi_SR_Ore_T05",
        "WID_Pistol_Handcannon_Semi_VR_Crystal_T04",
        "WID_Pistol_Handcannon_Semi_VR_Crystal_T05",
        "WID_Pistol_Handcannon_Semi_VR_Ore_T01",
        "WID_Pistol_Handcannon_Semi_VR_Ore_T02",
        "WID_Pistol_Handcannon_Semi_VR_Ore_T03",
        "WID_Pistol_Handcannon_Semi_VR_Ore_T04",
        "WID_Pistol_Handcannon_Semi_VR_Ore_T05",
        "WID_Pistol_Handcannon_Semi_VT_SR_Crystal_T04",
        "WID_Pistol_Handcannon_Semi_VT_SR_Crystal_T05",
        "WID_Pistol_Handcannon_Semi_VT_SR_Ore_T01",
        "WID_Pistol_Handcannon_Semi_VT_SR_Ore_T02",
        "WID_Pistol_Handcannon_Semi_VT_SR_Ore_T03",
        "WID_Pistol_Handcannon_Semi_VT_SR_Ore_T04",
        "WID_Pistol_Handcannon_Semi_VT_SR_Ore_T05",
        "WID_Pistol_Handcannon_Semi_VT_VR_Crystal_T04",
        "WID_Pistol_Handcannon_Semi_VT_VR_Crystal_T05",
        "WID_Pistol_Handcannon_Semi_VT_VR_Ore_T01",
        "WID_Pistol_Handcannon_Semi_VT_VR_Ore_T02",
        "WID_Pistol_Handcannon_Semi_VT_VR_Ore_T03",
        "WID_Pistol_Handcannon_Semi_VT_VR_Ore_T04",
        "WID_Pistol_Handcannon_Semi_VT_VR_Ore_T05",
        "WID_Pistol_Handcannon_SR_Crystal_T04",
        "WID_Pistol_Handcannon_SR_Crystal_T05",
        "WID_Pistol_Handcannon_SR_Ore_T01",
        "WID_Pistol_Handcannon_SR_Ore_T02",
        "WID_Pistol_Handcannon_SR_Ore_T03",
        "WID_Pistol_Handcannon_SR_Ore_T04",
        "WID_Pistol_Handcannon_SR_Ore_T05",
        "WID_Pistol_Handcannon_VR_Crystal_T04",
        "WID_Pistol_Handcannon_VR_Crystal_T05",
        "WID_Pistol_Handcannon_VR_Ore_T01",
        "WID_Pistol_Handcannon_VR_Ore_T02",
        "WID_Pistol_Handcannon_VR_Ore_T03",
        "WID_Pistol_Handcannon_VR_Ore_T04",
        "WID_Pistol_Handcannon_VR_Ore_T05",
        "WID_Pistol_Hydraulic_SR_Crystal_T04",
        "WID_Pistol_Hydraulic_SR_Crystal_T05",
        "WID_Pistol_Hydraulic_SR_Ore_T01",
        "WID_Pistol_Hydraulic_SR_Ore_T02",
        "WID_Pistol_Hydraulic_SR_Ore_T03",
        "WID_Pistol_Hydraulic_SR_Ore_T04",
        "WID_Pistol_Hydraulic_SR_Ore_T05",
        "WID_Pistol_Hydraulic_VR_Crystal_T04",
        "WID_Pistol_Hydraulic_VR_Crystal_T05",
        "WID_Pistol_Hydraulic_VR_Ore_T01",
        "WID_Pistol_Hydraulic_VR_Ore_T02",
        "WID_Pistol_Hydraulic_VR_Ore_T03",
        "WID_Pistol_Hydraulic_VR_Ore_T04",
        "WID_Pistol_Hydraulic_VR_Ore_T05",
        "WID_Pistol_Machine_Athena_C",
        "WID_Pistol_Machine_Athena_R",
        "WID_Pistol_Machine_Athena_SR",
        "WID_Pistol_Machine_Athena_UC",
        "WID_Pistol_Machine_Athena_VR",
        "WID_Pistol_NeonGlow_SR_Crystal_T04",
        "WID_Pistol_NeonGlow_SR_Crystal_T05",
        "WID_Pistol_NeonGlow_SR_Ore_T01",
        "WID_Pistol_NeonGlow_SR_Ore_T02",
        "WID_Pistol_NeonGlow_SR_Ore_T03",
        "WID_Pistol_NeonGlow_SR_Ore_T04",
        "WID_Pistol_NeonGlow_SR_Ore_T05",
        "WID_Pistol_NeonGlow_VR_Crystal_T04",
        "WID_Pistol_NeonGlow_VR_Crystal_T05",
        "WID_Pistol_NeonGlow_VR_Ore_T01",
        "WID_Pistol_NeonGlow_VR_Ore_T02",
        "WID_Pistol_NeonGlow_VR_Ore_T03",
        "WID_Pistol_NeonGlow_VR_Ore_T04",
        "WID_Pistol_NeonGlow_VR_Ore_T05",
        "WID_Pistol_RapidFireSMG_Athena_C_Ore_T03",
        "WID_Pistol_RapidFireSMG_Athena_R_Ore_T03",
        "WID_Pistol_RapidFireSMG_Athena_SR_Ore_T03",
        "WID_Pistol_RapidFireSMG_Athena_UC_Ore_T03",
        "WID_Pistol_RapidFireSMG_Athena_VR_Ore_T03",
        "WID_Pistol_Rapid_R_Crystal_T04",
        "WID_Pistol_Rapid_R_Ore_T01",
        "WID_Pistol_Rapid_R_Ore_T02",
        "WID_Pistol_Rapid_R_Ore_T03",
        "WID_Pistol_Rapid_R_Ore_T04",
        "WID_Pistol_Rapid_SR_Crystal_T04",
        "WID_Pistol_Rapid_SR_Crystal_T05",
        "WID_Pistol_Rapid_SR_Ore_T01",
        "WID_Pistol_Rapid_SR_Ore_T02",
        "WID_Pistol_Rapid_SR_Ore_T03",
        "WID_Pistol_Rapid_SR_Ore_T04",
        "WID_Pistol_Rapid_SR_Ore_T05",
        "WID_Pistol_Rapid_VR_Crystal_T04",
        "WID_Pistol_Rapid_VR_Crystal_T05",
        "WID_Pistol_Rapid_VR_Ore_T01",
        "WID_Pistol_Rapid_VR_Ore_T02",
        "WID_Pistol_Rapid_VR_Ore_T03",
        "WID_Pistol_Rapid_VR_Ore_T04",
        "WID_Pistol_Rapid_VR_Ore_T05",
        "WID_Pistol_Revolver_SingleAction_Athena_R",
        "WID_Pistol_Revolver_SingleAction_Athena_UC",
        "WID_Pistol_Revolver_SingleAction_Athena_VR",
        "WID_Pistol_Revolver_SingleAction_SR_Ore_T01",
        "WID_Pistol_Revolver_SingleAction_SR_Ore_T02",
        "WID_Pistol_Revolver_SingleAction_SR_Ore_T03",
        "WID_Pistol_Revolver_SingleAction_SR_Ore_T04",
        "WID_Pistol_Revolver_SingleAction_SR_Ore_T05",
        "WID_Pistol_Rocket_SR_Crystal_T04",
        "WID_Pistol_Rocket_SR_Crystal_T05",
        "WID_Pistol_Rocket_SR_Ore_T01",
        "WID_Pistol_Rocket_SR_Ore_T02",
        "WID_Pistol_Rocket_SR_Ore_T03",
        "WID_Pistol_Rocket_SR_Ore_T04",
        "WID_Pistol_Rocket_SR_Ore_T05",
        "WID_Pistol_Scavenger_Athena_R_Ore_T03",
        "WID_Pistol_Scavenger_Athena_SR_Ore_T03",
        "WID_Pistol_Scavenger_Athena_UC_Ore_T03",
        "WID_Pistol_Scavenger_Athena_VR_Ore_T03",
        "WID_Pistol_Scavenger_SR_Crystal_T04",
        "WID_Pistol_Scavenger_SR_Crystal_T05",
        "WID_Pistol_Scavenger_SR_Ore_T01",
        "WID_Pistol_Scavenger_SR_Ore_T02",
        "WID_Pistol_Scavenger_SR_Ore_T03",
        "WID_Pistol_Scavenger_SR_Ore_T04",
        "WID_Pistol_Scavenger_SR_Ore_T05",
        "WID_Pistol_Scavenger_VR_Crystal_T04",
        "WID_Pistol_Scavenger_VR_Crystal_T05",
        "WID_Pistol_Scavenger_VR_Ore_T01",
        "WID_Pistol_Scavenger_VR_Ore_T02",
        "WID_Pistol_Scavenger_VR_Ore_T03",
        "WID_Pistol_Scavenger_VR_Ore_T04",
        "WID_Pistol_Scavenger_VR_Ore_T05",
        "WID_Pistol_Scoped_Athena_SR_Ore_T03",
        "WID_Pistol_Scoped_Athena_VR_Ore_T03",
        "WID_Pistol_SemiAuto_Athena_C_Ore_T02",
        "WID_Pistol_SemiAuto_Athena_R_Ore_T03",
        "WID_Pistol_SemiAuto_Athena_SR_Ore_T03",
        "WID_Pistol_SemiAuto_Athena_UC_Ore_T03",
        "WID_Pistol_SemiAuto_Athena_VR_Ore_T03",
        "WID_Pistol_SemiAuto_C_Ore_T01",
        "WID_Pistol_SemiAuto_C_Ore_T02",
        "WID_Pistol_SemiAuto_R_Crystal_T04",
        "WID_Pistol_SemiAuto_R_Ore_T01",
        "WID_Pistol_SemiAuto_R_Ore_T02",
        "WID_Pistol_SemiAuto_R_Ore_T03",
        "WID_Pistol_SemiAuto_R_Ore_T04",
        "WID_Pistol_SemiAuto_SR_Crystal_T04",
        "WID_Pistol_SemiAuto_SR_Crystal_T05",
        "WID_Pistol_SemiAuto_SR_Ore_T01",
        "WID_Pistol_SemiAuto_SR_Ore_T02",
        "WID_Pistol_SemiAuto_SR_Ore_T03",
        "WID_Pistol_SemiAuto_SR_Ore_T04",
        "WID_Pistol_SemiAuto_SR_Ore_T05",
        "WID_Pistol_SemiAuto_UC_Ore_T01",
        "WID_Pistol_SemiAuto_UC_Ore_T02",
        "WID_Pistol_SemiAuto_UC_Ore_T03",
        "WID_Pistol_SemiAuto_VR_Crystal_T04",
        "WID_Pistol_SemiAuto_VR_Crystal_T05",
        "WID_Pistol_SemiAuto_VR_Ore_T01",
        "WID_Pistol_SemiAuto_VR_Ore_T02",
        "WID_Pistol_SemiAuto_VR_Ore_T03",
        "WID_Pistol_SemiAuto_VR_Ore_T04",
        "WID_Pistol_SemiAuto_VR_Ore_T05",
        "WID_Pistol_SixShooter_Athena_C_Ore_T02",
        "WID_Pistol_SixShooter_Athena_R_Ore_T03",
        "WID_Pistol_SixShooter_Athena_UC_Ore_T03",
        "WID_Pistol_SixShooter_Athena_VR_Ore_T03",
        "WID_Pistol_SixShooter_C_Ore_T01",
        "WID_Pistol_SixShooter_C_Ore_T02",
        "WID_Pistol_SixShooter_R_Crystal_T04",
        "WID_Pistol_SixShooter_R_Ore_T01",
        "WID_Pistol_SixShooter_R_Ore_T02",
        "WID_Pistol_SixShooter_R_Ore_T03",
        "WID_Pistol_SixShooter_R_Ore_T04",
        "WID_Pistol_SixShooter_UC_Ore_T01",
        "WID_Pistol_SixShooter_UC_Ore_T02",
        "WID_Pistol_SixShooter_UC_Ore_T03",
        "WID_Pistol_Space_SR_Crystal_T04",
        "WID_Pistol_Space_SR_Crystal_T05",
        "WID_Pistol_Space_SR_Ore_T01",
        "WID_Pistol_Space_SR_Ore_T02",
        "WID_Pistol_Space_SR_Ore_T03",
        "WID_Pistol_Space_SR_Ore_T04",
        "WID_Pistol_Space_SR_Ore_T05",
        "WID_Pistol_Space_VR_Crystal_T04",
        "WID_Pistol_Space_VR_Crystal_T05",
        "WID_Pistol_Space_VR_Ore_T01",
        "WID_Pistol_Space_VR_Ore_T02",
        "WID_Pistol_Space_VR_Ore_T03",
        "WID_Pistol_Space_VR_Ore_T04",
        "WID_Pistol_Space_VR_Ore_T05",
        "WID_Pistol_Standard_Athena_SR",
        "WID_Pistol_Standard_Athena_VR",
        "WID_Pistol_VacuumTube_Revolver_SR_Crystal_T04",
        "WID_Pistol_VacuumTube_Revolver_SR_Crystal_T05",
        "WID_Pistol_VacuumTube_Revolver_SR_Ore_T01",
        "WID_Pistol_VacuumTube_Revolver_SR_Ore_T02",
        "WID_Pistol_VacuumTube_Revolver_SR_Ore_T03",
        "WID_Pistol_VacuumTube_Revolver_SR_Ore_T04",
        "WID_Pistol_VacuumTube_Revolver_SR_Ore_T05",
        "WID_Pistol_VacuumTube_Revolver_VR_Crystal_T04",
        "WID_Pistol_VacuumTube_Revolver_VR_Crystal_T05",
        "WID_Pistol_VacuumTube_Revolver_VR_Ore_T01",
        "WID_Pistol_VacuumTube_Revolver_VR_Ore_T02",
        "WID_Pistol_VacuumTube_Revolver_VR_Ore_T03",
        "WID_Pistol_VacuumTube_Revolver_VR_Ore_T04",
        "WID_Pistol_VacuumTube_Revolver_VR_Ore_T05",
        "WID_Pistol_Zapper_SR_Crystal_T04",
        "WID_Pistol_Zapper_SR_Crystal_T05",
        "WID_Pistol_Zapper_SR_Ore_T01",
        "WID_Pistol_Zapper_SR_Ore_T02",
        "WID_Pistol_Zapper_SR_Ore_T03",
        "WID_Pistol_Zapper_SR_Ore_T04",
        "WID_Pistol_Zapper_SR_Ore_T05",
        "WID_Pistol_Zapper_VR_Crystal_T04",
        "WID_Pistol_Zapper_VR_Crystal_T05",
        "WID_Pistol_Zapper_VR_Ore_T01",
        "WID_Pistol_Zapper_VR_Ore_T02",
        "WID_Pistol_Zapper_VR_Ore_T03",
        "WID_Pistol_Zapper_VR_Ore_T04",
        "WID_Pistol_Zapper_VR_Ore_T05",
        "WID_RC_Rocket_Athena_SR_T03",
        "WID_RC_Rocket_Athena_VR_T03",
        "WID_Shotgun_AutoDrum_Athena_C_Ore_T03",
        "WID_Shotgun_AutoDrum_Athena_R_Ore_T03",
        "WID_Shotgun_AutoDrum_Athena_SR_Ore_T03",
        "WID_Shotgun_AutoDrum_Athena_UC_Ore_T03",
        "WID_Shotgun_AutoDrum_Athena_VR_Ore_T03",
        "WID_Shotgun_Auto_R_Crystal_T04",
        "WID_Shotgun_Auto_R_Ore_T01",
        "WID_Shotgun_Auto_R_Ore_T02",
        "WID_Shotgun_Auto_R_Ore_T03",
        "WID_Shotgun_Auto_R_Ore_T04",
        "WID_Shotgun_Auto_SR_Crystal_T04",
        "WID_Shotgun_Auto_SR_Crystal_T05",
        "WID_Shotgun_Auto_SR_Ore_T01",
        "WID_Shotgun_Auto_SR_Ore_T02",
        "WID_Shotgun_Auto_SR_Ore_T03",
        "WID_Shotgun_Auto_SR_Ore_T04",
        "WID_Shotgun_Auto_SR_Ore_T05",
        "WID_Shotgun_Auto_UC_Ore_T01",
        "WID_Shotgun_Auto_UC_Ore_T02",
        "WID_Shotgun_Auto_UC_Ore_T03",
        "WID_Shotgun_Auto_VR_Crystal_T04",
        "WID_Shotgun_Auto_VR_Crystal_T05",
        "WID_Shotgun_Auto_VR_Ore_T01",
        "WID_Shotgun_Auto_VR_Ore_T02",
        "WID_Shotgun_Auto_VR_Ore_T03",
        "WID_Shotgun_Auto_VR_Ore_T04",
        "WID_Shotgun_Auto_VR_Ore_T05",
        "WID_Shotgun_BreakBarrel_Athena_SR_Ore_T03",
        "WID_Shotgun_BreakBarrel_Athena_VR_Ore_T03",
        "WID_Shotgun_BreakBarrel_Dragon_Athena_SR_Ore_T03",
        "WID_Shotgun_BreakBarrel_Dragon_Athena_VR_Ore_T03",
        "WID_Shotgun_Break_C_Ore_T01",
        "WID_Shotgun_Break_C_Ore_T02",
        "WID_Shotgun_Break_Flintlock_SR_Ore_T01",
        "WID_Shotgun_Break_Flintlock_SR_Ore_T02",
        "WID_Shotgun_Break_Flintlock_SR_Ore_T03",
        "WID_Shotgun_Break_Flintlock_SR_Ore_T04",
        "WID_Shotgun_Break_Flintlock_SR_Ore_T05",
        "WID_Shotgun_Break_Flintlock_VR_Ore_T01",
        "WID_Shotgun_Break_Flintlock_VR_Ore_T02",
        "WID_Shotgun_Break_Flintlock_VR_Ore_T03",
        "WID_Shotgun_Break_Flintlock_VR_Ore_T04",
        "WID_Shotgun_Break_Flintlock_VR_Ore_T05",
        "WID_Shotgun_Break_OU_R_Crystal_T04",
        "WID_Shotgun_Break_OU_R_Ore_T01",
        "WID_Shotgun_Break_OU_R_Ore_T02",
        "WID_Shotgun_Break_OU_R_Ore_T03",
        "WID_Shotgun_Break_OU_R_Ore_T04",
        "WID_Shotgun_Break_OU_SR_Crystal_T04",
        "WID_Shotgun_Break_OU_SR_Crystal_T05",
        "WID_Shotgun_Break_OU_SR_Ore_T01",
        "WID_Shotgun_Break_OU_SR_Ore_T02",
        "WID_Shotgun_Break_OU_SR_Ore_T03",
        "WID_Shotgun_Break_OU_SR_Ore_T04",
        "WID_Shotgun_Break_OU_SR_Ore_T05",
        "WID_Shotgun_Break_OU_UC_Ore_T01",
        "WID_Shotgun_Break_OU_UC_Ore_T02",
        "WID_Shotgun_Break_OU_UC_Ore_T03",
        "WID_Shotgun_Break_OU_VR_Crystal_T04",
        "WID_Shotgun_Break_OU_VR_Crystal_T05",
        "WID_Shotgun_Break_OU_VR_Ore_T01",
        "WID_Shotgun_Break_OU_VR_Ore_T02",
        "WID_Shotgun_Break_OU_VR_Ore_T03",
        "WID_Shotgun_Break_OU_VR_Ore_T04",
        "WID_Shotgun_Break_OU_VR_Ore_T05",
        "WID_Shotgun_Break_R_Crystal_T04",
        "WID_Shotgun_Break_R_Ore_T01",
        "WID_Shotgun_Break_R_Ore_T02",
        "WID_Shotgun_Break_R_Ore_T03",
        "WID_Shotgun_Break_R_Ore_T04",
        "WID_Shotgun_Break_Scavenger_SR_Crystal_T04",
        "WID_Shotgun_Break_Scavenger_SR_Crystal_T05",
        "WID_Shotgun_Break_Scavenger_SR_Ore_T01",
        "WID_Shotgun_Break_Scavenger_SR_Ore_T02",
        "WID_Shotgun_Break_Scavenger_SR_Ore_T03",
        "WID_Shotgun_Break_Scavenger_SR_Ore_T04",
        "WID_Shotgun_Break_Scavenger_SR_Ore_T05",
        "WID_Shotgun_Break_Scavenger_VR_Crystal_T04",
        "WID_Shotgun_Break_Scavenger_VR_Crystal_T05",
        "WID_Shotgun_Break_Scavenger_VR_Ore_T01",
        "WID_Shotgun_Break_Scavenger_VR_Ore_T02",
        "WID_Shotgun_Break_Scavenger_VR_Ore_T03",
        "WID_Shotgun_Break_Scavenger_VR_Ore_T04",
        "WID_Shotgun_Break_Scavenger_VR_Ore_T05",
        "WID_Shotgun_Break_SR_Crystal_T04",
        "WID_Shotgun_Break_SR_Crystal_T05",
        "WID_Shotgun_Break_SR_Ore_T01",
        "WID_Shotgun_Break_SR_Ore_T02",
        "WID_Shotgun_Break_SR_Ore_T03",
        "WID_Shotgun_Break_SR_Ore_T04",
        "WID_Shotgun_Break_SR_Ore_T05",
        "WID_Shotgun_Break_UC_Ore_T01",
        "WID_Shotgun_Break_UC_Ore_T02",
        "WID_Shotgun_Break_UC_Ore_T03",
        "WID_Shotgun_Break_VR_Crystal_T04",
        "WID_Shotgun_Break_VR_Crystal_T05",
        "WID_Shotgun_Break_VR_Ore_T01",
        "WID_Shotgun_Break_VR_Ore_T02",
        "WID_Shotgun_Break_VR_Ore_T03",
        "WID_Shotgun_Break_VR_Ore_T04",
        "WID_Shotgun_Break_VR_Ore_T05",
        "WID_Shotgun_Charge_Athena_C_Ore_T03",
        "WID_Shotgun_Charge_Athena_R_Ore_T03",
        "WID_Shotgun_Charge_Athena_SR_Ore_T03",
        "WID_Shotgun_Charge_Athena_UC_Ore_T03",
        "WID_Shotgun_Charge_Athena_VR_Ore_T03",
        "WID_Shotgun_Combat_Athena_R_Ore_T03",
        "WID_Shotgun_Combat_Athena_SR_Ore_T03",
        "WID_Shotgun_Combat_Athena_VR_Ore_T03",
        "WID_Shotgun_Dragon_SR_Ore_T01",
        "WID_Shotgun_Dragon_SR_Ore_T02",
        "WID_Shotgun_Dragon_SR_Ore_T03",
        "WID_Shotgun_Dragon_SR_Ore_T04",
        "WID_Shotgun_Dragon_SR_Ore_T05",
        "WID_Shotgun_Dragon_VR_Ore_T01",
        "WID_Shotgun_Dragon_VR_Ore_T02",
        "WID_Shotgun_Dragon_VR_Ore_T03",
        "WID_Shotgun_Dragon_VR_Ore_T04",
        "WID_Shotgun_Dragon_VR_Ore_T05",
        "WID_Shotgun_Heavy_Athena_C",
        "WID_Shotgun_Heavy_Athena_R",
        "WID_Shotgun_Heavy_Athena_UC",
        "WID_Shotgun_Heavy_Athena_VR",
        "WID_Shotgun_Heavy_SR_Crystal_T04",
        "WID_Shotgun_Heavy_SR_Crystal_T05",
        "WID_Shotgun_Heavy_SR_Ore_T01",
        "WID_Shotgun_Heavy_SR_Ore_T02",
        "WID_Shotgun_Heavy_SR_Ore_T03",
        "WID_Shotgun_Heavy_SR_Ore_T04",
        "WID_Shotgun_Heavy_SR_Ore_T05",
        "WID_Shotgun_HighSemiAuto_Athena_SR_Ore_T03",
        "WID_Shotgun_HighSemiAuto_Athena_VR_Ore_T03",
        "WID_Shotgun_Hydraulic_SR_Crystal_T04",
        "WID_Shotgun_Hydraulic_SR_Crystal_T05",
        "WID_Shotgun_Hydraulic_SR_Ore_T01",
        "WID_Shotgun_Hydraulic_SR_Ore_T02",
        "WID_Shotgun_Hydraulic_SR_Ore_T03",
        "WID_Shotgun_Hydraulic_SR_Ore_T04",
        "WID_Shotgun_Hydraulic_SR_Ore_T05",
        "WID_Shotgun_Hydraulic_VR_Crystal_T04",
        "WID_Shotgun_Hydraulic_VR_Crystal_T05",
        "WID_Shotgun_Hydraulic_VR_Ore_T01",
        "WID_Shotgun_Hydraulic_VR_Ore_T02",
        "WID_Shotgun_Hydraulic_VR_Ore_T03",
        "WID_Shotgun_Hydraulic_VR_Ore_T04",
        "WID_Shotgun_Hydraulic_VR_Ore_T05",
        "WID_Shotgun_Longarm_SR_Crystal_T04",
        "WID_Shotgun_Longarm_SR_Crystal_T05",
        "WID_Shotgun_Longarm_SR_Ore_T01",
        "WID_Shotgun_Longarm_SR_Ore_T02",
        "WID_Shotgun_Longarm_SR_Ore_T03",
        "WID_Shotgun_Longarm_SR_Ore_T04",
        "WID_Shotgun_Longarm_SR_Ore_T05",
        "WID_Shotgun_Longarm_VR_Crystal_T04",
        "WID_Shotgun_Longarm_VR_Crystal_T05",
        "WID_Shotgun_Longarm_VR_Ore_T01",
        "WID_Shotgun_Longarm_VR_Ore_T02",
        "WID_Shotgun_Longarm_VR_Ore_T03",
        "WID_Shotgun_Longarm_VR_Ore_T04",
        "WID_Shotgun_Longarm_VR_Ore_T05",
        "WID_Shotgun_Minigun_SR_Crystal_T04",
        "WID_Shotgun_Minigun_SR_Crystal_T05",
        "WID_Shotgun_Minigun_SR_Ore_T01",
        "WID_Shotgun_Minigun_SR_Ore_T02",
        "WID_Shotgun_Minigun_SR_Ore_T03",
        "WID_Shotgun_Minigun_SR_Ore_T04",
        "WID_Shotgun_Minigun_SR_Ore_T05",
        "WID_Shotgun_NeonGlow_SR_Crystal_T04",
        "WID_Shotgun_NeonGlow_SR_Crystal_T05",
        "WID_Shotgun_NeonGlow_SR_Ore_T01",
        "WID_Shotgun_NeonGlow_SR_Ore_T02",
        "WID_Shotgun_NeonGlow_SR_Ore_T03",
        "WID_Shotgun_NeonGlow_SR_Ore_T04",
        "WID_Shotgun_NeonGlow_SR_Ore_T05",
        "WID_Shotgun_NeonGlow_VR_Crystal_T04",
        "WID_Shotgun_NeonGlow_VR_Crystal_T05",
        "WID_Shotgun_NeonGlow_VR_Ore_T01",
        "WID_Shotgun_NeonGlow_VR_Ore_T02",
        "WID_Shotgun_NeonGlow_VR_Ore_T03",
        "WID_Shotgun_NeonGlow_VR_Ore_T04",
        "WID_Shotgun_NeonGlow_VR_Ore_T05",
        "WID_Shotgun_RetroScifi_SR_Ore_T01",
        "WID_Shotgun_RetroScifi_SR_Ore_T02",
        "WID_Shotgun_RetroScifi_SR_Ore_T03",
        "WID_Shotgun_RetroScifi_SR_Ore_T04",
        "WID_Shotgun_RetroScifi_SR_Ore_T05",
        "WID_Shotgun_SemiAuto_Athena_R_Ore_T03",
        "WID_Shotgun_SemiAuto_Athena_UC_Ore_T03",
        "WID_Shotgun_SemiAuto_Athena_VR_Ore_T03",
        "WID_Shotgun_SemiAuto_R_Crystal_T04",
        "WID_Shotgun_SemiAuto_R_Ore_T01",
        "WID_Shotgun_SemiAuto_R_Ore_T02",
        "WID_Shotgun_SemiAuto_R_Ore_T03",
        "WID_Shotgun_SemiAuto_R_Ore_T04",
        "WID_Shotgun_SemiAuto_Scavenger_SR_Crystal_T04",
        "WID_Shotgun_SemiAuto_Scavenger_SR_Crystal_T05",
        "WID_Shotgun_SemiAuto_Scavenger_SR_Ore_T01",
        "WID_Shotgun_SemiAuto_Scavenger_SR_Ore_T02",
        "WID_Shotgun_SemiAuto_Scavenger_SR_Ore_T03",
        "WID_Shotgun_SemiAuto_Scavenger_SR_Ore_T04",
        "WID_Shotgun_SemiAuto_Scavenger_SR_Ore_T05",
        "WID_Shotgun_SemiAuto_Scavenger_VR_Crystal_T04",
        "WID_Shotgun_SemiAuto_Scavenger_VR_Crystal_T05",
        "WID_Shotgun_SemiAuto_Scavenger_VR_Ore_T01",
        "WID_Shotgun_SemiAuto_Scavenger_VR_Ore_T02",
        "WID_Shotgun_SemiAuto_Scavenger_VR_Ore_T03",
        "WID_Shotgun_SemiAuto_Scavenger_VR_Ore_T04",
        "WID_Shotgun_SemiAuto_Scavenger_VR_Ore_T05",
        "WID_Shotgun_SemiAuto_SR_Crystal_T04",
        "WID_Shotgun_SemiAuto_SR_Crystal_T05",
        "WID_Shotgun_SemiAuto_SR_Ore_T01",
        "WID_Shotgun_SemiAuto_SR_Ore_T02",
        "WID_Shotgun_SemiAuto_SR_Ore_T03",
        "WID_Shotgun_SemiAuto_SR_Ore_T04",
        "WID_Shotgun_SemiAuto_SR_Ore_T05",
        "WID_Shotgun_SemiAuto_UC_Ore_T01",
        "WID_Shotgun_SemiAuto_UC_Ore_T02",
        "WID_Shotgun_SemiAuto_UC_Ore_T03",
        "WID_Shotgun_SemiAuto_VR_Crystal_T04",
        "WID_Shotgun_SemiAuto_VR_Crystal_T05",
        "WID_Shotgun_SemiAuto_VR_Ore_T01",
        "WID_Shotgun_SemiAuto_VR_Ore_T02",
        "WID_Shotgun_SemiAuto_VR_Ore_T03",
        "WID_Shotgun_SemiAuto_VR_Ore_T04",
        "WID_Shotgun_SemiAuto_VR_Ore_T05",
        "WID_Shotgun_SlugFire_Athena_SR",
        "WID_Shotgun_SlugFire_Athena_VR",
        "WID_Shotgun_Standard_Athena_Common",
        "WID_Shotgun_Standard_Athena_C_Ore_T03",
        "WID_Shotgun_Standard_Athena_SR_Ore_T03",
        "WID_Shotgun_Standard_Athena_UC_Ore_T03",
        "WID_Shotgun_Standard_Athena_VR_Ore_T03",
        "WID_Shotgun_Standard_C_Ore_T01",
        "WID_Shotgun_Standard_C_Ore_T02",
        "WID_Shotgun_Standard_R_Crystal_T04",
        "WID_Shotgun_Standard_R_Ore_T01",
        "WID_Shotgun_Standard_R_Ore_T02",
        "WID_Shotgun_Standard_R_Ore_T03",
        "WID_Shotgun_Standard_R_Ore_T04",
        "WID_Shotgun_Standard_SR_Crystal_T04",
        "WID_Shotgun_Standard_SR_Crystal_T05",
        "WID_Shotgun_Standard_SR_Ore_T01",
        "WID_Shotgun_Standard_SR_Ore_T02",
        "WID_Shotgun_Standard_SR_Ore_T03",
        "WID_Shotgun_Standard_SR_Ore_T04",
        "WID_Shotgun_Standard_SR_Ore_T05",
        "WID_Shotgun_Standard_UC_Ore_T01",
        "WID_Shotgun_Standard_UC_Ore_T02",
        "WID_Shotgun_Standard_UC_Ore_T03",
        "WID_Shotgun_Standard_VR_Crystal_T04",
        "WID_Shotgun_Standard_VR_Crystal_T05",
        "WID_Shotgun_Standard_VR_Ore_T01",
        "WID_Shotgun_Standard_VR_Ore_T02",
        "WID_Shotgun_Standard_VR_Ore_T03",
        "WID_Shotgun_Standard_VR_Ore_T04",
        "WID_Shotgun_Standard_VR_Ore_T05",
        "WID_Shotgun_Standard_VT_SR_Crystal_T04",
        "WID_Shotgun_Standard_VT_SR_Crystal_T05",
        "WID_Shotgun_Standard_VT_SR_Ore_T01",
        "WID_Shotgun_Standard_VT_SR_Ore_T02",
        "WID_Shotgun_Standard_VT_SR_Ore_T03",
        "WID_Shotgun_Standard_VT_SR_Ore_T04",
        "WID_Shotgun_Standard_VT_SR_Ore_T05",
        "WID_Shotgun_Standard_VT_VR_Crystal_T04",
        "WID_Shotgun_Standard_VT_VR_Crystal_T05",
        "WID_Shotgun_Standard_VT_VR_Ore_T01",
        "WID_Shotgun_Standard_VT_VR_Ore_T02",
        "WID_Shotgun_Standard_VT_VR_Ore_T03",
        "WID_Shotgun_Standard_VT_VR_Ore_T04",
        "WID_Shotgun_Standard_VT_VR_Ore_T05",
        "WID_Shotgun_Swing_Athena_C",
        "WID_Shotgun_Swing_Athena_R",
        "WID_Shotgun_Swing_Athena_SR",
        "WID_Shotgun_Swing_Athena_UC",
        "WID_Shotgun_Swing_Athena_VR",
        "WID_Shotgun_Tactical_C_Ore_T01",
        "WID_Shotgun_Tactical_C_Ore_T02",
        "WID_Shotgun_Tactical_Precision_R_Crystal_T04",
        "WID_Shotgun_Tactical_Precision_R_Ore_T01",
        "WID_Shotgun_Tactical_Precision_R_Ore_T02",
        "WID_Shotgun_Tactical_Precision_R_Ore_T03",
        "WID_Shotgun_Tactical_Precision_R_Ore_T04",
        "WID_Shotgun_Tactical_Precision_SR_Crystal_T04",
        "WID_Shotgun_Tactical_Precision_SR_Crystal_T05",
        "WID_Shotgun_Tactical_Precision_SR_Ore_T01",
        "WID_Shotgun_Tactical_Precision_SR_Ore_T02",
        "WID_Shotgun_Tactical_Precision_SR_Ore_T03",
        "WID_Shotgun_Tactical_Precision_SR_Ore_T04",
        "WID_Shotgun_Tactical_Precision_SR_Ore_T05",
        "WID_Shotgun_Tactical_Precision_VR_Crystal_T04",
        "WID_Shotgun_Tactical_Precision_VR_Crystal_T05",
        "WID_Shotgun_Tactical_Precision_VR_Ore_T01",
        "WID_Shotgun_Tactical_Precision_VR_Ore_T02",
        "WID_Shotgun_Tactical_Precision_VR_Ore_T03",
        "WID_Shotgun_Tactical_Precision_VR_Ore_T04",
        "WID_Shotgun_Tactical_Precision_VR_Ore_T05",
        "WID_Shotgun_Tactical_R_Crystal_T04",
        "WID_Shotgun_Tactical_R_Ore_T01",
        "WID_Shotgun_Tactical_R_Ore_T02",
        "WID_Shotgun_Tactical_R_Ore_T03",
        "WID_Shotgun_Tactical_R_Ore_T04",
        "WID_Shotgun_Tactical_UC_Ore_T01",
        "WID_Shotgun_Tactical_UC_Ore_T02",
        "WID_Shotgun_Tactical_UC_Ore_T03",
        "WID_Shotgun_VacuumTube_SR_Crystal_T04",
        "WID_Shotgun_VacuumTube_SR_Crystal_T05",
        "WID_Shotgun_VacuumTube_SR_Ore_T01",
        "WID_Shotgun_VacuumTube_SR_Ore_T02",
        "WID_Shotgun_VacuumTube_SR_Ore_T03",
        "WID_Shotgun_VacuumTube_SR_Ore_T04",
        "WID_Shotgun_VacuumTube_SR_Ore_T05",
        "WID_Shotgun_VacuumTube_VR_Crystal_T04",
        "WID_Shotgun_VacuumTube_VR_Crystal_T05",
        "WID_Shotgun_VacuumTube_VR_Ore_T01",
        "WID_Shotgun_VacuumTube_VR_Ore_T02",
        "WID_Shotgun_VacuumTube_VR_Ore_T03",
        "WID_Shotgun_VacuumTube_VR_Ore_T04",
        "WID_Shotgun_VacuumTube_VR_Ore_T05",
        "WID_Sniper_AMR_R_Crystal_T04",
        "WID_Sniper_AMR_R_Ore_T01",
        "WID_Sniper_AMR_R_Ore_T02",
        "WID_Sniper_AMR_R_Ore_T03",
        "WID_Sniper_AMR_R_Ore_T04",
        "WID_Sniper_AMR_SR_Crystal_T04",
        "WID_Sniper_AMR_SR_Crystal_T05",
        "WID_Sniper_AMR_SR_Ore_T01",
        "WID_Sniper_AMR_SR_Ore_T02",
        "WID_Sniper_AMR_SR_Ore_T03",
        "WID_Sniper_AMR_SR_Ore_T04",
        "WID_Sniper_AMR_SR_Ore_T05",
        "WID_Sniper_AMR_VR_Crystal_T04",
        "WID_Sniper_AMR_VR_Crystal_T05",
        "WID_Sniper_AMR_VR_Ore_T01",
        "WID_Sniper_AMR_VR_Ore_T02",
        "WID_Sniper_AMR_VR_Ore_T03",
        "WID_Sniper_AMR_VR_Ore_T04",
        "WID_Sniper_AMR_VR_Ore_T05",
        "WID_Sniper_Auto_R_Crystal_T04",
        "WID_Sniper_Auto_R_Ore_T01",
        "WID_Sniper_Auto_R_Ore_T02",
        "WID_Sniper_Auto_R_Ore_T03",
        "WID_Sniper_Auto_R_Ore_T04",
        "WID_Sniper_Auto_SR_Crystal_T04",
        "WID_Sniper_Auto_SR_Crystal_T05",
        "WID_Sniper_Auto_SR_Ore_T01",
        "WID_Sniper_Auto_SR_Ore_T02",
        "WID_Sniper_Auto_SR_Ore_T03",
        "WID_Sniper_Auto_SR_Ore_T04",
        "WID_Sniper_Auto_SR_Ore_T05",
        "WID_Sniper_Auto_Suppressed_Scope_Athena_R",
        "WID_Sniper_Auto_Suppressed_Scope_Athena_SR",
        "WID_Sniper_Auto_Suppressed_Scope_Athena_UC",
        "WID_Sniper_Auto_Suppressed_Scope_Athena_VR",
        "WID_Sniper_Auto_UC_Ore_T01",
        "WID_Sniper_Auto_UC_Ore_T02",
        "WID_Sniper_Auto_UC_Ore_T03",
        "WID_Sniper_Auto_VR_Crystal_T04",
        "WID_Sniper_Auto_VR_Crystal_T05",
        "WID_Sniper_Auto_VR_Ore_T01",
        "WID_Sniper_Auto_VR_Ore_T02",
        "WID_Sniper_Auto_VR_Ore_T03",
        "WID_Sniper_Auto_VR_Ore_T04",
        "WID_Sniper_Auto_VR_Ore_T05",
        "WID_Sniper_BoltAction_C_Ore_T01",
        "WID_Sniper_BoltAction_C_Ore_T02",
        "WID_Sniper_BoltAction_R_Crystal_T04",
        "WID_Sniper_BoltAction_R_Ore_T01",
        "WID_Sniper_BoltAction_R_Ore_T02",
        "WID_Sniper_BoltAction_R_Ore_T03",
        "WID_Sniper_BoltAction_R_Ore_T04",
        "WID_Sniper_BoltAction_Scope_Athena_C_Ore_T03",
        "WID_Sniper_BoltAction_Scope_Athena_R_Ore_T03",
        "WID_Sniper_BoltAction_Scope_Athena_SR_Ore_T03",
        "WID_Sniper_BoltAction_Scope_Athena_UC_Ore_T03",
        "WID_Sniper_BoltAction_Scope_Athena_VR_Ore_T03",
        "WID_Sniper_BoltAction_Scope_R_Crystal_T04",
        "WID_Sniper_BoltAction_Scope_R_Ore_T01",
        "WID_Sniper_BoltAction_Scope_R_Ore_T02",
        "WID_Sniper_BoltAction_Scope_R_Ore_T03",
        "WID_Sniper_BoltAction_Scope_R_Ore_T04",
        "WID_Sniper_BoltAction_Scope_SR_Crystal_T04",
        "WID_Sniper_BoltAction_Scope_SR_Crystal_T05",
        "WID_Sniper_BoltAction_Scope_SR_Ore_T01",
        "WID_Sniper_BoltAction_Scope_SR_Ore_T02",
        "WID_Sniper_BoltAction_Scope_SR_Ore_T03",
        "WID_Sniper_BoltAction_Scope_SR_Ore_T04",
        "WID_Sniper_BoltAction_Scope_SR_Ore_T05",
        "WID_Sniper_BoltAction_Scope_VR_Crystal_T04",
        "WID_Sniper_BoltAction_Scope_VR_Crystal_T05",
        "WID_Sniper_BoltAction_Scope_VR_Ore_T01",
        "WID_Sniper_BoltAction_Scope_VR_Ore_T02",
        "WID_Sniper_BoltAction_Scope_VR_Ore_T03",
        "WID_Sniper_BoltAction_Scope_VR_Ore_T04",
        "WID_Sniper_BoltAction_Scope_VR_Ore_T05",
        "WID_Sniper_BoltAction_UC_Ore_T01",
        "WID_Sniper_BoltAction_UC_Ore_T02",
        "WID_Sniper_BoltAction_UC_Ore_T03",
        "WID_Sniper_Cowboy_Athena_R",
        "WID_Sniper_Cowboy_Athena_VR",
        "WID_Sniper_Crossbow_Athena_R_Ore_T03",
        "WID_Sniper_Crossbow_Athena_VR_Ore_T03",
        "WID_Sniper_Fleming_Bow_SR_Ore_T01",
        "WID_Sniper_Fleming_Bow_SR_Ore_T02",
        "WID_Sniper_Fleming_Bow_SR_Ore_T03",
        "WID_Sniper_Fleming_Bow_SR_Ore_T04",
        "WID_Sniper_Fleming_Bow_SR_Ore_T05",
        "WID_Sniper_Heavy_Athena_R_Ore_T03",
        "WID_Sniper_Heavy_Athena_SR_Ore_T03",
        "WID_Sniper_Heavy_Athena_VR_Ore_T03",
        "WID_Sniper_Hydraulic_Bow_SR_Crystal_T04",
        "WID_Sniper_Hydraulic_Bow_SR_Crystal_T05",
        "WID_Sniper_Hydraulic_Bow_SR_Ore_T01",
        "WID_Sniper_Hydraulic_Bow_SR_Ore_T02",
        "WID_Sniper_Hydraulic_Bow_SR_Ore_T03",
        "WID_Sniper_Hydraulic_Bow_SR_Ore_T04",
        "WID_Sniper_Hydraulic_Bow_SR_Ore_T05",
        "WID_Sniper_Hydraulic_SR_Crystal_T04",
        "WID_Sniper_Hydraulic_SR_Crystal_T05",
        "WID_Sniper_Hydraulic_SR_Ore_T01",
        "WID_Sniper_Hydraulic_SR_Ore_T02",
        "WID_Sniper_Hydraulic_SR_Ore_T03",
        "WID_Sniper_Hydraulic_SR_Ore_T04",
        "WID_Sniper_Hydraulic_SR_Ore_T05",
        "WID_Sniper_Hydraulic_VR_Crystal_T04",
        "WID_Sniper_Hydraulic_VR_Crystal_T05",
        "WID_Sniper_Hydraulic_VR_Ore_T01",
        "WID_Sniper_Hydraulic_VR_Ore_T02",
        "WID_Sniper_Hydraulic_VR_Ore_T03",
        "WID_Sniper_Hydraulic_VR_Ore_T04",
        "WID_Sniper_Hydraulic_VR_Ore_T05",
        "WID_Sniper_Military_SR_Ore_T01",
        "WID_Sniper_Military_SR_Ore_T02",
        "WID_Sniper_Military_SR_Ore_T03",
        "WID_Sniper_Military_SR_Ore_T04",
        "WID_Sniper_Military_SR_Ore_T05",
        "WID_Sniper_Military_VR_Ore_T01",
        "WID_Sniper_Military_VR_Ore_T02",
        "WID_Sniper_Military_VR_Ore_T03",
        "WID_Sniper_Military_VR_Ore_T04",
        "WID_Sniper_Military_VR_Ore_T05",
        "WID_Sniper_NeonGlow_SR_Crystal_T04",
        "WID_Sniper_NeonGlow_SR_Crystal_T05",
        "WID_Sniper_NeonGlow_SR_Ore_T01",
        "WID_Sniper_NeonGlow_SR_Ore_T02",
        "WID_Sniper_NeonGlow_SR_Ore_T03",
        "WID_Sniper_NeonGlow_SR_Ore_T04",
        "WID_Sniper_NeonGlow_SR_Ore_T05",
        "WID_Sniper_Neon_Bow_SR_Crystal_T04",
        "WID_Sniper_Neon_Bow_SR_Crystal_T05",
        "WID_Sniper_Neon_Bow_SR_Ore_T01",
        "WID_Sniper_Neon_Bow_SR_Ore_T02",
        "WID_Sniper_Neon_Bow_SR_Ore_T03",
        "WID_Sniper_Neon_Bow_SR_Ore_T04",
        "WID_Sniper_Neon_Bow_SR_Ore_T05",
        "WID_Sniper_NoScope_Athena_R_Ore_T03",
        "WID_Sniper_NoScope_Athena_SR_Ore_T03",
        "WID_Sniper_NoScope_Athena_UC_Ore_T03",
        "WID_Sniper_NoScope_Athena_VR_Ore_T03",
        "WID_Sniper_RatRod_SR_Ore_T01",
        "WID_Sniper_RatRod_SR_Ore_T02",
        "WID_Sniper_RatRod_SR_Ore_T03",
        "WID_Sniper_RatRod_SR_Ore_T04",
        "WID_Sniper_RatRod_SR_Ore_T05",
        "WID_Sniper_RatRod_VR_Ore_T01",
        "WID_Sniper_RatRod_VR_Ore_T02",
        "WID_Sniper_RatRod_VR_Ore_T03",
        "WID_Sniper_RatRod_VR_Ore_T04",
        "WID_Sniper_RatRod_VR_Ore_T05",
        "WID_Sniper_Scavenger_SR_Crystal_T04",
        "WID_Sniper_Scavenger_SR_Crystal_T05",
        "WID_Sniper_Scavenger_SR_Ore_T01",
        "WID_Sniper_Scavenger_SR_Ore_T02",
        "WID_Sniper_Scavenger_SR_Ore_T03",
        "WID_Sniper_Scavenger_SR_Ore_T04",
        "WID_Sniper_Scavenger_SR_Ore_T05",
        "WID_Sniper_Scavenger_VR_Crystal_T04",
        "WID_Sniper_Scavenger_VR_Crystal_T05",
        "WID_Sniper_Scavenger_VR_Ore_T01",
        "WID_Sniper_Scavenger_VR_Ore_T02",
        "WID_Sniper_Scavenger_VR_Ore_T03",
        "WID_Sniper_Scavenger_VR_Ore_T04",
        "WID_Sniper_Scavenger_VR_Ore_T05",
        "WID_Sniper_Shredder_SR_Crystal_T04",
        "WID_Sniper_Shredder_SR_Crystal_T05",
        "WID_Sniper_Shredder_SR_Ore_T01",
        "WID_Sniper_Shredder_SR_Ore_T02",
        "WID_Sniper_Shredder_SR_Ore_T03",
        "WID_Sniper_Shredder_SR_Ore_T04",
        "WID_Sniper_Shredder_SR_Ore_T05",
        "WID_Sniper_Shredder_VR_Crystal_T04",
        "WID_Sniper_Shredder_VR_Crystal_T05",
        "WID_Sniper_Shredder_VR_Ore_T01",
        "WID_Sniper_Shredder_VR_Ore_T02",
        "WID_Sniper_Shredder_VR_Ore_T03",
        "WID_Sniper_Shredder_VR_Ore_T04",
        "WID_Sniper_Shredder_VR_Ore_T05",
        "WID_Sniper_Standard_C_Ore_T01",
        "WID_Sniper_Standard_C_Ore_T02",
        "WID_Sniper_Standard_R_Crystal_T04",
        "WID_Sniper_Standard_R_Ore_T01",
        "WID_Sniper_Standard_R_Ore_T02",
        "WID_Sniper_Standard_R_Ore_T03",
        "WID_Sniper_Standard_R_Ore_T04",
        "WID_Sniper_Standard_Scope_Athena_SR_Ore_T03",
        "WID_Sniper_Standard_Scope_Athena_VR_Ore_T03",
        "WID_Sniper_Standard_Scope_SR_Crystal_T04",
        "WID_Sniper_Standard_Scope_SR_Crystal_T05",
        "WID_Sniper_Standard_Scope_SR_Ore_T01",
        "WID_Sniper_Standard_Scope_SR_Ore_T02",
        "WID_Sniper_Standard_Scope_SR_Ore_T03",
        "WID_Sniper_Standard_Scope_SR_Ore_T04",
        "WID_Sniper_Standard_Scope_SR_Ore_T05",
        "WID_Sniper_Standard_Scope_VR_Crystal_T04",
        "WID_Sniper_Standard_Scope_VR_Crystal_T05",
        "WID_Sniper_Standard_Scope_VR_Ore_T01",
        "WID_Sniper_Standard_Scope_VR_Ore_T02",
        "WID_Sniper_Standard_Scope_VR_Ore_T03",
        "WID_Sniper_Standard_Scope_VR_Ore_T04",
        "WID_Sniper_Standard_Scope_VR_Ore_T05",
        "WID_Sniper_Standard_Scope_VT_SR_Crystal_T04",
        "WID_Sniper_Standard_Scope_VT_SR_Crystal_T05",
        "WID_Sniper_Standard_Scope_VT_SR_Ore_T01",
        "WID_Sniper_Standard_Scope_VT_SR_Ore_T02",
        "WID_Sniper_Standard_Scope_VT_SR_Ore_T03",
        "WID_Sniper_Standard_Scope_VT_SR_Ore_T04",
        "WID_Sniper_Standard_Scope_VT_SR_Ore_T05",
        "WID_Sniper_Standard_Scope_VT_VR_Crystal_T04",
        "WID_Sniper_Standard_Scope_VT_VR_Crystal_T05",
        "WID_Sniper_Standard_Scope_VT_VR_Ore_T01",
        "WID_Sniper_Standard_Scope_VT_VR_Ore_T02",
        "WID_Sniper_Standard_Scope_VT_VR_Ore_T03",
        "WID_Sniper_Standard_Scope_VT_VR_Ore_T04",
        "WID_Sniper_Standard_Scope_VT_VR_Ore_T05",
        "WID_Sniper_Standard_SR_Crystal_T04",
        "WID_Sniper_Standard_SR_Crystal_T05",
        "WID_Sniper_Standard_SR_Ore_T01",
        "WID_Sniper_Standard_SR_Ore_T02",
        "WID_Sniper_Standard_SR_Ore_T03",
        "WID_Sniper_Standard_SR_Ore_T04",
        "WID_Sniper_Standard_SR_Ore_T05",
        "WID_Sniper_Standard_UC_Ore_T01",
        "WID_Sniper_Standard_UC_Ore_T02",
        "WID_Sniper_Standard_UC_Ore_T03",
        "WID_Sniper_Standard_VR_Crystal_T04",
        "WID_Sniper_Standard_VR_Crystal_T05",
        "WID_Sniper_Standard_VR_Ore_T01",
        "WID_Sniper_Standard_VR_Ore_T02",
        "WID_Sniper_Standard_VR_Ore_T03",
        "WID_Sniper_Standard_VR_Ore_T04",
        "WID_Sniper_Standard_VR_Ore_T05",
        "WID_Sniper_Steampunk_Bow_SR_Crystal_T04",
        "WID_Sniper_Steampunk_Bow_SR_Crystal_T05",
        "WID_Sniper_Steampunk_Bow_SR_Ore_T01",
        "WID_Sniper_Steampunk_Bow_SR_Ore_T02",
        "WID_Sniper_Steampunk_Bow_SR_Ore_T03",
        "WID_Sniper_Steampunk_Bow_SR_Ore_T04",
        "WID_Sniper_Steampunk_Bow_SR_Ore_T05",
        "WID_Sniper_Suppressed_Scope_Athena_SR_Ore_T03",
        "WID_Sniper_Suppressed_Scope_Athena_VR_Ore_T03",
        "WID_Sniper_TripleShot_SR_Crystal_T04",
        "WID_Sniper_TripleShot_SR_Crystal_T05",
        "WID_Sniper_TripleShot_SR_Ore_T01",
        "WID_Sniper_TripleShot_SR_Ore_T02",
        "WID_Sniper_TripleShot_SR_Ore_T03",
        "WID_Sniper_TripleShot_SR_Ore_T04",
        "WID_Sniper_TripleShot_SR_Ore_T05",
        "WID_Sniper_TripleShot_VR_Crystal_T04",
        "WID_Sniper_TripleShot_VR_Crystal_T05",
        "WID_Sniper_TripleShot_VR_Ore_T01",
        "WID_Sniper_TripleShot_VR_Ore_T02",
        "WID_Sniper_TripleShot_VR_Ore_T03",
        "WID_Sniper_TripleShot_VR_Ore_T04",
        "WID_Sniper_TripleShot_VR_Ore_T05",
        "WID_Sniper_VacuumTube_Bow_SR_Crystal_T04",
        "WID_Sniper_VacuumTube_Bow_SR_Crystal_T05",
        "WID_Sniper_VacuumTube_Bow_SR_Ore_T01",
        "WID_Sniper_VacuumTube_Bow_SR_Ore_T02",
        "WID_Sniper_VacuumTube_Bow_SR_Ore_T03",
        "WID_Sniper_VacuumTube_Bow_SR_Ore_T04",
        "WID_Sniper_VacuumTube_Bow_SR_Ore_T05",
        "WID_Sniper_VacuumTube_Bow_VR_Crystal_T04",
        "WID_Sniper_VacuumTube_Bow_VR_Crystal_T05",
        "WID_Sniper_VacuumTube_Bow_VR_Ore_T01",
        "WID_Sniper_VacuumTube_Bow_VR_Ore_T02",
        "WID_Sniper_VacuumTube_Bow_VR_Ore_T03",
        "WID_Sniper_VacuumTube_Bow_VR_Ore_T04",
        "WID_Sniper_VacuumTube_Bow_VR_Ore_T05",
        "WID_Sniper_VacuumTube_SR_Crystal_T04",
        "WID_Sniper_VacuumTube_SR_Crystal_T05",
        "WID_Sniper_VacuumTube_SR_Ore_T01",
        "WID_Sniper_VacuumTube_SR_Ore_T02",
        "WID_Sniper_VacuumTube_SR_Ore_T03",
        "WID_Sniper_VacuumTube_SR_Ore_T04",
        "WID_Sniper_VacuumTube_SR_Ore_T05",
        "WID_Sniper_VacuumTube_VR_Crystal_T04",
        "WID_Sniper_VacuumTube_VR_Crystal_T05",
        "WID_Sniper_VacuumTube_VR_Ore_T01",
        "WID_Sniper_VacuumTube_VR_Ore_T02",
        "WID_Sniper_VacuumTube_VR_Ore_T03",
        "WID_Sniper_VacuumTube_VR_Ore_T04",
        "WID_Sniper_VacuumTube_VR_Ore_T05",
        "WID_Sniper_Valentine_Athena_VR_Ore_T03",
        "WID_Sniper_Weather_Athena_SR",
        "WID_Sniper_Weather_Athena_VR",
        "WID_Special_FiendHunter_Athena_VR_Ore_T03",
        "WID_WaffleTruck_ChillerLauncher"
      ]
    },
    "reload": {
      "Count": 25,
      "WeaponIds": [
        "WID_Assault_Auto_Athena_C_Ore_T02",
        "WID_Assault_Heavy_Athena_C_Ore_T03",
        "WID_Assault_PistolCaliber_AR_Athena_SR_Ore_T03",
        "WID_Assault_SemiAuto_Athena_C_Ore_T02",
        "WID_Assault_Surgical_Thermal_Athena_SR_Ore_T03",
        "WID_Assault_Surgical_Thermal_Athena_VR_Ore_T03",
        "WID_Athena_DangerGrape",
        "WID_ExplosiveBow_Athena_SR",
        "WID_Launcher_Grenade_Athena_SR_Ore_T03",
        "WID_Launcher_Grenade_Athena_VR_Ore_T03",
        "WID_Launcher_Rocket_Athena_SR_Ore_T03",
        "WID_Launcher_Rocket_Athena_VR_Ore_T03",
        "WID_Pistol_AutoHeavyPDW_Athena_C_Ore_T03",
        "WID_Pistol_AutoHeavySuppressed_Athena_C_Ore_T02",
        "WID_Pistol_RapidFireSMG_Athena_SR_Ore_T03",
        "WID_Pistol_RapidFireSMG_Athena_VR_Ore_T03",
        "WID_Pistol_SemiAuto_Athena_C_Ore_T02",
        "WID_Shotgun_Charge_Athena_C_Ore_T03",
        "WID_Shotgun_SemiAuto_Athena_R_Ore_T03",
        "WID_Shotgun_Standard_Athena_Common",
        "WID_Shotgun_Standard_Athena_C_Ore_T03",
        "WID_Shotgun_Swing_Athena_C",
        "WID_Shotgun_Swing_Athena_SR",
        "WID_Shotgun_Swing_Athena_VR",
        "WID_Sniper_Crossbow_Athena_VR_Ore_T03"
      ]
    }
  },
  "Weapons": {
    "AGID_Athena_Booty": {
      "Id": "AGID_Athena_Booty",
      "DisplayName": "Buried Treasure",
      "Description": "No description.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-Athena-OldMap",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Athena.ItemAction.Consume",
        "Athena.Item.Utility",
        "Rarity.SuperRare",
        "Athena.NotifyPickupSpawned",
        "Item.Consumable.Booty",
        "Item.SortsRight"
      ],
      "Stats": {}
    },
    "AGID_Athena_Lotus_Scooter": {
      "Id": "AGID_Athena_Lotus_Scooter",
      "DisplayName": "Recon Scanner",
      "Description": "No description.",
      "Rarity": "Epic",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-ScooterWeapon",
      "GameplayTags": [
        "Weapon.Gadget.CooldownType.Attribute",
        "Rarity.VeryRare",
        "Granted.Athena.Item.Lotus.Scooter",
        "Item.Weapon.Ranged.Scooter",
        "Item.SortsRight"
      ],
      "Stats": {
        "firingRate": 0.65,
        "dynamicFiringRate": 0.65,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.8395,
        "damagePerBullet": 70,
        "environmentDamagePerBullet": 138,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "AGID_BoostJumpPack_Retuned": {
      "Id": "AGID_BoostJumpPack_Retuned",
      "DisplayName": "Jetpack",
      "Description": "A full-throttle blast of thrills and fun. Initiate by Jumping while in air.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-SK-Jetpack-Junkpak",
      "GameplayTags": [
        "Weapon.Backpack.Jetpack",
        "Item.SortsRight",
        "HUD.RechargeableIcon"
      ],
      "Stats": {}
    },
    "AGID_Lotus_Mustache": {
      "Id": "AGID_Lotus_Mustache",
      "DisplayName": "Bandage Bazooka",
      "Description": "Shoot at your allies to heal them. Ammo recharges every 20 seconds. Only one Bandage Bazooka can be carried. ",
      "Rarity": "Epic",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-MustacheGun",
      "GameplayTags": [
        "Weapon.Gadget.CooldownType.Attribute",
        "Granted.Athena.Item.Lotus.Mustache",
        "Item.Weapon.Ranged.Mustache",
        "Rarity.VeryRare",
        "Item.SortsRight",
        "HUD.PreferredSlotType.Utility",
        "Gadget.Cooldown.ShowNumbers",
        "HUD.RechargeableIcon",
        "Item.UsesCharges",
        "Item.Consumable"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.05,
        "damagePerBullet": 18,
        "environmentDamagePerBullet": 29,
        "clipSize": 0,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 1.9,
        "maxDamagePerCartridge": -1
      }
    },
    "AGID_SneakySnowmanV2": {
      "Id": "AGID_SneakySnowmanV2",
      "DisplayName": "Sneaky Snowman",
      "Description": "Disguises you as a snowman to hide from enemies.",
      "Rarity": "Rare",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-SneakySnowman",
      "GameplayTags": [
        "Weapon.Gadget.CooldownType.Attribute",
        "Rarity.VeryRare",
        "Item.Consumable.SneakySnowman",
        "Item.SortsRight",
        "HUD.PreferredSlotType.Utility"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 0,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 0,
        "environmentDamagePerBullet": 0,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "AGID_SneakySnowmanV3": {
      "Id": "AGID_SneakySnowmanV3",
      "DisplayName": "Sneaky Snowmando",
      "Description": "Disguises you as a snowman to hide from enemies. Creates a frosty explosion when it\u0027s destroyed.",
      "Rarity": "Rare",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-SneakySnowmanHolidayGadget-L",
      "GameplayTags": [
        "Weapon.Gadget.CooldownType.Attribute",
        "Rarity.VeryRare",
        "Item.Consumable.SneakySnowman",
        "Item.SortsRight",
        "HUD.PreferredSlotType.Consumable"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 0,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 0,
        "environmentDamagePerBullet": 0,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "AGID_WaffleTruck_Rocket_Slurp": {
      "Id": "AGID_WaffleTruck_Rocket_Slurp",
      "DisplayName": "Chug Cannon",
      "Description": "Shoot at your allies to splash. Instantly applies Health and Shields to those in splash area.",
      "Rarity": "Transcendent",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SlurpBazookaWeapon",
      "GameplayTags": [
        "Weapon.Gadget.CooldownType.Attribute",
        "Granted.Athena.Item.WaffleTruck.SlurpBazooka",
        "Analytics.Item.Weapon.Ranged.SlurpBazooka",
        "Item.Weapon",
        "Rarity.Transcendent",
        "Gadget.Cooldown.ShowNumbers",
        "HUD.RechargeableIcon",
        "Item.UsesCharges",
        "Item.Consumable"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.05,
        "damagePerBullet": 18,
        "environmentDamagePerBullet": 29,
        "clipSize": 0,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 1.9,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_AutoDrum_Athena_R_Ore_T03": {
      "Id": "WID_Assault_AutoDrum_Athena_R_Ore_T03",
      "DisplayName": "Drum Gun",
      "Description": "Assault Weapon: A heavy weapon with high damage, an extreme rate of fire, and a huge magazine size. Very inaccurate unless aiming down sights from a fixed position, and firing in short bursts.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DrumGun",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG",
        "Bacchus.Shoot.SMG.Auto",
        "Item.Weapon.Ranged.Assault.Drum",
        "phoebe.items.DrumGun",
        "phoebe.weapon.ranged.smg",
        "phoebe.weapon.trait.fullauto",
        "HUD.PreferredSlotType.SMG",
        "Rarity.Rare"
      ],
      "Stats": {
        "firingRate": 8.1,
        "dynamicFiringRate": 8.1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 3,
        "damagePerBullet": 22,
        "environmentDamagePerBullet": 22,
        "clipSize": 40,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_AutoDrum_Athena_UC_Ore_T03": {
      "Id": "WID_Assault_AutoDrum_Athena_UC_Ore_T03",
      "DisplayName": "Drum Gun",
      "Description": "Assault Weapon: A heavy weapon with high damage, an extreme rate of fire, and a huge magazine size. Very inaccurate unless aiming down sights from a fixed position, and firing in short bursts.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DrumGun",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG",
        "Bacchus.Shoot.SMG.Auto",
        "Rarity.Uncommon",
        "Item.Weapon.Ranged.Assault.Drum",
        "phoebe.items.DrumGun",
        "phoebe.weapon.ranged.smg",
        "phoebe.weapon.trait.fullauto",
        "HUD.PreferredSlotType.SMG"
      ],
      "Stats": {
        "firingRate": 8.1,
        "dynamicFiringRate": 8.1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 3.15,
        "damagePerBullet": 21,
        "environmentDamagePerBullet": 21,
        "clipSize": 40,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_AutoHigh_Athena_C_Ore_T03": {
      "Id": "WID_Assault_AutoHigh_Athena_C_Ore_T03",
      "DisplayName": "Assault Rifle",
      "Description": "Fully Automatic, flexible assault rifle capable of handling all types of combat scenarios.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-AssaultRifleMark2TT",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.AR.Auto",
        "Bacchus.Shoot.AR.Precision",
        "Weapon.Ranged.Assault.Standard",
        "Item.Weapon.Ranged.Assault.Auto.HighTier",
        "phoebe.weapon.ranged.rifle",
        "phoebe.weapon.trait.fullauto",
        "phoebe.items.assault_rifle",
        "Rarity.Common"
      ],
      "Stats": {
        "firingRate": 5.5,
        "dynamicFiringRate": 5.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.64,
        "damagePerBullet": 30,
        "environmentDamagePerBullet": 30,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_AutoHigh_Athena_R_Ore_T03": {
      "Id": "WID_Assault_AutoHigh_Athena_R_Ore_T03",
      "DisplayName": "Assault Rifle",
      "Description": "Fully Automatic, flexible assault rifle capable of handling all types of combat scenarios.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-AssaultRifleMark2TT",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.AR.Auto",
        "Bacchus.Shoot.AR.Precision",
        "Weapon.Ranged.Assault.Standard",
        "Item.Weapon.Ranged.Assault.Auto.HighTier",
        "phoebe.weapon.ranged.rifle",
        "phoebe.weapon.trait.fullauto",
        "phoebe.items.assault_rifle",
        "Rarity.Rare"
      ],
      "Stats": {
        "firingRate": 5.5,
        "dynamicFiringRate": 5.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.4,
        "damagePerBullet": 33,
        "environmentDamagePerBullet": 33,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_AutoHigh_Athena_SR_Ore_T03": {
      "Id": "WID_Assault_AutoHigh_Athena_SR_Ore_T03",
      "DisplayName": "Assault Rifle",
      "Description": "Fully Automatic, flexible assault rifle capable of handling all types of combat scenarios.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-AssaultRifleMark2TT",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.AR.Auto",
        "Bacchus.Shoot.AR.Precision",
        "Weapon.Ranged.Assault.Standard",
        "Rarity.SuperRare",
        "Item.Weapon.Ranged.Assault.Auto.HighTier",
        "phoebe.weapon.ranged.rifle",
        "phoebe.weapon.trait.fullauto",
        "phoebe.items.assault_rifle"
      ],
      "Stats": {
        "firingRate": 5.5,
        "dynamicFiringRate": 5.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.16,
        "damagePerBullet": 36,
        "environmentDamagePerBullet": 36,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_AutoHigh_Athena_UC_Ore_T03": {
      "Id": "WID_Assault_AutoHigh_Athena_UC_Ore_T03",
      "DisplayName": "Assault Rifle",
      "Description": "Fully Automatic, flexible assault rifle capable of handling all types of combat scenarios.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-AssaultRifleMark2TT",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.AR.Auto",
        "Bacchus.Shoot.AR.Precision",
        "Weapon.Ranged.Assault.Standard",
        "Item.Weapon.Ranged.Assault.Auto.HighTier",
        "phoebe.weapon.ranged.rifle",
        "phoebe.weapon.trait.fullauto",
        "phoebe.items.assault_rifle",
        "Rarity.Uncommon"
      ],
      "Stats": {
        "firingRate": 5.5,
        "dynamicFiringRate": 5.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.52,
        "damagePerBullet": 31,
        "environmentDamagePerBullet": 31,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-ProtoAssault",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "ammoCostPerFire": 1,
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        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
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      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
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        "clipSize": 30,
        "ammoCostPerFire": 1,
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
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      "Category": "assault-rifles",
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      "Category": "assault-rifles",
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      "Category": "assault-rifles",
      "Season": 2147483647,
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      "Category": "assault-rifles",
      "Season": 2147483647,
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
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        "ammoCostPerFire": 1,
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        "maxDamagePerCartridge": -1
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
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        "ammoCostPerFire": 1,
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        "maxDamagePerCartridge": -1
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      "Category": "assault-rifles",
      "Season": 2147483647,
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-ProtoAssault",
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        "reloadTime": 2.3,
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        "clipSize": 30,
        "ammoCostPerFire": 1,
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-ProtoAssault",
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        "reloadTime": 2.3,
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        "clipSize": 30,
        "ammoCostPerFire": 1,
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        "maxDamagePerCartridge": -1
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    },
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-ProtoAssault",
      "GameplayTags": [
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        "reloadTime": 2.3,
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    },
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-ProtoAssault",
      "GameplayTags": [
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        "reloadTime": 2.3,
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        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 3,
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        "maxDamagePerCartridge": -1
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    },
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-ProtoAssault",
      "GameplayTags": [
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        "reloadTime": 2.3,
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        "clipSize": 30,
        "ammoCostPerFire": 1,
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    },
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-ProtoAssault",
      "GameplayTags": [
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        "reloadTime": 2.3,
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        "clipSize": 30,
        "ammoCostPerFire": 1,
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    },
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-ProtoAssault",
      "GameplayTags": [
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        "diceCritChance": 0.1,
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        "reloadTime": 2.3,
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        "clipSize": 30,
        "ammoCostPerFire": 1,
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RangerDoubleShot",
      "GameplayTags": [
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        "reloadTime": 2.7,
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        "clipSize": 30,
        "ammoCostPerFire": 1,
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        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
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      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.7,
        "damagePerBullet": 61,
        "environmentDamagePerBullet": 24,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 2,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RangerDoubleShot",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 10.666667,
        "burstFiringRate": 16,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.7,
        "damagePerBullet": 28,
        "environmentDamagePerBullet": 12,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 2,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_Doubleshot_SR_Ore_T02": {
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RangerDoubleShot",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
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        "criticalDamageMultiplier": 1.75,
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.7,
        "damagePerBullet": 34,
        "environmentDamagePerBullet": 14,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 2,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_Doubleshot_SR_Ore_T03": {
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RangerDoubleShot",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.7,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 17,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 2,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_Doubleshot_SR_Ore_T04": {
      "Id": "WID_Assault_Doubleshot_SR_Ore_T04",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RangerDoubleShot",
      "GameplayTags": [
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.7,
        "damagePerBullet": 45,
        "environmentDamagePerBullet": 20,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 2,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RangerDoubleShot",
      "GameplayTags": [
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        "burstFiringRate": 16,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.7,
        "damagePerBullet": 51,
        "environmentDamagePerBullet": 24,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 2,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_Doubleshot_VR_Crystal_T04": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RangerDoubleShot",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 9.931034,
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        "criticalDamageMultiplier": 1.75,
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.7,
        "damagePerBullet": 50,
        "environmentDamagePerBullet": 18,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 2,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_Doubleshot_VR_Crystal_T05": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RangerDoubleShot",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 9.931034,
        "burstFiringRate": 16,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.7,
        "damagePerBullet": 56,
        "environmentDamagePerBullet": 22,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 2,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_Doubleshot_VR_Ore_T01": {
      "Id": "WID_Assault_Doubleshot_VR_Ore_T01",
      "DisplayName": "Ranger",
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RangerDoubleShot",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 10.666667,
        "burstFiringRate": 16,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.7,
        "damagePerBullet": 26,
        "environmentDamagePerBullet": 11,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 2,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_Doubleshot_VR_Ore_T02": {
      "Id": "WID_Assault_Doubleshot_VR_Ore_T02",
      "DisplayName": "Ranger",
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RangerDoubleShot",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 10.666667,
        "burstFiringRate": 16,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.7,
        "damagePerBullet": 31,
        "environmentDamagePerBullet": 13,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 2,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_Doubleshot_VR_Ore_T03": {
      "Id": "WID_Assault_Doubleshot_VR_Ore_T03",
      "DisplayName": "Ranger",
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RangerDoubleShot",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 10.666667,
        "burstFiringRate": 16,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.7,
        "damagePerBullet": 36,
        "environmentDamagePerBullet": 15,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 2,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_Doubleshot_VR_Ore_T04": {
      "Id": "WID_Assault_Doubleshot_VR_Ore_T04",
      "DisplayName": "Ranger",
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RangerDoubleShot",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 10.666667,
        "burstFiringRate": 16,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.7,
        "damagePerBullet": 42,
        "environmentDamagePerBullet": 18,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 2,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_Doubleshot_VR_Ore_T05": {
      "Id": "WID_Assault_Doubleshot_VR_Ore_T05",
      "DisplayName": "Ranger",
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RangerDoubleShot",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 10.666667,
        "burstFiringRate": 16,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.7,
        "damagePerBullet": 47,
        "environmentDamagePerBullet": 22,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 2,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_Flintlock_SR_Ore_T01": {
      "Id": "WID_Assault_Flintlock_SR_Ore_T01",
      "DisplayName": "Bundlebuss",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Flintlock-Assault",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Flintlock"
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        "dynamicFiringRate": 6.477965,
        "burstFiringRate": 20,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3.3,
        "damagePerBullet": 38,
        "environmentDamagePerBullet": 12,
        "clipSize": 32,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 8,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_Flintlock_SR_Ore_T02": {
      "Id": "WID_Assault_Flintlock_SR_Ore_T02",
      "DisplayName": "Bundlebuss",
      "Description": "Assault Weapon: Flintlock. A surprisingly accurate multi-barreled rifle that fires in powerful bursts. A high damage and large magazine help compensate for a slow fire rate and heavy kick.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Flintlock-Assault",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Flintlock"
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        "burstFiringRate": 20,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3.3,
        "damagePerBullet": 45,
        "environmentDamagePerBullet": 14,
        "clipSize": 32,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 8,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_Flintlock_SR_Ore_T03": {
      "Id": "WID_Assault_Flintlock_SR_Ore_T03",
      "DisplayName": "Bundlebuss",
      "Description": "Assault Weapon: Flintlock. A surprisingly accurate multi-barreled rifle that fires in powerful bursts. A high damage and large magazine help compensate for a slow fire rate and heavy kick.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Flintlock-Assault",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Flintlock"
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        "dynamicFiringRate": 6.477965,
        "burstFiringRate": 20,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3.3,
        "damagePerBullet": 53,
        "environmentDamagePerBullet": 17,
        "clipSize": 32,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 8,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_Flintlock_SR_Ore_T04": {
      "Id": "WID_Assault_Flintlock_SR_Ore_T04",
      "DisplayName": "Bundlebuss",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Flintlock-Assault",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Flintlock"
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        "dynamicFiringRate": 6.477965,
        "burstFiringRate": 20,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3.3,
        "damagePerBullet": 60,
        "environmentDamagePerBullet": 20,
        "clipSize": 32,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 8,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_Flintlock_SR_Ore_T05": {
      "Id": "WID_Assault_Flintlock_SR_Ore_T05",
      "DisplayName": "Bundlebuss",
      "Description": "Assault Weapon: Flintlock. A surprisingly accurate multi-barreled rifle that fires in powerful bursts. A high damage and large magazine help compensate for a slow fire rate and heavy kick.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Flintlock-Assault",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Flintlock"
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        "dynamicFiringRate": 6.477965,
        "burstFiringRate": 20,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3.3,
        "damagePerBullet": 68,
        "environmentDamagePerBullet": 24,
        "clipSize": 32,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 8,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_Flintlock_VR_Ore_T01": {
      "Id": "WID_Assault_Flintlock_VR_Ore_T01",
      "DisplayName": "Bundlebuss",
      "Description": "Assault Weapon: Flintlock. A surprisingly accurate multi-barreled rifle that fires in powerful bursts. A high damage and large magazine help compensate for a slow fire rate and heavy kick.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Flintlock-Assault",
      "GameplayTags": [
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    },
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      "Icon": "T-Icon-Weapons-SK-BattleRifleSixties",
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    },
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      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-M249",
      "GameplayTags": [
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        "phoebe.items.LMG"
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        "reloadTime": 4,
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        "environmentDamagePerBullet": 25,
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        "overheatedCooldownDelay": 0,
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      "Season": 2147483647,
      "Series": "",
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      "GameplayTags": [
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        "Bacchus.Shoot.AR.Auto",
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        "phoebe.weapon.trait.fullauto",
        "phoebe.weapon.ranged.lmg",
        "phoebe.items.LMG"
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        "reloadTime": 3.8,
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        "environmentDamagePerBullet": 26,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Season": 2147483647,
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        "Bacchus.Shoot.Machinegun.Minigun",
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        "phoebe.items.minigun",
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        "diceCritChance": 0,
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        "reloadTime": 4.5,
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        "environmentDamagePerBullet": 33,
        "clipSize": 0,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 2.5,
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    },
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      "Category": "light-machine-guns",
      "Season": 2147483647,
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        "phoebe.items.minigun",
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        "diceCritChance": 0,
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        "reloadTime": 4.75,
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    },
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
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        "Weapon.Ranged.Assault",
        "SpecialEvent.Halloween"
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        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Assault-CandyCorn",
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        "Gameplay.DamageSource.Weapon",
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        "SpecialEvent.Halloween"
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
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        "damagePerBullet": 29,
        "environmentDamagePerBullet": 13,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Assault-CandyCorn",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Assault",
        "SpecialEvent.Halloween"
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
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        "damagePerBullet": 34,
        "environmentDamagePerBullet": 16,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_LMG_Halloween_SR_Ore_T04": {
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      "DisplayName": "Candy Corn LMG",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Assault-CandyCorn",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Assault",
        "SpecialEvent.Halloween"
      ],
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        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 39,
        "environmentDamagePerBullet": 19,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_LMG_Halloween_SR_Ore_T05": {
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      "DisplayName": "Candy Corn LMG",
      "Description": "Assault Weapon: Light Machine Gun - Fortnitemares. A heavy, festive weapon with a huge magazine size full of candy shaped bullets. Most effective at mid-range engagements when aiming down sights from a fixed position.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Assault-CandyCorn",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Assault",
        "SpecialEvent.Halloween"
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        "burstFiringRate": 5,
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 44,
        "environmentDamagePerBullet": 22,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_LMG_R_Crystal_T04": {
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      "DisplayName": "Terminator",
      "Description": "Assault Weapon: Light Machine Gun. A heavy weapon with high damage, an extreme rate of fire, and a huge magazine size. Very inaccurate unless aiming down sights from a fixed position, and firing in short bursts.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SAW-01",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 39,
        "environmentDamagePerBullet": 16,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_LMG_R_Ore_T01": {
      "Id": "WID_Assault_LMG_R_Ore_T01",
      "DisplayName": "Terminator",
      "Description": "Assault Weapon: Light Machine Gun. A heavy weapon with high damage, an extreme rate of fire, and a huge magazine size. Very inaccurate unless aiming down sights from a fixed position, and firing in short bursts.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SAW-01",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 20,
        "environmentDamagePerBullet": 9,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_LMG_R_Ore_T02": {
      "Id": "WID_Assault_LMG_R_Ore_T02",
      "DisplayName": "Terminator",
      "Description": "Assault Weapon: Light Machine Gun. A heavy weapon with high damage, an extreme rate of fire, and a huge magazine size. Very inaccurate unless aiming down sights from a fixed position, and firing in short bursts.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SAW-01",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 24,
        "environmentDamagePerBullet": 11,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_LMG_R_Ore_T03": {
      "Id": "WID_Assault_LMG_R_Ore_T03",
      "DisplayName": "Terminator",
      "Description": "Assault Weapon: Light Machine Gun. A heavy weapon with high damage, an extreme rate of fire, and a huge magazine size. Very inaccurate unless aiming down sights from a fixed position, and firing in short bursts.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SAW-01",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 28,
        "environmentDamagePerBullet": 13,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_LMG_R_Ore_T04": {
      "Id": "WID_Assault_LMG_R_Ore_T04",
      "DisplayName": "Terminator",
      "Description": "Assault Weapon: Light Machine Gun. A heavy weapon with high damage, an extreme rate of fire, and a huge magazine size. Very inaccurate unless aiming down sights from a fixed position, and firing in short bursts.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SAW-01",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 32,
        "environmentDamagePerBullet": 16,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_LMG_SR_Crystal_T04": {
      "Id": "WID_Assault_LMG_SR_Crystal_T04",
      "DisplayName": "Terminator",
      "Description": "Assault Weapon: Light Machine Gun. A heavy weapon with high damage, an extreme rate of fire, and a huge magazine size. Very inaccurate unless aiming down sights from a fixed position, and firing in short bursts.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SAW-01",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 10.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 47,
        "environmentDamagePerBullet": 19,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_LMG_SR_Crystal_T05": {
      "Id": "WID_Assault_LMG_SR_Crystal_T05",
      "DisplayName": "Terminator",
      "Description": "Assault Weapon: Light Machine Gun. A heavy weapon with high damage, an extreme rate of fire, and a huge magazine size. Very inaccurate unless aiming down sights from a fixed position, and firing in short bursts.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SAW-01",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 10.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 52,
        "environmentDamagePerBullet": 22,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_LMG_SR_Ore_T01": {
      "Id": "WID_Assault_LMG_SR_Ore_T01",
      "DisplayName": "Terminator",
      "Description": "Assault Weapon: Light Machine Gun. A heavy weapon with high damage, an extreme rate of fire, and a huge magazine size. Very inaccurate unless aiming down sights from a fixed position, and firing in short bursts.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SAW-01",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 24,
        "environmentDamagePerBullet": 11,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_LMG_SR_Ore_T02": {
      "Id": "WID_Assault_LMG_SR_Ore_T02",
      "DisplayName": "Terminator",
      "Description": "Assault Weapon: Light Machine Gun. A heavy weapon with high damage, an extreme rate of fire, and a huge magazine size. Very inaccurate unless aiming down sights from a fixed position, and firing in short bursts.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SAW-01",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 29,
        "environmentDamagePerBullet": 13,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_LMG_SR_Ore_T03": {
      "Id": "WID_Assault_LMG_SR_Ore_T03",
      "DisplayName": "Terminator",
      "Description": "Assault Weapon: Light Machine Gun. A heavy weapon with high damage, an extreme rate of fire, and a huge magazine size. Very inaccurate unless aiming down sights from a fixed position, and firing in short bursts.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SAW-01",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 34,
        "environmentDamagePerBullet": 16,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_LMG_SR_Ore_T04": {
      "Id": "WID_Assault_LMG_SR_Ore_T04",
      "DisplayName": "Terminator",
      "Description": "Assault Weapon: Light Machine Gun. A heavy weapon with high damage, an extreme rate of fire, and a huge magazine size. Very inaccurate unless aiming down sights from a fixed position, and firing in short bursts.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SAW-01",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 39,
        "environmentDamagePerBullet": 19,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_LMG_SR_Ore_T05": {
      "Id": "WID_Assault_LMG_SR_Ore_T05",
      "DisplayName": "Terminator",
      "Description": "Assault Weapon: Light Machine Gun. A heavy weapon with high damage, an extreme rate of fire, and a huge magazine size. Very inaccurate unless aiming down sights from a fixed position, and firing in short bursts.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SAW-01",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 44,
        "environmentDamagePerBullet": 22,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_LMG_VR_Crystal_T04": {
      "Id": "WID_Assault_LMG_VR_Crystal_T04",
      "DisplayName": "Terminator",
      "Description": "Assault Weapon: Light Machine Gun. A heavy weapon with high damage, an extreme rate of fire, and a huge magazine size. Very inaccurate unless aiming down sights from a fixed position, and firing in short bursts.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SAW-01",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 10.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 43,
        "environmentDamagePerBullet": 17,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_LMG_VR_Crystal_T05": {
      "Id": "WID_Assault_LMG_VR_Crystal_T05",
      "DisplayName": "Terminator",
      "Description": "Assault Weapon: Light Machine Gun. A heavy weapon with high damage, an extreme rate of fire, and a huge magazine size. Very inaccurate unless aiming down sights from a fixed position, and firing in short bursts.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SAW-01",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 10.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 48,
        "environmentDamagePerBullet": 21,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_LMG_VR_Ore_T01": {
      "Id": "WID_Assault_LMG_VR_Ore_T01",
      "DisplayName": "Terminator",
      "Description": "Assault Weapon: Light Machine Gun. A heavy weapon with high damage, an extreme rate of fire, and a huge magazine size. Very inaccurate unless aiming down sights from a fixed position, and firing in short bursts.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SAW-01",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 22,
        "environmentDamagePerBullet": 10,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_LMG_VR_Ore_T02": {
      "Id": "WID_Assault_LMG_VR_Ore_T02",
      "DisplayName": "Terminator",
      "Description": "Assault Weapon: Light Machine Gun. A heavy weapon with high damage, an extreme rate of fire, and a huge magazine size. Very inaccurate unless aiming down sights from a fixed position, and firing in short bursts.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SAW-01",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 27,
        "environmentDamagePerBullet": 12,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_LMG_VR_Ore_T03": {
      "Id": "WID_Assault_LMG_VR_Ore_T03",
      "DisplayName": "Terminator",
      "Description": "Assault Weapon: Light Machine Gun. A heavy weapon with high damage, an extreme rate of fire, and a huge magazine size. Very inaccurate unless aiming down sights from a fixed position, and firing in short bursts.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SAW-01",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 31,
        "environmentDamagePerBullet": 14,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_LMG_VR_Ore_T04": {
      "Id": "WID_Assault_LMG_VR_Ore_T04",
      "DisplayName": "Terminator",
      "Description": "Assault Weapon: Light Machine Gun. A heavy weapon with high damage, an extreme rate of fire, and a huge magazine size. Very inaccurate unless aiming down sights from a fixed position, and firing in short bursts.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SAW-01",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 36,
        "environmentDamagePerBullet": 17,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_LMG_VR_Ore_T05": {
      "Id": "WID_Assault_LMG_VR_Ore_T05",
      "DisplayName": "Terminator",
      "Description": "Assault Weapon: Light Machine Gun. A heavy weapon with high damage, an extreme rate of fire, and a huge magazine size. Very inaccurate unless aiming down sights from a fixed position, and firing in short bursts.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SAW-01",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 21,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_NeonGlow_LMG_SR_Crystal_T04": {
      "Id": "WID_Assault_NeonGlow_LMG_SR_Crystal_T04",
      "DisplayName": "Mercury LMG",
      "Description": "Assault Rifle: Neon. A high damage light machine gun that\u0027s good for sustained fire due to the moderate rate of fire and huge magazine size. Very inaccurate when firing on the move. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Drum-Assault",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.NeonGlow",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 6.75,
        "dynamicFiringRate": 6.75,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 71,
        "environmentDamagePerBullet": 14,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_NeonGlow_LMG_SR_Crystal_T05": {
      "Id": "WID_Assault_NeonGlow_LMG_SR_Crystal_T05",
      "DisplayName": "Mercury LMG",
      "Description": "Assault Rifle: Neon. A high damage light machine gun that\u0027s good for sustained fire due to the moderate rate of fire and huge magazine size. Very inaccurate when firing on the move. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Drum-Assault",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.NeonGlow",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 6.75,
        "dynamicFiringRate": 6.75,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 80,
        "environmentDamagePerBullet": 17,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_NeonGlow_LMG_SR_Ore_T01": {
      "Id": "WID_Assault_NeonGlow_LMG_SR_Ore_T01",
      "DisplayName": "Mercury LMG",
      "Description": "Assault Rifle: Neon. A high damage light machine gun that\u0027s good for sustained fire due to the moderate rate of fire and huge magazine size. Very inaccurate when firing on the move. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Drum-Assault",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.NeonGlow",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 7.5,
        "dynamicFiringRate": 7.4999995,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 34,
        "environmentDamagePerBullet": 8,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_NeonGlow_LMG_SR_Ore_T02": {
      "Id": "WID_Assault_NeonGlow_LMG_SR_Ore_T02",
      "DisplayName": "Mercury LMG",
      "Description": "Assault Rifle: Neon. A high damage light machine gun that\u0027s good for sustained fire due to the moderate rate of fire and huge magazine size. Very inaccurate when firing on the move. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Drum-Assault",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.NeonGlow",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 7.5,
        "dynamicFiringRate": 7.4999995,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 44,
        "environmentDamagePerBullet": 10,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_NeonGlow_LMG_SR_Ore_T03": {
      "Id": "WID_Assault_NeonGlow_LMG_SR_Ore_T03",
      "DisplayName": "Mercury LMG",
      "Description": "Assault Rifle: Neon. A high damage light machine gun that\u0027s good for sustained fire due to the moderate rate of fire and huge magazine size. Very inaccurate when firing on the move. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Drum-Assault",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.NeonGlow",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 7.5,
        "dynamicFiringRate": 7.4999995,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 52,
        "environmentDamagePerBullet": 12,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_NeonGlow_LMG_SR_Ore_T04": {
      "Id": "WID_Assault_NeonGlow_LMG_SR_Ore_T04",
      "DisplayName": "Mercury LMG",
      "Description": "Assault Rifle: Neon. A high damage light machine gun that\u0027s good for sustained fire due to the moderate rate of fire and huge magazine size. Very inaccurate when firing on the move. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Drum-Assault",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.NeonGlow",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 7.5,
        "dynamicFiringRate": 7.4999995,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 59,
        "environmentDamagePerBullet": 14,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_NeonGlow_LMG_SR_Ore_T05": {
      "Id": "WID_Assault_NeonGlow_LMG_SR_Ore_T05",
      "DisplayName": "Mercury LMG",
      "Description": "Assault Rifle: Neon. A high damage light machine gun that\u0027s good for sustained fire due to the moderate rate of fire and huge magazine size. Very inaccurate when firing on the move. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Drum-Assault",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.NeonGlow",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 7.5,
        "dynamicFiringRate": 7.4999995,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 66,
        "environmentDamagePerBullet": 17,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_NeonGlow_SR_Crystal_T04": {
      "Id": "WID_Assault_NeonGlow_SR_Crystal_T04",
      "DisplayName": "Argon Assault Rifle",
      "Description": "Assault Rifle: Neon. Shoots highly accurate energized rounds at a moderate rate for high sustained damage. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
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      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
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        "environmentDamagePerBullet": 11,
        "clipSize": 50,
        "ammoCostPerFire": 1,
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        "maxDamagePerCartridge": -1
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
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        "environmentDamagePerBullet": 13,
        "clipSize": 50,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rat-Rod-Assault-Drum",
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        "reloadTime": 3.5,
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        "environmentDamagePerBullet": 16,
        "clipSize": 50,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_RatRod_AutoDrum_VR_Ore_T04": {
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rat-Rod-Assault-Drum",
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        "reloadTime": 3.5,
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        "clipSize": 50,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
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        "maxDamagePerCartridge": -1
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rat-Rod-Assault-Drum",
      "GameplayTags": [
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        "reloadTime": 3.5,
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        "clipSize": 50,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
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        "maxDamagePerCartridge": -1
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RayGunAuto-01",
      "GameplayTags": [
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        "vulnerabilityDamageMultiplier": 1.5,
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
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        "environmentDamagePerBullet": 14,
        "clipSize": 40,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RayGunAuto-01",
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 76,
        "environmentDamagePerBullet": 16,
        "clipSize": 40,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RayGunAuto-01",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon",
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        "reloadTime": 3,
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        "environmentDamagePerBullet": 8,
        "clipSize": 40,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RayGunAuto-01",
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        "reloadTime": 3,
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        "environmentDamagePerBullet": 10,
        "clipSize": 40,
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        "maxDamagePerCartridge": -1
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RayGunAuto-01",
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        "clipSize": 40,
        "ammoCostPerFire": 1,
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        "maxDamagePerCartridge": -1
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RayGunAuto-01",
      "GameplayTags": [
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        "Weapon.Ranged.Energy",
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        "reloadTime": 3,
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        "clipSize": 40,
        "ammoCostPerFire": 1,
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        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RayGunAuto-01",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy",
        "Gameplay.Damage.Physical.Energy",
        "WeaponSet.Invasion"
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        "burstFiringRate": 5,
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        "diceCritChance": 0.1,
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        "reloadTime": 3,
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        "clipSize": 40,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_Raygun_VR_Crystal_T04": {
      "Id": "WID_Assault_Raygun_VR_Crystal_T04",
      "DisplayName": "Deathray",
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RayGunAuto-01",
      "GameplayTags": [
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    },
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
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    },
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
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        "environmentDamagePerBullet": 7,
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      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
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      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
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    },
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
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        "ammoCostPerFire": 1,
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        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Assault",
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        "diceCritChance": 0.15,
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        "reloadTime": 2.6,
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        "environmentDamagePerBullet": 24,
        "clipSize": 30,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Assault",
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        "diceCritChance": 0.15,
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        "reloadTime": 2.6,
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        "environmentDamagePerBullet": 29,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Assault",
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        "Gameplay.DamageSource.Weapon",
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        "reloadTime": 2.6,
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        "clipSize": 30,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Assault",
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        "Gameplay.DamageSource.Weapon",
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        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Assault",
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Assault",
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        "Gameplay.DamageSource.Weapon",
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        "reloadTime": 2.6,
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        "clipSize": 30,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Assault",
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        "Gameplay.DamageSource.Weapon",
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        "diceCritChance": 0.15,
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        "reloadTime": 2.6,
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        "clipSize": 30,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Assault",
      "GameplayTags": [
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        "diceCritChance": 0.15,
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        "reloadTime": 2.6,
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        "environmentDamagePerBullet": 22,
        "clipSize": 30,
        "ammoCostPerFire": 1,
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        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Assault",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon",
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        "diceCritChance": 0.15,
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        "reloadTime": 2.6,
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        "clipSize": 30,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Assault",
      "GameplayTags": [
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        "reloadTime": 2.6,
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        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Assault",
      "GameplayTags": [
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        "WeaponSet.Scavenger"
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    },
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      "Season": 2147483647,
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      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Assault",
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        "reloadTime": 2.6,
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        "clipSize": 30,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
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        "maxDamagePerCartridge": -1
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    },
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      "Season": 2147483647,
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      "Season": 2147483647,
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        "clipSize": 20,
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      "Series": "",
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        "diceCritChance": 0,
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        "reloadTime": 2.375,
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        "environmentDamagePerBullet": 36,
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        "cartridgePerFire": 2,
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        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Common",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Raptor",
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        "diceCritChance": 0.15,
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        "reloadTime": 2.6,
        "damagePerBullet": 23,
        "environmentDamagePerBullet": 9,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Common",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Raptor",
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 28,
        "environmentDamagePerBullet": 12,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_SemiAuto_R_Crystal_T04": {
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Raptor",
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        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 56,
        "environmentDamagePerBullet": 20,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "DisplayName": "Predator",
      "Description": "Assault Weapon: Semi-Automatic. A versatile rifle that rewards careful aim with high headshot damage, but can be fired very rapidly in a pinch.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Raptor",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 29,
        "environmentDamagePerBullet": 12,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Raptor",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "diceCritChance": 0.15,
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        "reloadTime": 2.6,
        "damagePerBullet": 35,
        "environmentDamagePerBullet": 14,
        "clipSize": 30,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Raptor",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
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        "reloadTime": 2.6,
        "damagePerBullet": 41,
        "environmentDamagePerBullet": 17,
        "clipSize": 30,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Raptor",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "diceCritChance": 0.15,
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        "reloadTime": 2.6,
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        "environmentDamagePerBullet": 20,
        "clipSize": 30,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Assault-01",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 67,
        "environmentDamagePerBullet": 24,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_SemiAuto_SR_Crystal_T05": {
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      "Description": "Assault Weapon: Semi-Automatic. A versatile rifle that rewards careful aim with high headshot damage, but can be fired very rapidly in a pinch.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Assault-01",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 7.2,
        "burstFiringRate": 5,
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 75,
        "environmentDamagePerBullet": 29,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Description": "Assault Weapon: Semi-Automatic. A versatile rifle that rewards careful aim with high headshot damage, but can be fired very rapidly in a pinch.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
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        "Gameplay.DamageSource.Weapon"
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        "diceCritChance": 0.15,
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        "reloadTime": 2.6,
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        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_SemiAuto_SR_Ore_T02": {
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Assault-01",
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        "Gameplay.DamageSource.Weapon"
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        "diceCritChance": 0.15,
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        "reloadTime": 2.6,
        "damagePerBullet": 42,
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        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_SemiAuto_SR_Ore_T03": {
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
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        "Gameplay.DamageSource.Weapon"
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
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        "environmentDamagePerBullet": 20,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_SemiAuto_SR_Ore_T04": {
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
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        "Gameplay.DamageSource.Weapon"
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        "diceCritChance": 0.15,
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        "reloadTime": 2.6,
        "damagePerBullet": 56,
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        "clipSize": 30,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_SemiAuto_SR_Ore_T05": {
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
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        "Gameplay.DamageSource.Weapon"
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
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        "environmentDamagePerBullet": 29,
        "clipSize": 30,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_SemiAuto_UC_Ore_T01": {
      "Id": "WID_Assault_SemiAuto_UC_Ore_T01",
      "DisplayName": "Predator",
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Raptor",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
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        "reloadTime": 2.6,
        "damagePerBullet": 26,
        "environmentDamagePerBullet": 11,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_SemiAuto_UC_Ore_T02": {
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      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Raptor",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 31,
        "environmentDamagePerBullet": 13,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_SemiAuto_UC_Ore_T03": {
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      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Raptor",
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        "Gameplay.DamageSource.Weapon"
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
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        "reloadTime": 2.6,
        "damagePerBullet": 37,
        "environmentDamagePerBullet": 15,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_SemiAuto_VR_Crystal_T04": {
      "Id": "WID_Assault_SemiAuto_VR_Crystal_T04",
      "DisplayName": "Hunter-killer",
      "Description": "Assault Weapon: Semi-Automatic. This rifle is a clever girl that rewards careful aim with high headshot damage, but can be fired very rapidly in a pinch.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Assault-01",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 7.2,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 61,
        "environmentDamagePerBullet": 22,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_SemiAuto_VR_Crystal_T05": {
      "Id": "WID_Assault_SemiAuto_VR_Crystal_T05",
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      "Description": "Assault Weapon: Semi-Automatic. This rifle is a clever girl that rewards careful aim with high headshot damage, but can be fired very rapidly in a pinch.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Assault-01",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 7.2,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 69,
        "environmentDamagePerBullet": 27,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_SemiAuto_VR_Ore_T01": {
      "Id": "WID_Assault_SemiAuto_VR_Ore_T01",
      "DisplayName": "Hunter-killer",
      "Description": "Assault Weapon: Semi-Automatic. This rifle is a clever girl that rewards careful aim with high headshot damage, but can be fired very rapidly in a pinch.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Assault-01",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 32,
        "environmentDamagePerBullet": 13,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_SemiAuto_VR_Ore_T02": {
      "Id": "WID_Assault_SemiAuto_VR_Ore_T02",
      "DisplayName": "Hunter-killer",
      "Description": "Assault Weapon: Semi-Automatic. This rifle is a clever girl that rewards careful aim with high headshot damage, but can be fired very rapidly in a pinch.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Assault-01",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 38,
        "environmentDamagePerBullet": 16,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_SemiAuto_VR_Ore_T03": {
      "Id": "WID_Assault_SemiAuto_VR_Ore_T03",
      "DisplayName": "Hunter-killer",
      "Description": "Assault Weapon: Semi-Automatic. This rifle is a clever girl that rewards careful aim with high headshot damage, but can be fired very rapidly in a pinch.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Assault-01",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 45,
        "environmentDamagePerBullet": 19,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_SemiAuto_VR_Ore_T04": {
      "Id": "WID_Assault_SemiAuto_VR_Ore_T04",
      "DisplayName": "Hunter-killer",
      "Description": "Assault Weapon: Semi-Automatic. This rifle is a clever girl that rewards careful aim with high headshot damage, but can be fired very rapidly in a pinch.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Assault-01",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 8,
        "burstFiringRate": 5,
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 51,
        "environmentDamagePerBullet": 22,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Assault_SemiAuto_VR_Ore_T05": {
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      "DisplayName": "Hunter-killer",
      "Description": "Assault Weapon: Semi-Automatic. This rifle is a clever girl that rewards careful aim with high headshot damage, but can be fired very rapidly in a pinch.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Assault-01",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 58,
        "environmentDamagePerBullet": 27,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_SingleShot_R_Crystal_T04": {
      "Id": "WID_Assault_SingleShot_R_Crystal_T04",
      "DisplayName": "Hammercrush",
      "Description": "Assault Weapon: Slug Gun. A rifle that fires slugs with high damage and impact. Good accuracy, but relatively slow rate of fire, and high per-bullet cost.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-HammerShotGun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.7,
        "damagePerBullet": 134,
        "environmentDamagePerBullet": 60,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_SingleShot_R_Ore_T01": {
      "Id": "WID_Assault_SingleShot_R_Ore_T01",
      "DisplayName": "Hammercrush",
      "Description": "Assault Weapon: Slug Gun. A rifle that fires slugs with high damage and impact. Good accuracy, but relatively slow rate of fire, and high per-bullet cost.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-HammerShotGun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.7,
        "damagePerBullet": 70,
        "environmentDamagePerBullet": 35,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_SingleShot_R_Ore_T02": {
      "Id": "WID_Assault_SingleShot_R_Ore_T02",
      "DisplayName": "Hammercrush",
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-HammerShotGun",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
      ],
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.7,
        "damagePerBullet": 84,
        "environmentDamagePerBullet": 42,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Assault_SingleShot_R_Ore_T03": {
      "Id": "WID_Assault_SingleShot_R_Ore_T03",
      "DisplayName": "Hammercrush",
      "Description": "Assault Weapon: Slug Gun. A rifle that fires slugs with high damage and impact. Good accuracy, but relatively slow rate of fire, and high per-bullet cost.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "assault-rifles",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-HammerShotGun",
      "GameplayTags": [
        "Weapon.Ranged.assault",
        "Gameplay.DamageSource.Weapon"
      ],
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        "dynamicFiringRate": 3.4999998,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.7,
        "damagePerBullet": 98,
        "environmentDamagePerBullet": 50,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
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        "maxDamagePerCartridge": -1
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        "maxDamagePerCartridge": -1
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        "reloadTime": 2.3,
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    },
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      "Type": "Item",
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      "Season": 2147483647,
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        "dynamicFiringRate": 5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.5,
        "damagePerBullet": 80,
        "environmentDamagePerBullet": 21,
        "clipSize": 20,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_AppleSun": {
      "Id": "WID_Athena_AppleSun",
      "DisplayName": "Crash Pad",
      "Description": "Deploys a crash pad that can bounce you and save you from fall damage.",
      "Rarity": "Rare",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-AppleSunGadget",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Athena.Item.Utility",
        "Athena.ItemAction.Throw",
        "Weapon.Ranged.Heavy.Grenade",
        "Bacchus.Throw.Grenade.Explosive",
        "Item.Consumable.AppleSun",
        "Rarity.Rare",
        "Trait.Papaya",
        "Item.SortsRight"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 75,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_BadgerBangsNew": {
      "Id": "WID_Athena_BadgerBangsNew",
      "DisplayName": "Explosive Batarang",
      "Description": "Batman\u0027s Batarang. Homes in on players and sticks to walls. Explodes if it detects enemies in proximity.",
      "Rarity": "Mythic",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-BlackMondayBangs",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Athena.ItemAction.Throw",
        "Trait.Explosive",
        "Item.Consumable.BadgerBangs"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 50,
        "environmentDamagePerBullet": 200,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_BottomlessChugJug": {
      "Id": "WID_Athena_BottomlessChugJug",
      "DisplayName": "Ocean\u0027s Bottomless Chug Jug",
      "Description": "A delicious refreshment. Gives full health and shield. Now with free refills!",
      "Rarity": "Mythic",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-BR-SM-Athena-ChugJug",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Bacchus.Consume.Boost.ChugJug",
        "Athena.ItemAction.Consume",
        "Trait.Restoration.Health",
        "Trait.Restoration.Shields",
        "Item.Consumable.BottomlessChugJug",
        "Rarity.Mythic",
        "Item.SortsRight",
        "phoebe.items.consumable.chugjug"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 0,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_Bucket_Nice": {
      "Id": "WID_Athena_Bucket_Nice",
      "DisplayName": "Mythic Goldfish",
      "Description": "No one will believe you caught this!",
      "Rarity": "Mythic",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-BucketNiceGadget",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Athena.ItemAction.Throw",
        "Item.Consumable.Bucket.Nice",
        "Rarity.Mythic",
        "Item.SortsRight",
        "HUD.PreferredSlotType.Utility",
        "Athena.Item.Utility"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 250,
        "environmentDamagePerBullet": 250,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_CandyCorn": {
      "Id": "WID_Athena_CandyCorn",
      "DisplayName": "Candy Corn",
      "Description": "Consume for a small amount of health over time.",
      "Rarity": "Common",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-CandyCorn",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Bacchus.Consume.Health.HealthPack",
        "Athena.ItemAction.Consume",
        "Trait.Restoration.Health",
        "Athena.ItemAction.Secondary.Throw",
        "Rarity.Common",
        "Trait.Foraged",
        "Trait.Candy",
        "Item.Consumable.CandyCorn",
        "Item.SortsRight",
        "Item.Consumable.Edible",
        "phoebe.items.consumable.candycorn",
        "HUD.PreferredSlotType.Consumable"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 0,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_DangerGrape_NoDrop_NoWeapons": {
      "Id": "WID_Athena_DangerGrape_NoDrop_NoWeapons",
      "DisplayName": "Decoy",
      "Description": "Creates a Decoy of the player that throws the grenade. The Decoy lasts only for a short amount of time.",
      "Rarity": "Rare",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-DangerGrapeGadget",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Athena.ItemAction.Throw",
        "Rarity.Rare",
        "Item.Consumable.Decoy",
        "Athena.ItemAction.Secondary.Throw",
        "Item.SortsRight",
        "HUD.PreferredSlotType.Utility"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 75,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_Flopper": {
      "Id": "WID_Athena_Flopper",
      "DisplayName": "Flopper",
      "Description": "Eat me! I\u0027ll Give You Health!",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-FlopperGadget",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Bacchus.Consume.Health.HealthPack",
        "Athena.ItemAction.Consume",
        "Trait.Restoration.Health",
        "Item.Consumable.Fish.Flopper",
        "Athena.Achievements.CatchFish",
        "Rarity.Uncommon",
        "phoebe.items.consumable.FlopperFish",
        "Athena.ItemAction.Secondary.Throw",
        "Trait.Fish.Big",
        "Item.SortsRight",
        "Item.Consumable.Edible",
        "HUD.PreferredSlotType.Consumable"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 0,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_FlopperSmall": {
      "Id": "WID_Athena_FlopperSmall",
      "DisplayName": "Small Fry",
      "Description": "Consume for some light Health.",
      "Rarity": "Common",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-LessEffectiveFlopper",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Bacchus.Consume.Health.HealthPack",
        "Athena.ItemAction.Consume",
        "Trait.Restoration.Health",
        "Item.Consumable.Fish.FlopperSmall",
        "Athena.Achievements.CatchFish",
        "Rarity.Common",
        "phoebe.items.consumable.SmallFryFish",
        "Athena.ItemAction.Secondary.Throw",
        "Trait.Fish.Small",
        "Item.SortsRight",
        "Item.Consumable.Edible",
        "HUD.PreferredSlotType.Consumable"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 0,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_Flopper_Effective": {
      "Id": "WID_Athena_Flopper_Effective",
      "DisplayName": "Slurpfish",
      "Description": "Consume for juicy Health or Shield.",
      "Rarity": "Epic",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-EffectiveFlopperGadget-t",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Bacchus.Consume.Health.HealthPack",
        "Athena.ItemAction.Consume",
        "Trait.Restoration.Health",
        "Rarity.VeryRare",
        "Item.Consumable.Fish.FlopperEffective",
        "Athena.Achievements.CatchFish",
        "phoebe.items.consumable.SlurpFish",
        "Trait.Restoration.Shields",
        "Athena.ItemAction.Secondary.Throw",
        "Trait.Fish.Big",
        "Trait.Slurp",
        "Item.SortsRight",
        "Item.Consumable.Edible",
        "HUD.PreferredSlotType.Consumable"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 0,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_Flopper_Rift": {
      "Id": "WID_Athena_Flopper_Rift",
      "DisplayName": "Rift Fish",
      "Description": "Eat this when you\u0027d rather be somewhere else.",
      "Rarity": "Epic",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T_Ui_Fish_Rift_White_S",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Bacchus.Consume.Health.HealthPack",
        "Athena.ItemAction.Consume",
        "Trait.Restoration.Health",
        "Athena.Achievements.CatchFish",
        "Athena.ItemAction.Secondary.Throw",
        "Trait.Fish.Big",
        "Rarity.VeryRare",
        "Item.Consumable.Fish.FlopperRift",
        "Item.SortsRight",
        "HUD.PreferredSlotType.Consumable",
        "phoebe.items.consumable.FlopperFish"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 0,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_Flopper_Zero": {
      "Id": "WID_Athena_Flopper_Zero",
      "DisplayName": "Zero Point Fish",
      "Description": "Tastes like Zero Point displacement!",
      "Rarity": "Rare",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T_Ui_Fish_Zero_Purple_S",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Bacchus.Consume.Health.HealthPack",
        "Athena.ItemAction.Consume",
        "Trait.Restoration.Health",
        "Athena.Achievements.CatchFish",
        "Athena.ItemAction.Secondary.Throw",
        "Trait.Fish.Big",
        "Rarity.Rare",
        "Item.Consumable.Fish.FlopperZero",
        "Item.SortsRight",
        "HUD.PreferredSlotType.Consumable"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 0,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_FloppingRabbit": {
      "Id": "WID_Athena_FloppingRabbit",
      "DisplayName": "Fishing Rod",
      "Description": "Cast into water, wait for a bob, REEL IT IN!",
      "Rarity": "Common",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-FloppingRabbitGadget",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Athena.ItemAction.Throw",
        "Rarity.Common",
        "Item.Utility",
        "Item.Consumable.FloppingRabbit",
        "Item.SortsRight",
        "HUD.PreferredSlotType.Utility",
        "phoebe.weapon.trait.noaccuracy"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 75,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_FloppingRabbit_HighTier": {
      "Id": "WID_Athena_FloppingRabbit_HighTier",
      "DisplayName": "Pro Fishing Rod",
      "Description": "Cast into water, wait for a bob, REEL IT IN!",
      "Rarity": "Rare",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-FishingRodTT",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Athena.ItemAction.Throw",
        "Item.Utility",
        "Rarity.Rare",
        "Item.Consumable.FloppingRabbit.HighTier",
        "Item.SortsRight",
        "HUD.PreferredSlotType.Utility"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 75,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_FrenchYedoc_JWFriendly": {
      "Id": "WID_Athena_FrenchYedoc_JWFriendly",
      "DisplayName": "Friendly Bot Grenade",
      "Description": "Creates a Friendly Bot at the impact location.",
      "Rarity": "Common",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-PS-Athena_FrenchYedoc_JWFriendly_SM",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Athena.ItemAction.Throw",
        "Item.Consumable",
        "Rarity.Common",
        "Item.SortsRight"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 75,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_FrenchYedoc_JWUnfriendly": {
      "Id": "WID_Athena_FrenchYedoc_JWUnfriendly",
      "DisplayName": "Enemy Bot Grenade",
      "Description": "Creates an Enemy Bot at the impact location.",
      "Rarity": "Common",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-PS-Athena_FrenchYedoc_JWUnfriendly_SM",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Athena.ItemAction.Throw",
        "Item.Consumable",
        "Rarity.Common",
        "Item.SortsRight"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 75,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_Grenade_Molotov": {
      "Id": "WID_Athena_Grenade_Molotov",
      "DisplayName": "Firefly Jar",
      "Description": "Burn Baby",
      "Rarity": "Rare",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-FireJar",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Weapon.Ranged.Heavy.Grenade",
        "Bacchus.Throw.Grenade.Explosive",
        "Athena.ItemAction.Throw",
        "Trait.Explosive",
        "phoebe.weapon.throwable.grenade",
        "Athena.ItemAction.Secondary.Throw",
        "Rarity.Rare",
        "phoebe.items.Grenade.GrenadeM",
        "Weapon.Ranged.Grenade.Molotov",
        "Item.Consumable.Molotov",
        "Item.SortsRight",
        "HUD.PreferredSlotType.Utility",
        "Weapon.Meta.DoNotApplyWraps",
        "Cosmetics.OverrideWrapBehavior.DoNotOverride",
        "Cosmetics.Wrap.DoNotApplyOnPickups",
        "Athena.HUD.Pickup.ShowTotalAmmo"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 20,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_HappyGhost": {
      "Id": "WID_Athena_HappyGhost",
      "DisplayName": "Harpoon Gun",
      "Description": "Pulls enemies to you and deals damage.",
      "Rarity": "Rare",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-HappyGhostGun",
      "GameplayTags": [
        "Weapon.Meta.MiscWrapped",
        "Rarity.Rare",
        "phoebe.items.harpoon",
        "phoebe.weapon.ranged.harpoon",
        "Item.Consumable.HappyGhost",
        "Item.SortsRight",
        "Item.Weapon.Ranged",
        "HUD.PreferredSlotType.Utility",
        "Creative.Item.SpawnWithAtLeast1Ammo"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.4,
        "damagePerBullet": 75,
        "environmentDamagePerBullet": 150,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_HopDrop": {
      "Id": "WID_Athena_HopDrop",
      "DisplayName": "Hop Drop",
      "Description": "Consume for a small amount of health and low gravity effect.",
      "Rarity": "Common",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-CandyHopDrop",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Bacchus.Consume.Health.HealthPack",
        "Athena.ItemAction.Consume",
        "Trait.Restoration.Health",
        "Athena.ItemAction.Secondary.Throw",
        "Rarity.Common",
        "Trait.Foraged",
        "Trait.Candy",
        "Item.Consumable.HopDrop",
        "Item.SortsRight",
        "Item.Consumable.Edible",
        "phoebe.items.consumable.hopdrop"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 0,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_JellyBean": {
      "Id": "WID_Athena_JellyBean",
      "DisplayName": "Jelly Bean",
      "Description": "Consume for a small amount of instant shield.",
      "Rarity": "Common",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-CandyJellyBean",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Bacchus.Consume.Health.HealthPack",
        "Athena.ItemAction.Consume",
        "Athena.ItemAction.Secondary.Throw",
        "Rarity.Common",
        "Trait.Foraged",
        "Trait.Restoration.Shields",
        "Item.Consumable.JellyBean",
        "Trait.Candy",
        "Item.SortsRight",
        "Item.Consumable.Edible",
        "phoebe.items.consumable.jellybean"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 0,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_JollyRascal": {
      "Id": "WID_Athena_JollyRascal",
      "DisplayName": "Junk Rift",
      "Description": "Create a rift that drops a large object from the sky, destroying all in its path.",
      "Rarity": "Epic",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-JollyRascal",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Athena.Item.Utility",
        "Athena.ItemAction.Throw",
        "Rarity.VeryRare",
        "Item.Consumable.JollyRascal",
        "Item.SortsRight",
        "HUD.PreferredSlotType.Utility"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 0,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 0,
        "environmentDamagePerBullet": 0,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_PepperMint": {
      "Id": "WID_Athena_PepperMint",
      "DisplayName": "Pepper Mint",
      "Description": "Consume for a small amount of health and a speed boost effect.",
      "Rarity": "Common",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-CandyMint",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Bacchus.Consume.Health.HealthPack",
        "Athena.ItemAction.Consume",
        "Trait.Restoration.Health",
        "Athena.ItemAction.Secondary.Throw",
        "Rarity.Common",
        "Trait.Foraged",
        "Trait.Spicy",
        "Item.Consumable.PepperMint",
        "Trait.Candy",
        "Item.SortsRight",
        "Item.Consumable.Edible",
        "phoebe.items.consumable.peppermint"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 0,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_PurpleMouse": {
      "Id": "WID_Athena_PurpleMouse",
      "DisplayName": "Proximity Mine",
      "Description": "Mine that explodes when an enemy comes close.",
      "Rarity": "Rare",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-PurpleMouse-Jumper",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Athena.ItemAction.Throw",
        "Trait.Explosive",
        "Rarity.Rare",
        "Athena.ItemAction.Secondary.Throw",
        "Weapon.Ranged.Heavy.ProximityMine",
        "Item.Consumable.PurpleMouse",
        "Cosmetics.OverrideWrapBehavior.NativeAndBP",
        "HUD.PreferredSlotType.Utility",
        "Athena.HUD.Pickup.ShowTotalAmmo"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 50,
        "environmentDamagePerBullet": 200,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_SMG_SR": {
      "Id": "WID_Athena_SMG_SR",
      "DisplayName": "Submachine Gun",
      "Description": "Fires at a very high rate, dealing great damage while consuming a lot of ammo.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-PDW",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Item.Weapon.Ranged.SMG.PDW",
        "Rarity.SuperRare",
        "phoebe.weapon.ranged.smg",
        "phoebe.weapon.trait.fullauto",
        "phoebe.items.smg"
      ],
      "Stats": {
        "firingRate": 11,
        "dynamicFiringRate": 11,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.98,
        "damagePerBullet": 19,
        "environmentDamagePerBullet": 19,
        "clipSize": 36,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_SMG_VR": {
      "Id": "WID_Athena_SMG_VR",
      "DisplayName": "Submachine Gun",
      "Description": "Fires at a very high rate, dealing great damage while consuming a lot of ammo.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-PDW",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Item.Weapon.Ranged.SMG.PDW",
        "Rarity.VeryRare",
        "phoebe.weapon.ranged.smg",
        "phoebe.weapon.trait.fullauto",
        "phoebe.items.smg"
      ],
      "Stats": {
        "firingRate": 11,
        "dynamicFiringRate": 11,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.09,
        "damagePerBullet": 18,
        "environmentDamagePerBullet": 18,
        "clipSize": 36,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_ThermalTaffy": {
      "Id": "WID_Athena_ThermalTaffy",
      "DisplayName": "Thermal Taffy",
      "Description": "Consume for a small amount of health and thermal vision effect.",
      "Rarity": "Common",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-CandyThermalTaffy",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Bacchus.Consume.Health.HealthPack",
        "Athena.ItemAction.Consume",
        "Trait.Restoration.Health",
        "Athena.ItemAction.Secondary.Throw",
        "Rarity.Common",
        "Trait.Foraged",
        "Item.Consumable.ThermalTaffy",
        "Trait.Candy",
        "Item.SortsRight",
        "Item.Consumable.Edible",
        "phoebe.items.consumable.thermaltaffy"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 0,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_WitchBroom": {
      "Id": "WID_Athena_WitchBroom",
      "DisplayName": "Witch Broom",
      "Description": "Launch into the air and cackle through the skies. Reactivate to cancel early.",
      "Rarity": "Mythic",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-Gadget-BroomStick",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Rarity.Mythic",
        "Item.Power.Witchbroom",
        "Item.SortsRight",
        "HUD.RechargeableIcon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 0,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 0,
        "environmentDamagePerBullet": 0,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Badger_Grape_VR": {
      "Id": "WID_Badger_Grape_VR",
      "DisplayName": "Batman Grapnel Gun",
      "Description": "Pull yourself towards a target location and then deploy the Bat Cape!",
      "Rarity": "Mythic",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-BlackMondayGrape",
      "GameplayTags": [
        "Weapon.Meta.MiscWrapped",
        "Item.Consumable.HookGun",
        "Trait.Grappler",
        "Creative.Item.SpawnWithAtLeast1Ammo"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 2,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.26,
        "damagePerBullet": 0,
        "environmentDamagePerBullet": 0,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Blunt_Club_Light_SR_Crystal_T04": {
      "Id": "WID_Blunt_Club_Light_SR_Crystal_T04",
      "DisplayName": "Masters Driver",
      "Description": "Club: Medium. A sturdy golf club with a good balance of swing speed and knockback potential. Golf Swing: Heavy attack that deals increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-GolfClub",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Improvised"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 156,
        "environmentDamagePerBullet": 19,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Club_Light_SR_Crystal_T05": {
      "Id": "WID_Blunt_Club_Light_SR_Crystal_T05",
      "DisplayName": "Masters Driver",
      "Description": "Club: Medium. A sturdy golf club with a good balance of swing speed and knockback potential. Golf Swing: Heavy attack that deals increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-GolfClub",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Improvised"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 175,
        "environmentDamagePerBullet": 23,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Club_Light_SR_Ore_T01": {
      "Id": "WID_Blunt_Club_Light_SR_Ore_T01",
      "DisplayName": "Masters Driver",
      "Description": "Club: Medium. A sturdy golf club with a good balance of swing speed and knockback potential. Golf Swing: Heavy attack that deals increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-GolfClub",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Improvised"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 81,
        "environmentDamagePerBullet": 11,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Club_Light_SR_Ore_T02": {
      "Id": "WID_Blunt_Club_Light_SR_Ore_T02",
      "DisplayName": "Masters Driver",
      "Description": "Club: Medium. A sturdy golf club with a good balance of swing speed and knockback potential. Golf Swing: Heavy attack that deals increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-GolfClub",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Improvised"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 97,
        "environmentDamagePerBullet": 14,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Club_Light_SR_Ore_T03": {
      "Id": "WID_Blunt_Club_Light_SR_Ore_T03",
      "DisplayName": "Masters Driver",
      "Description": "Club: Medium. A sturdy golf club with a good balance of swing speed and knockback potential. Golf Swing: Heavy attack that deals increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-GolfClub",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Improvised"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 114,
        "environmentDamagePerBullet": 16,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Club_Light_SR_Ore_T04": {
      "Id": "WID_Blunt_Club_Light_SR_Ore_T04",
      "DisplayName": "Masters Driver",
      "Description": "Club: Medium. A sturdy golf club with a good balance of swing speed and knockback potential. Golf Swing: Heavy attack that deals increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-GolfClub",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Improvised"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 130,
        "environmentDamagePerBullet": 19,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Club_Light_SR_Ore_T05": {
      "Id": "WID_Blunt_Club_Light_SR_Ore_T05",
      "DisplayName": "Masters Driver",
      "Description": "Club: Medium. A sturdy golf club with a good balance of swing speed and knockback potential. Golf Swing: Heavy attack that deals increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-GolfClub",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Improvised"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 146,
        "environmentDamagePerBullet": 23,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Club_Light_VR_Crystal_T04": {
      "Id": "WID_Blunt_Club_Light_VR_Crystal_T04",
      "DisplayName": "Masters Driver",
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    },
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      "Season": 2147483647,
      "Series": "",
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      "Series": "",
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      "Season": 2147483647,
      "Series": "",
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        "reloadTime": 0,
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    },
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-SK-SledgeHammer-R",
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 20,
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    },
    "WID_Blunt_Hammer_Heavy_R_Ore_T02": {
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      "Rarity": "Rare",
      "Type": "Item",
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      "Series": "",
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        "reloadTime": 0,
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    },
    "WID_Blunt_Hammer_Heavy_R_Ore_T03": {
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      "Rarity": "Rare",
      "Type": "Item",
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    },
    "WID_Blunt_Hammer_Heavy_R_Ore_T04": {
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      "Rarity": "Rare",
      "Type": "Item",
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      "Series": "",
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        "reloadTime": 0,
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryWarHammer",
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        "overheatedCooldownDelay": 0,
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    },
    "WID_Blunt_Hammer_Heavy_SR_Crystal_T05": {
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      "Rarity": "Legendary",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryWarHammer",
      "GameplayTags": [
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        "reloadTime": 0,
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        "overheatedCooldownDelay": 0,
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    },
    "WID_Blunt_Hammer_Heavy_SR_Ore_T01": {
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryWarHammer",
      "GameplayTags": [
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        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 97,
        "environmentDamagePerBullet": 24,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Blunt_Hammer_Heavy_SR_Ore_T02": {
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      "Description": "Hardware: Heavy. A slow-swinging hammer with powerful knockback. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryWarHammer",
      "GameplayTags": [
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        "diceCritChance": 0.2,
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 29,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Blunt_Hammer_Heavy_SR_Ore_T03": {
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      "Description": "Hardware: Heavy. A slow-swinging hammer with powerful knockback. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryWarHammer",
      "GameplayTags": [
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        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 136,
        "environmentDamagePerBullet": 34,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Blunt_Hammer_Heavy_SR_Ore_T04": {
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      "DisplayName": "Doomhammer",
      "Description": "Hardware: Heavy. A slow-swinging hammer with powerful knockback. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryWarHammer",
      "GameplayTags": [
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        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 155,
        "environmentDamagePerBullet": 41,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
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    },
    "WID_Blunt_Hammer_Heavy_SR_Ore_T05": {
      "Id": "WID_Blunt_Hammer_Heavy_SR_Ore_T05",
      "DisplayName": "Doomhammer",
      "Description": "Hardware: Heavy. A slow-swinging hammer with powerful knockback. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryWarHammer",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 175,
        "environmentDamagePerBullet": 49,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Blunt_Hammer_Heavy_UC_Ore_T01": {
      "Id": "WID_Blunt_Hammer_Heavy_UC_Ore_T01",
      "DisplayName": "Sledgehammer",
      "Description": "Hardware: Heavy. A slow-swinging hammer with powerful knockback. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
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        "overheatedCooldownDelay": 0,
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    },
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      "Rarity": "Uncommon",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-SK-SledgeHammer-UC",
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        "environmentDamagePerBullet": 22,
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    },
    "WID_Blunt_Hammer_Heavy_UC_Ore_T03": {
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      "Rarity": "Uncommon",
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      "Season": 2147483647,
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 26,
        "clipSize": 0,
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        "cartridgePerFire": 0,
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    },
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryWarHammer",
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 37,
        "clipSize": 0,
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    },
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      "Rarity": "Epic",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryWarHammer",
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 45,
        "clipSize": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
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    },
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryWarHammer",
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        "reloadTime": 0,
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        "clipSize": 0,
        "ammoCostPerFire": 0,
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    },
    "WID_Blunt_Hammer_Heavy_VR_Ore_T02": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryWarHammer",
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        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
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        "environmentDamagePerBullet": 27,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
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    },
    "WID_Blunt_Hammer_Heavy_VR_Ore_T03": {
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      "Description": "Hardware: Heavy. A slow-swinging hammer with powerful knockback. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryWarHammer",
      "GameplayTags": [
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        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 125,
        "environmentDamagePerBullet": 31,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Blunt_Hammer_Heavy_VR_Ore_T04": {
      "Id": "WID_Blunt_Hammer_Heavy_VR_Ore_T04",
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      "Description": "Hardware: Heavy. A slow-swinging hammer with powerful knockback. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryWarHammer",
      "GameplayTags": [
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        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 143,
        "environmentDamagePerBullet": 37,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Blunt_Hammer_Heavy_VR_Ore_T05": {
      "Id": "WID_Blunt_Hammer_Heavy_VR_Ore_T05",
      "DisplayName": "Doomhammer",
      "Description": "Hardware: Heavy. A slow-swinging hammer with powerful knockback. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryWarHammer",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 160,
        "environmentDamagePerBullet": 45,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Hammer_Hydraulic_SR_Crystal_T04": {
      "Id": "WID_Blunt_Hammer_Hydraulic_SR_Crystal_T04",
      "DisplayName": "Pulverizer",
      "Description": "Hardware: Hydraulic. A hammer that delivers very high knockback at a slow swing rate. Hydraulic Smash: Heavy attack that knocks back foes. ",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Hammer",
      "GameplayTags": [
        "Weapon.Melee.Blunt.Hammer",
        "Gameplay.DamageSource.Weapon",
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 187,
        "environmentDamagePerBullet": 41,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Hammer_Hydraulic_SR_Crystal_T05": {
      "Id": "WID_Blunt_Hammer_Hydraulic_SR_Crystal_T05",
      "DisplayName": "Pulverizer",
      "Description": "Hardware: Hydraulic. A hammer that delivers very high knockback at a slow swing rate. Hydraulic Smash: Heavy attack that knocks back foes. ",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Hammer",
      "GameplayTags": [
        "Weapon.Melee.Blunt.Hammer",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 210,
        "environmentDamagePerBullet": 49,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Hammer_Hydraulic_SR_Ore_T01": {
      "Id": "WID_Blunt_Hammer_Hydraulic_SR_Ore_T01",
      "DisplayName": "Pulverizer",
      "Description": "Hardware: Hydraulic. A hammer that delivers very high knockback at a slow swing rate. Hydraulic Smash: Heavy attack that knocks back foes. ",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Hammer",
      "GameplayTags": [
        "Weapon.Melee.Blunt.Hammer",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
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      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 97,
        "environmentDamagePerBullet": 24,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Hammer_Hydraulic_SR_Ore_T02": {
      "Id": "WID_Blunt_Hammer_Hydraulic_SR_Ore_T02",
      "DisplayName": "Pulverizer",
      "Description": "Hardware: Hydraulic. A hammer that delivers very high knockback at a slow swing rate. Hydraulic Smash: Heavy attack that knocks back foes. ",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Hammer",
      "GameplayTags": [
        "Weapon.Melee.Blunt.Hammer",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
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      "Stats": {
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 117,
        "environmentDamagePerBullet": 29,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Hammer_Hydraulic_SR_Ore_T03": {
      "Id": "WID_Blunt_Hammer_Hydraulic_SR_Ore_T03",
      "DisplayName": "Pulverizer",
      "Description": "Hardware: Hydraulic. A hammer that delivers very high knockback at a slow swing rate. Hydraulic Smash: Heavy attack that knocks back foes. ",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Hammer",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon",
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 136,
        "environmentDamagePerBullet": 34,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Hammer_Hydraulic_SR_Ore_T04": {
      "Id": "WID_Blunt_Hammer_Hydraulic_SR_Ore_T04",
      "DisplayName": "Pulverizer",
      "Description": "Hardware: Hydraulic. A hammer that delivers very high knockback at a slow swing rate. Hydraulic Smash: Heavy attack that knocks back foes. ",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Hammer",
      "GameplayTags": [
        "Weapon.Melee.Blunt.Hammer",
        "Gameplay.DamageSource.Weapon",
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      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 155,
        "environmentDamagePerBullet": 41,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Hammer_Hydraulic_SR_Ore_T05": {
      "Id": "WID_Blunt_Hammer_Hydraulic_SR_Ore_T05",
      "DisplayName": "Pulverizer",
      "Description": "Hardware: Hydraulic. A hammer that delivers very high knockback at a slow swing rate. Hydraulic Smash: Heavy attack that knocks back foes. ",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Hammer",
      "GameplayTags": [
        "Weapon.Melee.Blunt.Hammer",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 175,
        "environmentDamagePerBullet": 49,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Hammer_Hydraulic_VR_Crystal_T04": {
      "Id": "WID_Blunt_Hammer_Hydraulic_VR_Crystal_T04",
      "DisplayName": "Pulverizer",
      "Description": "Hardware: Hydraulic. A hammer that delivers very high knockback at a slow swing rate. Hydraulic Smash: Heavy attack that knocks back foes. ",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Hammer",
      "GameplayTags": [
        "Weapon.Melee.Blunt.Hammer",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 171,
        "environmentDamagePerBullet": 37,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Hammer_Hydraulic_VR_Crystal_T05": {
      "Id": "WID_Blunt_Hammer_Hydraulic_VR_Crystal_T05",
      "DisplayName": "Pulverizer",
      "Description": "Hardware: Hydraulic. A hammer that delivers very high knockback at a slow swing rate. Hydraulic Smash: Heavy attack that knocks back foes. ",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Hammer",
      "GameplayTags": [
        "Weapon.Melee.Blunt.Hammer",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
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        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 192,
        "environmentDamagePerBullet": 45,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
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        "overheatedCooldownDelay": 0,
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    },
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        "overheatedCooldownDelay": 0,
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    },
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      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Hammer",
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    },
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      "Type": "Item",
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      "Season": 2147483647,
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    },
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      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rat-Rod-Sledgehammer",
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        "overheatedCooldownDelay": 0,
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    },
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      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rat-Rod-Sledgehammer",
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        "environmentDamagePerBullet": 23,
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        "overheatedCooldownDelay": 0,
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    },
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      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rat-Rod-Sledgehammer",
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        "environmentDamagePerBullet": 27,
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rat-Rod-Sledgehammer",
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
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        "environmentDamagePerBullet": 32,
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    },
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      "Type": "Item",
      "Category": "melee",
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      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rat-Rod-Sledgehammer",
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 39,
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    },
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rat-Rod-Sledgehammer",
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 17,
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        "overheatedCooldownDelay": 0,
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    },
    "WID_Blunt_Hammer_RatRod_VR_Ore_T02": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rat-Rod-Sledgehammer",
      "GameplayTags": [
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        "Weapon.Melee.blunt.Hammer"
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 98,
        "environmentDamagePerBullet": 21,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Blunt_Hammer_RatRod_VR_Ore_T03": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rat-Rod-Sledgehammer",
      "GameplayTags": [
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        "Weapon.Melee.blunt.Hammer"
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 114,
        "environmentDamagePerBullet": 25,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Blunt_Hammer_RatRod_VR_Ore_T04": {
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      "Description": "Hardware: Medium - Rat Rod. A fast-swinging hammer that gains speed with each hit. Leap Attack: Heavy attack that jumps to a target area, damaging and knocking down nearby enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rat-Rod-Sledgehammer",
      "GameplayTags": [
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        "Weapon.Melee.blunt.Hammer"
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        "criticalDamageMultiplier": 1,
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
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        "environmentDamagePerBullet": 30,
        "clipSize": 0,
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        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Blunt_Hammer_RatRod_VR_Ore_T05": {
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      "Description": "Hardware: Medium - Rat Rod. A fast-swinging hammer that gains speed with each hit. Leap Attack: Heavy attack that jumps to a target area, damaging and knocking down nearby enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rat-Rod-Sledgehammer",
      "GameplayTags": [
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        "Weapon.Melee.blunt.Hammer"
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 147,
        "environmentDamagePerBullet": 35,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Hammer_Rocket_SR_Crystal_T04": {
      "Id": "WID_Blunt_Hammer_Rocket_SR_Crystal_T04",
      "DisplayName": "Husk Stomper",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RocketHammer",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 179,
        "environmentDamagePerBullet": 36,
        "clipSize": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Hammer_Rocket_SR_Crystal_T05": {
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      "Description": "Hardware: High Tech. A rocket-powered hammer that delivers high knockback at a decent swing rate. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RocketHammer",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 202,
        "environmentDamagePerBullet": 44,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Hammer_Rocket_SR_Ore_T01": {
      "Id": "WID_Blunt_Hammer_Rocket_SR_Ore_T01",
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      "Description": "Hardware: High Tech. A rocket-powered hammer that delivers high knockback at a decent swing rate. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RocketHammer",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 93,
        "environmentDamagePerBullet": 21,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Hammer_Rocket_SR_Ore_T02": {
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      "Series": "",
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      "Icon": "T-Icon-Weapons-SK-CricketPaddle",
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        "environmentDamagePerBullet": 16,
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    },
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      "Icon": "T-Icon-Weapons-SK-CricketPaddle",
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    },
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      "Series": "",
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 22,
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    },
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-CricketPaddle",
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 12,
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        "cartridgePerFire": 0,
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        "maxDamagePerCartridge": 0
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    },
    "WID_Blunt_Heavy_Paddle_UC_Ore_T02": {
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      "Rarity": "Uncommon",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-CricketPaddle",
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 14,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Blunt_Heavy_Paddle_UC_Ore_T03": {
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      "Description": "Club: Heavy. A large paddle with a slow swing speed and high knockback. Double Thwack: Heavy attack that damages and knocks back enemies in a wide forward cone.",
      "Rarity": "Uncommon",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-CricketPaddle",
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 17,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "overheatedCooldownDelay": 0,
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    },
    "WID_Blunt_Light_Bat_R_Crystal_T04": {
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      "Rarity": "Rare",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
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      "GameplayTags": [
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        "reloadTime": 0,
        "damagePerBullet": 125,
        "environmentDamagePerBullet": 15,
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        "ammoCostPerFire": 0,
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    },
    "WID_Blunt_Light_Bat_R_Ore_T01": {
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      "Description": "Club: Light. A simple baseball bat with a fast swing speed but low damage and knockback. Home Run: Heavy attack focused on impact and a knockback that will send enemies flying.",
      "Rarity": "Rare",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-BaseballBat-Basic",
      "GameplayTags": [
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        "environmentDamagePerBullet": 9,
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    },
    "WID_Blunt_Light_Bat_R_Ore_T02": {
      "Id": "WID_Blunt_Light_Bat_R_Ore_T02",
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      "Description": "Club: Light. A simple baseball bat with a fast swing speed but low damage and knockback. Home Run: Heavy attack focused on impact and a knockback that will send enemies flying.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-BaseballBat-Basic",
      "GameplayTags": [
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 11,
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    },
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      "Type": "Item",
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      "Season": 2147483647,
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      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 30,
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 17,
        "clipSize": 0,
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    },
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        "reloadTime": 0,
        "damagePerBullet": 177,
        "environmentDamagePerBullet": 20,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
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      "GameplayTags": [
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 82,
        "environmentDamagePerBullet": 10,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "overheatedCooldownDelay": 0,
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-BaseballBat-Advanced",
      "GameplayTags": [
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        "reloadTime": 0,
        "damagePerBullet": 98,
        "environmentDamagePerBullet": 12,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-BaseballBat-Advanced",
      "GameplayTags": [
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 115,
        "environmentDamagePerBullet": 14,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "overheatedCooldownDelay": 0,
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    },
    "WID_Blunt_Light_Rocketbat_SR_Ore_T04": {
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
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      "GameplayTags": [
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        "reloadTime": 0,
        "damagePerBullet": 131,
        "environmentDamagePerBullet": 17,
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    },
    "WID_Blunt_Light_Rocketbat_SR_Ore_T05": {
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
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      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 146,
        "environmentDamagePerBullet": 23,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Light_UC_Ore_T01": {
      "Id": "WID_Blunt_Light_UC_Ore_T01",
      "DisplayName": "Mighty Driver",
      "Description": "Club: Medium. A sturdy golf club with a good balance of swing speed and knockback potential. Golf Swing: Heavy attack that deals increased damage and knockback.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-GolfClub",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Improvised"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 61,
        "environmentDamagePerBullet": 8,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Light_UC_Ore_T02": {
      "Id": "WID_Blunt_Light_UC_Ore_T02",
      "DisplayName": "Mighty Driver",
      "Description": "Club: Medium. A sturdy golf club with a good balance of swing speed and knockback potential. Golf Swing: Heavy attack that deals increased damage and knockback.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-GolfClub",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Improvised"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 73,
        "environmentDamagePerBullet": 10,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Light_UC_Ore_T03": {
      "Id": "WID_Blunt_Light_UC_Ore_T03",
      "DisplayName": "Mighty Driver",
      "Description": "Club: Medium. A sturdy golf club with a good balance of swing speed and knockback potential. Golf Swing: Heavy attack that deals increased damage and knockback.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-GolfClub",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Improvised"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 85,
        "environmentDamagePerBullet": 12,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Light_VR_Crystal_T04": {
      "Id": "WID_Blunt_Light_VR_Crystal_T04",
      "DisplayName": "Wrecking Bar",
      "Description": "Hardware: Light. A crowbar that combines a quick swing speed with good knockback potential. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Crowbar-01",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Hammer"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 143,
        "environmentDamagePerBullet": 18,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Light_VR_Crystal_T05": {
      "Id": "WID_Blunt_Light_VR_Crystal_T05",
      "DisplayName": "Wrecking Bar",
      "Description": "Hardware: Light. A crowbar that combines a quick swing speed with good knockback potential. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Crowbar-01",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Hammer"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 161,
        "environmentDamagePerBullet": 21,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Light_VR_Ore_T01": {
      "Id": "WID_Blunt_Light_VR_Ore_T01",
      "DisplayName": "Wrecking Bar",
      "Description": "Hardware: Light. A crowbar that combines a quick swing speed with good knockback potential. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Crowbar-01",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Hammer"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 74,
        "environmentDamagePerBullet": 10,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Light_VR_Ore_T02": {
      "Id": "WID_Blunt_Light_VR_Ore_T02",
      "DisplayName": "Wrecking Bar",
      "Description": "Hardware: Light. A crowbar that combines a quick swing speed with good knockback potential. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Crowbar-01",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Hammer"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 89,
        "environmentDamagePerBullet": 13,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Light_VR_Ore_T03": {
      "Id": "WID_Blunt_Light_VR_Ore_T03",
      "DisplayName": "Wrecking Bar",
      "Description": "Hardware: Light. A crowbar that combines a quick swing speed with good knockback potential. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Crowbar-01",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Hammer"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 104,
        "environmentDamagePerBullet": 15,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Light_VR_Ore_T04": {
      "Id": "WID_Blunt_Light_VR_Ore_T04",
      "DisplayName": "Wrecking Bar",
      "Description": "Hardware: Light. A crowbar that combines a quick swing speed with good knockback potential. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Crowbar-01",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Hammer"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 119,
        "environmentDamagePerBullet": 18,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Light_VR_Ore_T05": {
      "Id": "WID_Blunt_Light_VR_Ore_T05",
      "DisplayName": "Wrecking Bar",
      "Description": "Hardware: Light. A crowbar that combines a quick swing speed with good knockback potential. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Crowbar-01",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Hammer"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 134,
        "environmentDamagePerBullet": 21,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_C_Ore_T01": {
      "Id": "WID_Blunt_Medium_C_Ore_T01",
      "DisplayName": "Trusty Pipe",
      "Description": "Hardware: Medium. A solid metal pipe with a moderate swing rate and good knockback. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pipe",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 59,
        "environmentDamagePerBullet": 13,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_C_Ore_T02": {
      "Id": "WID_Blunt_Medium_C_Ore_T02",
      "DisplayName": "Trusty Pipe",
      "Description": "Hardware: Medium. A solid metal pipe with a moderate swing rate and good knockback. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pipe",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 71,
        "environmentDamagePerBullet": 15,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_R_Crystal_T04": {
      "Id": "WID_Blunt_Medium_R_Crystal_T04",
      "DisplayName": "Heavy Wrench",
      "Description": "Hardware: Medium. A heavy wrench with a moderate swing rate and good knockback. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-PipeWrench",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 142,
        "environmentDamagePerBullet": 27,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_R_Ore_T01": {
      "Id": "WID_Blunt_Medium_R_Ore_T01",
      "DisplayName": "Heavy Wrench",
      "Description": "Hardware: Medium. A heavy wrench with a moderate swing rate and good knockback. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-PipeWrench",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 74,
        "environmentDamagePerBullet": 16,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_R_Ore_T02": {
      "Id": "WID_Blunt_Medium_R_Ore_T02",
      "DisplayName": "Heavy Wrench",
      "Description": "Hardware: Medium. A heavy wrench with a moderate swing rate and good knockback. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-PipeWrench",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 89,
        "environmentDamagePerBullet": 19,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_R_Ore_T03": {
      "Id": "WID_Blunt_Medium_R_Ore_T03",
      "DisplayName": "Heavy Wrench",
      "Description": "Hardware: Medium. A heavy wrench with a moderate swing rate and good knockback. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-PipeWrench",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 104,
        "environmentDamagePerBullet": 23,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_R_Ore_T04": {
      "Id": "WID_Blunt_Medium_R_Ore_T04",
      "DisplayName": "Heavy Wrench",
      "Description": "Hardware: Medium. A heavy wrench with a moderate swing rate and good knockback. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-PipeWrench",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 119,
        "environmentDamagePerBullet": 27,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_SR_Crystal_T04": {
      "Id": "WID_Blunt_Medium_SR_Crystal_T04",
      "DisplayName": "Socket Slugger",
      "Description": "Hardware: Light. A socket wrench that combines a quick swing speed with good knockback potential. Double Thwack: Heavy attack that damages and knocks back enemies in a wide forward cone.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SocketWrench",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 150,
        "environmentDamagePerBullet": 18,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_SR_Crystal_T05": {
      "Id": "WID_Blunt_Medium_SR_Crystal_T05",
      "DisplayName": "Socket Slugger",
      "Description": "Hardware: Light. A socket wrench that combines a quick swing speed with good knockback potential. Double Thwack: Heavy attack that damages and knocks back enemies in a wide forward cone.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SocketWrench",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 168,
        "environmentDamagePerBullet": 22,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_SR_Ore_T01": {
      "Id": "WID_Blunt_Medium_SR_Ore_T01",
      "DisplayName": "Socket Slugger",
      "Description": "Hardware: Light. A socket wrench that combines a quick swing speed with good knockback potential. Double Thwack: Heavy attack that damages and knocks back enemies in a wide forward cone.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SocketWrench",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 78,
        "environmentDamagePerBullet": 11,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_SR_Ore_T02": {
      "Id": "WID_Blunt_Medium_SR_Ore_T02",
      "DisplayName": "Socket Slugger",
      "Description": "Hardware: Light. A socket wrench that combines a quick swing speed with good knockback potential. Double Thwack: Heavy attack that damages and knocks back enemies in a wide forward cone.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SocketWrench",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 94,
        "environmentDamagePerBullet": 13,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_SR_Ore_T03": {
      "Id": "WID_Blunt_Medium_SR_Ore_T03",
      "DisplayName": "Socket Slugger",
      "Description": "Hardware: Light. A socket wrench that combines a quick swing speed with good knockback potential. Double Thwack: Heavy attack that damages and knocks back enemies in a wide forward cone.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SocketWrench",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 109,
        "environmentDamagePerBullet": 15,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_SR_Ore_T04": {
      "Id": "WID_Blunt_Medium_SR_Ore_T04",
      "DisplayName": "Socket Slugger",
      "Description": "Hardware: Light. A socket wrench that combines a quick swing speed with good knockback potential. Double Thwack: Heavy attack that damages and knocks back enemies in a wide forward cone.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SocketWrench",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 125,
        "environmentDamagePerBullet": 18,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_SR_Ore_T05": {
      "Id": "WID_Blunt_Medium_SR_Ore_T05",
      "DisplayName": "Socket Slugger",
      "Description": "Hardware: Light. A socket wrench that combines a quick swing speed with good knockback potential. Double Thwack: Heavy attack that damages and knocks back enemies in a wide forward cone.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SocketWrench",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 140,
        "environmentDamagePerBullet": 22,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_UC_Ore_T01": {
      "Id": "WID_Blunt_Medium_UC_Ore_T01",
      "DisplayName": "Heavy Wrench",
      "Description": "Hardware: Medium. A heavy wrench with a moderate swing rate and good knockback. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-PipeWrench",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 67,
        "environmentDamagePerBullet": 14,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_UC_Ore_T02": {
      "Id": "WID_Blunt_Medium_UC_Ore_T02",
      "DisplayName": "Heavy Wrench",
      "Description": "Hardware: Medium. A heavy wrench with a moderate swing rate and good knockback. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-PipeWrench",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
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        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 80,
        "environmentDamagePerBullet": 17,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_UC_Ore_T03": {
      "Id": "WID_Blunt_Medium_UC_Ore_T03",
      "DisplayName": "Heavy Wrench",
      "Description": "Hardware: Medium. A heavy wrench with a moderate swing rate and good knockback. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-PipeWrench",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 93,
        "environmentDamagePerBullet": 20,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_VR_Crystal_T04": {
      "Id": "WID_Blunt_Medium_VR_Crystal_T04",
      "DisplayName": "Socket Slugger",
      "Description": "Hardware: Light. A socket wrench that combines a quick swing speed with good knockback potential. Double Thwack: Heavy attack that damages and knocks back enemies in a wide forward cone.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SocketWrench",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 137,
        "environmentDamagePerBullet": 17,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_VR_Crystal_T05": {
      "Id": "WID_Blunt_Medium_VR_Crystal_T05",
      "DisplayName": "Socket Slugger",
      "Description": "Hardware: Light. A socket wrench that combines a quick swing speed with good knockback potential. Double Thwack: Heavy attack that damages and knocks back enemies in a wide forward cone.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SocketWrench",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 154,
        "environmentDamagePerBullet": 20,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_VR_Ore_T01": {
      "Id": "WID_Blunt_Medium_VR_Ore_T01",
      "DisplayName": "Socket Slugger",
      "Description": "Hardware: Light. A socket wrench that combines a quick swing speed with good knockback potential. Double Thwack: Heavy attack that damages and knocks back enemies in a wide forward cone.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SocketWrench",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 71,
        "environmentDamagePerBullet": 10,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_VR_Ore_T02": {
      "Id": "WID_Blunt_Medium_VR_Ore_T02",
      "DisplayName": "Socket Slugger",
      "Description": "Hardware: Light. A socket wrench that combines a quick swing speed with good knockback potential. Double Thwack: Heavy attack that damages and knocks back enemies in a wide forward cone.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SocketWrench",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 86,
        "environmentDamagePerBullet": 12,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_VR_Ore_T03": {
      "Id": "WID_Blunt_Medium_VR_Ore_T03",
      "DisplayName": "Socket Slugger",
      "Description": "Hardware: Light. A socket wrench that combines a quick swing speed with good knockback potential. Double Thwack: Heavy attack that damages and knocks back enemies in a wide forward cone.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SocketWrench",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 100,
        "environmentDamagePerBullet": 14,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_VR_Ore_T04": {
      "Id": "WID_Blunt_Medium_VR_Ore_T04",
      "DisplayName": "Socket Slugger",
      "Description": "Hardware: Light. A socket wrench that combines a quick swing speed with good knockback potential. Double Thwack: Heavy attack that damages and knocks back enemies in a wide forward cone.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SocketWrench",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 114,
        "environmentDamagePerBullet": 17,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Medium_VR_Ore_T05": {
      "Id": "WID_Blunt_Medium_VR_Ore_T05",
      "DisplayName": "Socket Slugger",
      "Description": "Hardware: Light. A socket wrench that combines a quick swing speed with good knockback potential. Double Thwack: Heavy attack that damages and knocks back enemies in a wide forward cone.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SocketWrench",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 129,
        "environmentDamagePerBullet": 20,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Scavenger_SR_Crystal_T04": {
      "Id": "WID_Blunt_Scavenger_SR_Crystal_T04",
      "DisplayName": "Pipe Down!",
      "Description": "Hardware: Light. An improvised pipe weapon that combines a quick swing speed with good knockback potential. Reduced durability, but much cheaper to craft. Double Thwack: Heavy attack that damages and knocks back enemies in a wide forward cone.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Bat",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 150,
        "environmentDamagePerBullet": 18,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Scavenger_SR_Crystal_T05": {
      "Id": "WID_Blunt_Scavenger_SR_Crystal_T05",
      "DisplayName": "Pipe Down!",
      "Description": "Hardware: Light. An improvised pipe weapon that combines a quick swing speed with good knockback potential. Reduced durability, but much cheaper to craft. Double Thwack: Heavy attack that damages and knocks back enemies in a wide forward cone.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Bat",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 168,
        "environmentDamagePerBullet": 22,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Scavenger_SR_Ore_T01": {
      "Id": "WID_Blunt_Scavenger_SR_Ore_T01",
      "DisplayName": "Pipe Down!",
      "Description": "Hardware: Light. An improvised pipe weapon that combines a quick swing speed with good knockback potential. Reduced durability, but much cheaper to craft. Double Thwack: Heavy attack that damages and knocks back enemies in a wide forward cone.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Bat",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 78,
        "environmentDamagePerBullet": 11,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Scavenger_SR_Ore_T02": {
      "Id": "WID_Blunt_Scavenger_SR_Ore_T02",
      "DisplayName": "Pipe Down!",
      "Description": "Hardware: Light. An improvised pipe weapon that combines a quick swing speed with good knockback potential. Reduced durability, but much cheaper to craft. Double Thwack: Heavy attack that damages and knocks back enemies in a wide forward cone.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Bat",
      "GameplayTags": [
        "weapon.melee.blunt.Hammer",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
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        "diceCritChance": 0.1,
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      "Rarity": "Epic",
      "Type": "Item",
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    },
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Halloween-Shovel",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Hammer",
        "SpecialEvent.Halloween"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 124,
        "environmentDamagePerBullet": 29,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Shovel_Halloween_VR_Ore_T04": {
      "Id": "WID_Blunt_Shovel_Halloween_VR_Ore_T04",
      "DisplayName": "Six Feet Under",
      "Description": "A creepy round-point shovel that looks like it has been used to dig up terrible secrets. The shovel handles like a lighter sledge hammer, with a better damage and less impact. Up and Over: A two strike heavy attack that deals significant damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Halloween-Shovel",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Hammer",
        "SpecialEvent.Halloween"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 142,
        "environmentDamagePerBullet": 35,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Shovel_Halloween_VR_Ore_T05": {
      "Id": "WID_Blunt_Shovel_Halloween_VR_Ore_T05",
      "DisplayName": "Six Feet Under",
      "Description": "A creepy round-point shovel that looks like it has been used to dig up terrible secrets. The shovel handles like a lighter sledge hammer, with a better damage and less impact. Up and Over: A two strike heavy attack that deals significant damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Halloween-Shovel",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Hammer",
        "SpecialEvent.Halloween"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 160,
        "environmentDamagePerBullet": 41,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Tool_Light_R_Crystal_T04": {
      "Id": "WID_Blunt_Tool_Light_R_Crystal_T04",
      "DisplayName": "Breaching Bar",
      "Description": "Hardware: Light. A crowbar that combines a quick swing speed with good knockback potential. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Crowbar-Basic",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Hammer"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
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        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 130,
        "environmentDamagePerBullet": 16,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Tool_Light_R_Ore_T01": {
      "Id": "WID_Blunt_Tool_Light_R_Ore_T01",
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      "Description": "Hardware: Light. A crowbar that combines a quick swing speed with good knockback potential. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Crowbar-Basic",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Hammer"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
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        "environmentDamagePerBullet": 9,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Tool_Light_R_Ore_T02": {
      "Id": "WID_Blunt_Tool_Light_R_Ore_T02",
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      "Description": "Hardware: Light. A crowbar that combines a quick swing speed with good knockback potential. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Crowbar-Basic",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Hammer"
      ],
      "Stats": {
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        "burstFiringRate": 0,
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 81,
        "environmentDamagePerBullet": 11,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Tool_Light_R_Ore_T03": {
      "Id": "WID_Blunt_Tool_Light_R_Ore_T03",
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      "Description": "Hardware: Light. A crowbar that combines a quick swing speed with good knockback potential. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Crowbar-Basic",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Hammer"
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      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
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        "environmentDamagePerBullet": 13,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Tool_Light_R_Ore_T04": {
      "Id": "WID_Blunt_Tool_Light_R_Ore_T04",
      "DisplayName": "Breaching Bar",
      "Description": "Hardware: Light. A crowbar that combines a quick swing speed with good knockback potential. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Crowbar-Basic",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Hammer"
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      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
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        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 108,
        "environmentDamagePerBullet": 16,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Tool_Light_UC_Ore_T01": {
      "Id": "WID_Blunt_Tool_Light_UC_Ore_T01",
      "DisplayName": "Breaching Bar",
      "Description": "Hardware: Light. A crowbar that combines a quick swing speed with good knockback potential. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Crowbar-Basic",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Hammer"
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      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 61,
        "environmentDamagePerBullet": 8,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Tool_Light_UC_Ore_T02": {
      "Id": "WID_Blunt_Tool_Light_UC_Ore_T02",
      "DisplayName": "Breaching Bar",
      "Description": "Hardware: Light. A crowbar that combines a quick swing speed with good knockback potential. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Crowbar-Basic",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Hammer"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 73,
        "environmentDamagePerBullet": 10,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Blunt_Tool_Light_UC_Ore_T03": {
      "Id": "WID_Blunt_Tool_Light_UC_Ore_T03",
      "DisplayName": "Breaching Bar",
      "Description": "Hardware: Light. A crowbar that combines a quick swing speed with good knockback potential. Overhead Smash: Heavy attack that does increased damage and knockback.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Crowbar-Basic",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.blunt.Hammer"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 85,
        "environmentDamagePerBullet": 12,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Boss_GrapplingHoot": {
      "Id": "WID_Boss_GrapplingHoot",
      "DisplayName": "Jules\u0027 Glider Gun",
      "Description": "Pull yourself towards a target location and then deploy a glider!",
      "Rarity": "Mythic",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-EngineerGrappler",
      "GameplayTags": [
        "Weapon.Meta.MiscWrapped",
        "Trait.Grappler",
        "Cosmetics.OverrideWrapBehavior.DoNotOverride",
        "Weapon.Meta.DoNotApplyWraps",
        "Item.Consumable.HookGun.GrapplingHoot",
        "Creative.Item.SpawnWithAtLeast1Ammo",
        "Weapon.NonOffensive"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 2,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.26,
        "damagePerBullet": 0,
        "environmentDamagePerBullet": 0,
        "clipSize": 100,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Bow_Plunger": {
      "Id": "WID_Bow_Plunger",
      "DisplayName": "Plunger Bow",
      "Description": "No description.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "crossbows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-PapayaBow",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Crossbow.Explosive",
        "Trait.Explosive",
        "phoebe.weapon.ranged.bow",
        "phoebe.items.BoomBow",
        "Item.Weapon.Ranged.Bow",
        "Rarity.Rare",
        "Creative.Item.SpawnWithAtLeast1Ammo"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.44,
        "damagePerBullet": 5,
        "environmentDamagePerBullet": 5,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_DualPistol_SemiAuto_Athena_SR_Ore_T03": {
      "Id": "WID_DualPistol_SemiAuto_Athena_SR_Ore_T03",
      "DisplayName": "Dual Pistols",
      "Description": "Dual Pistols: Semi-Automatic.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Dual-45",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Pistol.Semi",
        "Rarity.VeryRare",
        "Item.Weapon.Ranged.Pistol.DualPistols",
        "phoebe.weapon.ranged.pistol",
        "phoebe.items.DualPistols",
        "Tech.Spy.Item.DefaultPistol"
      ],
      "Stats": {
        "firingRate": 2.2,
        "dynamicFiringRate": 4,
        "burstFiringRate": 22,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.66,
        "damagePerBullet": 44,
        "environmentDamagePerBullet": 42,
        "clipSize": 18,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 2,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_DualPistol_SemiAuto_Athena_VR_Ore_T03": {
      "Id": "WID_DualPistol_SemiAuto_Athena_VR_Ore_T03",
      "DisplayName": "Dual Pistols",
      "Description": "Dual Pistols: Semi-Automatic.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Dual-45",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Pistol.Semi",
        "Rarity.Rare",
        "Item.Weapon.Ranged.Pistol.DualPistols",
        "phoebe.weapon.ranged.pistol",
        "phoebe.items.DualPistols",
        "Tech.Spy.Item.DefaultPistol"
      ],
      "Stats": {
        "firingRate": 2.2,
        "dynamicFiringRate": 4,
        "burstFiringRate": 22,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.8,
        "damagePerBullet": 42,
        "environmentDamagePerBullet": 40,
        "clipSize": 18,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 2,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Edged_Axe_Heavy_C_Ore_T01": {
      "Id": "WID_Edged_Axe_Heavy_C_Ore_T01",
      "DisplayName": "Stop Axe",
      "Description": "Axe: Heavy. Slow-swinging axe that deals high damage and knockback. Delivers a clear message with every strike. Up and Over: A two strike heavy attack that deals significant damage and knockback.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-StopAxe-StopAxe",
      "GameplayTags": [
        "Weapon.Melee.Edged.Axe",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 67,
        "environmentDamagePerBullet": 14,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Axe_Heavy_C_Ore_T02": {
      "Id": "WID_Edged_Axe_Heavy_C_Ore_T02",
      "DisplayName": "Stop Axe",
      "Description": "Axe: Heavy. Slow-swinging axe that deals high damage and knockback. Delivers a clear message with every strike. Up and Over: A two strike heavy attack that deals significant damage and knockback.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-StopAxe-StopAxe",
      "GameplayTags": [
        "Weapon.Melee.Edged.Axe",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 80,
        "environmentDamagePerBullet": 17,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Axe_Heavy_R_Crystal_T04": {
      "Id": "WID_Edged_Axe_Heavy_R_Crystal_T04",
      "DisplayName": "Greataxe",
      "Description": "Axe: Heavy. Slow-swinging axe that deals high damage and knockback. Up and Over: A two strike heavy attack that deals significant damage and knockback.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Medi-BatAxe",
      "GameplayTags": [
        "Weapon.Melee.Edged.Axe",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 160,
        "environmentDamagePerBullet": 30,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Axe_Heavy_R_Ore_T01": {
      "Id": "WID_Edged_Axe_Heavy_R_Ore_T01",
      "DisplayName": "Greataxe",
      "Description": "Axe: Heavy. Slow-swinging axe that deals high damage and knockback. Up and Over: A two strike heavy attack that deals significant damage and knockback.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Medi-BatAxe",
      "GameplayTags": [
        "Weapon.Melee.Edged.Axe",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
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      "Category": "melee",
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    },
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        "reloadTime": 0,
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    },
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        "reloadTime": 0,
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        "maxDamagePerCartridge": 0
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    },
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      "Rarity": "Common",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 11,
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        "ammoCostPerFire": 0,
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        "overheatedCooldownDelay": 0,
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    },
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      "Rarity": "Common",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
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        "reloadTime": 0,
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        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "overheatedCooldownDelay": 0,
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-FireAxe-Advanced",
      "GameplayTags": [
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        "clipSize": 0,
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        "overheatedCooldownDelay": 0,
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    },
    "WID_Edged_Axe_Medium_Laser_SR_Crystal_T05": {
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      "Rarity": "Legendary",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-FireAxe-Advanced",
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    },
    "WID_Edged_Axe_Medium_Laser_SR_Ore_T01": {
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-FireAxe-Advanced",
      "GameplayTags": [
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        "weapon.melee.Energy"
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        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 91,
        "environmentDamagePerBullet": 16,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Edged_Axe_Medium_Laser_SR_Ore_T02": {
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-FireAxe-Advanced",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon",
        "weapon.melee.Energy"
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        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
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        "clipSize": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-FireAxe-Advanced",
      "GameplayTags": [
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        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
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        "environmentDamagePerBullet": 23,
        "clipSize": 0,
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-FireAxe-Advanced",
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 28,
        "clipSize": 0,
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-FireAxe-Advanced",
      "GameplayTags": [
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        "reloadTime": 0,
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        "clipSize": 0,
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        "overheatedCooldownDelay": 0,
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-FireAxe-Advanced",
      "GameplayTags": [
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        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-FireAxe-Advanced",
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 30,
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        "overheatedCooldownDelay": 0,
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-FireAxe-Advanced",
      "GameplayTags": [
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        "weapon.melee.Energy"
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        "reloadTime": 0,
        "damagePerBullet": 83,
        "environmentDamagePerBullet": 15,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
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    },
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-FireAxe-Advanced",
      "GameplayTags": [
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        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 100,
        "environmentDamagePerBullet": 18,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Edged_Axe_Medium_Laser_VR_Ore_T03": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-FireAxe-Advanced",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon",
        "weapon.melee.Energy"
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        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 117,
        "environmentDamagePerBullet": 21,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Edged_Axe_Medium_Laser_VR_Ore_T04": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-FireAxe-Advanced",
      "GameplayTags": [
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        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 133,
        "environmentDamagePerBullet": 25,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Edged_Axe_Medium_Laser_VR_Ore_T05": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-FireAxe-Advanced",
      "GameplayTags": [
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        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
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        "environmentDamagePerBullet": 30,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FiremanAxe",
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        "diceCritChance": 0.2,
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        "reloadTime": 0,
        "damagePerBullet": 143,
        "environmentDamagePerBullet": 24,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FiremanAxe",
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        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 75,
        "environmentDamagePerBullet": 14,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FiremanAxe",
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        "Gameplay.DamageSource.Weapon"
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        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 89,
        "environmentDamagePerBullet": 17,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FiremanAxe",
      "GameplayTags": [
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        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 104,
        "environmentDamagePerBullet": 20,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Edged_Axe_Medium_R_Ore_T04": {
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FiremanAxe",
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        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 119,
        "environmentDamagePerBullet": 24,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Edged_Axe_Medium_SR_Crystal_T04": {
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      "Description": "Axe: Medium. Versatile weapon that combines a moderate swing speed with good damage and knockback. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryHandAxe",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
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        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 172,
        "environmentDamagePerBullet": 29,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Axe_Medium_SR_Crystal_T05": {
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      "Description": "Axe: Medium. Versatile weapon that combines a moderate swing speed with good damage and knockback. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryHandAxe",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 193,
        "environmentDamagePerBullet": 35,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Axe_Medium_SR_Ore_T01": {
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryHandAxe",
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        "overheatedCooldownDelay": 0,
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
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        "reloadTime": 0,
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
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    },
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      "Series": "",
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        "reloadTime": 0,
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      "Type": "Item",
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      "Series": "",
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        "reloadTime": 0,
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        "overheatedCooldownDelay": 0,
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      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FiremanAxe",
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        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
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        "environmentDamagePerBullet": 13,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
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      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FiremanAxe",
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        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
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        "environmentDamagePerBullet": 16,
        "clipSize": 0,
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        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Edged_Axe_Medium_UC_Ore_T03": {
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      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FiremanAxe",
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        "reloadTime": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryHandAxe",
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        "Gameplay.DamageSource.Weapon"
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        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 158,
        "environmentDamagePerBullet": 27,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryHandAxe",
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 32,
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        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryHandAxe",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 82,
        "environmentDamagePerBullet": 16,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Edged_Axe_Medium_VR_Ore_T02": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryHandAxe",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 98,
        "environmentDamagePerBullet": 19,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Edged_Axe_Medium_VR_Ore_T03": {
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      "DisplayName": "Revenant\u0027s Wrath",
      "Description": "Axe: Medium. Versatile weapon that combines a moderate swing speed with good damage and knockback. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryHandAxe",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 115,
        "environmentDamagePerBullet": 22,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Edged_Axe_Medium_VR_Ore_T04": {
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      "DisplayName": "Revenant\u0027s Wrath",
      "Description": "Axe: Medium. Versatile weapon that combines a moderate swing speed with good damage and knockback. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryHandAxe",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
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        "environmentDamagePerBullet": 27,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Edged_Axe_Medium_VR_Ore_T05": {
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      "DisplayName": "Revenant\u0027s Wrath",
      "Description": "Axe: Medium. Versatile weapon that combines a moderate swing speed with good damage and knockback. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryHandAxe",
      "GameplayTags": [
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        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 148,
        "environmentDamagePerBullet": 32,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
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    },
    "WID_Edged_Axe_NeonGlow_SR_Crystal_T04": {
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      "DisplayName": "Argon Axe",
      "Description": "Axe: Neon. Slow-swinging axe that deals energy damage, making it relatively effective against all elemental enemies. Up and Over: A two strike heavy attack that deals significant damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Double-Axe",
      "GameplayTags": [
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        "Weapon.Melee.edged.Axe",
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        "Gameplay.Damage.Physical.Energy"
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        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.3,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 194,
        "environmentDamagePerBullet": 33,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Axe_NeonGlow_SR_Crystal_T05": {
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      "DisplayName": "Argon Axe",
      "Description": "Axe: Neon. Slow-swinging axe that deals energy damage, making it relatively effective against all elemental enemies. Up and Over: A two strike heavy attack that deals significant damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Double-Axe",
      "GameplayTags": [
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        "Weapon.Melee.edged.Axe",
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        "diceCritChance": 0.3,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 218,
        "environmentDamagePerBullet": 39,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Axe_NeonGlow_SR_Ore_T01": {
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      "DisplayName": "Argon Axe",
      "Description": "Axe: Neon. Slow-swinging axe that deals energy damage, making it relatively effective against all elemental enemies. Up and Over: A two strike heavy attack that deals significant damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Double-Axe",
      "GameplayTags": [
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        "Weapon.Melee.edged.Axe",
        "WeaponSet.NeonGlow",
        "Gameplay.Damage.Physical.Energy"
      ],
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.3,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 101,
        "environmentDamagePerBullet": 19,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Axe_NeonGlow_SR_Ore_T02": {
      "Id": "WID_Edged_Axe_NeonGlow_SR_Ore_T02",
      "DisplayName": "Argon Axe",
      "Description": "Axe: Neon. Slow-swinging axe that deals energy damage, making it relatively effective against all elemental enemies. Up and Over: A two strike heavy attack that deals significant damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Double-Axe",
      "GameplayTags": [
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        "Weapon.Melee.Edged.Axe",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 96,
        "environmentDamagePerBullet": 15,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Axe_VT_VR_Ore_T03": {
      "Id": "WID_Edged_Axe_VT_VR_Ore_T03",
      "DisplayName": "Vindertech Sever",
      "Description": "Axe: Light Energy. Fast-swinging axe that deals high damage, but relatively little knockback. Deals energy damage which is fairly effective against all types of elemental enemies. Double Chop: A two strike heavy attack that deals significant damage and knockback in a forward cone.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech--Laser-Axe",
      "GameplayTags": [
        "Weapon.Melee.Edged.Axe",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 112,
        "environmentDamagePerBullet": 18,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Axe_VT_VR_Ore_T04": {
      "Id": "WID_Edged_Axe_VT_VR_Ore_T04",
      "DisplayName": "Vindertech Sever",
      "Description": "Axe: Light Energy. Fast-swinging axe that deals high damage, but relatively little knockback. Deals energy damage which is fairly effective against all types of elemental enemies. Double Chop: A two strike heavy attack that deals significant damage and knockback in a forward cone.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech--Laser-Axe",
      "GameplayTags": [
        "Weapon.Melee.Edged.Axe",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 128,
        "environmentDamagePerBullet": 21,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Axe_VT_VR_Ore_T05": {
      "Id": "WID_Edged_Axe_VT_VR_Ore_T05",
      "DisplayName": "Vindertech Sever",
      "Description": "Axe: Light Energy. Fast-swinging axe that deals high damage, but relatively little knockback. Deals energy damage which is fairly effective against all types of elemental enemies. Double Chop: A two strike heavy attack that deals significant damage and knockback in a forward cone.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech--Laser-Axe",
      "GameplayTags": [
        "Weapon.Melee.Edged.Axe",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 144,
        "environmentDamagePerBullet": 25,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_C_Ore_T01": {
      "Id": "WID_Edged_Scythe_C_Ore_T01",
      "DisplayName": "Hockey Stick",
      "Description": "Scythe: Improvised. A slow weapon that deals high damage and moderate impact. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-HockeyStick",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 79,
        "environmentDamagePerBullet": 14,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_C_Ore_T02": {
      "Id": "WID_Edged_Scythe_C_Ore_T02",
      "DisplayName": "Hockey Stick",
      "Description": "Scythe: Improvised. A slow weapon that deals high damage and moderate impact. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-HockeyStick",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 94,
        "environmentDamagePerBullet": 17,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_Laser_SR_Crystal_T04": {
      "Id": "WID_Edged_Scythe_Laser_SR_Crystal_T04",
      "DisplayName": "Reaper Scythe",
      "Description": "Scythe: High Tech. A slow weapon that deals high damage and fair impact. Deals energy damage which is fairly effective against elemental enemies. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Scyth-Advanced",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 230,
        "environmentDamagePerBullet": 34,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_Laser_SR_Crystal_T05": {
      "Id": "WID_Edged_Scythe_Laser_SR_Crystal_T05",
      "DisplayName": "Reaper Scythe",
      "Description": "Scythe: High Tech. A slow weapon that deals high damage and fair impact. Deals energy damage which is fairly effective against elemental enemies. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Scyth-Advanced",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 259,
        "environmentDamagePerBullet": 41,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_Laser_SR_Ore_T01": {
      "Id": "WID_Edged_Scythe_Laser_SR_Ore_T01",
      "DisplayName": "Reaper Scythe",
      "Description": "Scythe: High Tech. A slow weapon that deals high damage and fair impact. Deals energy damage which is fairly effective against elemental enemies. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Scyth-Advanced",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 120,
        "environmentDamagePerBullet": 20,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_Laser_SR_Ore_T02": {
      "Id": "WID_Edged_Scythe_Laser_SR_Ore_T02",
      "DisplayName": "Reaper Scythe",
      "Description": "Scythe: High Tech. A slow weapon that deals high damage and fair impact. Deals energy damage which is fairly effective against elemental enemies. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Scyth-Advanced",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 144,
        "environmentDamagePerBullet": 24,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_Laser_SR_Ore_T03": {
      "Id": "WID_Edged_Scythe_Laser_SR_Ore_T03",
      "DisplayName": "Reaper Scythe",
      "Description": "Scythe: High Tech. A slow weapon that deals high damage and fair impact. Deals energy damage which is fairly effective against elemental enemies. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Scyth-Advanced",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 168,
        "environmentDamagePerBullet": 29,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_Laser_SR_Ore_T04": {
      "Id": "WID_Edged_Scythe_Laser_SR_Ore_T04",
      "DisplayName": "Reaper Scythe",
      "Description": "Scythe: High Tech. A slow weapon that deals high damage and fair impact. Deals energy damage which is fairly effective against elemental enemies. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Scyth-Advanced",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 192,
        "environmentDamagePerBullet": 34,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_Laser_SR_Ore_T05": {
      "Id": "WID_Edged_Scythe_Laser_SR_Ore_T05",
      "DisplayName": "Reaper Scythe",
      "Description": "Scythe: High Tech. A slow weapon that deals high damage and fair impact. Deals energy damage which is fairly effective against elemental enemies. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Scyth-Advanced",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 216,
        "environmentDamagePerBullet": 41,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_Laser_VR_Crystal_T04": {
      "Id": "WID_Edged_Scythe_Laser_VR_Crystal_T04",
      "DisplayName": "Reaper Scythe",
      "Description": "Scythe: High Tech. A slow weapon that deals high damage and fair impact. Deals energy damage which is fairly effective against elemental enemies. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Scyth-Advanced",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 211,
        "environmentDamagePerBullet": 32,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_Laser_VR_Crystal_T05": {
      "Id": "WID_Edged_Scythe_Laser_VR_Crystal_T05",
      "DisplayName": "Reaper Scythe",
      "Description": "Scythe: High Tech. A slow weapon that deals high damage and fair impact. Deals energy damage which is fairly effective against elemental enemies. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Scyth-Advanced",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 237,
        "environmentDamagePerBullet": 38,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_Laser_VR_Ore_T01": {
      "Id": "WID_Edged_Scythe_Laser_VR_Ore_T01",
      "DisplayName": "Reaper Scythe",
      "Description": "Scythe: High Tech. A slow weapon that deals high damage and fair impact. Deals energy damage which is fairly effective against elemental enemies. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Scyth-Advanced",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 110,
        "environmentDamagePerBullet": 18,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_Laser_VR_Ore_T02": {
      "Id": "WID_Edged_Scythe_Laser_VR_Ore_T02",
      "DisplayName": "Reaper Scythe",
      "Description": "Scythe: High Tech. A slow weapon that deals high damage and fair impact. Deals energy damage which is fairly effective against elemental enemies. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Scyth-Advanced",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 132,
        "environmentDamagePerBullet": 22,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_Laser_VR_Ore_T03": {
      "Id": "WID_Edged_Scythe_Laser_VR_Ore_T03",
      "DisplayName": "Reaper Scythe",
      "Description": "Scythe: High Tech. A slow weapon that deals high damage and fair impact. Deals energy damage which is fairly effective against elemental enemies. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Scyth-Advanced",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 154,
        "environmentDamagePerBullet": 26,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_Laser_VR_Ore_T04": {
      "Id": "WID_Edged_Scythe_Laser_VR_Ore_T04",
      "DisplayName": "Reaper Scythe",
      "Description": "Scythe: High Tech. A slow weapon that deals high damage and fair impact. Deals energy damage which is fairly effective against elemental enemies. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Scyth-Advanced",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 176,
        "environmentDamagePerBullet": 32,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_Laser_VR_Ore_T05": {
      "Id": "WID_Edged_Scythe_Laser_VR_Ore_T05",
      "DisplayName": "Reaper Scythe",
      "Description": "Scythe: High Tech. A slow weapon that deals high damage and fair impact. Deals energy damage which is fairly effective against elemental enemies. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Scyth-Advanced",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 198,
        "environmentDamagePerBullet": 38,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
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      "DisplayName": "Neon Scythe",
      "Description": "Scythe: Neon. A quick weapon that cleaves enemies in a wide arc. Deals energy damage which is fairly effective against elemental enemies. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Scythe",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.edged.Scythe",
        "WeaponSet.NeonGlow",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 173,
        "environmentDamagePerBullet": 28,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_NeonGlow_SR_Crystal_T05": {
      "Id": "WID_Edged_Scythe_NeonGlow_SR_Crystal_T05",
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      "Description": "Scythe: Neon. A quick weapon that cleaves enemies in a wide arc. Deals energy damage which is fairly effective against elemental enemies. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Scythe",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.edged.Scythe",
        "WeaponSet.NeonGlow",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 194,
        "environmentDamagePerBullet": 33,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_NeonGlow_SR_Ore_T01": {
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      "Description": "Scythe: Neon. A quick weapon that cleaves enemies in a wide arc. Deals energy damage which is fairly effective against elemental enemies. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Scythe",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.edged.Scythe",
        "WeaponSet.NeonGlow",
        "Gameplay.Damage.Physical.Energy"
      ],
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 90,
        "environmentDamagePerBullet": 16,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_NeonGlow_SR_Ore_T02": {
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      "DisplayName": "Neon Scythe",
      "Description": "Scythe: Neon. A quick weapon that cleaves enemies in a wide arc. Deals energy damage which is fairly effective against elemental enemies. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Scythe",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.edged.Scythe",
        "WeaponSet.NeonGlow",
        "Gameplay.Damage.Physical.Energy"
      ],
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        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 108,
        "environmentDamagePerBullet": 20,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Edged_Scythe_NeonGlow_SR_Ore_T03": {
      "Id": "WID_Edged_Scythe_NeonGlow_SR_Ore_T03",
      "DisplayName": "Neon Scythe",
      "Description": "Scythe: Neon. A quick weapon that cleaves enemies in a wide arc. Deals energy damage which is fairly effective against elemental enemies. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Scythe",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.edged.Scythe",
        "WeaponSet.NeonGlow",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 126,
        "environmentDamagePerBullet": 23,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_NeonGlow_SR_Ore_T04": {
      "Id": "WID_Edged_Scythe_NeonGlow_SR_Ore_T04",
      "DisplayName": "Neon Scythe",
      "Description": "Scythe: Neon. A quick weapon that cleaves enemies in a wide arc. Deals energy damage which is fairly effective against elemental enemies. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Scythe",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.edged.Scythe",
        "WeaponSet.NeonGlow",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 144,
        "environmentDamagePerBullet": 28,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_NeonGlow_SR_Ore_T05": {
      "Id": "WID_Edged_Scythe_NeonGlow_SR_Ore_T05",
      "DisplayName": "Neon Scythe",
      "Description": "Scythe: Neon. A quick weapon that cleaves enemies in a wide arc. Deals energy damage which is fairly effective against elemental enemies. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Scythe",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.edged.Scythe",
        "WeaponSet.NeonGlow",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 162,
        "environmentDamagePerBullet": 33,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_NeonGlow_VR_Crystal_T04": {
      "Id": "WID_Edged_Scythe_NeonGlow_VR_Crystal_T04",
      "DisplayName": "Neon Scythe",
      "Description": "Scythe: Neon. A quick weapon that cleaves enemies in a wide arc. Deals energy damage which is fairly effective against elemental enemies. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Scythe",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.edged.Scythe",
        "WeaponSet.NeonGlow",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 158,
        "environmentDamagePerBullet": 26,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_NeonGlow_VR_Crystal_T05": {
      "Id": "WID_Edged_Scythe_NeonGlow_VR_Crystal_T05",
      "DisplayName": "Neon Scythe",
      "Description": "Scythe: Neon. A quick weapon that cleaves enemies in a wide arc. Deals energy damage which is fairly effective against elemental enemies. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Scythe",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.edged.Scythe",
        "WeaponSet.NeonGlow",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 178,
        "environmentDamagePerBullet": 30,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_NeonGlow_VR_Ore_T01": {
      "Id": "WID_Edged_Scythe_NeonGlow_VR_Ore_T01",
      "DisplayName": "Neon Scythe",
      "Description": "Scythe: Neon. A quick weapon that cleaves enemies in a wide arc. Deals energy damage which is fairly effective against elemental enemies. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Scythe",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.edged.Scythe",
        "WeaponSet.NeonGlow",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 82,
        "environmentDamagePerBullet": 15,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_NeonGlow_VR_Ore_T02": {
      "Id": "WID_Edged_Scythe_NeonGlow_VR_Ore_T02",
      "DisplayName": "Neon Scythe",
      "Description": "Scythe: Neon. A quick weapon that cleaves enemies in a wide arc. Deals energy damage which is fairly effective against elemental enemies. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Scythe",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.edged.Scythe",
        "WeaponSet.NeonGlow",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 99,
        "environmentDamagePerBullet": 18,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_NeonGlow_VR_Ore_T03": {
      "Id": "WID_Edged_Scythe_NeonGlow_VR_Ore_T03",
      "DisplayName": "Neon Scythe",
      "Description": "Scythe: Neon. A quick weapon that cleaves enemies in a wide arc. Deals energy damage which is fairly effective against elemental enemies. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Scythe",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.edged.Scythe",
        "WeaponSet.NeonGlow",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 115,
        "environmentDamagePerBullet": 21,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_NeonGlow_VR_Ore_T04": {
      "Id": "WID_Edged_Scythe_NeonGlow_VR_Ore_T04",
      "DisplayName": "Neon Scythe",
      "Description": "Scythe: Neon. A quick weapon that cleaves enemies in a wide arc. Deals energy damage which is fairly effective against elemental enemies. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Scythe",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.edged.Scythe",
        "WeaponSet.NeonGlow",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 132,
        "environmentDamagePerBullet": 26,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_NeonGlow_VR_Ore_T05": {
      "Id": "WID_Edged_Scythe_NeonGlow_VR_Ore_T05",
      "DisplayName": "Neon Scythe",
      "Description": "Scythe: Neon. A quick weapon that cleaves enemies in a wide arc. Deals energy damage which is fairly effective against elemental enemies. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Scythe",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.edged.Scythe",
        "WeaponSet.NeonGlow",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 148,
        "environmentDamagePerBullet": 30,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_R_Crystal_T04": {
      "Id": "WID_Edged_Scythe_R_Crystal_T04",
      "DisplayName": "Reaver",
      "Description": "Scythe: Improvised. A slow weapon that deals high damage and moderate impact. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-GardenRake",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 189,
        "environmentDamagePerBullet": 30,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_R_Ore_T01": {
      "Id": "WID_Edged_Scythe_R_Ore_T01",
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      "Description": "Scythe: Improvised. A slow weapon that deals high damage and moderate impact. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
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      "Season": 2147483647,
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      "Season": 2147483647,
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      "Type": "Item",
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      "Season": 2147483647,
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      "Season": 2147483647,
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    },
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      "Type": "Item",
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      "Season": 2147483647,
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        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_Steampunk_VR_Ore_T04": {
      "Id": "WID_Edged_Scythe_Steampunk_VR_Ore_T04",
      "DisplayName": "Steam Thrasher",
      "Description": "Steampunk. A moderate speed weapon that deals moderate damage in a wide arc. Maelstrom Attack: Heavy attack continuously spins while holding alternate fire.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Steampunk-Scythe",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Steampunk",
        "Weapon.Melee.edged.Scythe"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 159,
        "environmentDamagePerBullet": 31,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_Steampunk_VR_Ore_T05": {
      "Id": "WID_Edged_Scythe_Steampunk_VR_Ore_T05",
      "DisplayName": "Steam Thrasher",
      "Description": "Steampunk. A moderate speed weapon that deals moderate damage in a wide arc. Maelstrom Attack: Heavy attack continuously spins while holding alternate fire.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Steampunk-Scythe",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Steampunk",
        "Weapon.Melee.edged.Scythe"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 179,
        "environmentDamagePerBullet": 37,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_UC_Ore_T01": {
      "Id": "WID_Edged_Scythe_UC_Ore_T01",
      "DisplayName": "Reaver",
      "Description": "Scythe: Improvised. A slow weapon that deals high damage and moderate impact. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-GardenRake",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 89,
        "environmentDamagePerBullet": 16,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_UC_Ore_T02": {
      "Id": "WID_Edged_Scythe_UC_Ore_T02",
      "DisplayName": "Reaver",
      "Description": "Scythe: Improvised. A slow weapon that deals high damage and moderate impact. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-GardenRake",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon"
      ],
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        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 106,
        "environmentDamagePerBullet": 19,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_UC_Ore_T03": {
      "Id": "WID_Edged_Scythe_UC_Ore_T03",
      "DisplayName": "Reaver",
      "Description": "Scythe: Improvised. A slow weapon that deals high damage and moderate impact. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-GardenRake",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 124,
        "environmentDamagePerBullet": 23,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_VR_Crystal_T04": {
      "Id": "WID_Edged_Scythe_VR_Crystal_T04",
      "DisplayName": "Elegant Scythe",
      "Description": "Scythe: Heavy. A slow weapon that deals high damage and moderate impact. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Scythe",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 208,
        "environmentDamagePerBullet": 34,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_VR_Crystal_T05": {
      "Id": "WID_Edged_Scythe_VR_Crystal_T05",
      "DisplayName": "Elegant Scythe",
      "Description": "Scythe: Heavy. A slow weapon that deals high damage and moderate impact. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Scythe",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 234,
        "environmentDamagePerBullet": 40,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_VR_Ore_T01": {
      "Id": "WID_Edged_Scythe_VR_Ore_T01",
      "DisplayName": "Elegant Scythe",
      "Description": "Scythe: Heavy. A slow weapon that deals high damage and moderate impact. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Scythe",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 108,
        "environmentDamagePerBullet": 19,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_VR_Ore_T02": {
      "Id": "WID_Edged_Scythe_VR_Ore_T02",
      "DisplayName": "Elegant Scythe",
      "Description": "Scythe: Heavy. A slow weapon that deals high damage and moderate impact. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Scythe",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 130,
        "environmentDamagePerBullet": 24,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_VR_Ore_T03": {
      "Id": "WID_Edged_Scythe_VR_Ore_T03",
      "DisplayName": "Elegant Scythe",
      "Description": "Scythe: Heavy. A slow weapon that deals high damage and moderate impact. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Scythe",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 151,
        "environmentDamagePerBullet": 28,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_VR_Ore_T04": {
      "Id": "WID_Edged_Scythe_VR_Ore_T04",
      "DisplayName": "Elegant Scythe",
      "Description": "Scythe: Heavy. A slow weapon that deals high damage and moderate impact. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Scythe",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 173,
        "environmentDamagePerBullet": 34,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Scythe_VR_Ore_T05": {
      "Id": "WID_Edged_Scythe_VR_Ore_T05",
      "DisplayName": "Elegant Scythe",
      "Description": "Scythe: Heavy. A slow weapon that deals high damage and moderate impact. Push and Swipe: Two-strike heavy attack with increased damage and knock back.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Scythe",
      "GameplayTags": [
        "weapon.melee.edged.Scythe",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 0,
        "damagePerBullet": 195,
        "environmentDamagePerBullet": 40,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Halloween_SR_Ore_T01": {
      "Id": "WID_Edged_Sword_Halloween_SR_Ore_T01",
      "DisplayName": "Spectral Blade",
      "Description": "Sword: Medium. Uses an above average attack speed to deal high sustained damage, with moderate impact. Spectral Slash: Warp to the targeted enemy, dealing heavy damage. May stagger smaller enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Ghost_20Sword",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.edged.Sword"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 68,
        "environmentDamagePerBullet": 10,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Halloween_SR_Ore_T02": {
      "Id": "WID_Edged_Sword_Halloween_SR_Ore_T02",
      "DisplayName": "Spectral Blade",
      "Description": "Sword: Medium. Uses an above average attack speed to deal high sustained damage, with moderate impact. Spectral Slash: Warp to the targeted enemy, dealing heavy damage. May stagger smaller enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Ghost_20Sword",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.edged.Sword"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 82,
        "environmentDamagePerBullet": 12,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Halloween_SR_Ore_T03": {
      "Id": "WID_Edged_Sword_Halloween_SR_Ore_T03",
      "DisplayName": "Spectral Blade",
      "Description": "Sword: Medium. Uses an above average attack speed to deal high sustained damage, with moderate impact. Spectral Slash: Warp to the targeted enemy, dealing heavy damage. May stagger smaller enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Ghost_20Sword",
      "GameplayTags": [
        "Weapon.Melee.edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 96,
        "environmentDamagePerBullet": 15,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Halloween_SR_Ore_T04": {
      "Id": "WID_Edged_Sword_Halloween_SR_Ore_T04",
      "DisplayName": "Spectral Blade",
      "Description": "Sword: Medium. Uses an above average attack speed to deal high sustained damage, with moderate impact. Spectral Slash: Warp to the targeted enemy, dealing heavy damage. May stagger smaller enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Ghost_20Sword",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.edged.Sword"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 109,
        "environmentDamagePerBullet": 18,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Halloween_SR_Ore_T05": {
      "Id": "WID_Edged_Sword_Halloween_SR_Ore_T05",
      "DisplayName": "Spectral Blade",
      "Description": "Sword: Medium. Uses an above average attack speed to deal high sustained damage, with moderate impact. Spectral Slash: Warp to the targeted enemy, dealing heavy damage. May stagger smaller enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Ghost_20Sword",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.edged.Sword"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 123,
        "environmentDamagePerBullet": 21,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Heavy_C_Ore_T01": {
      "Id": "WID_Edged_Sword_Heavy_C_Ore_T01",
      "DisplayName": "Highlander",
      "Description": "Sword: Heavy. A slower sword with high damage and moderate impact. Double Slash: Damages and knocks back enemies in a wide cone.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MediSword-01",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 54,
        "environmentDamagePerBullet": 10,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Heavy_C_Ore_T02": {
      "Id": "WID_Edged_Sword_Heavy_C_Ore_T02",
      "DisplayName": "Highlander",
      "Description": "Sword: Heavy. A slower sword with high damage and moderate impact. Double Slash: Damages and knocks back enemies in a wide cone.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MediSword-01",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
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        "environmentDamagePerBullet": 27,
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    },
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        "environmentDamagePerBullet": 32,
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      "Season": 2147483647,
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      "Season": 2147483647,
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Sword",
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        "damagePerBullet": 113,
        "environmentDamagePerBullet": 22,
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        "overheatedCooldownDelay": 0,
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    },
    "WID_Edged_Sword_Hydraulic_SR_Ore_T04": {
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Sword",
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        "reloadTime": 0,
        "damagePerBullet": 129,
        "environmentDamagePerBullet": 27,
        "clipSize": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
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    },
    "WID_Edged_Sword_Hydraulic_SR_Ore_T05": {
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      "Rarity": "Legendary",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Sword",
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        "damagePerBullet": 145,
        "environmentDamagePerBullet": 32,
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        "overheatedCooldownDelay": 0,
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    },
    "WID_Edged_Sword_Hydraulic_VR_Crystal_T04": {
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      "Rarity": "Epic",
      "Type": "Item",
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      "Season": 2147483647,
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        "reloadTime": 0,
        "damagePerBullet": 142,
        "environmentDamagePerBullet": 25,
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        "overheatedCooldownDelay": 0,
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    },
    "WID_Edged_Sword_Hydraulic_VR_Crystal_T05": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Sword",
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        "reloadTime": 0,
        "damagePerBullet": 160,
        "environmentDamagePerBullet": 29,
        "clipSize": 0,
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        "overheatedCooldownDelay": 0,
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    },
    "WID_Edged_Sword_Hydraulic_VR_Ore_T01": {
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      "Description": "Sword: Hydraulic. A slow sword with powerful knockback. Double Slash: Damages and knocks back enemies in a wide cone.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Sword",
      "GameplayTags": [
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        "criticalDamageMultiplier": 1,
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 74,
        "environmentDamagePerBullet": 14,
        "clipSize": 0,
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        "overheatedCooldownDelay": 0,
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    },
    "WID_Edged_Sword_Hydraulic_VR_Ore_T02": {
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      "Description": "Sword: Hydraulic. A slow sword with powerful knockback. Double Slash: Damages and knocks back enemies in a wide cone.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Sword",
      "GameplayTags": [
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        "criticalDamageMultiplier": 1,
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        "diceCritChance": 0.15,
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        "reloadTime": 0,
        "damagePerBullet": 89,
        "environmentDamagePerBullet": 17,
        "clipSize": 0,
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    },
    "WID_Edged_Sword_Hydraulic_VR_Ore_T03": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Sword",
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        "reloadTime": 0,
        "damagePerBullet": 103,
        "environmentDamagePerBullet": 21,
        "clipSize": 0,
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        "overheatedCooldownDelay": 0,
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    },
    "WID_Edged_Sword_Hydraulic_VR_Ore_T04": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Sword",
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        "reloadTime": 0,
        "damagePerBullet": 118,
        "environmentDamagePerBullet": 25,
        "clipSize": 0,
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        "overheatedCooldownDelay": 0,
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    },
    "WID_Edged_Sword_Hydraulic_VR_Ore_T05": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Sword",
      "GameplayTags": [
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        "diceCritDamageMultiplier": 0.5,
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        "damagePerBullet": 133,
        "environmentDamagePerBullet": 29,
        "clipSize": 0,
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    },
    "WID_Edged_Sword_Light_C_Ore_T01": {
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      "DisplayName": "Shortblade",
      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-01",
      "GameplayTags": [
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        "diceCritChance": 0.1,
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        "reloadTime": 0,
        "damagePerBullet": 47,
        "environmentDamagePerBullet": 7,
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    },
    "WID_Edged_Sword_Light_C_Ore_T02": {
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      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-01",
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        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 56,
        "environmentDamagePerBullet": 9,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Edged_Sword_Light_R_Crystal_T04": {
      "Id": "WID_Edged_Sword_Light_R_Crystal_T04",
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      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-02",
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        "Weapon.Melee.Edged.Sword",
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 112,
        "environmentDamagePerBullet": 15,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
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      "DisplayName": "Shortblade Slicer",
      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-02",
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 58,
        "environmentDamagePerBullet": 9,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Light_R_Ore_T02": {
      "Id": "WID_Edged_Sword_Light_R_Ore_T02",
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      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-02",
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        "Gameplay.DamageSource.Weapon"
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        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 70,
        "environmentDamagePerBullet": 11,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Edged_Sword_Light_R_Ore_T03": {
      "Id": "WID_Edged_Sword_Light_R_Ore_T03",
      "DisplayName": "Shortblade Slicer",
      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-02",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
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        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 82,
        "environmentDamagePerBullet": 13,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Light_R_Ore_T04": {
      "Id": "WID_Edged_Sword_Light_R_Ore_T04",
      "DisplayName": "Shortblade Slicer",
      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-02",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
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        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 94,
        "environmentDamagePerBullet": 15,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Edged_Sword_Light_SR_Crystal_T04": {
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      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryMachete-MilitaryMachete",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
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        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 135,
        "environmentDamagePerBullet": 18,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Light_SR_Crystal_T05": {
      "Id": "WID_Edged_Sword_Light_SR_Crystal_T05",
      "DisplayName": "Stabsworth the III",
      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryMachete-MilitaryMachete",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 152,
        "environmentDamagePerBullet": 21,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Light_SR_Ore_T01": {
      "Id": "WID_Edged_Sword_Light_SR_Ore_T01",
      "DisplayName": "Stabsworth the III",
      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryMachete-MilitaryMachete",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 70,
        "environmentDamagePerBullet": 10,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Light_SR_Ore_T02": {
      "Id": "WID_Edged_Sword_Light_SR_Ore_T02",
      "DisplayName": "Stabsworth the III",
      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryMachete-MilitaryMachete",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 84,
        "environmentDamagePerBullet": 13,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Light_SR_Ore_T03": {
      "Id": "WID_Edged_Sword_Light_SR_Ore_T03",
      "DisplayName": "Stabsworth the III",
      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryMachete-MilitaryMachete",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 98,
        "environmentDamagePerBullet": 15,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Light_SR_Ore_T04": {
      "Id": "WID_Edged_Sword_Light_SR_Ore_T04",
      "DisplayName": "Stabsworth the III",
      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryMachete-MilitaryMachete",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 112,
        "environmentDamagePerBullet": 18,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Light_SR_Ore_T05": {
      "Id": "WID_Edged_Sword_Light_SR_Ore_T05",
      "DisplayName": "Stabsworth the III",
      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryMachete-MilitaryMachete",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 126,
        "environmentDamagePerBullet": 21,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Light_UC_Ore_T01": {
      "Id": "WID_Edged_Sword_Light_UC_Ore_T01",
      "DisplayName": "Shortblade Slicer",
      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-02",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 53,
        "environmentDamagePerBullet": 8,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Light_UC_Ore_T02": {
      "Id": "WID_Edged_Sword_Light_UC_Ore_T02",
      "DisplayName": "Shortblade Slicer",
      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-02",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 63,
        "environmentDamagePerBullet": 10,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Light_UC_Ore_T03": {
      "Id": "WID_Edged_Sword_Light_UC_Ore_T03",
      "DisplayName": "Shortblade Slicer",
      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-02",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 74,
        "environmentDamagePerBullet": 11,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Light_VR_Crystal_T04": {
      "Id": "WID_Edged_Sword_Light_VR_Crystal_T04",
      "DisplayName": "Stabsworth the III",
      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryMachete-MilitaryMachete",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 123,
        "environmentDamagePerBullet": 16,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Light_VR_Crystal_T05": {
      "Id": "WID_Edged_Sword_Light_VR_Crystal_T05",
      "DisplayName": "Stabsworth the III",
      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryMachete-MilitaryMachete",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 139,
        "environmentDamagePerBullet": 20,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Light_VR_Ore_T01": {
      "Id": "WID_Edged_Sword_Light_VR_Ore_T01",
      "DisplayName": "Stabsworth the III",
      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryMachete-MilitaryMachete",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 64,
        "environmentDamagePerBullet": 10,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Light_VR_Ore_T02": {
      "Id": "WID_Edged_Sword_Light_VR_Ore_T02",
      "DisplayName": "Stabsworth the III",
      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryMachete-MilitaryMachete",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 77,
        "environmentDamagePerBullet": 12,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Light_VR_Ore_T03": {
      "Id": "WID_Edged_Sword_Light_VR_Ore_T03",
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      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryMachete-MilitaryMachete",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 90,
        "environmentDamagePerBullet": 14,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Light_VR_Ore_T04": {
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      "DisplayName": "Stabsworth the III",
      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryMachete-MilitaryMachete",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 103,
        "environmentDamagePerBullet": 16,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Light_VR_Ore_T05": {
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      "Description": "Sword: Light. An extremely fast swing speed gives this blade great sustained damage, but minimal stagger potential. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitaryMachete-MilitaryMachete",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 116,
        "environmentDamagePerBullet": 20,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_C_Ore_T01": {
      "Id": "WID_Edged_Sword_Medium_C_Ore_T01",
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      "Rarity": "Common",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RulerSword",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 49,
        "environmentDamagePerBullet": 8,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_C_Ore_T02": {
      "Id": "WID_Edged_Sword_Medium_C_Ore_T02",
      "DisplayName": "Ruler Sword",
      "Description": "Sword: Medium. Uses a fast attack speed to deal high sustained damage, with low knockback. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RulerSword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 59,
        "environmentDamagePerBullet": 10,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_Laser_SR_Crystal_T04": {
      "Id": "WID_Edged_Sword_Medium_Laser_SR_Crystal_T04",
      "DisplayName": "Stormblade",
      "Description": "Sword: High Tech. Energized blade with a fast swing speed for great sustained damage. Deals energy damage that is fairly effective against elemental enemies. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-Advanced",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "weapon.melee.Energy"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 144,
        "environmentDamagePerBullet": 19,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_Laser_SR_Crystal_T05": {
      "Id": "WID_Edged_Sword_Medium_Laser_SR_Crystal_T05",
      "DisplayName": "Stormblade",
      "Description": "Sword: High Tech. Energized blade with a fast swing speed for great sustained damage. Deals energy damage that is fairly effective against elemental enemies. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-Advanced",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "weapon.melee.Energy"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 162,
        "environmentDamagePerBullet": 23,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_Laser_SR_Ore_T01": {
      "Id": "WID_Edged_Sword_Medium_Laser_SR_Ore_T01",
      "DisplayName": "Stormblade",
      "Description": "Sword: High Tech. Energized blade with a fast swing speed for great sustained damage. Deals energy damage that is fairly effective against elemental enemies. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-Advanced",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "weapon.melee.Energy"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 75,
        "environmentDamagePerBullet": 11,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_Laser_SR_Ore_T02": {
      "Id": "WID_Edged_Sword_Medium_Laser_SR_Ore_T02",
      "DisplayName": "Stormblade",
      "Description": "Sword: High Tech. Energized blade with a fast swing speed for great sustained damage. Deals energy damage that is fairly effective against elemental enemies. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-Advanced",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "weapon.melee.Energy"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 90,
        "environmentDamagePerBullet": 14,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_Laser_SR_Ore_T03": {
      "Id": "WID_Edged_Sword_Medium_Laser_SR_Ore_T03",
      "DisplayName": "Stormblade",
      "Description": "Sword: High Tech. Energized blade with a fast swing speed for great sustained damage. Deals energy damage that is fairly effective against elemental enemies. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-Advanced",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "weapon.melee.Energy"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 105,
        "environmentDamagePerBullet": 16,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_Laser_SR_Ore_T04": {
      "Id": "WID_Edged_Sword_Medium_Laser_SR_Ore_T04",
      "DisplayName": "Stormblade",
      "Description": "Sword: High Tech. Energized blade with a fast swing speed for great sustained damage. Deals energy damage that is fairly effective against elemental enemies. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-Advanced",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "weapon.melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 120,
        "environmentDamagePerBullet": 19,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_Laser_SR_Ore_T05": {
      "Id": "WID_Edged_Sword_Medium_Laser_SR_Ore_T05",
      "DisplayName": "Stormblade",
      "Description": "Sword: High Tech. Energized blade with a fast swing speed for great sustained damage. Deals energy damage that is fairly effective against elemental enemies. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-Advanced",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "weapon.melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 135,
        "environmentDamagePerBullet": 23,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_Laser_VR_Crystal_T04": {
      "Id": "WID_Edged_Sword_Medium_Laser_VR_Crystal_T04",
      "DisplayName": "Stormblade",
      "Description": "Sword: High Tech. Energized blade with a fast swing speed for great sustained damage. Deals energy damage that is fairly effective against elemental enemies. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-Advanced",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "weapon.melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 132,
        "environmentDamagePerBullet": 18,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_Laser_VR_Crystal_T05": {
      "Id": "WID_Edged_Sword_Medium_Laser_VR_Crystal_T05",
      "DisplayName": "Stormblade",
      "Description": "Sword: High Tech. Energized blade with a fast swing speed for great sustained damage. Deals energy damage that is fairly effective against elemental enemies. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-Advanced",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "weapon.melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 149,
        "environmentDamagePerBullet": 21,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_Laser_VR_Ore_T01": {
      "Id": "WID_Edged_Sword_Medium_Laser_VR_Ore_T01",
      "DisplayName": "Stormblade",
      "Description": "Sword: High Tech. Energized blade with a fast swing speed for great sustained damage. Deals energy damage that is fairly effective against elemental enemies. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-Advanced",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "weapon.melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 69,
        "environmentDamagePerBullet": 10,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_Laser_VR_Ore_T02": {
      "Id": "WID_Edged_Sword_Medium_Laser_VR_Ore_T02",
      "DisplayName": "Stormblade",
      "Description": "Sword: High Tech. Energized blade with a fast swing speed for great sustained damage. Deals energy damage that is fairly effective against elemental enemies. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-Advanced",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "weapon.melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 83,
        "environmentDamagePerBullet": 13,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_Laser_VR_Ore_T03": {
      "Id": "WID_Edged_Sword_Medium_Laser_VR_Ore_T03",
      "DisplayName": "Stormblade",
      "Description": "Sword: High Tech. Energized blade with a fast swing speed for great sustained damage. Deals energy damage that is fairly effective against elemental enemies. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-Advanced",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "weapon.melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 97,
        "environmentDamagePerBullet": 15,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_Laser_VR_Ore_T04": {
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      "Description": "Sword: High Tech. Energized blade with a fast swing speed for great sustained damage. Deals energy damage that is fairly effective against elemental enemies. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-Advanced",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "weapon.melee.Energy"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 110,
        "environmentDamagePerBullet": 18,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_Laser_VR_Ore_T05": {
      "Id": "WID_Edged_Sword_Medium_Laser_VR_Ore_T05",
      "DisplayName": "Stormblade",
      "Description": "Sword: High Tech. Energized blade with a fast swing speed for great sustained damage. Deals energy damage that is fairly effective against elemental enemies. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sword-Advanced",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "weapon.melee.Energy"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 124,
        "environmentDamagePerBullet": 21,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Edged_Sword_Medium_R_Crystal_T04": {
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      "DisplayName": "Shadow Blade",
      "Description": "Sword: Medium. Uses a fast attack speed to deal high sustained damage, with low impact. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-NinjaSword",
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        "Weapon.Melee.Edged.Sword",
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
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        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 117,
        "environmentDamagePerBullet": 17,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Edged_Sword_Medium_R_Ore_T01": {
      "Id": "WID_Edged_Sword_Medium_R_Ore_T01",
      "DisplayName": "Shadow Blade",
      "Description": "Sword: Medium. Uses a fast attack speed to deal high sustained damage, with low impact. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-NinjaSword",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 61,
        "environmentDamagePerBullet": 10,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_R_Ore_T02": {
      "Id": "WID_Edged_Sword_Medium_R_Ore_T02",
      "DisplayName": "Shadow Blade",
      "Description": "Sword: Medium. Uses a fast attack speed to deal high sustained damage, with low impact. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-NinjaSword",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 73,
        "environmentDamagePerBullet": 12,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_R_Ore_T03": {
      "Id": "WID_Edged_Sword_Medium_R_Ore_T03",
      "DisplayName": "Shadow Blade",
      "Description": "Sword: Medium. Uses a fast attack speed to deal high sustained damage, with low impact. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-NinjaSword",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 86,
        "environmentDamagePerBullet": 14,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_R_Ore_T04": {
      "Id": "WID_Edged_Sword_Medium_R_Ore_T04",
      "DisplayName": "Shadow Blade",
      "Description": "Sword: Medium. Uses a fast attack speed to deal high sustained damage, with low impact. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-NinjaSword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 98,
        "environmentDamagePerBullet": 17,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_SR_Crystal_T04": {
      "Id": "WID_Edged_Sword_Medium_SR_Crystal_T04",
      "DisplayName": "Slice n\u0027 Dice",
      "Description": "Sword: Medium. Uses a fast attack speed to deal high sustained damage, with low knockback. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySword-MilitarySword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 141,
        "environmentDamagePerBullet": 21,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_SR_Crystal_T05": {
      "Id": "WID_Edged_Sword_Medium_SR_Crystal_T05",
      "DisplayName": "Slice n\u0027 Dice",
      "Description": "Sword: Medium. Uses a fast attack speed to deal high sustained damage, with low knockback. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySword-MilitarySword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 158,
        "environmentDamagePerBullet": 25,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_SR_Ore_T01": {
      "Id": "WID_Edged_Sword_Medium_SR_Ore_T01",
      "DisplayName": "Slice n\u0027 Dice",
      "Description": "Sword: Medium. Uses a fast attack speed to deal high sustained damage, with low knockback. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySword-MilitarySword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 73,
        "environmentDamagePerBullet": 12,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_SR_Ore_T02": {
      "Id": "WID_Edged_Sword_Medium_SR_Ore_T02",
      "DisplayName": "Slice n\u0027 Dice",
      "Description": "Sword: Medium. Uses a fast attack speed to deal high sustained damage, with low knockback. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySword-MilitarySword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 88,
        "environmentDamagePerBullet": 15,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_SR_Ore_T03": {
      "Id": "WID_Edged_Sword_Medium_SR_Ore_T03",
      "DisplayName": "Slice n\u0027 Dice",
      "Description": "Sword: Medium. Uses a fast attack speed to deal high sustained damage, with low knockback. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySword-MilitarySword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 103,
        "environmentDamagePerBullet": 17,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_SR_Ore_T04": {
      "Id": "WID_Edged_Sword_Medium_SR_Ore_T04",
      "DisplayName": "Slice n\u0027 Dice",
      "Description": "Sword: Medium. Uses a fast attack speed to deal high sustained damage, with low knockback. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySword-MilitarySword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 117,
        "environmentDamagePerBullet": 21,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_SR_Ore_T05": {
      "Id": "WID_Edged_Sword_Medium_SR_Ore_T05",
      "DisplayName": "Slice n\u0027 Dice",
      "Description": "Sword: Medium. Uses a fast attack speed to deal high sustained damage, with low knockback. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySword-MilitarySword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 132,
        "environmentDamagePerBullet": 25,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_UC_Ore_T01": {
      "Id": "WID_Edged_Sword_Medium_UC_Ore_T01",
      "DisplayName": "Shadow Blade",
      "Description": "Sword: Medium. Uses a fast attack speed to deal high sustained damage, with low impact. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-NinjaSword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 55,
        "environmentDamagePerBullet": 9,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_UC_Ore_T02": {
      "Id": "WID_Edged_Sword_Medium_UC_Ore_T02",
      "DisplayName": "Shadow Blade",
      "Description": "Sword: Medium. Uses a fast attack speed to deal high sustained damage, with low impact. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-NinjaSword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 66,
        "environmentDamagePerBullet": 11,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_UC_Ore_T03": {
      "Id": "WID_Edged_Sword_Medium_UC_Ore_T03",
      "DisplayName": "Shadow Blade",
      "Description": "Sword: Medium. Uses a fast attack speed to deal high sustained damage, with low impact. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-NinjaSword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 77,
        "environmentDamagePerBullet": 13,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_VacuumTube_SR_Crystal_T04": {
      "Id": "WID_Edged_Sword_Medium_VacuumTube_SR_Crystal_T04",
      "DisplayName": "Vacuum Tube Sword",
      "Description": "Sword: A blade with a fast swing speed for great sustained damage. Deals nature damage that is effective against water enemies, but weak against fire enemies. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Sword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.VacuumTube",
        "Gameplay.Damage.Elemental.Lightning",
        "weapon.melee"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 141,
        "environmentDamagePerBullet": 19,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_VacuumTube_SR_Crystal_T05": {
      "Id": "WID_Edged_Sword_Medium_VacuumTube_SR_Crystal_T05",
      "DisplayName": "Vacuum Tube Sword",
      "Description": "Sword: A blade with a fast swing speed for great sustained damage. Deals nature damage that is effective against water enemies, but weak against fire enemies. Cut and Thrust: A series of three heavy attacks that cut twice and thrust once while moving forward.",
      "Rarity": "Legendary",
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySword-MilitarySword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 94,
        "environmentDamagePerBullet": 16,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_VR_Ore_T04": {
      "Id": "WID_Edged_Sword_Medium_VR_Ore_T04",
      "DisplayName": "Slice n\u0027 Dice",
      "Description": "Sword: Medium. Uses a fast attack speed to deal high sustained damage, with low knockback. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySword-MilitarySword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 108,
        "environmentDamagePerBullet": 19,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_VR_Ore_T05": {
      "Id": "WID_Edged_Sword_Medium_VR_Ore_T05",
      "DisplayName": "Slice n\u0027 Dice",
      "Description": "Sword: Medium. Uses a fast attack speed to deal high sustained damage, with low knockback. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySword-MilitarySword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 121,
        "environmentDamagePerBullet": 23,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_VT_SR_Crystal_T04": {
      "Id": "WID_Edged_Sword_Medium_VT_SR_Crystal_T04",
      "DisplayName": "Vindertech Slicer",
      "Description": "Sword: Energy. Uses a fast attack speed to deal high sustained damage, with low knockback.  Deals energy damage which is fairly effective against all types of elemental enemies. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Sword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 144,
        "environmentDamagePerBullet": 19,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_VT_SR_Crystal_T05": {
      "Id": "WID_Edged_Sword_Medium_VT_SR_Crystal_T05",
      "DisplayName": "Vindertech Slicer",
      "Description": "Sword: Energy. Uses a fast attack speed to deal high sustained damage, with low knockback.  Deals energy damage which is fairly effective against all types of elemental enemies. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Sword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 162,
        "environmentDamagePerBullet": 23,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_VT_SR_Ore_T01": {
      "Id": "WID_Edged_Sword_Medium_VT_SR_Ore_T01",
      "DisplayName": "Vindertech Slicer",
      "Description": "Sword: Energy. Uses a fast attack speed to deal high sustained damage, with low knockback.  Deals energy damage which is fairly effective against all types of elemental enemies. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Sword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 75,
        "environmentDamagePerBullet": 11,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_VT_SR_Ore_T02": {
      "Id": "WID_Edged_Sword_Medium_VT_SR_Ore_T02",
      "DisplayName": "Vindertech Slicer",
      "Description": "Sword: Energy. Uses a fast attack speed to deal high sustained damage, with low knockback.  Deals energy damage which is fairly effective against all types of elemental enemies. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Sword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 90,
        "environmentDamagePerBullet": 14,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_VT_SR_Ore_T03": {
      "Id": "WID_Edged_Sword_Medium_VT_SR_Ore_T03",
      "DisplayName": "Vindertech Slicer",
      "Description": "Sword: Energy. Uses a fast attack speed to deal high sustained damage, with low knockback.  Deals energy damage which is fairly effective against all types of elemental enemies. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Sword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 105,
        "environmentDamagePerBullet": 16,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_VT_SR_Ore_T04": {
      "Id": "WID_Edged_Sword_Medium_VT_SR_Ore_T04",
      "DisplayName": "Vindertech Slicer",
      "Description": "Sword: Energy. Uses a fast attack speed to deal high sustained damage, with low knockback.  Deals energy damage which is fairly effective against all types of elemental enemies. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Sword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 120,
        "environmentDamagePerBullet": 19,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_VT_SR_Ore_T05": {
      "Id": "WID_Edged_Sword_Medium_VT_SR_Ore_T05",
      "DisplayName": "Vindertech Slicer",
      "Description": "Sword: Energy. Uses a fast attack speed to deal high sustained damage, with low knockback.  Deals energy damage which is fairly effective against all types of elemental enemies. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Sword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 135,
        "environmentDamagePerBullet": 23,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_VT_VR_Crystal_T04": {
      "Id": "WID_Edged_Sword_Medium_VT_VR_Crystal_T04",
      "DisplayName": "Vindertech Slicer",
      "Description": "Sword: Energy. Uses a fast attack speed to deal high sustained damage, with low knockback.  Deals energy damage which is fairly effective against all types of elemental enemies. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Sword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 132,
        "environmentDamagePerBullet": 18,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_VT_VR_Crystal_T05": {
      "Id": "WID_Edged_Sword_Medium_VT_VR_Crystal_T05",
      "DisplayName": "Vindertech Slicer",
      "Description": "Sword: Energy. Uses a fast attack speed to deal high sustained damage, with low knockback.  Deals energy damage which is fairly effective against all types of elemental enemies. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Sword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 149,
        "environmentDamagePerBullet": 21,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_VT_VR_Ore_T01": {
      "Id": "WID_Edged_Sword_Medium_VT_VR_Ore_T01",
      "DisplayName": "Vindertech Slicer",
      "Description": "Sword: Energy. Uses a fast attack speed to deal high sustained damage, with low knockback.  Deals energy damage which is fairly effective against all types of elemental enemies. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Sword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 69,
        "environmentDamagePerBullet": 10,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_VT_VR_Ore_T02": {
      "Id": "WID_Edged_Sword_Medium_VT_VR_Ore_T02",
      "DisplayName": "Vindertech Slicer",
      "Description": "Sword: Energy. Uses a fast attack speed to deal high sustained damage, with low knockback.  Deals energy damage which is fairly effective against all types of elemental enemies. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Sword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 83,
        "environmentDamagePerBullet": 13,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_VT_VR_Ore_T03": {
      "Id": "WID_Edged_Sword_Medium_VT_VR_Ore_T03",
      "DisplayName": "Vindertech Slicer",
      "Description": "Sword: Energy. Uses a fast attack speed to deal high sustained damage, with low knockback.  Deals energy damage which is fairly effective against all types of elemental enemies. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Sword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 97,
        "environmentDamagePerBullet": 15,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_VT_VR_Ore_T04": {
      "Id": "WID_Edged_Sword_Medium_VT_VR_Ore_T04",
      "DisplayName": "Vindertech Slicer",
      "Description": "Sword: Energy. Uses a fast attack speed to deal high sustained damage, with low knockback.  Deals energy damage which is fairly effective against all types of elemental enemies. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Sword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 110,
        "environmentDamagePerBullet": 18,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_Medium_VT_VR_Ore_T05": {
      "Id": "WID_Edged_Sword_Medium_VT_VR_Ore_T05",
      "DisplayName": "Vindertech Slicer",
      "Description": "Sword: Energy. Uses a fast attack speed to deal high sustained damage, with low knockback.  Deals energy damage which is fairly effective against all types of elemental enemies. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Sword",
      "GameplayTags": [
        "Weapon.Melee.Edged.Sword",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 124,
        "environmentDamagePerBullet": 21,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Edged_Sword_NeonGlow_SR_Crystal_T04": {
      "Id": "WID_Edged_Sword_NeonGlow_SR_Crystal_T04",
      "DisplayName": "Krypton Sword",
      "Description": "Sword: Neon. Energized blade with a moderate swing speed and great sustained damage. Deals energy damage which is fairly effective against all types of elemental enemies. Quad Chop: A series of heavy attacks that deal increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Sword",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Melee.edged.Sword",
        "WeaponSet.NeonGlow",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
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      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
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        "burstFiringRate": 0,
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        "reloadTime": 0,
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        "bulletsPerCartridge": 0,
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        "maxDamagePerCartridge": 0
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    },
    "WID_Edged_Sword_NeonGlow_SR_Ore_T01": {
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      "Rarity": "Legendary",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Sword",
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    "WID_Edged_Sword_NeonGlow_SR_Ore_T02": {
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      "Season": 2147483647,
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      "GameplayTags": [
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      "Type": "Item",
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      "Type": "Item",
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      "Season": 2147483647,
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      "Type": "Item",
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      "Season": 2147483647,
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Sword",
      "GameplayTags": [
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 19,
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        "overheatedCooldownDelay": 0,
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Sword",
      "GameplayTags": [
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        "diceCritChance": 0.15,
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        "environmentDamagePerBullet": 19,
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        "overheatedCooldownDelay": 0,
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Sword",
      "GameplayTags": [
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        "environmentDamagePerBullet": 11,
        "clipSize": 0,
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Sword",
      "GameplayTags": [
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 91,
        "environmentDamagePerBullet": 14,
        "clipSize": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
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    },
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
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      "GameplayTags": [
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        "burstFiringRate": 0,
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        "diceCritChance": 0.15,
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        "reloadTime": 0,
        "damagePerBullet": 106,
        "environmentDamagePerBullet": 16,
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        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Edged_Sword_NeonGlow_VR_Ore_T04": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Sword",
      "GameplayTags": [
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      "Stats": {
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 121,
        "environmentDamagePerBullet": 19,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Edged_Sword_NeonGlow_VR_Ore_T05": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Sword",
      "GameplayTags": [
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        "Weapon.Melee.edged.Sword",
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 136,
        "environmentDamagePerBullet": 23,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_ExplosiveBow_Athena_SR": {
      "Id": "WID_ExplosiveBow_Athena_SR",
      "DisplayName": "Boom Bow",
      "Description": "No description.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Explosive-Bow",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Item.Weapon.Ranged.Bow.Explosive",
        "Rarity.SuperRare",
        "Trait.Explosive",
        "phoebe.weapon.ranged.bow",
        "phoebe.items.BoomBow"
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      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 2,
        "diceCritChance": 0,
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        "reloadTime": 1.296,
        "damagePerBullet": 100,
        "environmentDamagePerBullet": 100,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Explosive_Launcher_NeonGlow_SR_Ore_T01": {
      "Id": "WID_Explosive_Launcher_NeonGlow_SR_Ore_T01",
      "DisplayName": "Noble Launcher",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Launcher",
      "GameplayTags": [
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        "WeaponSet.NeonGlow",
        "Weapon.Ranged.Heavy.Rocket_Launcher",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
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      "Stats": {
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        "dynamicFiringRate": 0.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.4,
        "damagePerBullet": 436,
        "environmentDamagePerBullet": 176,
        "clipSize": 60,
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        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Explosive_Launcher_NeonGlow_SR_Ore_T02": {
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      "DisplayName": "Noble Launcher",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Launcher",
      "GameplayTags": [
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        "WeaponSet.NeonGlow",
        "Weapon.Ranged.Heavy.Rocket_Launcher",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
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      "Stats": {
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        "dynamicFiringRate": 0.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.4,
        "damagePerBullet": 523,
        "environmentDamagePerBullet": 216,
        "clipSize": 60,
        "ammoCostPerFire": 20,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Explosive_Launcher_NeonGlow_SR_Ore_T03": {
      "Id": "WID_Explosive_Launcher_NeonGlow_SR_Ore_T03",
      "DisplayName": "Noble Launcher",
      "Description": "Launcher: Neon. Heavy weapon that fires a wave of piercing energy. Can be fired normally for a narrow half tile wide pulse, or charged for a 1 tile wide or 1.5 tile wide blast. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Launcher",
      "GameplayTags": [
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        "WeaponSet.NeonGlow",
        "Weapon.Ranged.Heavy.Rocket_Launcher",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 0.5,
        "dynamicFiringRate": 0.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.4,
        "damagePerBullet": 610,
        "environmentDamagePerBullet": 255,
        "clipSize": 60,
        "ammoCostPerFire": 20,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Explosive_Launcher_NeonGlow_SR_Ore_T04": {
      "Id": "WID_Explosive_Launcher_NeonGlow_SR_Ore_T04",
      "DisplayName": "Noble Launcher",
      "Description": "Launcher: Neon. Heavy weapon that fires a wave of piercing energy. Can be fired normally for a narrow half tile wide pulse, or charged for a 1 tile wide or 1.5 tile wide blast. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Launcher",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.NeonGlow",
        "Weapon.Ranged.Heavy.Rocket_Launcher",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 0.5,
        "dynamicFiringRate": 0.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.4,
        "damagePerBullet": 697,
        "environmentDamagePerBullet": 304,
        "clipSize": 60,
        "ammoCostPerFire": 20,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Explosive_Launcher_NeonGlow_SR_Ore_T05": {
      "Id": "WID_Explosive_Launcher_NeonGlow_SR_Ore_T05",
      "DisplayName": "Noble Launcher",
      "Description": "Launcher: Neon. Heavy weapon that fires a wave of piercing energy. Can be fired normally for a narrow half tile wide pulse, or charged for a 1 tile wide or 1.5 tile wide blast. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Launcher",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.NeonGlow",
        "Weapon.Ranged.Heavy.Rocket_Launcher",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 0.5,
        "dynamicFiringRate": 0.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.4,
        "damagePerBullet": 784,
        "environmentDamagePerBullet": 363,
        "clipSize": 60,
        "ammoCostPerFire": 20,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Explosive_Launcher_NeonGlow_VR_Ore_T01": {
      "Id": "WID_Explosive_Launcher_NeonGlow_VR_Ore_T01",
      "DisplayName": "Noble Launcher",
      "Description": "Launcher: Neon. Heavy weapon that fires a wave of piercing energy. Can be fired normally for a narrow half tile wide pulse, or charged for a 1 tile wide or 1.5 tile wide blast. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Launcher",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.NeonGlow",
        "Weapon.Ranged.Heavy.Rocket_Launcher",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 0.5,
        "dynamicFiringRate": 0.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.4,
        "damagePerBullet": 399,
        "environmentDamagePerBullet": 162,
        "clipSize": 60,
        "ammoCostPerFire": 20,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Explosive_Launcher_NeonGlow_VR_Ore_T02": {
      "Id": "WID_Explosive_Launcher_NeonGlow_VR_Ore_T02",
      "DisplayName": "Noble Launcher",
      "Description": "Launcher: Neon. Heavy weapon that fires a wave of piercing energy. Can be fired normally for a narrow half tile wide pulse, or charged for a 1 tile wide or 1.5 tile wide blast. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Launcher",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.NeonGlow",
        "Weapon.Ranged.Heavy.Rocket_Launcher",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 0.5,
        "dynamicFiringRate": 0.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.4,
        "damagePerBullet": 479,
        "environmentDamagePerBullet": 198,
        "clipSize": 60,
        "ammoCostPerFire": 20,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Explosive_Launcher_NeonGlow_VR_Ore_T03": {
      "Id": "WID_Explosive_Launcher_NeonGlow_VR_Ore_T03",
      "DisplayName": "Noble Launcher",
      "Description": "Launcher: Neon. Heavy weapon that fires a wave of piercing energy. Can be fired normally for a narrow half tile wide pulse, or charged for a 1 tile wide or 1.5 tile wide blast. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Launcher",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.NeonGlow",
        "Weapon.Ranged.Heavy.Rocket_Launcher",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 0.5,
        "dynamicFiringRate": 0.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.4,
        "damagePerBullet": 559,
        "environmentDamagePerBullet": 234,
        "clipSize": 60,
        "ammoCostPerFire": 20,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Explosive_Launcher_NeonGlow_VR_Ore_T04": {
      "Id": "WID_Explosive_Launcher_NeonGlow_VR_Ore_T04",
      "DisplayName": "Noble Launcher",
      "Description": "Launcher: Neon. Heavy weapon that fires a wave of piercing energy. Can be fired normally for a narrow half tile wide pulse, or charged for a 1 tile wide or 1.5 tile wide blast. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Launcher",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.NeonGlow",
        "Weapon.Ranged.Heavy.Rocket_Launcher",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 0.5,
        "dynamicFiringRate": 0.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.4,
        "damagePerBullet": 639,
        "environmentDamagePerBullet": 278,
        "clipSize": 60,
        "ammoCostPerFire": 20,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Explosive_Launcher_NeonGlow_VR_Ore_T05": {
      "Id": "WID_Explosive_Launcher_NeonGlow_VR_Ore_T05",
      "DisplayName": "Noble Launcher",
      "Description": "Launcher: Neon. Heavy weapon that fires a wave of piercing energy. Can be fired normally for a narrow half tile wide pulse, or charged for a 1 tile wide or 1.5 tile wide blast. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Launcher",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.NeonGlow",
        "Weapon.Ranged.Heavy.Rocket_Launcher",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 0.5,
        "dynamicFiringRate": 0.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.4,
        "damagePerBullet": 399,
        "environmentDamagePerBullet": 162,
        "clipSize": 60,
        "ammoCostPerFire": 20,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Explosive_RetroScifi_SR_Ore_T01": {
      "Id": "WID_Explosive_RetroScifi_SR_Ore_T01",
      "DisplayName": "De-Atomizer 9000",
      "Description": "Explosive Weapon: Launcher - Retro Sci-Fi. Fires a ball of energy that explodes on contact and sends out piercing energy projectiles.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-RetroSciFiLauncher",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.RetroSciFi",
        "Weapon.Ranged.Heavy.Rocket_Launcher"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 176,
        "environmentDamagePerBullet": 198,
        "clipSize": 0,
        "ammoCostPerFire": 35,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 3.5,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Explosive_RetroScifi_SR_Ore_T02": {
      "Id": "WID_Explosive_RetroScifi_SR_Ore_T02",
      "DisplayName": "De-Atomizer 9000",
      "Description": "Explosive Weapon: Launcher - Retro Sci-Fi. Fires a ball of energy that explodes on contact and sends out piercing energy projectiles.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-RetroSciFiLauncher",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.RetroSciFi",
        "Weapon.Ranged.Heavy.Rocket_Launcher"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 211,
        "environmentDamagePerBullet": 242,
        "clipSize": 0,
        "ammoCostPerFire": 35,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 3.5,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Explosive_RetroScifi_SR_Ore_T03": {
      "Id": "WID_Explosive_RetroScifi_SR_Ore_T03",
      "DisplayName": "De-Atomizer 9000",
      "Description": "Explosive Weapon: Launcher - Retro Sci-Fi. Fires a ball of energy that explodes on contact and sends out piercing energy projectiles.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-RetroSciFiLauncher",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.RetroSciFi",
        "Weapon.Ranged.Heavy.Rocket_Launcher"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 246,
        "environmentDamagePerBullet": 286,
        "clipSize": 0,
        "ammoCostPerFire": 35,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 3.5,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Explosive_RetroScifi_SR_Ore_T04": {
      "Id": "WID_Explosive_RetroScifi_SR_Ore_T04",
      "DisplayName": "De-Atomizer 9000",
      "Description": "Explosive Weapon: Launcher - Retro Sci-Fi. Fires a ball of energy that explodes on contact and sends out piercing energy projectiles.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-RetroSciFiLauncher",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.RetroSciFi",
        "Weapon.Ranged.Heavy.Rocket_Launcher"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 281,
        "environmentDamagePerBullet": 341,
        "clipSize": 0,
        "ammoCostPerFire": 35,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 3.5,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Explosive_RetroScifi_SR_Ore_T05": {
      "Id": "WID_Explosive_RetroScifi_SR_Ore_T05",
      "DisplayName": "De-Atomizer 9000",
      "Description": "Explosive Weapon: Launcher - Retro Sci-Fi. Fires a ball of energy that explodes on contact and sends out piercing energy projectiles.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-RetroSciFiLauncher",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.RetroSciFi",
        "Weapon.Ranged.Heavy.Rocket_Launcher"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 317,
        "environmentDamagePerBullet": 407,
        "clipSize": 0,
        "ammoCostPerFire": 35,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 3.5,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_FringePlank_Athena_Prototype": {
      "Id": "WID_FringePlank_Athena_Prototype",
      "DisplayName": "Flare Gun",
      "Description": "Single shot projectile, when fired into the air the flare reveals enemies.",
      "Rarity": "Rare",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-FringePlank",
      "GameplayTags": [
        "Rarity.Rare",
        "Weapon.Meta.MiscWrapped",
        "Item.Weapon.Ranged",
        "HUD.PreferredSlotType.Utility",
        "Creative.Item.SpawnWithAtLeast1Ammo",
        "Athena.Item.Utility.Flaregun",
        "Item.Consumable.FlareGun",
        "Item.UsesNonConsumableAmmo"
      ],
      "Stats": {
        "firingRate": 0.56,
        "dynamicFiringRate": 0.56,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.6,
        "damagePerBullet": 60,
        "environmentDamagePerBullet": 60,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_GrenadeLauncher_Prox_Athena_SR": {
      "Id": "WID_GrenadeLauncher_Prox_Athena_SR",
      "DisplayName": "Proximity Grenade Launcher",
      "Description": "No description.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-ProximityGrenadeLauncher",
      "GameplayTags": [
        "Weapon.Ranged.Heavy.grenade_launcher",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Launcher.Grenade",
        "Rarity.SuperRare",
        "Weapon.Meta.Scoped",
        "Trait.Scoped",
        "Trait.Explosive",
        "Item.Weapon.Ranged.Launcher.GrenadeProx",
        "phoebe.weapon.ranged.grenade_launcher",
        "phoebe.weapon.trait.scoped",
        "phoebe.items.ProximityGrenadeLauncher"
      ],
      "Stats": {
        "firingRate": 0.65,
        "dynamicFiringRate": 0.65,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.8395,
        "damagePerBullet": 70,
        "environmentDamagePerBullet": 138,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_GrenadeLauncher_Prox_Athena_VR": {
      "Id": "WID_GrenadeLauncher_Prox_Athena_VR",
      "DisplayName": "Proximity Grenade Launcher",
      "Description": "No description.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-ProximityGrenadeLauncher",
      "GameplayTags": [
        "Weapon.Ranged.Heavy.grenade_launcher",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Launcher.Grenade",
        "Rarity.VeryRare",
        "Trait.Scoped",
        "Trait.Explosive",
        "Weapon.Meta.Scoped",
        "Item.Weapon.Ranged.Launcher.GrenadeProx",
        "phoebe.weapon.ranged.grenade_launcher",
        "phoebe.weapon.trait.scoped",
        "phoebe.items.ProximityGrenadeLauncher"
      ],
      "Stats": {
        "firingRate": 0.65,
        "dynamicFiringRate": 0.65,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.99725,
        "damagePerBullet": 67,
        "environmentDamagePerBullet": 131,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Grenade_Burger": {
      "Id": "WID_Grenade_Burger",
      "DisplayName": "Burger",
      "Description": "No description.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-UI-FF-TeamBurger",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Athena.Item.Utility",
        "Athena.ItemAction.Throw",
        "Bacchus.Throw.Grenade",
        "Rarity.Rare",
        "Trait.Papaya"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 5,
        "environmentDamagePerBullet": 100,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Grenade_Paint_Blue": {
      "Id": "WID_Grenade_Paint_Blue",
      "DisplayName": "Purple Paint Grenade",
      "Description": "Creates a splash of purple paint at the thrown location.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-PapayaCanisterPurple",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Athena.Item.Utility",
        "Athena.ItemAction.Throw",
        "Bacchus.Throw.Grenade",
        "Rarity.Rare",
        "Trait.Papaya"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 0,
        "environmentDamagePerBullet": 0,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Grenade_Paint_Red": {
      "Id": "WID_Grenade_Paint_Red",
      "DisplayName": "Orange Paint Grenade",
      "Description": "Creates a splash of orange paint at the thrown location.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-T-Icon-BR-PapayaCanisterOrange",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Athena.Item.Utility",
        "Athena.ItemAction.Throw",
        "Bacchus.Throw.Grenade",
        "Rarity.Rare",
        "Trait.Papaya"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 0,
        "environmentDamagePerBullet": 0,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Grenade_Tomato": {
      "Id": "WID_Grenade_Tomato",
      "DisplayName": "Tomato",
      "Description": "No description.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-TomatoHead",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Athena.Item.Utility",
        "Athena.ItemAction.Throw",
        "Bacchus.Throw.Grenade",
        "Rarity.Rare",
        "Trait.Papaya"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 5,
        "environmentDamagePerBullet": 100,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Hook_Gun_VR_Ore_T03": {
      "Id": "WID_Hook_Gun_VR_Ore_T03",
      "DisplayName": "Grappler",
      "Description": "Stick and move.",
      "Rarity": "Epic",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Grappling-Hook",
      "GameplayTags": [
        "Rarity.VeryRare",
        "Weapon.Meta.MiscWrapped",
        "Item.Consumable.HookGun",
        "Trait.Grappler",
        "Creative.Item.SpawnWithAtLeast1Ammo",
        "MobileHUD.DisplayADS",
        "Weapon.NonOffensive"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 2,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.26,
        "damagePerBullet": 0,
        "environmentDamagePerBullet": 0,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Launcher_Egg_Athena_R_Ore_T03": {
      "Id": "WID_Launcher_Egg_Athena_R_Ore_T03",
      "DisplayName": "Egg Launcher",
      "Description": "Explosive Weapon: Lobs eggs that explode damaging everything in an area.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-EggLauncherMkIIWeapon",
      "GameplayTags": [
        "Weapon.Ranged.Heavy.grenade_launcher",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Launcher.Grenade",
        "Rarity.Rare",
        "Item.Weapon.Ranged.Launcher.Egg",
        "Trait.Explosive",
        "phoebe.items.grenade_launcher.egg",
        "phoebe.weapon.ranged.grenade_launcher"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 3,
        "damagePerBullet": 70,
        "environmentDamagePerBullet": 200,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Launcher_Egg_Athena_SR_Ore_T03": {
      "Id": "WID_Launcher_Egg_Athena_SR_Ore_T03",
      "DisplayName": "Egg Launcher",
      "Description": "Explosive Weapon: Lobs eggs that explode damaging everything in an area.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-EggLauncherMkIIWeapon",
      "GameplayTags": [
        "Weapon.Ranged.Heavy.grenade_launcher",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Launcher.Grenade",
        "Rarity.SuperRare",
        "Trait.Explosive",
        "Item.Weapon.Ranged.Launcher.Egg",
        "phoebe.items.grenade_launcher.egg",
        "phoebe.weapon.ranged.grenade_launcher"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.7,
        "damagePerBullet": 77,
        "environmentDamagePerBullet": 220,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Launcher_Egg_Athena_VR_Ore_T03": {
      "Id": "WID_Launcher_Egg_Athena_VR_Ore_T03",
      "DisplayName": "Egg Launcher",
      "Description": "Explosive Weapon: Lobs eggs that explode damaging everything in an area.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-EggLauncherMkIIWeapon",
      "GameplayTags": [
        "Weapon.Ranged.Heavy.grenade_launcher",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Launcher.Grenade",
        "Rarity.VeryRare",
        "Item.Weapon.Ranged.Launcher.Egg",
        "Trait.Explosive",
        "phoebe.weapon.ranged.grenade_launcher",
        "phoebe.items.grenade_launcher.egg"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.85,
        "damagePerBullet": 74,
        "environmentDamagePerBullet": 210,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Launcher_Flintlock_VR_Ore_T01": {
      "Id": "WID_Launcher_Flintlock_VR_Ore_T01",
      "DisplayName": "Bowler",
      "Description": "Explosive Weapon: Cannon - Flintlock: Fires cannon balls that damage and knock back groups of enemies. The cannon balls can bounce before exploding, damaging nearby enemies with each bounce.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Flintlock-Launcher",
      "GameplayTags": [
        "Weapon.Ranged.Heavy.rocket_launcher",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Flintlock",
        "Asset.Property.Cannonball"
      ],
      "Stats": {
        "firingRate": 0.75,
        "dynamicFiringRate": 0.75,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.4,
        "damagePerBullet": 338,
        "environmentDamagePerBullet": 243,
        "clipSize": 3,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Launcher_Flintlock_VR_Ore_T02": {
      "Id": "WID_Launcher_Flintlock_VR_Ore_T02",
      "DisplayName": "Bowler",
      "Description": "Explosive Weapon: Cannon - Flintlock: Fires cannon balls that damage and knock back groups of enemies. The cannon balls can bounce before exploding, damaging nearby enemies with each bounce.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Flintlock-Launcher",
      "GameplayTags": [
        "Weapon.Ranged.Heavy.rocket_launcher",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Flintlock",
        "Asset.Property.Cannonball"
      ],
      "Stats": {
        "firingRate": 0.75,
        "dynamicFiringRate": 0.75,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.4,
        "damagePerBullet": 405,
        "environmentDamagePerBullet": 297,
        "clipSize": 3,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Launcher_Flintlock_VR_Ore_T03": {
      "Id": "WID_Launcher_Flintlock_VR_Ore_T03",
      "DisplayName": "Bowler",
      "Description": "Explosive Weapon: Cannon - Flintlock: Fires cannon balls that damage and knock back groups of enemies. The cannon balls can bounce before exploding, damaging nearby enemies with each bounce.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Flintlock-Launcher",
      "GameplayTags": [
        "Weapon.Ranged.Heavy.rocket_launcher",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Flintlock",
        "Asset.Property.Cannonball"
      ],
      "Stats": {
        "firingRate": 0.75,
        "dynamicFiringRate": 0.75,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.4,
        "damagePerBullet": 473,
        "environmentDamagePerBullet": 351,
        "clipSize": 3,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Launcher_Flintlock_VR_Ore_T04": {
      "Id": "WID_Launcher_Flintlock_VR_Ore_T04",
      "DisplayName": "Bowler",
      "Description": "Explosive Weapon: Cannon - Flintlock: Fires cannon balls that damage and knock back groups of enemies. The cannon balls can bounce before exploding, damaging nearby enemies with each bounce.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Flintlock-Launcher",
      "GameplayTags": [
        "Weapon.Ranged.Heavy.rocket_launcher",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Flintlock",
        "Asset.Property.Cannonball"
      ],
      "Stats": {
        "firingRate": 0.75,
        "dynamicFiringRate": 0.75,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.4,
        "damagePerBullet": 540,
        "environmentDamagePerBullet": 419,
        "clipSize": 3,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Launcher_Flintlock_VR_Ore_T05": {
      "Id": "WID_Launcher_Flintlock_VR_Ore_T05",
      "DisplayName": "Bowler",
      "Description": "Explosive Weapon: Cannon - Flintlock: Fires cannon balls that damage and knock back groups of enemies. The cannon balls can bounce before exploding, damaging nearby enemies with each bounce.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Flintlock-Launcher",
      "GameplayTags": [
        "Weapon.Ranged.Heavy.rocket_launcher",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Flintlock",
        "Asset.Property.Cannonball"
      ],
      "Stats": {
        "firingRate": 0.75,
        "dynamicFiringRate": 0.75,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.4,
        "damagePerBullet": 608,
        "environmentDamagePerBullet": 500,
        "clipSize": 3,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Launcher_Grenade_Athena_R_Ore_T03": {
      "Id": "WID_Launcher_Grenade_Athena_R_Ore_T03",
      "DisplayName": "Grenade Launcher",
      "Description": "Explosive Weapon: Lobs rockets that damage everything in an area.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Grenade-Launcher",
      "GameplayTags": [
        "Weapon.Ranged.Heavy.grenade_launcher",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Launcher.Grenade",
        "Rarity.Rare",
        "Item.Weapon.Ranged.Launcher.Grenade",
        "Trait.Explosive",
        "phoebe.weapon.ranged.grenade_launcher",
        "phoebe.items.grenade_launcher"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 3,
        "damagePerBullet": 70,
        "environmentDamagePerBullet": 200,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Launcher_Grenade_Athena_SR_Ore_T03": {
      "Id": "WID_Launcher_Grenade_Athena_SR_Ore_T03",
      "DisplayName": "Grenade Launcher",
      "Description": "Explosive Weapon: Lobs rockets that damage everything in an area.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Grenade-Launcher",
      "GameplayTags": [
        "Weapon.Ranged.Heavy.grenade_launcher",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Launcher.Grenade",
        "Rarity.SuperRare",
        "Item.Weapon.Ranged.Launcher.Grenade",
        "Trait.Explosive",
        "phoebe.weapon.ranged.grenade_launcher",
        "phoebe.items.grenade_launcher"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.7,
        "damagePerBullet": 77,
        "environmentDamagePerBullet": 220,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Launcher_Grenade_Athena_VR_Ore_T03": {
      "Id": "WID_Launcher_Grenade_Athena_VR_Ore_T03",
      "DisplayName": "Grenade Launcher",
      "Description": "Explosive Weapon: Lobs rockets that damage everything in an area.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Grenade-Launcher",
      "GameplayTags": [
        "Weapon.Ranged.Heavy.grenade_launcher",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Launcher.Grenade",
        "Rarity.VeryRare",
        "Item.Weapon.Ranged.Launcher.Grenade",
        "Trait.Explosive",
        "phoebe.weapon.ranged.grenade_launcher",
        "phoebe.items.grenade_launcher"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.85,
        "damagePerBullet": 74,
        "environmentDamagePerBullet": 210,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Launcher_Grenade_R_Ore_T01": {
      "Id": "WID_Launcher_Grenade_R_Ore_T01",
      "DisplayName": "Thumper",
      "Description": "Explosive Weapon: Lobs grenades that damage and knockback groups of enemies in a moderate radius.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Grenade-Launcher",
      "GameplayTags": [
        "Weapon.Ranged.Heavy.grenade_launcher",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 1.75,
        "dynamicFiringRate": 1.7499999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 243,
        "environmentDamagePerBullet": 548,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Launcher_Grenade_R_Ore_T02": {
      "Id": "WID_Launcher_Grenade_R_Ore_T02",
      "DisplayName": "Thumper",
      "Description": "Explosive Weapon: Lobs grenades that damage and knockback groups of enemies in a moderate radius.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Grenade-Launcher",
      "GameplayTags": [
        "Weapon.Ranged.Heavy.grenade_launcher",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 1.75,
        "dynamicFiringRate": 1.7499999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 292,
        "environmentDamagePerBullet": 669,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Launcher_Grenade_R_Ore_T03": {
      "Id": "WID_Launcher_Grenade_R_Ore_T03",
      "DisplayName": "Thumper",
      "Description": "Explosive Weapon: Lobs grenades that damage and knockback groups of enemies in a moderate radius.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Grenade-Launcher",
      "GameplayTags": [
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      "Type": "Item",
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    },
    "WID_Launcher_Hydraulic_VR_Ore_T04": {
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      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
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      "Type": "Item",
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      "Season": 2147483647,
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    "WID_Launcher_Military_Athena_VR_Ore_T03": {
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      "Season": 2147483647,
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      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-PumpkinLauncher",
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      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
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      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
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      "Rarity": "Common",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-RocketLauncherMark2Base",
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    "WID_Launcher_Rocket_Athena_R_Ore_T03": {
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-RocketLauncherMark2Base",
      "GameplayTags": [
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        "reloadTime": 3.6,
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-RocketLauncherMark2TT",
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      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-RocketLauncherMark2Base",
      "GameplayTags": [
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-RocketLauncherMark2TT",
      "GameplayTags": [
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      "Stats": {
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    },
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RPG7",
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    },
    "WID_Launcher_Rocket_R_Ore_T02": {
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-RPG7",
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    },
    "WID_Launcher_Snowball_Athena_SR_Ore_T03": {
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      "Stats": {
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    "WID_Launcher_Snowball_Athena_UC_Ore_T03": {
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    "WID_Launcher_VacuumTube_SR_Ore_T02": {
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    "WID_Launcher_VacuumTube_SR_Ore_T03": {
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    "WID_Launcher_VacuumTube_SR_Ore_T04": {
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      "Type": "Item",
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      "Icon": "T-Icon-Weapons-SK-VT-Launcher",
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    "WID_Launcher_VacuumTube_SR_Ore_T05": {
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      "Icon": "T-Icon-Weapons-SK-VT-Launcher",
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    "WID_Launcher_VacuumTube_VR_Ore_T01": {
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      "Type": "Item",
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        "cartridgePerFire": 3,
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    "WID_Launcher_VacuumTube_VR_Ore_T02": {
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      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Launcher",
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        "cartridgePerFire": 3,
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        "maxDamagePerCartridge": -1
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    },
    "WID_Launcher_VacuumTube_VR_Ore_T03": {
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      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Launcher",
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        "cartridgePerFire": 3,
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        "maxDamagePerCartridge": -1
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    },
    "WID_Launcher_VacuumTube_VR_Ore_T04": {
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      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Launcher",
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        "reloadTime": 3,
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        "cartridgePerFire": 3,
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    "WID_Launcher_VacuumTube_VR_Ore_T05": {
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      "Rarity": "Epic",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Launcher",
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        "reloadTime": 3,
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        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_PaintLauncher_Blue": {
      "Id": "WID_PaintLauncher_Blue",
      "DisplayName": "Purple Paint Launcher",
      "Description": "Launches an explosive container of purple paint.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-PapayaLauncher-Purple",
      "GameplayTags": [
        "Weapon.Ranged.Heavy.grenade_launcher",
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        "Trait.Papaya",
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_PaintLauncher_Red": {
      "Id": "WID_PaintLauncher_Red",
      "DisplayName": "Orange Paint Launcher",
      "Description": "Launches an explosive container of orange paint.",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-PapayaLauncher-Orange",
      "GameplayTags": [
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        "Item.Weapon.Ranged.Launcher.Paint",
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        "Creative.Item.SpawnWithAtLeast1Ammo"
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      "Stats": {
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        "cartridgePerFire": 1,
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        "maxDamagePerCartridge": -1
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    },
    "WID_Piercing_Spear_C_Ore_T01": {
      "Id": "WID_Piercing_Spear_C_Ore_T01",
      "DisplayName": "Simple Pitchfork",
      "Description": "Spear: Medium. Delivers high damage and moderate knockback and a slow attack speed. Overhead Swipe: Heavy attack that does increased damage and knockback.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Pitchfork-Basic",
      "GameplayTags": [
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      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
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        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
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        "environmentDamagePerBullet": 12,
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    },
    "WID_Piercing_Spear_C_Ore_T02": {
      "Id": "WID_Piercing_Spear_C_Ore_T02",
      "DisplayName": "Simple Pitchfork",
      "Description": "Spear: Medium. Delivers high damage and moderate knockback and a slow attack speed. Overhead Swipe: Heavy attack that does increased damage and knockback.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Pitchfork-Basic",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 86,
        "environmentDamagePerBullet": 15,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Hydraulic_SR_Crystal_T04": {
      "Id": "WID_Piercing_Spear_Hydraulic_SR_Crystal_T04",
      "DisplayName": "Sawtooth",
      "Description": "Spear: Hydraulic. Delivers moderate damage and very high knockback at a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Spear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 225,
        "environmentDamagePerBullet": 41,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Hydraulic_SR_Crystal_T05": {
      "Id": "WID_Piercing_Spear_Hydraulic_SR_Crystal_T05",
      "DisplayName": "Sawtooth",
      "Description": "Spear: Hydraulic. Delivers moderate damage and very high knockback at a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Spear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 253,
        "environmentDamagePerBullet": 48,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Hydraulic_SR_Ore_T01": {
      "Id": "WID_Piercing_Spear_Hydraulic_SR_Ore_T01",
      "DisplayName": "Sawtooth",
      "Description": "Spear: Hydraulic. Delivers moderate damage and very high knockback at a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Spear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 117,
        "environmentDamagePerBullet": 24,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Hydraulic_SR_Ore_T02": {
      "Id": "WID_Piercing_Spear_Hydraulic_SR_Ore_T02",
      "DisplayName": "Sawtooth",
      "Description": "Spear: Hydraulic. Delivers moderate damage and very high knockback at a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Spear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 141,
        "environmentDamagePerBullet": 29,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Hydraulic_SR_Ore_T03": {
      "Id": "WID_Piercing_Spear_Hydraulic_SR_Ore_T03",
      "DisplayName": "Sawtooth",
      "Description": "Spear: Hydraulic. Delivers moderate damage and very high knockback at a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Spear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 164,
        "environmentDamagePerBullet": 34,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Hydraulic_SR_Ore_T04": {
      "Id": "WID_Piercing_Spear_Hydraulic_SR_Ore_T04",
      "DisplayName": "Sawtooth",
      "Description": "Spear: Hydraulic. Delivers moderate damage and very high knockback at a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Spear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 188,
        "environmentDamagePerBullet": 41,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Hydraulic_SR_Ore_T05": {
      "Id": "WID_Piercing_Spear_Hydraulic_SR_Ore_T05",
      "DisplayName": "Sawtooth",
      "Description": "Spear: Hydraulic. Delivers moderate damage and very high knockback at a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Spear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 211,
        "environmentDamagePerBullet": 48,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Hydraulic_VR_Crystal_T04": {
      "Id": "WID_Piercing_Spear_Hydraulic_VR_Crystal_T04",
      "DisplayName": "Sawtooth",
      "Description": "Spear: Hydraulic. Delivers moderate damage and very high knockback at a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Spear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 207,
        "environmentDamagePerBullet": 37,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Hydraulic_VR_Crystal_T05": {
      "Id": "WID_Piercing_Spear_Hydraulic_VR_Crystal_T05",
      "DisplayName": "Sawtooth",
      "Description": "Spear: Hydraulic. Delivers moderate damage and very high knockback at a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Spear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 232,
        "environmentDamagePerBullet": 44,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Hydraulic_VR_Ore_T01": {
      "Id": "WID_Piercing_Spear_Hydraulic_VR_Ore_T01",
      "DisplayName": "Sawtooth",
      "Description": "Spear: Hydraulic. Delivers moderate damage and very high knockback at a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Spear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 108,
        "environmentDamagePerBullet": 22,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Hydraulic_VR_Ore_T02": {
      "Id": "WID_Piercing_Spear_Hydraulic_VR_Ore_T02",
      "DisplayName": "Sawtooth",
      "Description": "Spear: Hydraulic. Delivers moderate damage and very high knockback at a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Spear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 129,
        "environmentDamagePerBullet": 26,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Hydraulic_VR_Ore_T03": {
      "Id": "WID_Piercing_Spear_Hydraulic_VR_Ore_T03",
      "DisplayName": "Sawtooth",
      "Description": "Spear: Hydraulic. Delivers moderate damage and very high knockback at a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Spear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 151,
        "environmentDamagePerBullet": 31,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Hydraulic_VR_Ore_T04": {
      "Id": "WID_Piercing_Spear_Hydraulic_VR_Ore_T04",
      "DisplayName": "Sawtooth",
      "Description": "Spear: Hydraulic. Delivers moderate damage and very high knockback at a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Spear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 172,
        "environmentDamagePerBullet": 37,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Hydraulic_VR_Ore_T05": {
      "Id": "WID_Piercing_Spear_Hydraulic_VR_Ore_T05",
      "DisplayName": "Sawtooth",
      "Description": "Spear: Hydraulic. Delivers moderate damage and very high knockback at a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Spear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 194,
        "environmentDamagePerBullet": 44,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Laser_SR_Crystal_T04": {
      "Id": "WID_Piercing_Spear_Laser_SR_Crystal_T04",
      "DisplayName": "Farmer\u0027s Glory",
      "Description": "Spear: High Tech. Energized trident with slow swing speed, high damage, and moderate knockback. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Pitchfork-Advanced",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon",
        "weapon.melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 212,
        "environmentDamagePerBullet": 30,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Laser_SR_Crystal_T05": {
      "Id": "WID_Piercing_Spear_Laser_SR_Crystal_T05",
      "DisplayName": "Farmer\u0027s Glory",
      "Description": "Spear: High Tech. Energized trident with slow swing speed, high damage, and moderate knockback. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Pitchfork-Advanced",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon",
        "weapon.melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 238,
        "environmentDamagePerBullet": 36,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Laser_SR_Ore_T01": {
      "Id": "WID_Piercing_Spear_Laser_SR_Ore_T01",
      "DisplayName": "Farmer\u0027s Glory",
      "Description": "Spear: High Tech. Energized trident with slow swing speed, high damage, and moderate knockback. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Pitchfork-Advanced",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon",
        "weapon.melee.Energy"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.25,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 110,
        "environmentDamagePerBullet": 17,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
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      "Description": "Spear: Medium. Delivers high damage and moderate knockback and a slow attack speed. Overhead Swipe: Heavy attack that does increased damage and knockback.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Spear-01",
      "GameplayTags": [
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        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
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        "reloadTime": 0,
        "damagePerBullet": 107,
        "environmentDamagePerBullet": 19,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Piercing_Spear_Military_R_Ore_T03": {
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      "DisplayName": "Dissector",
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Spear-01",
      "GameplayTags": [
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        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 125,
        "environmentDamagePerBullet": 22,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
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    },
    "WID_Piercing_Spear_Military_R_Ore_T04": {
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Spear-01",
      "GameplayTags": [
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        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 143,
        "environmentDamagePerBullet": 26,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
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    },
    "WID_Piercing_Spear_Military_SR_Crystal_T04": {
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      "Description": "Spear: Medium. Delivers high damage and moderate knockback and a slow attack speed. Overhead Swipe: Heavy attack that does increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Spear-01",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 206,
        "environmentDamagePerBullet": 32,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Piercing_Spear_Military_SR_Crystal_T05": {
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Spear-01",
      "GameplayTags": [
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        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 232,
        "environmentDamagePerBullet": 38,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Piercing_Spear_Military_SR_Ore_T01": {
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      "DisplayName": "Dissector",
      "Description": "Spear: Medium. Delivers high damage and moderate knockback and a slow attack speed. Overhead Swipe: Heavy attack that does increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Spear-01",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 107,
        "environmentDamagePerBullet": 18,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Piercing_Spear_Military_SR_Ore_T02": {
      "Id": "WID_Piercing_Spear_Military_SR_Ore_T02",
      "DisplayName": "Dissector",
      "Description": "Spear: Medium. Delivers high damage and moderate knockback and a slow attack speed. Overhead Swipe: Heavy attack that does increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Spear-01",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 129,
        "environmentDamagePerBullet": 23,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Piercing_Spear_Military_SR_Ore_T03": {
      "Id": "WID_Piercing_Spear_Military_SR_Ore_T03",
      "DisplayName": "Dissector",
      "Description": "Spear: Medium. Delivers high damage and moderate knockback and a slow attack speed. Overhead Swipe: Heavy attack that does increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Spear-01",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 150,
        "environmentDamagePerBullet": 27,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Piercing_Spear_Military_SR_Ore_T04": {
      "Id": "WID_Piercing_Spear_Military_SR_Ore_T04",
      "DisplayName": "Dissector",
      "Description": "Spear: Medium. Delivers high damage and moderate knockback and a slow attack speed. Overhead Swipe: Heavy attack that does increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Spear-01",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 172,
        "environmentDamagePerBullet": 32,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Piercing_Spear_Military_SR_Ore_T05": {
      "Id": "WID_Piercing_Spear_Military_SR_Ore_T05",
      "DisplayName": "Dissector",
      "Description": "Spear: Medium. Delivers high damage and moderate knockback and a slow attack speed. Overhead Swipe: Heavy attack that does increased damage and knockback.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Spear-01",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 193,
        "environmentDamagePerBullet": 38,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Military_VR_Crystal_T04": {
      "Id": "WID_Piercing_Spear_Military_VR_Crystal_T04",
      "DisplayName": "Dissector",
      "Description": "Spear: Medium. Delivers high damage and moderate knockback and a slow attack speed. Overhead Swipe: Heavy attack that does increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Spear-01",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 189,
        "environmentDamagePerBullet": 29,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Piercing_Spear_Military_VR_Crystal_T05": {
      "Id": "WID_Piercing_Spear_Military_VR_Crystal_T05",
      "DisplayName": "Dissector",
      "Description": "Spear: Medium. Delivers high damage and moderate knockback and a slow attack speed. Overhead Swipe: Heavy attack that does increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Spear-01",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 213,
        "environmentDamagePerBullet": 35,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Piercing_Spear_Military_VR_Ore_T01": {
      "Id": "WID_Piercing_Spear_Military_VR_Ore_T01",
      "DisplayName": "Dissector",
      "Description": "Spear: Medium. Delivers high damage and moderate knockback and a slow attack speed. Overhead Swipe: Heavy attack that does increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Spear-01",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 98,
        "environmentDamagePerBullet": 17,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Piercing_Spear_Military_VR_Ore_T02": {
      "Id": "WID_Piercing_Spear_Military_VR_Ore_T02",
      "DisplayName": "Dissector",
      "Description": "Spear: Medium. Delivers high damage and moderate knockback and a slow attack speed. Overhead Swipe: Heavy attack that does increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Spear-01",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 118,
        "environmentDamagePerBullet": 21,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Piercing_Spear_Military_VR_Ore_T03": {
      "Id": "WID_Piercing_Spear_Military_VR_Ore_T03",
      "DisplayName": "Dissector",
      "Description": "Spear: Medium. Delivers high damage and moderate knockback and a slow attack speed. Overhead Swipe: Heavy attack that does increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Spear-01",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 138,
        "environmentDamagePerBullet": 24,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Piercing_Spear_Military_VR_Ore_T04": {
      "Id": "WID_Piercing_Spear_Military_VR_Ore_T04",
      "DisplayName": "Dissector",
      "Description": "Spear: Medium. Delivers high damage and moderate knockback and a slow attack speed. Overhead Swipe: Heavy attack that does increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Spear-01",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 158,
        "environmentDamagePerBullet": 29,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Piercing_Spear_Military_VR_Ore_T05": {
      "Id": "WID_Piercing_Spear_Military_VR_Ore_T05",
      "DisplayName": "Dissector",
      "Description": "Spear: Medium. Delivers high damage and moderate knockback and a slow attack speed. Overhead Swipe: Heavy attack that does increased damage and knockback.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Spear-01",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 177,
        "environmentDamagePerBullet": 35,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Piercing_Spear_RetroSciFi_SR_Ore_T01": {
      "Id": "WID_Piercing_Spear_RetroSciFi_SR_Ore_T01",
      "DisplayName": "Atomic Light Expander",
      "Description": "Spear: Retro Sci-Fi. A spear that deals heavy damage with long range thrusting attacks. Electric Smash: Slam the spear into the ground, damaging surrounding enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-RetroSciFiSpear",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.RetroSciFi",
        "Weapon.Melee.Piercing.Spear"
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      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 104,
        "environmentDamagePerBullet": 16,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_RetroSciFi_SR_Ore_T02": {
      "Id": "WID_Piercing_Spear_RetroSciFi_SR_Ore_T02",
      "DisplayName": "Atomic Light Expander",
      "Description": "Spear: Retro Sci-Fi. A spear that deals heavy damage with long range thrusting attacks. Electric Smash: Slam the spear into the ground, damaging surrounding enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-RetroSciFiSpear",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.RetroSciFi",
        "Weapon.Melee.Piercing.Spear"
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 125,
        "environmentDamagePerBullet": 20,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
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      "Series": "",
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      "Type": "Item",
      "Category": "melee",
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      "Series": "",
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        "environmentDamagePerBullet": 26,
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      "Type": "Item",
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        "environmentDamagePerBullet": 31,
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    },
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      "Rarity": "Rare",
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      "Season": 2147483647,
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        "reloadTime": 0,
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        "clipSize": 0,
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    },
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      "Rarity": "Rare",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 15,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Piercing_Spear_R_Ore_T02": {
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      "Rarity": "Rare",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-PitchFork",
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 19,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
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      "Rarity": "Rare",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-PitchFork",
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 22,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
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    },
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      "Rarity": "Rare",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-PitchFork",
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        "overheatedCooldownDelay": 0,
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    },
    "WID_Piercing_Spear_Scavenger_SR_Crystal_T04": {
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Spear",
      "GameplayTags": [
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        "overheatedCooldownDelay": 0,
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Spear",
      "GameplayTags": [
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 38,
        "clipSize": 0,
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        "maxDamagePerCartridge": 0
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Spear",
      "GameplayTags": [
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
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        "environmentDamagePerBullet": 18,
        "clipSize": 0,
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    },
    "WID_Piercing_Spear_Scavenger_SR_Ore_T02": {
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Spear",
      "GameplayTags": [
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        "weapon.melee.Piercing.Spear"
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        "reloadTime": 0,
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        "maxDamagePerCartridge": 0
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    },
    "WID_Piercing_Spear_Scavenger_SR_Ore_T03": {
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Spear",
      "GameplayTags": [
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        "WeaponSet.Scavenger",
        "weapon.melee.Piercing.Spear"
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        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 150,
        "environmentDamagePerBullet": 27,
        "clipSize": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Piercing_Spear_Scavenger_SR_Ore_T04": {
      "Id": "WID_Piercing_Spear_Scavenger_SR_Ore_T04",
      "DisplayName": "Head Clipper",
      "Description": "Spear: Medium. Delivers moderate damage and knockback at a medium attack speed. Reduced durability, but much cheaper to craft. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Spear",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger",
        "weapon.melee.Piercing.Spear"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 172,
        "environmentDamagePerBullet": 32,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Scavenger_SR_Ore_T05": {
      "Id": "WID_Piercing_Spear_Scavenger_SR_Ore_T05",
      "DisplayName": "Head Clipper",
      "Description": "Spear: Medium. Delivers moderate damage and knockback at a medium attack speed. Reduced durability, but much cheaper to craft. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Spear",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger",
        "weapon.melee.Piercing.Spear"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 193,
        "environmentDamagePerBullet": 38,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Scavenger_VR_Crystal_T04": {
      "Id": "WID_Piercing_Spear_Scavenger_VR_Crystal_T04",
      "DisplayName": "Head Clipper",
      "Description": "Spear: Medium. Delivers moderate damage and knockback at a medium attack speed. Reduced durability, but much cheaper to craft. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Spear",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger",
        "weapon.melee.Piercing.Spear"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 189,
        "environmentDamagePerBullet": 29,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Scavenger_VR_Crystal_T05": {
      "Id": "WID_Piercing_Spear_Scavenger_VR_Crystal_T05",
      "DisplayName": "Head Clipper",
      "Description": "Spear: Medium. Delivers moderate damage and knockback at a medium attack speed. Reduced durability, but much cheaper to craft. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Spear",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger",
        "weapon.melee.Piercing.Spear"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 213,
        "environmentDamagePerBullet": 35,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Scavenger_VR_Ore_T01": {
      "Id": "WID_Piercing_Spear_Scavenger_VR_Ore_T01",
      "DisplayName": "Head Clipper",
      "Description": "Spear: Medium. Delivers moderate damage and knockback at a medium attack speed. Reduced durability, but much cheaper to craft. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Spear",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger",
        "weapon.melee.Piercing.Spear"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 98,
        "environmentDamagePerBullet": 17,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Scavenger_VR_Ore_T02": {
      "Id": "WID_Piercing_Spear_Scavenger_VR_Ore_T02",
      "DisplayName": "Head Clipper",
      "Description": "Spear: Medium. Delivers moderate damage and knockback at a medium attack speed. Reduced durability, but much cheaper to craft. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Spear",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger",
        "weapon.melee.Piercing.Spear"
      ],
      "Stats": {
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        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 118,
        "environmentDamagePerBullet": 21,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Scavenger_VR_Ore_T03": {
      "Id": "WID_Piercing_Spear_Scavenger_VR_Ore_T03",
      "DisplayName": "Head Clipper",
      "Description": "Spear: Medium. Delivers moderate damage and knockback at a medium attack speed. Reduced durability, but much cheaper to craft. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Spear",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger",
        "weapon.melee.Piercing.Spear"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 138,
        "environmentDamagePerBullet": 24,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Scavenger_VR_Ore_T04": {
      "Id": "WID_Piercing_Spear_Scavenger_VR_Ore_T04",
      "DisplayName": "Head Clipper",
      "Description": "Spear: Medium. Delivers moderate damage and knockback at a medium attack speed. Reduced durability, but much cheaper to craft. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Spear",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger",
        "weapon.melee.Piercing.Spear"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 158,
        "environmentDamagePerBullet": 29,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_Scavenger_VR_Ore_T05": {
      "Id": "WID_Piercing_Spear_Scavenger_VR_Ore_T05",
      "DisplayName": "Head Clipper",
      "Description": "Spear: Medium. Delivers moderate damage and knockback at a medium attack speed. Reduced durability, but much cheaper to craft. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Spear",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger",
        "weapon.melee.Piercing.Spear"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 177,
        "environmentDamagePerBullet": 35,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_SR_Crystal_T04": {
      "Id": "WID_Piercing_Spear_SR_Crystal_T04",
      "DisplayName": "Whirling Doom",
      "Description": "Spear: Heavy. Delivers high damage and moderate knockback and a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySpear-MilitarySpear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 206,
        "environmentDamagePerBullet": 32,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_SR_Crystal_T05": {
      "Id": "WID_Piercing_Spear_SR_Crystal_T05",
      "DisplayName": "Whirling Doom",
      "Description": "Spear: Heavy. Delivers high damage and moderate knockback and a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySpear-MilitarySpear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 232,
        "environmentDamagePerBullet": 38,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_SR_Ore_T01": {
      "Id": "WID_Piercing_Spear_SR_Ore_T01",
      "DisplayName": "Whirling Doom",
      "Description": "Spear: Heavy. Delivers high damage and moderate knockback and a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySpear-MilitarySpear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 107,
        "environmentDamagePerBullet": 18,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_SR_Ore_T02": {
      "Id": "WID_Piercing_Spear_SR_Ore_T02",
      "DisplayName": "Whirling Doom",
      "Description": "Spear: Heavy. Delivers high damage and moderate knockback and a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySpear-MilitarySpear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 129,
        "environmentDamagePerBullet": 23,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_SR_Ore_T03": {
      "Id": "WID_Piercing_Spear_SR_Ore_T03",
      "DisplayName": "Whirling Doom",
      "Description": "Spear: Heavy. Delivers high damage and moderate knockback and a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySpear-MilitarySpear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 150,
        "environmentDamagePerBullet": 27,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_SR_Ore_T04": {
      "Id": "WID_Piercing_Spear_SR_Ore_T04",
      "DisplayName": "Whirling Doom",
      "Description": "Spear: Heavy. Delivers high damage and moderate knockback and a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySpear-MilitarySpear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 172,
        "environmentDamagePerBullet": 32,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_SR_Ore_T05": {
      "Id": "WID_Piercing_Spear_SR_Ore_T05",
      "DisplayName": "Whirling Doom",
      "Description": "Spear: Heavy. Delivers high damage and moderate knockback and a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySpear-MilitarySpear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 193,
        "environmentDamagePerBullet": 38,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_UC_Ore_T01": {
      "Id": "WID_Piercing_Spear_UC_Ore_T01",
      "DisplayName": "Mighty Pitchfork",
      "Description": "Spear: Medium. Delivers high damage and moderate knockback and a slow attack speed. Overhead Swipe: Heavy attack that does increased damage and knockback.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-PitchFork",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 81,
        "environmentDamagePerBullet": 14,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_UC_Ore_T02": {
      "Id": "WID_Piercing_Spear_UC_Ore_T02",
      "DisplayName": "Mighty Pitchfork",
      "Description": "Spear: Medium. Delivers high damage and moderate knockback and a slow attack speed. Overhead Swipe: Heavy attack that does increased damage and knockback.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-PitchFork",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 97,
        "environmentDamagePerBullet": 17,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_UC_Ore_T03": {
      "Id": "WID_Piercing_Spear_UC_Ore_T03",
      "DisplayName": "Mighty Pitchfork",
      "Description": "Spear: Medium. Delivers high damage and moderate knockback and a slow attack speed. Overhead Swipe: Heavy attack that does increased damage and knockback.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-PitchFork",
      "GameplayTags": [
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      "Rarity": "Legendary",
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      "Series": "",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Spear",
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        "environmentDamagePerBullet": 34,
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      "Rarity": "Legendary",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Spear",
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 17,
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      "Season": 2147483647,
      "Series": "",
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        "environmentDamagePerBullet": 20,
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      "Rarity": "Legendary",
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      "Season": 2147483647,
      "Series": "",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Spear",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Spear",
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        "reloadTime": 0,
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        "environmentDamagePerBullet": 34,
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Spear",
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
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        "environmentDamagePerBullet": 26,
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        "overheatedCooldownDelay": 0,
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    },
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Spear",
      "GameplayTags": [
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
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        "reloadTime": 0,
        "damagePerBullet": 232,
        "environmentDamagePerBullet": 31,
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        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Spear",
      "GameplayTags": [
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        "criticalDamageMultiplier": 1,
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 108,
        "environmentDamagePerBullet": 15,
        "clipSize": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Spear",
      "GameplayTags": [
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      "Stats": {
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
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        "diceCritChance": 0.2,
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        "reloadTime": 0,
        "damagePerBullet": 129,
        "environmentDamagePerBullet": 19,
        "clipSize": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
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    },
    "WID_Piercing_Spear_VacuumTube_VR_Ore_T03": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Spear",
      "GameplayTags": [
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
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        "diceCritChance": 0.2,
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        "reloadTime": 0,
        "damagePerBullet": 151,
        "environmentDamagePerBullet": 22,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Piercing_Spear_VacuumTube_VR_Ore_T04": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Spear",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon",
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        "criticalDamageMultiplier": 1,
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        "reloadTime": 0,
        "damagePerBullet": 172,
        "environmentDamagePerBullet": 26,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
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    },
    "WID_Piercing_Spear_VacuumTube_VR_Ore_T05": {
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      "Description": "Spear: Slow swing speed, high damage, and stun effects. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes. Deals nature damage that is effective against water enemies, but weak against fire enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Spear",
      "GameplayTags": [
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        "Gameplay.Damage.Elemental.Lightning",
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      "Stats": {
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
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        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 194,
        "environmentDamagePerBullet": 31,
        "clipSize": 0,
        "ammoCostPerFire": 0,
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        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_VR_Crystal_T04": {
      "Id": "WID_Piercing_Spear_VR_Crystal_T04",
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySpear-MilitarySpear",
      "GameplayTags": [
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      "Stats": {
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
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        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 189,
        "environmentDamagePerBullet": 29,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
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      }
    },
    "WID_Piercing_Spear_VR_Crystal_T05": {
      "Id": "WID_Piercing_Spear_VR_Crystal_T05",
      "DisplayName": "Whirling Doom",
      "Description": "Spear: Heavy. Delivers high damage and moderate knockback and a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySpear-MilitarySpear",
      "GameplayTags": [
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      ],
      "Stats": {
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        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 213,
        "environmentDamagePerBullet": 35,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_VR_Ore_T01": {
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      "Description": "Spear: Heavy. Delivers high damage and moderate knockback and a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySpear-MilitarySpear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 98,
        "environmentDamagePerBullet": 17,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_VR_Ore_T02": {
      "Id": "WID_Piercing_Spear_VR_Ore_T02",
      "DisplayName": "Whirling Doom",
      "Description": "Spear: Heavy. Delivers high damage and moderate knockback and a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySpear-MilitarySpear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 118,
        "environmentDamagePerBullet": 21,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_VR_Ore_T03": {
      "Id": "WID_Piercing_Spear_VR_Ore_T03",
      "DisplayName": "Whirling Doom",
      "Description": "Spear: Heavy. Delivers high damage and moderate knockback and a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySpear-MilitarySpear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 138,
        "environmentDamagePerBullet": 24,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_VR_Ore_T04": {
      "Id": "WID_Piercing_Spear_VR_Ore_T04",
      "DisplayName": "Whirling Doom",
      "Description": "Spear: Heavy. Delivers high damage and moderate knockback and a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySpear-MilitarySpear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 158,
        "environmentDamagePerBullet": 29,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Piercing_Spear_VR_Ore_T05": {
      "Id": "WID_Piercing_Spear_VR_Ore_T05",
      "DisplayName": "Whirling Doom",
      "Description": "Spear: Heavy. Delivers high damage and moderate knockback and a slow attack speed. Whirlwind Attack: Heavy attack that spins around several times damaging and knocking back nearby foes.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "melee",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySpear-MilitarySpear",
      "GameplayTags": [
        "Weapon.Melee.Piercing.Spear",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0,
        "dynamicFiringRate": 0,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 5,
        "diceCritChance": 0.2,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 0,
        "damagePerBullet": 177,
        "environmentDamagePerBullet": 35,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 0
      }
    },
    "WID_Pistol_AutoHeavyPDW_Athena_C_Ore_T03": {
      "Id": "WID_Pistol_AutoHeavyPDW_Athena_C_Ore_T03",
      "DisplayName": "Submachine Gun",
      "Description": "Fires at a very high rate, dealing great damage while consuming a lot of ammo.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SubmachinegunMark2Base",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Rarity.Common",
        "Item.Weapon.Ranged.SMG.PDW",
        "phoebe.weapon.ranged.smg",
        "phoebe.weapon.trait.fullauto",
        "phoebe.items.smg"
      ],
      "Stats": {
        "firingRate": 11,
        "dynamicFiringRate": 11,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.42,
        "damagePerBullet": 15,
        "environmentDamagePerBullet": 15,
        "clipSize": 36,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavyPDW_Athena_R_Ore_T03": {
      "Id": "WID_Pistol_AutoHeavyPDW_Athena_R_Ore_T03",
      "DisplayName": "Submachine Gun",
      "Description": "Fires at a very high rate, dealing great damage while consuming a lot of ammo.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SubmachinegunMark2Base",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Item.Weapon.Ranged.SMG.PDW",
        "phoebe.weapon.ranged.smg",
        "phoebe.weapon.trait.fullauto",
        "phoebe.items.smg",
        "Rarity.Rare"
      ],
      "Stats": {
        "firingRate": 11,
        "dynamicFiringRate": 11,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.2,
        "damagePerBullet": 17,
        "environmentDamagePerBullet": 17,
        "clipSize": 36,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavyPDW_Athena_SR_Ore_T03": {
      "Id": "WID_Pistol_AutoHeavyPDW_Athena_SR_Ore_T03",
      "DisplayName": "Submachine Gun",
      "Description": "Fires at a very high rate, dealing great damage while consuming a lot of ammo.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SubmachinegunMark2Base",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG",
        "Bacchus.Shoot.SMG.Auto",
        "Rarity.SuperRare",
        "Item.Weapon.Ranged.SMG.PDW",
        "Trait.QuestVaultedItem",
        "phoebe.weapon.ranged.smg",
        "phoebe.weapon.trait.fullauto",
        "phoebe.items.smg"
      ],
      "Stats": {
        "firingRate": 11,
        "dynamicFiringRate": 11,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.98,
        "damagePerBullet": 19,
        "environmentDamagePerBullet": 19,
        "clipSize": 36,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavyPDW_Athena_UC_Ore_T03": {
      "Id": "WID_Pistol_AutoHeavyPDW_Athena_UC_Ore_T03",
      "DisplayName": "Submachine Gun",
      "Description": "Fires at a very high rate, dealing great damage while consuming a lot of ammo.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SubmachinegunMark2Base",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Rarity.Uncommon",
        "Item.Weapon.Ranged.SMG.PDW",
        "phoebe.weapon.ranged.smg",
        "phoebe.weapon.trait.fullauto",
        "phoebe.items.smg"
      ],
      "Stats": {
        "firingRate": 11,
        "dynamicFiringRate": 11,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.31,
        "damagePerBullet": 16,
        "environmentDamagePerBullet": 16,
        "clipSize": 36,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavyPDW_Athena_VR_Ore_T03": {
      "Id": "WID_Pistol_AutoHeavyPDW_Athena_VR_Ore_T03",
      "DisplayName": "Submachine Gun",
      "Description": "Fires at a very high rate, dealing great damage while consuming a lot of ammo.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SubmachinegunMark2Base",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Item.Weapon.Ranged.SMG.PDW",
        "Trait.QuestVaultedItem",
        "Rarity.VeryRare",
        "phoebe.weapon.ranged.smg",
        "phoebe.weapon.trait.fullauto",
        "phoebe.items.smg"
      ],
      "Stats": {
        "firingRate": 11,
        "dynamicFiringRate": 11,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.09,
        "damagePerBullet": 18,
        "environmentDamagePerBullet": 18,
        "clipSize": 36,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavySuppressed_Athena_C_Ore_T02": {
      "Id": "WID_Pistol_AutoHeavySuppressed_Athena_C_Ore_T02",
      "DisplayName": "Suppressed Submachine Gun",
      "Description": "SMG: Automatic. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySMG-Silenced",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Bacchus.Shoot.SMG.Supressed",
        "Weapon.Meta.Suppressed",
        "Rarity.Common",
        "Item.Weapon.Ranged.SMG.Suppressed",
        "Trait.Suppressed",
        "phoebe.weapon.ranged.smg",
        "phoebe.weapon.trait.fullauto",
        "phoebe.weapon.trait.suppressed",
        "phoebe.items.SuppressedSMG"
      ],
      "Stats": {
        "firingRate": 8,
        "dynamicFiringRate": 8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.2,
        "damagePerBullet": 23,
        "environmentDamagePerBullet": 21,
        "clipSize": 36,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavySuppressed_Athena_R_Ore_T03": {
      "Id": "WID_Pistol_AutoHeavySuppressed_Athena_R_Ore_T03",
      "DisplayName": "Suppressed Submachine Gun",
      "Description": "SMG: Automatic. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySMG-Silenced",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Bacchus.Shoot.SMG.Supressed",
        "Weapon.Meta.Suppressed",
        "Item.Weapon.Ranged.SMG.Suppressed",
        "Trait.Suppressed",
        "Rarity.Rare",
        "phoebe.weapon.ranged.smg",
        "phoebe.weapon.trait.fullauto",
        "phoebe.weapon.trait.suppressed",
        "phoebe.items.SuppressedSMG"
      ],
      "Stats": {
        "firingRate": 8,
        "dynamicFiringRate": 8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2,
        "damagePerBullet": 25,
        "environmentDamagePerBullet": 23,
        "clipSize": 36,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavySuppressed_Athena_SR_Ore_T03": {
      "Id": "WID_Pistol_AutoHeavySuppressed_Athena_SR_Ore_T03",
      "DisplayName": "Suppressed Submachine Gun",
      "Description": "SMG: Automatic. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySMG-Silenced",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Bacchus.Shoot.SMG.Supressed",
        "Weapon.Meta.Suppressed",
        "Item.Weapon.Ranged.SMG.Suppressed",
        "Trait.Suppressed",
        "phoebe.weapon.ranged.smg",
        "phoebe.weapon.trait.fullauto",
        "phoebe.weapon.trait.suppressed",
        "phoebe.items.SuppressedSMG",
        "Rarity.SuperRare"
      ],
      "Stats": {
        "firingRate": 8,
        "dynamicFiringRate": 8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.8,
        "damagePerBullet": 28,
        "environmentDamagePerBullet": 25,
        "clipSize": 36,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavySuppressed_Athena_UC_Ore_T03": {
      "Id": "WID_Pistol_AutoHeavySuppressed_Athena_UC_Ore_T03",
      "DisplayName": "Suppressed Submachine Gun",
      "Description": "SMG: Automatic. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySMG-Silenced",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Bacchus.Shoot.SMG.Supressed",
        "Weapon.Meta.Suppressed",
        "Item.Weapon.Ranged.SMG.Suppressed",
        "Trait.Suppressed",
        "Rarity.Uncommon",
        "phoebe.weapon.ranged.smg",
        "phoebe.weapon.trait.fullauto",
        "phoebe.weapon.trait.suppressed",
        "phoebe.items.SuppressedSMG"
      ],
      "Stats": {
        "firingRate": 8,
        "dynamicFiringRate": 8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.1,
        "damagePerBullet": 24,
        "environmentDamagePerBullet": 22,
        "clipSize": 36,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavySuppressed_Athena_VR_Ore_T03": {
      "Id": "WID_Pistol_AutoHeavySuppressed_Athena_VR_Ore_T03",
      "DisplayName": "Suppressed Submachine Gun",
      "Description": "SMG: Automatic. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MilitarySMG-Silenced",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Bacchus.Shoot.SMG.Supressed",
        "Weapon.Meta.Suppressed",
        "Item.Weapon.Ranged.SMG.Suppressed",
        "Trait.Suppressed",
        "phoebe.weapon.ranged.smg",
        "phoebe.weapon.trait.fullauto",
        "phoebe.weapon.trait.suppressed",
        "phoebe.items.SuppressedSMG",
        "Rarity.VeryRare"
      ],
      "Stats": {
        "firingRate": 8,
        "dynamicFiringRate": 8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.9,
        "damagePerBullet": 26,
        "environmentDamagePerBullet": 24,
        "clipSize": 36,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_Athena_C_Ore_T02": {
      "Id": "WID_Pistol_AutoHeavy_Athena_C_Ore_T02",
      "DisplayName": "Machine Pistol",
      "Description": "Pistol: Machine Pistol. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MachinePistol-BR",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Rarity.Common",
        "Item.Weapon.Ranged.SMG.MP",
        "phoebe.items.smg",
        "phoebe.weapon.ranged.smg"
      ],
      "Stats": {
        "firingRate": 14,
        "dynamicFiringRate": 13.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.42,
        "damagePerBullet": 15,
        "environmentDamagePerBullet": 15,
        "clipSize": 32,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_Athena_R_Ore_T03": {
      "Id": "WID_Pistol_AutoHeavy_Athena_R_Ore_T03",
      "DisplayName": "Machine Pistol",
      "Description": "Pistol: Machine Pistol. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MachinePistol-BR",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Rarity.Rare",
        "Item.Weapon.Ranged.SMG.MP",
        "phoebe.items.smg",
        "phoebe.weapon.ranged.smg"
      ],
      "Stats": {
        "firingRate": 14,
        "dynamicFiringRate": 13.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.2,
        "damagePerBullet": 17,
        "environmentDamagePerBullet": 17,
        "clipSize": 32,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_Athena_UC_Ore_T03": {
      "Id": "WID_Pistol_AutoHeavy_Athena_UC_Ore_T03",
      "DisplayName": "Machine Pistol",
      "Description": "Pistol: Machine Pistol. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MachinePistol-BR",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Rarity.Uncommon",
        "Item.Weapon.Ranged.SMG.MP",
        "phoebe.items.smg",
        "phoebe.weapon.ranged.smg"
      ],
      "Stats": {
        "firingRate": 14,
        "dynamicFiringRate": 13.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.31,
        "damagePerBullet": 16,
        "environmentDamagePerBullet": 16,
        "clipSize": 32,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_R_Crystal_T04": {
      "Id": "WID_Pistol_AutoHeavy_R_Crystal_T04",
      "DisplayName": "Thrasher",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Auto",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 10.8,
        "dynamicFiringRate": 10.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 49,
        "environmentDamagePerBullet": 14,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_R_Ore_T01": {
      "Id": "WID_Pistol_AutoHeavy_R_Ore_T01",
      "DisplayName": "Thrasher",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Auto",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 26,
        "environmentDamagePerBullet": 8,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_R_Ore_T02": {
      "Id": "WID_Pistol_AutoHeavy_R_Ore_T02",
      "DisplayName": "Thrasher",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Auto",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 31,
        "environmentDamagePerBullet": 10,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_R_Ore_T03": {
      "Id": "WID_Pistol_AutoHeavy_R_Ore_T03",
      "DisplayName": "Thrasher",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Auto",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 36,
        "environmentDamagePerBullet": 12,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_R_Ore_T04": {
      "Id": "WID_Pistol_AutoHeavy_R_Ore_T04",
      "DisplayName": "Thrasher",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Auto",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 41,
        "environmentDamagePerBullet": 14,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_SR_Crystal_T04": {
      "Id": "WID_Pistol_AutoHeavy_SR_Crystal_T04",
      "DisplayName": "Thrasher",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Auto",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 10.8,
        "dynamicFiringRate": 10.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 59,
        "environmentDamagePerBullet": 17,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_SR_Crystal_T05": {
      "Id": "WID_Pistol_AutoHeavy_SR_Crystal_T05",
      "DisplayName": "Thrasher",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Auto",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 10.8,
        "dynamicFiringRate": 10.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 66,
        "environmentDamagePerBullet": 20,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_SR_Ore_T01": {
      "Id": "WID_Pistol_AutoHeavy_SR_Ore_T01",
      "DisplayName": "Thrasher",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Auto",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 31,
        "environmentDamagePerBullet": 10,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_SR_Ore_T02": {
      "Id": "WID_Pistol_AutoHeavy_SR_Ore_T02",
      "DisplayName": "Thrasher",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Auto",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 37,
        "environmentDamagePerBullet": 12,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_SR_Ore_T03": {
      "Id": "WID_Pistol_AutoHeavy_SR_Ore_T03",
      "DisplayName": "Thrasher",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Auto",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 43,
        "environmentDamagePerBullet": 14,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_SR_Ore_T04": {
      "Id": "WID_Pistol_AutoHeavy_SR_Ore_T04",
      "DisplayName": "Thrasher",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Auto",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 49,
        "environmentDamagePerBullet": 17,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_SR_Ore_T05": {
      "Id": "WID_Pistol_AutoHeavy_SR_Ore_T05",
      "DisplayName": "Thrasher",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Auto",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 55,
        "environmentDamagePerBullet": 20,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_VR_Crystal_T04": {
      "Id": "WID_Pistol_AutoHeavy_VR_Crystal_T04",
      "DisplayName": "Thrasher",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Auto",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 10.8,
        "dynamicFiringRate": 10.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 54,
        "environmentDamagePerBullet": 15,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_VR_Crystal_T05": {
      "Id": "WID_Pistol_AutoHeavy_VR_Crystal_T05",
      "DisplayName": "Thrasher",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Auto",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 10.8,
        "dynamicFiringRate": 10.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 61,
        "environmentDamagePerBullet": 18,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_VR_Ore_T01": {
      "Id": "WID_Pistol_AutoHeavy_VR_Ore_T01",
      "DisplayName": "Thrasher",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Auto",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 28,
        "environmentDamagePerBullet": 9,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_VR_Ore_T02": {
      "Id": "WID_Pistol_AutoHeavy_VR_Ore_T02",
      "DisplayName": "Thrasher",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Auto",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 34,
        "environmentDamagePerBullet": 11,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_VR_Ore_T03": {
      "Id": "WID_Pistol_AutoHeavy_VR_Ore_T03",
      "DisplayName": "Thrasher",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Auto",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 39,
        "environmentDamagePerBullet": 13,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_AutoHeavy_VR_Ore_T04": {
      "Id": "WID_Pistol_AutoHeavy_VR_Ore_T04",
      "DisplayName": "Thrasher",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Auto",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 45,
        "environmentDamagePerBullet": 15,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_VR_Ore_T05": {
      "Id": "WID_Pistol_AutoHeavy_VR_Ore_T05",
      "DisplayName": "Thrasher",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Auto",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
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      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 50,
        "environmentDamagePerBullet": 18,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_AutoHeavy_VT_SR_Crystal_T04": {
      "Id": "WID_Pistol_AutoHeavy_VT_SR_Crystal_T04",
      "DisplayName": "Vindertech Blazer",
      "Description": "SMG: Energy. Fires pulses of energy at a very high rate, dealing great damage while consuming a lot of ammo. Deals energy damage which is fairly effective against all elemental enemy types.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-MachinePistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 7.2,
        "dynamicFiringRate": 9.818181,
        "burstFiringRate": 12,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 55,
        "environmentDamagePerBullet": 11,
        "clipSize": 45,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_VT_SR_Crystal_T05": {
      "Id": "WID_Pistol_AutoHeavy_VT_SR_Crystal_T05",
      "DisplayName": "Vindertech Blazer",
      "Description": "SMG: Energy. Fires pulses of energy at a very high rate, dealing great damage while consuming a lot of ammo. Deals energy damage which is fairly effective against all elemental enemy types.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-MachinePistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 7.2,
        "dynamicFiringRate": 9.818181,
        "burstFiringRate": 12,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 62,
        "environmentDamagePerBullet": 13,
        "clipSize": 45,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_AutoHeavy_VT_SR_Ore_T01": {
      "Id": "WID_Pistol_AutoHeavy_VT_SR_Ore_T01",
      "DisplayName": "Vindertech Blazer",
      "Description": "SMG: Energy. Fires pulses of energy at a very high rate, dealing great damage while consuming a lot of ammo. Deals energy damage which is fairly effective against all elemental enemy types.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-MachinePistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 8,
        "dynamicFiringRate": 10.285713,
        "burstFiringRate": 12,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 29,
        "environmentDamagePerBullet": 6,
        "clipSize": 45,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_VT_SR_Ore_T02": {
      "Id": "WID_Pistol_AutoHeavy_VT_SR_Ore_T02",
      "DisplayName": "Vindertech Blazer",
      "Description": "SMG: Energy. Fires pulses of energy at a very high rate, dealing great damage while consuming a lot of ammo. Deals energy damage which is fairly effective against all elemental enemy types.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-MachinePistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 8,
        "dynamicFiringRate": 10.285713,
        "burstFiringRate": 12,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 35,
        "environmentDamagePerBullet": 8,
        "clipSize": 45,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_VT_SR_Ore_T03": {
      "Id": "WID_Pistol_AutoHeavy_VT_SR_Ore_T03",
      "DisplayName": "Vindertech Blazer",
      "Description": "SMG: Energy. Fires pulses of energy at a very high rate, dealing great damage while consuming a lot of ammo. Deals energy damage which is fairly effective against all elemental enemy types.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-MachinePistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 8,
        "dynamicFiringRate": 10.285713,
        "burstFiringRate": 12,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 9,
        "clipSize": 45,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_VT_SR_Ore_T04": {
      "Id": "WID_Pistol_AutoHeavy_VT_SR_Ore_T04",
      "DisplayName": "Vindertech Blazer",
      "Description": "SMG: Energy. Fires pulses of energy at a very high rate, dealing great damage while consuming a lot of ammo. Deals energy damage which is fairly effective against all elemental enemy types.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-MachinePistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 8,
        "dynamicFiringRate": 10.285713,
        "burstFiringRate": 12,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 46,
        "environmentDamagePerBullet": 11,
        "clipSize": 45,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_VT_SR_Ore_T05": {
      "Id": "WID_Pistol_AutoHeavy_VT_SR_Ore_T05",
      "DisplayName": "Vindertech Blazer",
      "Description": "SMG: Energy. Fires pulses of energy at a very high rate, dealing great damage while consuming a lot of ammo. Deals energy damage which is fairly effective against all elemental enemy types.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-MachinePistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 8,
        "dynamicFiringRate": 10.285713,
        "burstFiringRate": 12,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 52,
        "environmentDamagePerBullet": 13,
        "clipSize": 45,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_VT_VR_Crystal_T04": {
      "Id": "WID_Pistol_AutoHeavy_VT_VR_Crystal_T04",
      "DisplayName": "Vindertech Blazer",
      "Description": "SMG: Energy. Fires pulses of energy at a very high rate, dealing great damage while consuming a lot of ammo. Deals energy damage which is fairly effective against all elemental enemy types.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-MachinePistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 7.2,
        "dynamicFiringRate": 9.818181,
        "burstFiringRate": 12,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 51,
        "environmentDamagePerBullet": 10,
        "clipSize": 45,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_VT_VR_Crystal_T05": {
      "Id": "WID_Pistol_AutoHeavy_VT_VR_Crystal_T05",
      "DisplayName": "Vindertech Blazer",
      "Description": "SMG: Energy. Fires pulses of energy at a very high rate, dealing great damage while consuming a lot of ammo. Deals energy damage which is fairly effective against all elemental enemy types.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-MachinePistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 7.2,
        "dynamicFiringRate": 9.818181,
        "burstFiringRate": 12,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 57,
        "environmentDamagePerBullet": 12,
        "clipSize": 45,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_VT_VR_Ore_T01": {
      "Id": "WID_Pistol_AutoHeavy_VT_VR_Ore_T01",
      "DisplayName": "Vindertech Blazer",
      "Description": "SMG: Energy. Fires pulses of energy at a very high rate, dealing great damage while consuming a lot of ammo. Deals energy damage which is fairly effective against all elemental enemy types.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-MachinePistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 8,
        "dynamicFiringRate": 10.285713,
        "burstFiringRate": 12,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 26,
        "environmentDamagePerBullet": 6,
        "clipSize": 45,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_VT_VR_Ore_T02": {
      "Id": "WID_Pistol_AutoHeavy_VT_VR_Ore_T02",
      "DisplayName": "Vindertech Blazer",
      "Description": "SMG: Energy. Fires pulses of energy at a very high rate, dealing great damage while consuming a lot of ammo. Deals energy damage which is fairly effective against all elemental enemy types.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-MachinePistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 8,
        "dynamicFiringRate": 10.285713,
        "burstFiringRate": 12,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 32,
        "environmentDamagePerBullet": 7,
        "clipSize": 45,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_VT_VR_Ore_T03": {
      "Id": "WID_Pistol_AutoHeavy_VT_VR_Ore_T03",
      "DisplayName": "Vindertech Blazer",
      "Description": "SMG: Energy. Fires pulses of energy at a very high rate, dealing great damage while consuming a lot of ammo. Deals energy damage which is fairly effective against all elemental enemy types.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-MachinePistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 8,
        "dynamicFiringRate": 10.285713,
        "burstFiringRate": 12,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 37,
        "environmentDamagePerBullet": 9,
        "clipSize": 45,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_VT_VR_Ore_T04": {
      "Id": "WID_Pistol_AutoHeavy_VT_VR_Ore_T04",
      "DisplayName": "Vindertech Blazer",
      "Description": "SMG: Energy. Fires pulses of energy at a very high rate, dealing great damage while consuming a lot of ammo. Deals energy damage which is fairly effective against all elemental enemy types.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-MachinePistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 8,
        "dynamicFiringRate": 10.285713,
        "burstFiringRate": 12,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 42,
        "environmentDamagePerBullet": 10,
        "clipSize": 45,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_AutoHeavy_VT_VR_Ore_T05": {
      "Id": "WID_Pistol_AutoHeavy_VT_VR_Ore_T05",
      "DisplayName": "Vindertech Blazer",
      "Description": "SMG: Energy. Fires pulses of energy at a very high rate, dealing great damage while consuming a lot of ammo. Deals energy damage which is fairly effective against all elemental enemy types.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-MachinePistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 8,
        "dynamicFiringRate": 10.285713,
        "burstFiringRate": 12,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 48,
        "environmentDamagePerBullet": 12,
        "clipSize": 45,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_C_Ore_T01": {
      "Id": "WID_Pistol_Auto_C_Ore_T01",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 15,
        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 14,
        "environmentDamagePerBullet": 4,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_C_Ore_T02": {
      "Id": "WID_Pistol_Auto_C_Ore_T02",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 15,
        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 17,
        "environmentDamagePerBullet": 5,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_RetroSciFi_SR_Ore_T01": {
      "Id": "WID_Pistol_Auto_RetroSciFi_SR_Ore_T01",
      "DisplayName": "Blastotron Mini",
      "Description": "SMG: Retro Sci-Fi. A fast firing SMG, good for run and gun situations. Suffers from poor accuracy at medium and long range.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-RetroSciFiSMG",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.RetroSciFi",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 7,
        "dynamicFiringRate": 6.9999995,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 51,
        "environmentDamagePerBullet": 11,
        "clipSize": 20,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_RetroSciFi_SR_Ore_T02": {
      "Id": "WID_Pistol_Auto_RetroSciFi_SR_Ore_T02",
      "DisplayName": "Blastotron Mini",
      "Description": "SMG: Retro Sci-Fi. A fast firing SMG, good for run and gun situations. Suffers from poor accuracy at medium and long range.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-RetroSciFiSMG",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.RetroSciFi",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 7,
        "dynamicFiringRate": 6.9999995,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 61,
        "environmentDamagePerBullet": 14,
        "clipSize": 20,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_RetroSciFi_SR_Ore_T03": {
      "Id": "WID_Pistol_Auto_RetroSciFi_SR_Ore_T03",
      "DisplayName": "Blastotron Mini",
      "Description": "SMG: Retro Sci-Fi. A fast firing SMG, good for run and gun situations. Suffers from poor accuracy at medium and long range.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-RetroSciFiSMG",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.RetroSciFi",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 7,
        "dynamicFiringRate": 6.9999995,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 71,
        "environmentDamagePerBullet": 16,
        "clipSize": 20,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_RetroSciFi_SR_Ore_T04": {
      "Id": "WID_Pistol_Auto_RetroSciFi_SR_Ore_T04",
      "DisplayName": "Blastotron Mini",
      "Description": "SMG: Retro Sci-Fi. A fast firing SMG, good for run and gun situations. Suffers from poor accuracy at medium and long range.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-RetroSciFiSMG",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.RetroSciFi",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 7,
        "dynamicFiringRate": 6.9999995,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 81,
        "environmentDamagePerBullet": 20,
        "clipSize": 20,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_RetroSciFi_SR_Ore_T05": {
      "Id": "WID_Pistol_Auto_RetroSciFi_SR_Ore_T05",
      "DisplayName": "Blastotron Mini",
      "Description": "SMG: Retro Sci-Fi. A fast firing SMG, good for run and gun situations. Suffers from poor accuracy at medium and long range.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-RetroSciFiSMG",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.RetroSciFi",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 7,
        "dynamicFiringRate": 6.9999995,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 91,
        "environmentDamagePerBullet": 23,
        "clipSize": 20,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_RetroSciFi_VR_Ore_T01": {
      "Id": "WID_Pistol_Auto_RetroSciFi_VR_Ore_T01",
      "DisplayName": "Blastotron Mini",
      "Description": "SMG: Retro Sci-Fi. A fast firing SMG, good for run and gun situations. Suffers from poor accuracy at medium and long range.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-RetroSciFiSMG",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.RetroSciFi",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 7,
        "dynamicFiringRate": 6.9999995,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 46,
        "environmentDamagePerBullet": 10,
        "clipSize": 20,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_RetroSciFi_VR_Ore_T02": {
      "Id": "WID_Pistol_Auto_RetroSciFi_VR_Ore_T02",
      "DisplayName": "Blastotron Mini",
      "Description": "SMG: Retro Sci-Fi. A fast firing SMG, good for run and gun situations. Suffers from poor accuracy at medium and long range.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-RetroSciFiSMG",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.RetroSciFi",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 7,
        "dynamicFiringRate": 6.9999995,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 56,
        "environmentDamagePerBullet": 13,
        "clipSize": 20,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_RetroSciFi_VR_Ore_T03": {
      "Id": "WID_Pistol_Auto_RetroSciFi_VR_Ore_T03",
      "DisplayName": "Blastotron Mini",
      "Description": "SMG: Retro Sci-Fi. A fast firing SMG, good for run and gun situations. Suffers from poor accuracy at medium and long range.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-RetroSciFiSMG",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.RetroSciFi",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 7,
        "dynamicFiringRate": 6.9999995,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 65,
        "environmentDamagePerBullet": 15,
        "clipSize": 20,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_RetroSciFi_VR_Ore_T04": {
      "Id": "WID_Pistol_Auto_RetroSciFi_VR_Ore_T04",
      "DisplayName": "Blastotron Mini",
      "Description": "SMG: Retro Sci-Fi. A fast firing SMG, good for run and gun situations. Suffers from poor accuracy at medium and long range.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-RetroSciFiSMG",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.RetroSciFi",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 7,
        "dynamicFiringRate": 6.9999995,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 74,
        "environmentDamagePerBullet": 18,
        "clipSize": 20,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_RetroSciFi_VR_Ore_T05": {
      "Id": "WID_Pistol_Auto_RetroSciFi_VR_Ore_T05",
      "DisplayName": "Blastotron Mini",
      "Description": "SMG: Retro Sci-Fi. A fast firing SMG, good for run and gun situations. Suffers from poor accuracy at medium and long range.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-RetroSciFiSMG",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.RetroSciFi",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 7,
        "dynamicFiringRate": 6.9999995,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.4,
        "damagePerBullet": 84,
        "environmentDamagePerBullet": 21,
        "clipSize": 20,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_R_Crystal_T04": {
      "Id": "WID_Pistol_Auto_R_Crystal_T04",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 13.5,
        "dynamicFiringRate": 13.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 34,
        "environmentDamagePerBullet": 10,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_R_Ore_T01": {
      "Id": "WID_Pistol_Auto_R_Ore_T01",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 15,
        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 18,
        "environmentDamagePerBullet": 6,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_R_Ore_T02": {
      "Id": "WID_Pistol_Auto_R_Ore_T02",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 15,
        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 21,
        "environmentDamagePerBullet": 7,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_R_Ore_T03": {
      "Id": "WID_Pistol_Auto_R_Ore_T03",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 15,
        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 25,
        "environmentDamagePerBullet": 8,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_R_Ore_T04": {
      "Id": "WID_Pistol_Auto_R_Ore_T04",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 15,
        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 28,
        "environmentDamagePerBullet": 10,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_Auto_SR_Crystal_T04": {
      "Id": "WID_Pistol_Auto_SR_Crystal_T04",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
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      "Stats": {
        "firingRate": 13.5,
        "dynamicFiringRate": 13.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 11,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_SR_Crystal_T05": {
      "Id": "WID_Pistol_Auto_SR_Crystal_T05",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 13.5,
        "dynamicFiringRate": 13.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 46,
        "environmentDamagePerBullet": 14,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_Auto_SR_Ore_T01": {
      "Id": "WID_Pistol_Auto_SR_Ore_T01",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
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        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 21,
        "environmentDamagePerBullet": 7,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_Auto_SR_Ore_T02": {
      "Id": "WID_Pistol_Auto_SR_Ore_T02",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 15,
        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 25,
        "environmentDamagePerBullet": 8,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_Auto_SR_Ore_T03": {
      "Id": "WID_Pistol_Auto_SR_Ore_T03",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
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      "Stats": {
        "firingRate": 15,
        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 30,
        "environmentDamagePerBullet": 10,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_SR_Ore_T04": {
      "Id": "WID_Pistol_Auto_SR_Ore_T04",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 15,
        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 34,
        "environmentDamagePerBullet": 11,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_SR_Ore_T05": {
      "Id": "WID_Pistol_Auto_SR_Ore_T05",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 15,
        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 38,
        "environmentDamagePerBullet": 14,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_UC_Ore_T01": {
      "Id": "WID_Pistol_Auto_UC_Ore_T01",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 15,
        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 16,
        "environmentDamagePerBullet": 5,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_UC_Ore_T02": {
      "Id": "WID_Pistol_Auto_UC_Ore_T02",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 15,
        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 19,
        "environmentDamagePerBullet": 6,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_UC_Ore_T03": {
      "Id": "WID_Pistol_Auto_UC_Ore_T03",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 15,
        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 22,
        "environmentDamagePerBullet": 7,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_VacuumTube_SR_Crystal_T04": {
      "Id": "WID_Pistol_Auto_VacuumTube_SR_Crystal_T04",
      "DisplayName": "Lightning Pistol",
      "Description": "SMG: Fires a barrage of electrical sparks dealing great damage but at an extremely short range and consuming a lot of ammo. Deals nature damage that is effective against water enemies, but weak against fire enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VTPistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Elemental.Lightning",
        "WeaponSet.VacuumTube",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 13.5,
        "dynamicFiringRate": 13.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.5,
        "damagePerBullet": 53,
        "environmentDamagePerBullet": 9,
        "clipSize": 40,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_VacuumTube_SR_Crystal_T05": {
      "Id": "WID_Pistol_Auto_VacuumTube_SR_Crystal_T05",
      "DisplayName": "Lightning Pistol",
      "Description": "SMG: Fires a barrage of electrical sparks dealing great damage but at an extremely short range and consuming a lot of ammo. Deals nature damage that is effective against water enemies, but weak against fire enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VTPistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Elemental.Lightning",
        "WeaponSet.VacuumTube",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 13.5,
        "dynamicFiringRate": 13.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.5,
        "damagePerBullet": 59,
        "environmentDamagePerBullet": 10,
        "clipSize": 40,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_VacuumTube_SR_Ore_T01": {
      "Id": "WID_Pistol_Auto_VacuumTube_SR_Ore_T01",
      "DisplayName": "Lightning Pistol",
      "Description": "SMG: Fires a barrage of electrical sparks dealing great damage but at an extremely short range and consuming a lot of ammo. Deals nature damage that is effective against water enemies, but weak against fire enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VTPistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Elemental.Lightning",
        "WeaponSet.VacuumTube",
        "Weapon.Ranged.SMG"
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      "Stats": {
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        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.5,
        "damagePerBullet": 28,
        "environmentDamagePerBullet": 5,
        "clipSize": 40,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_VacuumTube_SR_Ore_T02": {
      "Id": "WID_Pistol_Auto_VacuumTube_SR_Ore_T02",
      "DisplayName": "Lightning Pistol",
      "Description": "SMG: Fires a barrage of electrical sparks dealing great damage but at an extremely short range and consuming a lot of ammo. Deals nature damage that is effective against water enemies, but weak against fire enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VTPistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Elemental.Lightning",
        "WeaponSet.VacuumTube",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 15,
        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.5,
        "damagePerBullet": 33,
        "environmentDamagePerBullet": 6,
        "clipSize": 40,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_VacuumTube_SR_Ore_T03": {
      "Id": "WID_Pistol_Auto_VacuumTube_SR_Ore_T03",
      "DisplayName": "Lightning Pistol",
      "Description": "SMG: Fires a barrage of electrical sparks dealing great damage but at an extremely short range and consuming a lot of ammo. Deals nature damage that is effective against water enemies, but weak against fire enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VTPistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Elemental.Lightning",
        "WeaponSet.VacuumTube",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
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        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.5,
        "damagePerBullet": 39,
        "environmentDamagePerBullet": 7,
        "clipSize": 40,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_VacuumTube_SR_Ore_T04": {
      "Id": "WID_Pistol_Auto_VacuumTube_SR_Ore_T04",
      "DisplayName": "Lightning Pistol",
      "Description": "SMG: Fires a barrage of electrical sparks dealing great damage but at an extremely short range and consuming a lot of ammo. Deals nature damage that is effective against water enemies, but weak against fire enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VTPistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Elemental.Lightning",
        "WeaponSet.VacuumTube",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
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        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.5,
        "damagePerBullet": 44,
        "environmentDamagePerBullet": 9,
        "clipSize": 40,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_VacuumTube_SR_Ore_T05": {
      "Id": "WID_Pistol_Auto_VacuumTube_SR_Ore_T05",
      "DisplayName": "Lightning Pistol",
      "Description": "SMG: Fires a barrage of electrical sparks dealing great damage but at an extremely short range and consuming a lot of ammo. Deals nature damage that is effective against water enemies, but weak against fire enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VTPistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Elemental.Lightning",
        "WeaponSet.VacuumTube",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 15,
        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.5,
        "damagePerBullet": 50,
        "environmentDamagePerBullet": 10,
        "clipSize": 40,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_VacuumTube_VR_Crystal_T04": {
      "Id": "WID_Pistol_Auto_VacuumTube_VR_Crystal_T04",
      "DisplayName": "Lightning Pistol",
      "Description": "SMG: Fires a barrage of electrical sparks dealing great damage but at an extremely short range and consuming a lot of ammo. Deals nature damage that is effective against water enemies, but weak against fire enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VTPistol",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Elemental.Lightning",
        "WeaponSet.VacuumTube",
        "Weapon.Ranged.SMG"
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      "Stats": {
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        "dynamicFiringRate": 13.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.5,
        "damagePerBullet": 48,
        "environmentDamagePerBullet": 8,
        "clipSize": 40,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_Auto_VacuumTube_VR_Crystal_T05": {
      "Id": "WID_Pistol_Auto_VacuumTube_VR_Crystal_T05",
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VTPistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Elemental.Lightning",
        "WeaponSet.VacuumTube",
        "Weapon.Ranged.SMG"
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      "Stats": {
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        "dynamicFiringRate": 13.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.5,
        "damagePerBullet": 54,
        "environmentDamagePerBullet": 9,
        "clipSize": 40,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_Auto_VacuumTube_VR_Ore_T01": {
      "Id": "WID_Pistol_Auto_VacuumTube_VR_Ore_T01",
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      "Description": "SMG: Fires a barrage of electrical sparks dealing great damage but at an extremely short range and consuming a lot of ammo. Deals nature damage that is effective against water enemies, but weak against fire enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VTPistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Elemental.Lightning",
        "WeaponSet.VacuumTube",
        "Weapon.Ranged.SMG"
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      "Stats": {
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        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.5,
        "damagePerBullet": 25,
        "environmentDamagePerBullet": 5,
        "clipSize": 40,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_Auto_VacuumTube_VR_Ore_T02": {
      "Id": "WID_Pistol_Auto_VacuumTube_VR_Ore_T02",
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      "Description": "SMG: Fires a barrage of electrical sparks dealing great damage but at an extremely short range and consuming a lot of ammo. Deals nature damage that is effective against water enemies, but weak against fire enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VTPistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Elemental.Lightning",
        "WeaponSet.VacuumTube",
        "Weapon.Ranged.SMG"
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        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.5,
        "damagePerBullet": 30,
        "environmentDamagePerBullet": 6,
        "clipSize": 40,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_Auto_VacuumTube_VR_Ore_T03": {
      "Id": "WID_Pistol_Auto_VacuumTube_VR_Ore_T03",
      "DisplayName": "Lightning Pistol",
      "Description": "SMG: Fires a barrage of electrical sparks dealing great damage but at an extremely short range and consuming a lot of ammo. Deals nature damage that is effective against water enemies, but weak against fire enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VTPistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Elemental.Lightning",
        "WeaponSet.VacuumTube",
        "Weapon.Ranged.SMG"
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      "Stats": {
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        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.5,
        "damagePerBullet": 35,
        "environmentDamagePerBullet": 7,
        "clipSize": 40,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_Auto_VacuumTube_VR_Ore_T04": {
      "Id": "WID_Pistol_Auto_VacuumTube_VR_Ore_T04",
      "DisplayName": "Lightning Pistol",
      "Description": "SMG: Fires a barrage of electrical sparks dealing great damage but at an extremely short range and consuming a lot of ammo. Deals nature damage that is effective against water enemies, but weak against fire enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VTPistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Elemental.Lightning",
        "WeaponSet.VacuumTube",
        "Weapon.Ranged.SMG"
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      "Stats": {
        "firingRate": 15,
        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.5,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 8,
        "clipSize": 40,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_Auto_VacuumTube_VR_Ore_T05": {
      "Id": "WID_Pistol_Auto_VacuumTube_VR_Ore_T05",
      "DisplayName": "Lightning Pistol",
      "Description": "SMG: Fires a barrage of electrical sparks dealing great damage but at an extremely short range and consuming a lot of ammo. Deals nature damage that is effective against water enemies, but weak against fire enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VTPistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Elemental.Lightning",
        "WeaponSet.VacuumTube",
        "Weapon.Ranged.SMG"
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      "Stats": {
        "firingRate": 15,
        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.5,
        "damagePerBullet": 45,
        "environmentDamagePerBullet": 9,
        "clipSize": 40,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_Auto_VR_Crystal_T04": {
      "Id": "WID_Pistol_Auto_VR_Crystal_T04",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
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        "dynamicFiringRate": 13.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 37,
        "environmentDamagePerBullet": 10,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_VR_Crystal_T05": {
      "Id": "WID_Pistol_Auto_VR_Crystal_T05",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 13.5,
        "dynamicFiringRate": 13.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 42,
        "environmentDamagePerBullet": 13,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_VR_Ore_T01": {
      "Id": "WID_Pistol_Auto_VR_Ore_T01",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 15,
        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 19,
        "environmentDamagePerBullet": 6,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_Auto_VR_Ore_T02": {
      "Id": "WID_Pistol_Auto_VR_Ore_T02",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 15,
        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 23,
        "environmentDamagePerBullet": 7,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_VR_Ore_T03": {
      "Id": "WID_Pistol_Auto_VR_Ore_T03",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 15,
        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 27,
        "environmentDamagePerBullet": 9,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_VR_Ore_T04": {
      "Id": "WID_Pistol_Auto_VR_Ore_T04",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 15,
        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 31,
        "environmentDamagePerBullet": 10,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Auto_VR_Ore_T05": {
      "Id": "WID_Pistol_Auto_VR_Ore_T05",
      "DisplayName": "Viper",
      "Description": "SMG. Sprays bullets at an extreme rate, dealing punishing damage. Quick to reload and good for running combat, but ammo hungry and ineffective beyond close range.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TMP",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 15,
        "dynamicFiringRate": 14.999999,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.4,
        "damagePerBullet": 35,
        "environmentDamagePerBullet": 13,
        "clipSize": 30,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_BoltRevolver_C_Ore_T01": {
      "Id": "WID_Pistol_BoltRevolver_C_Ore_T01",
      "DisplayName": "Junkyard Pal",
      "Description": "Pistol: Bolt Revolver. Fires high-powered bolts that can pierce through multiple enemies. Accurate when fired slowly, and cheap to operate.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-BoltRevolver",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 4,
        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.2,
        "damagePerBullet": 53,
        "environmentDamagePerBullet": 21,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_BoltRevolver_C_Ore_T02": {
      "Id": "WID_Pistol_BoltRevolver_C_Ore_T02",
      "DisplayName": "Junkyard Pal",
      "Description": "Pistol: Bolt Revolver. Fires high-powered bolts that can pierce through multiple enemies. Accurate when fired slowly, and cheap to operate.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-BoltRevolver",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 4,
        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.2,
        "damagePerBullet": 63,
        "environmentDamagePerBullet": 26,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_BoltRevolver_R_Crystal_T04": {
      "Id": "WID_Pistol_BoltRevolver_R_Crystal_T04",
      "DisplayName": "Junkyard Pal",
      "Description": "Pistol: Bolt Revolver. Fires high-powered bolts that can pierce through multiple enemies. Accurate when fired slowly, and cheap to operate.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-BoltRevolver",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 3.6,
        "dynamicFiringRate": 3.6,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.2,
        "damagePerBullet": 127,
        "environmentDamagePerBullet": 46,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_BoltRevolver_R_Ore_T01": {
      "Id": "WID_Pistol_BoltRevolver_R_Ore_T01",
      "DisplayName": "Junkyard Pal",
      "Description": "Pistol: Bolt Revolver. Fires high-powered bolts that can pierce through multiple enemies. Accurate when fired slowly, and cheap to operate.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-BoltRevolver",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 4,
        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.2,
        "damagePerBullet": 66,
        "environmentDamagePerBullet": 27,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
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      "Season": 2147483647,
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      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bolt-Pistol",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.6,
        "damagePerBullet": 66,
        "environmentDamagePerBullet": 29,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Bolt_VR_Ore_T05": {
      "Id": "WID_Pistol_Bolt_VR_Ore_T05",
      "DisplayName": "Bolt Bolt",
      "Description": "Pistol: Bolt Semi-Automatic. Rapidly fires high-powered bolts that can pierce through multiple enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bolt-Pistol",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.6,
        "damagePerBullet": 74,
        "environmentDamagePerBullet": 34,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_BurstFireSMG_Athena_C_Ore_T03": {
      "Id": "WID_Pistol_BurstFireSMG_Athena_C_Ore_T03",
      "DisplayName": "Burst SMG",
      "Description": "No description.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SMGCompact",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Rarity.Common",
        "Item.Weapon.Ranged.SMG.Burst",
        "phoebe.weapon.ranged.smg",
        "phoebe.items.BurstSMG"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 7.4999995,
        "burstFiringRate": 15,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.475,
        "damagePerBullet": 24,
        "environmentDamagePerBullet": 24,
        "clipSize": 24,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 4,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_BurstFireSMG_Athena_R_Ore_T03": {
      "Id": "WID_Pistol_BurstFireSMG_Athena_R_Ore_T03",
      "DisplayName": "Burst SMG",
      "Description": "No description.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SMGCompact",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Rarity.Rare",
        "Item.Weapon.Ranged.SMG.Burst",
        "phoebe.weapon.ranged.smg",
        "phoebe.items.BurstSMG"
      ],
      "Stats": {
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        "dynamicFiringRate": 7.4999995,
        "burstFiringRate": 15,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.25,
        "damagePerBullet": 26,
        "environmentDamagePerBullet": 26,
        "clipSize": 24,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 4,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_BurstFireSMG_Athena_UC_Ore_T03": {
      "Id": "WID_Pistol_BurstFireSMG_Athena_UC_Ore_T03",
      "DisplayName": "Burst SMG",
      "Description": "No description.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SMGCompact",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Rarity.Uncommon",
        "Item.Weapon.Ranged.SMG.Burst",
        "phoebe.weapon.ranged.smg",
        "phoebe.items.BurstSMG"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 7.4999995,
        "burstFiringRate": 15,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.3625,
        "damagePerBullet": 25,
        "environmentDamagePerBullet": 25,
        "clipSize": 24,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 4,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Dragon_SR_Crystal_T04": {
      "Id": "WID_Pistol_Dragon_SR_Crystal_T04",
      "DisplayName": "Dragon\u0027s Breath",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DragonGun",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "SpecialEvent.Spring.Lunar.Weapons"
      ],
      "Stats": {
        "firingRate": 0.9,
        "dynamicFiringRate": 0.9,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.4,
        "damagePerBullet": 38.9,
        "environmentDamagePerBullet": 15.7,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 16,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Dragon_SR_Crystal_T05": {
      "Id": "WID_Pistol_Dragon_SR_Crystal_T05",
      "DisplayName": "Dragon\u0027s Breath",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DragonGun",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "SpecialEvent.Spring.Lunar.Weapons"
      ],
      "Stats": {
        "firingRate": 0.9,
        "dynamicFiringRate": 0.9,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.4,
        "damagePerBullet": 43.7,
        "environmentDamagePerBullet": 18.7,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 16,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Dragon_SR_Ore_T01": {
      "Id": "WID_Pistol_Dragon_SR_Ore_T01",
      "DisplayName": "Dragon\u0027s Breath",
      "Description": "Pistol: Special. Part double-barrel shotgun, part pistol, and part DRAGON. Fires a wide blast of pellets at close range for extreme damage and knockback. Slow to reload.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DragonGun",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "SpecialEvent.Spring.Lunar.Weapons"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.4,
        "damagePerBullet": 20.3,
        "environmentDamagePerBullet": 9.1,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 16,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Dragon_SR_Ore_T02": {
      "Id": "WID_Pistol_Dragon_SR_Ore_T02",
      "DisplayName": "Dragon\u0027s Breath",
      "Description": "Pistol: Special. Part double-barrel shotgun, part pistol, and part DRAGON. Fires a wide blast of pellets at close range for extreme damage and knockback. Slow to reload.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DragonGun",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "SpecialEvent.Spring.Lunar.Weapons"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.4,
        "damagePerBullet": 24.3,
        "environmentDamagePerBullet": 11.1,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 16,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Dragon_SR_Ore_T03": {
      "Id": "WID_Pistol_Dragon_SR_Ore_T03",
      "DisplayName": "Dragon\u0027s Breath",
      "Description": "Pistol: Special. Part double-barrel shotgun, part pistol, and part DRAGON. Fires a wide blast of pellets at close range for extreme damage and knockback. Slow to reload.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DragonGun",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "SpecialEvent.Spring.Lunar.Weapons"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.4,
        "damagePerBullet": 28.4,
        "environmentDamagePerBullet": 13.2,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 16,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Dragon_SR_Ore_T04": {
      "Id": "WID_Pistol_Dragon_SR_Ore_T04",
      "DisplayName": "Dragon\u0027s Breath",
      "Description": "Pistol: Special. Part double-barrel shotgun, part pistol, and part DRAGON. Fires a wide blast of pellets at close range for extreme damage and knockback. Slow to reload.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DragonGun",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "SpecialEvent.Spring.Lunar.Weapons"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.4,
        "damagePerBullet": 32.4,
        "environmentDamagePerBullet": 15.7,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 16,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Dragon_SR_Ore_T05": {
      "Id": "WID_Pistol_Dragon_SR_Ore_T05",
      "DisplayName": "Dragon\u0027s Breath",
      "Description": "Pistol: Special. Part double-barrel shotgun, part pistol, and part DRAGON. Fires a wide blast of pellets at close range for extreme damage and knockback. Slow to reload.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DragonGun",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "SpecialEvent.Spring.Lunar.Weapons"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.4,
        "damagePerBullet": 36.5,
        "environmentDamagePerBullet": 18.7,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 16,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Dragon_VR_Crystal_T04": {
      "Id": "WID_Pistol_Dragon_VR_Crystal_T04",
      "DisplayName": "Dragon\u0027s Breath",
      "Description": "Pistol: Special. Part double-barrel shotgun, part pistol, and part DRAGON. Fires a wide blast of pellets at close range for extreme damage and knockback. Slow to reload.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DragonGun",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "SpecialEvent.Spring.Lunar.Weapons"
      ],
      "Stats": {
        "firingRate": 0.9,
        "dynamicFiringRate": 0.9,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.4,
        "damagePerBullet": 35.6,
        "environmentDamagePerBullet": 14.4,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 16,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Dragon_VR_Crystal_T05": {
      "Id": "WID_Pistol_Dragon_VR_Crystal_T05",
      "DisplayName": "Dragon\u0027s Breath",
      "Description": "Pistol: Special. Part double-barrel shotgun, part pistol, and part DRAGON. Fires a wide blast of pellets at close range for extreme damage and knockback. Slow to reload.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DragonGun",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "SpecialEvent.Spring.Lunar.Weapons"
      ],
      "Stats": {
        "firingRate": 0.9,
        "dynamicFiringRate": 0.9,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.4,
        "damagePerBullet": 40.1,
        "environmentDamagePerBullet": 17.2,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 16,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Dragon_VR_Ore_T01": {
      "Id": "WID_Pistol_Dragon_VR_Ore_T01",
      "DisplayName": "Dragon\u0027s Breath",
      "Description": "Pistol: Special. Part double-barrel shotgun, part pistol, and part DRAGON. Fires a wide blast of pellets at close range for extreme damage and knockback. Slow to reload.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DragonGun",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "SpecialEvent.Spring.Lunar.Weapons"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.4,
        "damagePerBullet": 18.6,
        "environmentDamagePerBullet": 8.4,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 16,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Dragon_VR_Ore_T02": {
      "Id": "WID_Pistol_Dragon_VR_Ore_T02",
      "DisplayName": "Dragon\u0027s Breath",
      "Description": "Pistol: Special. Part double-barrel shotgun, part pistol, and part DRAGON. Fires a wide blast of pellets at close range for extreme damage and knockback. Slow to reload.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DragonGun",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "SpecialEvent.Spring.Lunar.Weapons"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.4,
        "damagePerBullet": 22.3,
        "environmentDamagePerBullet": 10.2,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 16,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Dragon_VR_Ore_T03": {
      "Id": "WID_Pistol_Dragon_VR_Ore_T03",
      "DisplayName": "Dragon\u0027s Breath",
      "Description": "Pistol: Special. Part double-barrel shotgun, part pistol, and part DRAGON. Fires a wide blast of pellets at close range for extreme damage and knockback. Slow to reload.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DragonGun",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "SpecialEvent.Spring.Lunar.Weapons"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.4,
        "damagePerBullet": 26,
        "environmentDamagePerBullet": 12.1,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 16,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Dragon_VR_Ore_T04": {
      "Id": "WID_Pistol_Dragon_VR_Ore_T04",
      "DisplayName": "Dragon\u0027s Breath",
      "Description": "Pistol: Special. Part double-barrel shotgun, part pistol, and part DRAGON. Fires a wide blast of pellets at close range for extreme damage and knockback. Slow to reload.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DragonGun",
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        "SpecialEvent.Spring.Lunar.Weapons"
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.4,
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    },
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      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DragonGun",
      "GameplayTags": [
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.4,
        "damagePerBullet": 33.4,
        "environmentDamagePerBullet": 17.2,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 16,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "DisplayName": "Freedom\u0027s Herald",
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      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FireCrackerGun",
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.7,
        "damagePerBullet": 280,
        "environmentDamagePerBullet": 161,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FireCrackerGun",
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.7,
        "damagePerBullet": 146,
        "environmentDamagePerBullet": 93,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_FireCracker_R_Ore_T02": {
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      "Description": "Pistol: Special. Launches firecrackers that bounce off walls, and will knockback and damage enemies in a small radius when they explode.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FireCrackerGun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.7,
        "damagePerBullet": 175,
        "environmentDamagePerBullet": 114,
        "clipSize": 1,
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        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
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        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FireCrackerGun",
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.7,
        "damagePerBullet": 204,
        "environmentDamagePerBullet": 135,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FireCrackerGun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.7,
        "damagePerBullet": 233,
        "environmentDamagePerBullet": 161,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Description": "Pistol: Special. Launches firecrackers that bounce off walls, and will knockback and damage enemies in a small radius when they explode.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FireCrackerGun",
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        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.7,
        "damagePerBullet": 336,
        "environmentDamagePerBullet": 193,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_FireCracker_SR_Crystal_T05": {
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FireCrackerGun",
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        "Gameplay.DamageSource.Weapon"
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.7,
        "damagePerBullet": 378,
        "environmentDamagePerBullet": 230,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_FireCracker_SR_Ore_T01": {
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FireCrackerGun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.7,
        "damagePerBullet": 175,
        "environmentDamagePerBullet": 112,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_FireCracker_SR_Ore_T02": {
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FireCrackerGun",
      "GameplayTags": [
        "weapon.ranged.pistol",
        "Gameplay.DamageSource.Weapon"
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.7,
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        "environmentDamagePerBullet": 137,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_FireCracker_SR_Ore_T03": {
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FireCrackerGun",
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        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.7,
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        "environmentDamagePerBullet": 162,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_FireCracker_SR_Ore_T04": {
      "Id": "WID_Pistol_FireCracker_SR_Ore_T04",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FireCrackerGun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.7,
        "damagePerBullet": 280,
        "environmentDamagePerBullet": 193,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_FireCracker_SR_Ore_T05": {
      "Id": "WID_Pistol_FireCracker_SR_Ore_T05",
      "DisplayName": "Freedom\u0027s Herald",
      "Description": "Pistol: Special. Launches firecrackers that bounce off walls, and will knockback and damage enemies in a small radius when they explode.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FireCrackerGun",
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        "Gameplay.DamageSource.Weapon"
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.7,
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        "environmentDamagePerBullet": 230,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_FireCracker_VR_Crystal_T04": {
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      "DisplayName": "Freedom\u0027s Herald",
      "Description": "Pistol: Special. Launches firecrackers that bounce off walls, and will knockback and damage enemies in a small radius when they explode.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FireCrackerGun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.7,
        "damagePerBullet": 308,
        "environmentDamagePerBullet": 177,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_FireCracker_VR_Crystal_T05": {
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      "DisplayName": "Freedom\u0027s Herald",
      "Description": "Pistol: Special. Launches firecrackers that bounce off walls, and will knockback and damage enemies in a small radius when they explode.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FireCrackerGun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.7,
        "damagePerBullet": 347,
        "environmentDamagePerBullet": 211,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_FireCracker_VR_Ore_T01": {
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      "DisplayName": "Freedom\u0027s Herald",
      "Description": "Pistol: Special. Launches firecrackers that bounce off walls, and will knockback and damage enemies in a small radius when they explode.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FireCrackerGun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.7,
        "damagePerBullet": 160,
        "environmentDamagePerBullet": 103,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_FireCracker_VR_Ore_T02": {
      "Id": "WID_Pistol_FireCracker_VR_Ore_T02",
      "DisplayName": "Freedom\u0027s Herald",
      "Description": "Pistol: Special. Launches firecrackers that bounce off walls, and will knockback and damage enemies in a small radius when they explode.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FireCrackerGun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.7,
        "damagePerBullet": 193,
        "environmentDamagePerBullet": 125,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_FireCracker_VR_Ore_T03": {
      "Id": "WID_Pistol_FireCracker_VR_Ore_T03",
      "DisplayName": "Freedom\u0027s Herald",
      "Description": "Pistol: Special. Launches firecrackers that bounce off walls, and will knockback and damage enemies in a small radius when they explode.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FireCrackerGun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.7,
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        "environmentDamagePerBullet": 148,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_FireCracker_VR_Ore_T04": {
      "Id": "WID_Pistol_FireCracker_VR_Ore_T04",
      "DisplayName": "Freedom\u0027s Herald",
      "Description": "Pistol: Special. Launches firecrackers that bounce off walls, and will knockback and damage enemies in a small radius when they explode.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FireCrackerGun",
      "GameplayTags": [
        "weapon.ranged.pistol",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.7,
        "damagePerBullet": 257,
        "environmentDamagePerBullet": 177,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_FireCracker_VR_Ore_T05": {
      "Id": "WID_Pistol_FireCracker_VR_Ore_T05",
      "DisplayName": "Freedom\u0027s Herald",
      "Description": "Pistol: Special. Launches firecrackers that bounce off walls, and will knockback and damage enemies in a small radius when they explode.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-FireCrackerGun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
      ],
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.7,
        "damagePerBullet": 289,
        "environmentDamagePerBullet": 211,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Flintlock_Athena_C": {
      "Id": "WID_Pistol_Flintlock_Athena_C",
      "DisplayName": "Flint-Knock Pistol",
      "Description": "No description.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Flintlock-Pistol-Single-Shot",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Pistol.Semi",
        "Weapon.Ranged.Pistol.Flintlock",
        "Rarity.Common",
        "Item.Weapon.Ranged.Pistol.Flintlock",
        "phoebe.weapon.ranged.pistol",
        "phoebe.items.FlintKnockPistol"
      ],
      "Stats": {
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        "dynamicFiringRate": 0.33,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 2,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 3.19,
        "damagePerBullet": 86,
        "environmentDamagePerBullet": 131,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Flintlock_Athena_UC": {
      "Id": "WID_Pistol_Flintlock_Athena_UC",
      "DisplayName": "Flint-Knock Pistol",
      "Description": "No description.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Flintlock-Pistol-Single-Shot",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Pistol.Semi",
        "Weapon.Ranged.Pistol.Flintlock",
        "Rarity.Uncommon",
        "Item.Weapon.Ranged.Pistol.Flintlock",
        "phoebe.weapon.ranged.pistol",
        "phoebe.items.FlintKnockPistol"
      ],
      "Stats": {
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        "dynamicFiringRate": 0.33,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 2,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 3.045,
        "damagePerBullet": 90,
        "environmentDamagePerBullet": 138,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Gatling_SR_Crystal_T04": {
      "Id": "WID_Pistol_Gatling_SR_Crystal_T04",
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      "Description": "SMG: Special. Absurdly fast-firing SMG with a large magazine that dishes out ridiculous damage at short to mid-range. Offset by poor accuracy, extreme ammo consumption, and a brief spin-up time before firing.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Monsoon",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG",
        "Weapon.ChargeWeapon"
      ],
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        "dynamicFiringRate": 16.2,
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        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 43,
        "environmentDamagePerBullet": 14,
        "clipSize": 60,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Gatling_SR_Crystal_T05": {
      "Id": "WID_Pistol_Gatling_SR_Crystal_T05",
      "DisplayName": "Monsoon",
      "Description": "SMG: Special. Absurdly fast-firing SMG with a large magazine that dishes out ridiculous damage at short to mid-range. Offset by poor accuracy, extreme ammo consumption, and a brief spin-up time before firing.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Monsoon",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 16.2,
        "dynamicFiringRate": 16.2,
        "burstFiringRate": 18,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 48,
        "environmentDamagePerBullet": 16,
        "clipSize": 60,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Gatling_SR_Ore_T01": {
      "Id": "WID_Pistol_Gatling_SR_Ore_T01",
      "DisplayName": "Monsoon",
      "Description": "SMG: Special. Absurdly fast-firing SMG with a large magazine that dishes out ridiculous damage at short to mid-range. Offset by poor accuracy, extreme ammo consumption, and a brief spin-up time before firing.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Monsoon",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 18,
        "dynamicFiringRate": 18,
        "burstFiringRate": 18,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 22,
        "environmentDamagePerBullet": 8,
        "clipSize": 60,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Gatling_SR_Ore_T02": {
      "Id": "WID_Pistol_Gatling_SR_Ore_T02",
      "DisplayName": "Monsoon",
      "Description": "SMG: Special. Absurdly fast-firing SMG with a large magazine that dishes out ridiculous damage at short to mid-range. Offset by poor accuracy, extreme ammo consumption, and a brief spin-up time before firing.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Monsoon",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 18,
        "dynamicFiringRate": 18,
        "burstFiringRate": 18,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 27,
        "environmentDamagePerBullet": 10,
        "clipSize": 60,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Gatling_SR_Ore_T03": {
      "Id": "WID_Pistol_Gatling_SR_Ore_T03",
      "DisplayName": "Monsoon",
      "Description": "SMG: Special. Absurdly fast-firing SMG with a large magazine that dishes out ridiculous damage at short to mid-range. Offset by poor accuracy, extreme ammo consumption, and a brief spin-up time before firing.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Monsoon",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 18,
        "dynamicFiringRate": 18,
        "burstFiringRate": 18,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 31,
        "environmentDamagePerBullet": 12,
        "clipSize": 60,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Gatling_SR_Ore_T04": {
      "Id": "WID_Pistol_Gatling_SR_Ore_T04",
      "DisplayName": "Monsoon",
      "Description": "SMG: Special. Absurdly fast-firing SMG with a large magazine that dishes out ridiculous damage at short to mid-range. Offset by poor accuracy, extreme ammo consumption, and a brief spin-up time before firing.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Monsoon",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 18,
        "dynamicFiringRate": 18,
        "burstFiringRate": 18,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 36,
        "environmentDamagePerBullet": 14,
        "clipSize": 60,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Gatling_SR_Ore_T05": {
      "Id": "WID_Pistol_Gatling_SR_Ore_T05",
      "DisplayName": "Monsoon",
      "Description": "SMG: Special. Absurdly fast-firing SMG with a large magazine that dishes out ridiculous damage at short to mid-range. Offset by poor accuracy, extreme ammo consumption, and a brief spin-up time before firing.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Monsoon",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 18,
        "dynamicFiringRate": 18,
        "burstFiringRate": 18,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 16,
        "clipSize": 60,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Gatling_VR_Crystal_T04": {
      "Id": "WID_Pistol_Gatling_VR_Crystal_T04",
      "DisplayName": "Monsoon",
      "Description": "SMG: Special. Absurdly fast-firing SMG with a large magazine that dishes out ridiculous damage at short to mid-range. Offset by poor accuracy, extreme ammo consumption, and a brief spin-up time before firing.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Monsoon",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 16.2,
        "dynamicFiringRate": 16.2,
        "burstFiringRate": 18,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 39,
        "environmentDamagePerBullet": 13,
        "clipSize": 60,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Gatling_VR_Crystal_T05": {
      "Id": "WID_Pistol_Gatling_VR_Crystal_T05",
      "DisplayName": "Monsoon",
      "Description": "SMG: Special. Absurdly fast-firing SMG with a large magazine that dishes out ridiculous damage at short to mid-range. Offset by poor accuracy, extreme ammo consumption, and a brief spin-up time before firing.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Monsoon",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 16.2,
        "dynamicFiringRate": 16.2,
        "burstFiringRate": 18,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 44,
        "environmentDamagePerBullet": 15,
        "clipSize": 60,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Gatling_VR_Ore_T01": {
      "Id": "WID_Pistol_Gatling_VR_Ore_T01",
      "DisplayName": "Monsoon",
      "Description": "SMG: Special. Absurdly fast-firing SMG with a large magazine that dishes out ridiculous damage at short to mid-range. Offset by poor accuracy, extreme ammo consumption, and a brief spin-up time before firing.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Monsoon",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 18,
        "dynamicFiringRate": 18,
        "burstFiringRate": 18,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 20,
        "environmentDamagePerBullet": 7,
        "clipSize": 60,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Gatling_VR_Ore_T02": {
      "Id": "WID_Pistol_Gatling_VR_Ore_T02",
      "DisplayName": "Monsoon",
      "Description": "SMG: Special. Absurdly fast-firing SMG with a large magazine that dishes out ridiculous damage at short to mid-range. Offset by poor accuracy, extreme ammo consumption, and a brief spin-up time before firing.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Monsoon",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 18,
        "dynamicFiringRate": 18,
        "burstFiringRate": 18,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 25,
        "environmentDamagePerBullet": 9,
        "clipSize": 60,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Gatling_VR_Ore_T03": {
      "Id": "WID_Pistol_Gatling_VR_Ore_T03",
      "DisplayName": "Monsoon",
      "Description": "SMG: Special. Absurdly fast-firing SMG with a large magazine that dishes out ridiculous damage at short to mid-range. Offset by poor accuracy, extreme ammo consumption, and a brief spin-up time before firing.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Monsoon",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 18,
        "dynamicFiringRate": 18,
        "burstFiringRate": 18,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 29,
        "environmentDamagePerBullet": 11,
        "clipSize": 60,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Gatling_VR_Ore_T04": {
      "Id": "WID_Pistol_Gatling_VR_Ore_T04",
      "DisplayName": "Monsoon",
      "Description": "SMG: Special. Absurdly fast-firing SMG with a large magazine that dishes out ridiculous damage at short to mid-range. Offset by poor accuracy, extreme ammo consumption, and a brief spin-up time before firing.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Monsoon",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.SMG",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 18,
        "dynamicFiringRate": 18,
        "burstFiringRate": 18,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 33,
        "environmentDamagePerBullet": 13,
        "clipSize": 60,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Gatling_VR_Ore_T05": {
      "Id": "WID_Pistol_Gatling_VR_Ore_T05",
      "DisplayName": "Monsoon",
      "Description": "SMG: Special. Absurdly fast-firing SMG with a large magazine that dishes out ridiculous damage at short to mid-range. Offset by poor accuracy, extreme ammo consumption, and a brief spin-up time before firing.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
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      "Series": "",
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      "Type": "Item",
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      "Type": "Item",
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      "Type": "Item",
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      "Type": "Item",
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      "Type": "Item",
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      "Type": "Item",
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        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.8,
        "damagePerBullet": 67,
        "environmentDamagePerBullet": 53,
        "clipSize": 12,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Hydraulic_VR_Ore_T03": {
      "Id": "WID_Pistol_Hydraulic_VR_Ore_T03",
      "DisplayName": "Piston Spitter",
      "Description": "Pistol: Hydraulic. High-impact pistol with a large magazine size.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Style-Pistol",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.8,
        "damagePerBullet": 79,
        "environmentDamagePerBullet": 62,
        "clipSize": 12,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Hydraulic_VR_Ore_T04": {
      "Id": "WID_Pistol_Hydraulic_VR_Ore_T04",
      "DisplayName": "Piston Spitter",
      "Description": "Pistol: Hydraulic. High-impact pistol with a large magazine size.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Style-Pistol",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.8,
        "damagePerBullet": 90,
        "environmentDamagePerBullet": 74,
        "clipSize": 12,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Hydraulic_VR_Ore_T05": {
      "Id": "WID_Pistol_Hydraulic_VR_Ore_T05",
      "DisplayName": "Piston Spitter",
      "Description": "Pistol: Hydraulic. High-impact pistol with a large magazine size.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Style-Pistol",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.8,
        "damagePerBullet": 101,
        "environmentDamagePerBullet": 88,
        "clipSize": 12,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Machine_Athena_C": {
      "Id": "WID_Pistol_Machine_Athena_C",
      "DisplayName": "Machine SMG",
      "Description": "SMG: Automatic. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MachinePistol-BR",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Item.Weapon.Ranged.SMG.MP",
        "phoebe.items.smg",
        "phoebe.weapon.ranged.smg",
        "phoebe.weapon.trait.fullauto",
        "Rarity.Common"
      ],
      "Stats": {
        "firingRate": 13.5,
        "dynamicFiringRate": 13.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.64,
        "damagePerBullet": 14,
        "environmentDamagePerBullet": 14,
        "clipSize": 33,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Machine_Athena_R": {
      "Id": "WID_Pistol_Machine_Athena_R",
      "DisplayName": "Machine SMG",
      "Description": "SMG: Automatic. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MachinePistol-BR",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Item.Weapon.Ranged.SMG.MP",
        "phoebe.items.smg",
        "phoebe.weapon.ranged.smg",
        "phoebe.weapon.trait.fullauto",
        "Rarity.Rare"
      ],
      "Stats": {
        "firingRate": 13.5,
        "dynamicFiringRate": 13.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.4,
        "damagePerBullet": 16,
        "environmentDamagePerBullet": 16,
        "clipSize": 33,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Machine_Athena_SR": {
      "Id": "WID_Pistol_Machine_Athena_SR",
      "DisplayName": "Machine SMG",
      "Description": "SMG: Automatic. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MachinePistol-BR",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Item.Weapon.Ranged.SMG.MP",
        "Rarity.SuperRare",
        "phoebe.items.smg",
        "phoebe.weapon.ranged.smg",
        "phoebe.weapon.trait.fullauto"
      ],
      "Stats": {
        "firingRate": 13.5,
        "dynamicFiringRate": 13.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.16,
        "damagePerBullet": 18,
        "environmentDamagePerBullet": 18,
        "clipSize": 33,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Machine_Athena_UC": {
      "Id": "WID_Pistol_Machine_Athena_UC",
      "DisplayName": "Machine SMG",
      "Description": "SMG: Automatic. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MachinePistol-BR",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Item.Weapon.Ranged.SMG.MP",
        "phoebe.items.smg",
        "phoebe.weapon.ranged.smg",
        "phoebe.weapon.trait.fullauto",
        "Rarity.Uncommon"
      ],
      "Stats": {
        "firingRate": 13.5,
        "dynamicFiringRate": 13.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.52,
        "damagePerBullet": 15,
        "environmentDamagePerBullet": 15,
        "clipSize": 33,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Machine_Athena_VR": {
      "Id": "WID_Pistol_Machine_Athena_VR",
      "DisplayName": "Machine SMG",
      "Description": "SMG: Automatic. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-MachinePistol-BR",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Item.Weapon.Ranged.SMG.MP",
        "phoebe.items.smg",
        "phoebe.weapon.ranged.smg",
        "phoebe.weapon.trait.fullauto",
        "Rarity.VeryRare"
      ],
      "Stats": {
        "firingRate": 13.5,
        "dynamicFiringRate": 13.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.28,
        "damagePerBullet": 17,
        "environmentDamagePerBullet": 17,
        "clipSize": 33,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_NeonGlow_SR_Crystal_T04": {
      "Id": "WID_Pistol_NeonGlow_SR_Crystal_T04",
      "DisplayName": "Krypton Pistol",
      "Description": "Pistol: Neon. Shoots energized rounds at a rapid rate for high sustained damage. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Pistol",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "WeaponSet.NeonGlow",
        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 4.5,
        "dynamicFiringRate": 4.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.6,
        "damagePerBullet": 118,
        "environmentDamagePerBullet": 24,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_NeonGlow_SR_Crystal_T05": {
      "Id": "WID_Pistol_NeonGlow_SR_Crystal_T05",
      "DisplayName": "Krypton Pistol",
      "Description": "Pistol: Neon. Shoots energized rounds at a rapid rate for high sustained damage. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Pistol",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "WeaponSet.NeonGlow",
        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 4.5,
        "dynamicFiringRate": 4.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.6,
        "damagePerBullet": 121,
        "environmentDamagePerBullet": 26,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_NeonGlow_SR_Ore_T01": {
      "Id": "WID_Pistol_NeonGlow_SR_Ore_T01",
      "DisplayName": "Krypton Pistol",
      "Description": "Pistol: Neon. Shoots energized rounds at a rapid rate for high sustained damage. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Pistol",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "WeaponSet.NeonGlow",
        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 5,
        "dynamicFiringRate": 5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.6,
        "damagePerBullet": 61,
        "environmentDamagePerBullet": 14,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_NeonGlow_SR_Ore_T02": {
      "Id": "WID_Pistol_NeonGlow_SR_Ore_T02",
      "DisplayName": "Krypton Pistol",
      "Description": "Pistol: Neon. Shoots energized rounds at a rapid rate for high sustained damage. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Pistol",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "WeaponSet.NeonGlow",
        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 5,
        "dynamicFiringRate": 5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.6,
        "damagePerBullet": 74,
        "environmentDamagePerBullet": 17,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_NeonGlow_SR_Ore_T03": {
      "Id": "WID_Pistol_NeonGlow_SR_Ore_T03",
      "DisplayName": "Krypton Pistol",
      "Description": "Pistol: Neon. Shoots energized rounds at a rapid rate for high sustained damage. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Pistol",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "WeaponSet.NeonGlow",
        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 5,
        "dynamicFiringRate": 5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.6,
        "damagePerBullet": 86,
        "environmentDamagePerBullet": 20,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_NeonGlow_SR_Ore_T04": {
      "Id": "WID_Pistol_NeonGlow_SR_Ore_T04",
      "DisplayName": "Krypton Pistol",
      "Description": "Pistol: Neon. Shoots energized rounds at a rapid rate for high sustained damage. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Pistol",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "WeaponSet.NeonGlow",
        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 5,
        "dynamicFiringRate": 5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.6,
        "damagePerBullet": 98,
        "environmentDamagePerBullet": 24,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_NeonGlow_SR_Ore_T05": {
      "Id": "WID_Pistol_NeonGlow_SR_Ore_T05",
      "DisplayName": "Krypton Pistol",
      "Description": "Pistol: Neon. Shoots energized rounds at a rapid rate for high sustained damage. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Pistol",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "WeaponSet.NeonGlow",
        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 5,
        "dynamicFiringRate": 5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.6,
        "damagePerBullet": 110,
        "environmentDamagePerBullet": 28,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_NeonGlow_VR_Crystal_T04": {
      "Id": "WID_Pistol_NeonGlow_VR_Crystal_T04",
      "DisplayName": "Krypton Pistol",
      "Description": "Pistol: Neon. Shoots energized rounds at a rapid rate for high sustained damage. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Pistol",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "WeaponSet.NeonGlow",
        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 4.5,
        "dynamicFiringRate": 4.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.6,
        "damagePerBullet": 108,
        "environmentDamagePerBullet": 22,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_NeonGlow_VR_Crystal_T05": {
      "Id": "WID_Pistol_NeonGlow_VR_Crystal_T05",
      "DisplayName": "Krypton Pistol",
      "Description": "Pistol: Neon. Shoots energized rounds at a rapid rate for high sustained damage. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Pistol",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "WeaponSet.NeonGlow",
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    },
    "WID_Pistol_NeonGlow_VR_Ore_T01": {
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      "Season": 2147483647,
      "Series": "",
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    },
    "WID_Pistol_NeonGlow_VR_Ore_T02": {
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      "Icon": "T-Icon-Weapons-SK-Neon-Glow-Pistol",
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    },
    "WID_Pistol_NeonGlow_VR_Ore_T03": {
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    },
    "WID_Pistol_NeonGlow_VR_Ore_T04": {
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    },
    "WID_Pistol_NeonGlow_VR_Ore_T05": {
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-CompactSMGVariant",
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    },
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      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-CompactSMGVariant",
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    },
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      "Series": "",
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        "reloadTime": 1.32,
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      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-CompactSMGVariant",
      "GameplayTags": [
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        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.575,
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        "environmentDamagePerBullet": 14,
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        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Epic",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-CompactSMGVariant",
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        "dynamicFiringRate": 15,
        "burstFiringRate": 15,
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        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.425,
        "damagePerBullet": 16,
        "environmentDamagePerBullet": 16,
        "clipSize": 26,
        "ammoCostPerFire": 1,
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        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Rare",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Haywire",
      "GameplayTags": [
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        "diceCritChance": 0.1,
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        "reloadTime": 1.6,
        "damagePerBullet": 59,
        "environmentDamagePerBullet": 17,
        "clipSize": 20,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Rare",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Haywire",
      "GameplayTags": [
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.6,
        "damagePerBullet": 31,
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        "clipSize": 20,
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        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_Rapid_R_Ore_T02": {
      "Id": "WID_Pistol_Rapid_R_Ore_T02",
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      "Rarity": "Rare",
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      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Haywire",
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        "burstFiringRate": 5,
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        "reloadTime": 1.6,
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        "environmentDamagePerBullet": 12,
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        "ammoCostPerFire": 1,
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        "overheatedCooldownDelay": 0,
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    },
    "WID_Pistol_Rapid_R_Ore_T03": {
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Haywire",
      "GameplayTags": [
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        "diceCritChance": 0.1,
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        "reloadTime": 1.6,
        "damagePerBullet": 43,
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        "clipSize": 20,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
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        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_Rapid_R_Ore_T04": {
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      "Rarity": "Rare",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Haywire",
      "GameplayTags": [
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        "reloadTime": 1.6,
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        "clipSize": 20,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_Rapid_SR_Crystal_T04": {
      "Id": "WID_Pistol_Rapid_SR_Crystal_T04",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Haywire",
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 1.6,
        "damagePerBullet": 71,
        "environmentDamagePerBullet": 20,
        "clipSize": 20,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
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    },
    "WID_Pistol_Rapid_SR_Crystal_T05": {
      "Id": "WID_Pistol_Rapid_SR_Crystal_T05",
      "DisplayName": "Haywire Storm",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Haywire",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 7.2,
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      "DisplayName": "Haywire Storm",
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      "Rarity": "Legendary",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Haywire",
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    },
    "WID_Pistol_Rapid_SR_Ore_T02": {
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      "Rarity": "Legendary",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Haywire",
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    "WID_Pistol_Rapid_SR_Ore_T03": {
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      "Rarity": "Legendary",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Haywire",
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      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
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      "Season": 2147483647,
      "Series": "",
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        "overheatedCooldownDelay": 0,
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Haywire",
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        "diceCritDamageMultiplier": 0.5,
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        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Haywire",
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        "diceCritDamageMultiplier": 0.5,
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        "ammoCostPerFire": 1,
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
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        "reloadTime": 1.6,
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        "cartridgePerFire": 1,
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        "maxDamagePerCartridge": -1
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    },
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      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Haywire",
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    },
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      "Rarity": "Epic",
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      "Season": 2147483647,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Epic",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Haywire",
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        "clipSize": 20,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_Revolver_SingleAction_Athena_R": {
      "Id": "WID_Pistol_Revolver_SingleAction_Athena_R",
      "DisplayName": "Six Shooter",
      "Description": "Switch between rapid fire or high accuracy with this versatile pistol.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Cowboy",
      "GameplayTags": [
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        "phoebe.items.SixShooterPistol"
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        "diceCritDamageMultiplier": 0,
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        "overheatedCooldownDelay": 0,
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    },
    "WID_Pistol_Revolver_SingleAction_Athena_UC": {
      "Id": "WID_Pistol_Revolver_SingleAction_Athena_UC",
      "DisplayName": "Six Shooter",
      "Description": "Switch between rapid fire or high accuracy with this versatile pistol.",
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      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Cowboy",
      "GameplayTags": [
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        "phoebe.items.SixShooterPistol"
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    },
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      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Cowboy",
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        "overheatedCooldownDelay": 0,
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    },
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      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Cowboy",
      "GameplayTags": [
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        "reloadTime": 2.3,
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        "clipSize": 6,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "DisplayName": "Last Word",
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      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Cowboy",
      "GameplayTags": [
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
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        "reloadTime": 2.3,
        "damagePerBullet": 103,
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        "clipSize": 6,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_Revolver_SingleAction_SR_Ore_T03": {
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      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Cowboy",
      "GameplayTags": [
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        "Weapon.Ranged.Pistol.SixShooter"
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      "Stats": {
        "firingRate": 5,
        "dynamicFiringRate": 5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.3,
        "damagePerBullet": 120,
        "environmentDamagePerBullet": 50,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Revolver_SingleAction_SR_Ore_T04": {
      "Id": "WID_Pistol_Revolver_SingleAction_SR_Ore_T04",
      "DisplayName": "Last Word",
      "Description": "Pistol: Revolver. Mid-range revolver with a limited magazine but excellent headshot damage. Slow and precise when aiming downsights, or can be rapidly fired from the hip for a more damaging, less accurate spray of bullets.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Cowboy",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Pistol.SixShooter"
      ],
      "Stats": {
        "firingRate": 5,
        "dynamicFiringRate": 5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.3,
        "damagePerBullet": 137,
        "environmentDamagePerBullet": 60,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Revolver_SingleAction_SR_Ore_T05": {
      "Id": "WID_Pistol_Revolver_SingleAction_SR_Ore_T05",
      "DisplayName": "Last Word",
      "Description": "Pistol: Revolver. Mid-range revolver with a limited magazine but excellent headshot damage. Slow and precise when aiming downsights, or can be rapidly fired from the hip for a more damaging, less accurate spray of bullets.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Pistol-Cowboy",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Pistol.SixShooter"
      ],
      "Stats": {
        "firingRate": 5,
        "dynamicFiringRate": 5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.3,
        "damagePerBullet": 154,
        "environmentDamagePerBullet": 71,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Rocket_SR_Crystal_T04": {
      "Id": "WID_Pistol_Rocket_SR_Crystal_T04",
      "DisplayName": "Tiny Instrument of Death",
      "Description": "Pistol: Special. Launches miniature rockets that can be guided in flight, and damage and knock back enemies in a moderate radius when they explode.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TIOD",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 2.7,
        "dynamicFiringRate": 2.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2,
        "damagePerBullet": 393,
        "environmentDamagePerBullet": 555,
        "clipSize": 10,
        "ammoCostPerFire": 10,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Rocket_SR_Crystal_T05": {
      "Id": "WID_Pistol_Rocket_SR_Crystal_T05",
      "DisplayName": "Tiny Instrument of Death",
      "Description": "Pistol: Special. Launches miniature rockets that can be guided in flight, and damage and knock back enemies in a moderate radius when they explode.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TIOD",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 2.7,
        "dynamicFiringRate": 2.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2,
        "damagePerBullet": 442,
        "environmentDamagePerBullet": 662,
        "clipSize": 10,
        "ammoCostPerFire": 10,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Rocket_SR_Ore_T01": {
      "Id": "WID_Pistol_Rocket_SR_Ore_T01",
      "DisplayName": "Tiny Instrument of Death",
      "Description": "Pistol: Special. Launches miniature rockets that can be guided in flight, and damage and knock back enemies in a moderate radius when they explode.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TIOD",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2,
        "damagePerBullet": 204,
        "environmentDamagePerBullet": 322,
        "clipSize": 10,
        "ammoCostPerFire": 10,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Rocket_SR_Ore_T02": {
      "Id": "WID_Pistol_Rocket_SR_Ore_T02",
      "DisplayName": "Tiny Instrument of Death",
      "Description": "Pistol: Special. Launches miniature rockets that can be guided in flight, and damage and knock back enemies in a moderate radius when they explode.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TIOD",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2,
        "damagePerBullet": 245,
        "environmentDamagePerBullet": 394,
        "clipSize": 10,
        "ammoCostPerFire": 10,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Rocket_SR_Ore_T03": {
      "Id": "WID_Pistol_Rocket_SR_Ore_T03",
      "DisplayName": "Tiny Instrument of Death",
      "Description": "Pistol: Special. Launches miniature rockets that can be guided in flight, and damage and knock back enemies in a moderate radius when they explode.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TIOD",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2,
        "damagePerBullet": 286,
        "environmentDamagePerBullet": 465,
        "clipSize": 10,
        "ammoCostPerFire": 10,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Rocket_SR_Ore_T04": {
      "Id": "WID_Pistol_Rocket_SR_Ore_T04",
      "DisplayName": "Tiny Instrument of Death",
      "Description": "Pistol: Special. Launches miniature rockets that can be guided in flight, and damage and knock back enemies in a moderate radius when they explode.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TIOD",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2,
        "damagePerBullet": 327,
        "environmentDamagePerBullet": 555,
        "clipSize": 10,
        "ammoCostPerFire": 10,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Rocket_SR_Ore_T05": {
      "Id": "WID_Pistol_Rocket_SR_Ore_T05",
      "DisplayName": "Tiny Instrument of Death",
      "Description": "Pistol: Special. Launches miniature rockets that can be guided in flight, and damage and knock back enemies in a moderate radius when they explode.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-TIOD",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2,
        "damagePerBullet": 368,
        "environmentDamagePerBullet": 662,
        "clipSize": 10,
        "ammoCostPerFire": 10,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Scavenger_Athena_R_Ore_T03": {
      "Id": "WID_Pistol_Scavenger_Athena_R_Ore_T03",
      "DisplayName": "Tactical Submachine Gun",
      "Description": "SMG: Automatic. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Pistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Rarity.Rare",
        "Item.Weapon.Ranged.SMG.Tactical",
        "Trait.QuestVaultedItem",
        "phoebe.weapon.ranged.smg",
        "phoebe.weapon.trait.fullauto",
        "phoebe.items.TacticalSMG"
      ],
      "Stats": {
        "firingRate": 9,
        "dynamicFiringRate": 9,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.1,
        "damagePerBullet": 19,
        "environmentDamagePerBullet": 19,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Scavenger_Athena_SR_Ore_T03": {
      "Id": "WID_Pistol_Scavenger_Athena_SR_Ore_T03",
      "DisplayName": "Tactical Submachine Gun",
      "Description": "SMG: Automatic. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Pistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Item.Weapon.Ranged.SMG.Tactical",
        "Trait.QuestVaultedItem",
        "Rarity.SuperRare",
        "phoebe.items.TacticalSMG",
        "phoebe.weapon.ranged.smg",
        "phoebe.weapon.trait.fullauto"
      ],
      "Stats": {
        "firingRate": 9,
        "dynamicFiringRate": 9,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.89,
        "damagePerBullet": 21,
        "environmentDamagePerBullet": 21,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Scavenger_Athena_UC_Ore_T03": {
      "Id": "WID_Pistol_Scavenger_Athena_UC_Ore_T03",
      "DisplayName": "Tactical Submachine Gun",
      "Description": "SMG: Automatic. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Pistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Item.Weapon.Ranged.SMG.Tactical",
        "Trait.QuestVaultedItem",
        "Rarity.Uncommon",
        "phoebe.weapon.ranged.smg",
        "phoebe.weapon.trait.fullauto",
        "phoebe.items.TacticalSMG"
      ],
      "Stats": {
        "firingRate": 9,
        "dynamicFiringRate": 9,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.205,
        "damagePerBullet": 18,
        "environmentDamagePerBullet": 18,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Scavenger_Athena_VR_Ore_T03": {
      "Id": "WID_Pistol_Scavenger_Athena_VR_Ore_T03",
      "DisplayName": "Tactical Submachine Gun",
      "Description": "SMG: Automatic. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Pistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "weapon.ranged.smg",
        "Bacchus.Shoot.SMG.Auto",
        "Item.Weapon.Ranged.SMG.Tactical",
        "Trait.QuestVaultedItem",
        "Rarity.VeryRare",
        "phoebe.weapon.ranged.smg",
        "phoebe.weapon.trait.fullauto",
        "phoebe.items.TacticalSMG"
      ],
      "Stats": {
        "firingRate": 9,
        "dynamicFiringRate": 9,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.995,
        "damagePerBullet": 20,
        "environmentDamagePerBullet": 20,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Scavenger_SR_Crystal_T04": {
      "Id": "WID_Pistol_Scavenger_SR_Crystal_T04",
      "DisplayName": "Riptide",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts. Reduced durability, but much cheaper to craft.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Pistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 10.8,
        "dynamicFiringRate": 10.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 57,
        "environmentDamagePerBullet": 16,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Scavenger_SR_Crystal_T05": {
      "Id": "WID_Pistol_Scavenger_SR_Crystal_T05",
      "DisplayName": "Riptide",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts. Reduced durability, but much cheaper to craft.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Pistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 10.8,
        "dynamicFiringRate": 10.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 64,
        "environmentDamagePerBullet": 19,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Scavenger_SR_Ore_T01": {
      "Id": "WID_Pistol_Scavenger_SR_Ore_T01",
      "DisplayName": "Riptide",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts. Reduced durability, but much cheaper to craft.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Pistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 30,
        "environmentDamagePerBullet": 9,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Scavenger_SR_Ore_T02": {
      "Id": "WID_Pistol_Scavenger_SR_Ore_T02",
      "DisplayName": "Riptide",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts. Reduced durability, but much cheaper to craft.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Pistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 36,
        "environmentDamagePerBullet": 11,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Scavenger_SR_Ore_T03": {
      "Id": "WID_Pistol_Scavenger_SR_Ore_T03",
      "DisplayName": "Riptide",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts. Reduced durability, but much cheaper to craft.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Pistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 42,
        "environmentDamagePerBullet": 14,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Scavenger_SR_Ore_T04": {
      "Id": "WID_Pistol_Scavenger_SR_Ore_T04",
      "DisplayName": "Riptide",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts. Reduced durability, but much cheaper to craft.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Pistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 48,
        "environmentDamagePerBullet": 16,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Scavenger_SR_Ore_T05": {
      "Id": "WID_Pistol_Scavenger_SR_Ore_T05",
      "DisplayName": "Riptide",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts. Reduced durability, but much cheaper to craft.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Pistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 54,
        "environmentDamagePerBullet": 19,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Scavenger_VR_Crystal_T04": {
      "Id": "WID_Pistol_Scavenger_VR_Crystal_T04",
      "DisplayName": "Riptide",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts. Reduced durability, but much cheaper to craft.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Pistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 10.8,
        "dynamicFiringRate": 10.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 53,
        "environmentDamagePerBullet": 15,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Scavenger_VR_Crystal_T05": {
      "Id": "WID_Pistol_Scavenger_VR_Crystal_T05",
      "DisplayName": "Riptide",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts. Reduced durability, but much cheaper to craft.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Pistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 10.8,
        "dynamicFiringRate": 10.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 59,
        "environmentDamagePerBullet": 18,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Scavenger_VR_Ore_T01": {
      "Id": "WID_Pistol_Scavenger_VR_Ore_T01",
      "DisplayName": "Riptide",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts. Reduced durability, but much cheaper to craft.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Pistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 27,
        "environmentDamagePerBullet": 9,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Scavenger_VR_Ore_T02": {
      "Id": "WID_Pistol_Scavenger_VR_Ore_T02",
      "DisplayName": "Riptide",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts. Reduced durability, but much cheaper to craft.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Pistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 33,
        "environmentDamagePerBullet": 11,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Scavenger_VR_Ore_T03": {
      "Id": "WID_Pistol_Scavenger_VR_Ore_T03",
      "DisplayName": "Riptide",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts. Reduced durability, but much cheaper to craft.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Pistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 38,
        "environmentDamagePerBullet": 12,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Scavenger_VR_Ore_T04": {
      "Id": "WID_Pistol_Scavenger_VR_Ore_T04",
      "DisplayName": "Riptide",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts. Reduced durability, but much cheaper to craft.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Pistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 44,
        "environmentDamagePerBullet": 15,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Scavenger_VR_Ore_T05": {
      "Id": "WID_Pistol_Scavenger_VR_Ore_T05",
      "DisplayName": "Riptide",
      "Description": "SMG. Fires at a very high rate, dealing great damage while consuming a lot of ammo. Good for run-and-gun combat, and accurate enough to fight at mid range when fired in short bursts. Reduced durability, but much cheaper to craft.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "smgs",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Pistol",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger",
        "Weapon.Ranged.SMG"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.3,
        "damagePerBullet": 49,
        "environmentDamagePerBullet": 18,
        "clipSize": 25,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Scoped_Athena_SR_Ore_T03": {
      "Id": "WID_Pistol_Scoped_Athena_SR_Ore_T03",
      "DisplayName": "Scoped Revolver",
      "Description": "No description.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-ScopedPistol",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Pistol.Revolver",
        "Item.Weapon.Ranged.Pistol.Revolver",
        "Rarity.SuperRare",
        "Trait.Scoped",
        "Weapon.Meta.Scoped",
        "Trait.QuestVaultedItem",
        "phoebe.weapon.ranged.pistol",
        "phoebe.weapon.trait.scoped"
      ],
      "Stats": {
        "firingRate": 1.6,
        "dynamicFiringRate": 1.6,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 2,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.98,
        "damagePerBullet": 44,
        "environmentDamagePerBullet": 44,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Scoped_Athena_VR_Ore_T03": {
      "Id": "WID_Pistol_Scoped_Athena_VR_Ore_T03",
      "DisplayName": "Scoped Revolver",
      "Description": "No description.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-ScopedPistol",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Pistol.Revolver",
        "Item.Weapon.Ranged.Pistol.Revolver",
        "Trait.Scoped",
        "Weapon.Meta.Scoped",
        "Trait.QuestVaultedItem",
        "Rarity.VeryRare",
        "phoebe.weapon.ranged.pistol",
        "phoebe.weapon.trait.scoped"
      ],
      "Stats": {
        "firingRate": 1.6,
        "dynamicFiringRate": 1.6,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 2,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.09,
        "damagePerBullet": 42,
        "environmentDamagePerBullet": 42,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_SemiAuto_Athena_C_Ore_T02": {
      "Id": "WID_Pistol_SemiAuto_Athena_C_Ore_T02",
      "DisplayName": "Semi-Auto Pistol",
      "Description": "Pistol: Semi-Automatic. Versatile sidearm with moderate damage, good rate of fire and large magazine.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-PistolMark2Base",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Pistol.Semi",
        "Rarity.Common",
        "Weapon.Ranged.Pistol.Standard",
        "Item.Weapon.Ranged.Pistol.Standard.LowTier",
        "phoebe.weapon.ranged.pistol",
        "phoebe.items.pistol",
        "Tech.Spy.Item.DefaultPistol"
      ],
      "Stats": {
        "firingRate": 6.75,
        "dynamicFiringRate": 6.75,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 2,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.54,
        "damagePerBullet": 24,
        "environmentDamagePerBullet": 24,
        "clipSize": 16,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_SemiAuto_Athena_R_Ore_T03": {
      "Id": "WID_Pistol_SemiAuto_Athena_R_Ore_T03",
      "DisplayName": "Semi-Auto Pistol",
      "Description": "Pistol: Semi-Automatic. Versatile sidearm with moderate damage, good rate of fire and large magazine.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-PistolMark2Base",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Pistol.Semi",
        "Weapon.Ranged.Pistol.Standard",
        "Rarity.Rare",
        "Item.Weapon.Ranged.Pistol.Standard.LowTier",
        "phoebe.weapon.ranged.pistol",
        "phoebe.items.pistol",
        "Tech.Spy.Item.DefaultPistol"
      ],
      "Stats": {
        "firingRate": 6.75,
        "dynamicFiringRate": 6.75,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 2,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.4,
        "damagePerBullet": 26,
        "environmentDamagePerBullet": 26,
        "clipSize": 16,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_SemiAuto_Athena_SR_Ore_T03": {
      "Id": "WID_Pistol_SemiAuto_Athena_SR_Ore_T03",
      "DisplayName": "Semi-Auto Suppressed Pistol",
      "Description": "Pistol: Semi-Automatic. Suppressed. Versatile sidearm with moderate damage, good rate of fire and large magazine.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-45-Silenced",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Pistol.Semi",
        "Bacchus.Shoot.Pistol.Supressed",
        "Weapon.Meta.Suppressed",
        "Weapon.Ranged.Pistol.Suppressed",
        "Rarity.VeryRare",
        "Item.Weapon.Ranged.Pistol.Standard.HighTier",
        "Trait.Suppressed",
        "phoebe.weapon.ranged.pistol",
        "phoebe.weapon.trait.suppressed",
        "phoebe.items.SuppressedPistol"
      ],
      "Stats": {
        "firingRate": 6.75,
        "dynamicFiringRate": 6.75,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 2,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.33,
        "damagePerBullet": 27,
        "environmentDamagePerBullet": 27,
        "clipSize": 12,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_SemiAuto_Athena_UC_Ore_T03": {
      "Id": "WID_Pistol_SemiAuto_Athena_UC_Ore_T03",
      "DisplayName": "Semi-Auto Pistol",
      "Description": "Pistol: Semi-Automatic. Versatile sidearm with moderate damage, good rate of fire and large magazine.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-PistolMark2Base",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
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        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.2,
        "damagePerBullet": 117,
        "environmentDamagePerBullet": 51,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "DisplayName": "Nighthawk",
      "Description": "Pistol: Revolver. Fast, precise sidearm, with a good punch but small capacity.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SixShooter",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.2,
        "damagePerBullet": 66,
        "environmentDamagePerBullet": 27,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_SixShooter_UC_Ore_T02": {
      "Id": "WID_Pistol_SixShooter_UC_Ore_T02",
      "DisplayName": "Nighthawk",
      "Description": "Pistol: Revolver. Fast, precise sidearm, with a good punch but small capacity.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SixShooter",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.2,
        "damagePerBullet": 79,
        "environmentDamagePerBullet": 33,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "DisplayName": "Nighthawk",
      "Description": "Pistol: Revolver. Fast, precise sidearm, with a good punch but small capacity.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-SixShooter",
      "GameplayTags": [
        "Weapon.Ranged.pistol",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.2,
        "damagePerBullet": 92,
        "environmentDamagePerBullet": 39,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_Space_SR_Crystal_T04": {
      "Id": "WID_Pistol_Space_SR_Crystal_T04",
      "DisplayName": "Space Invader",
      "Description": "Pistol: High Tech. Rapidly fires lasers that bounce off walls, are effective at long range, and can pierce through multiple enemies. Deals energy damage that is fairly effective against elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Space-Pistol",
      "GameplayTags": [
        "weapon.ranged.pistol",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy"
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        "dynamicFiringRate": 3.6,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 215,
        "environmentDamagePerBullet": 0,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_Space_SR_Crystal_T05": {
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      "DisplayName": "Space Invader",
      "Description": "Pistol: High Tech. Rapidly fires lasers that bounce off walls, are effective at long range, and can pierce through multiple enemies. Deals energy damage that is fairly effective against elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Space-Pistol",
      "GameplayTags": [
        "weapon.ranged.pistol",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy"
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        "dynamicFiringRate": 3.6,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 242,
        "environmentDamagePerBullet": 0,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Pistol_Space_SR_Ore_T01": {
      "Id": "WID_Pistol_Space_SR_Ore_T01",
      "DisplayName": "Space Invader",
      "Description": "Pistol: High Tech. Rapidly fires lasers that bounce off walls, are effective at long range, and can pierce through multiple enemies. Deals energy damage that is fairly effective against elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Space-Pistol",
      "GameplayTags": [
        "weapon.ranged.pistol",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy"
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        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 112,
        "environmentDamagePerBullet": 0,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Space_SR_Ore_T02": {
      "Id": "WID_Pistol_Space_SR_Ore_T02",
      "DisplayName": "Space Invader",
      "Description": "Pistol: High Tech. Rapidly fires lasers that bounce off walls, are effective at long range, and can pierce through multiple enemies. Deals energy damage that is fairly effective against elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Space-Pistol",
      "GameplayTags": [
        "weapon.ranged.pistol",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy"
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        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 134,
        "environmentDamagePerBullet": 0,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Space_SR_Ore_T03": {
      "Id": "WID_Pistol_Space_SR_Ore_T03",
      "DisplayName": "Space Invader",
      "Description": "Pistol: High Tech. Rapidly fires lasers that bounce off walls, are effective at long range, and can pierce through multiple enemies. Deals energy damage that is fairly effective against elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Space-Pistol",
      "GameplayTags": [
        "weapon.ranged.pistol",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy"
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      "Stats": {
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        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 157,
        "environmentDamagePerBullet": 0,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Space_SR_Ore_T04": {
      "Id": "WID_Pistol_Space_SR_Ore_T04",
      "DisplayName": "Space Invader",
      "Description": "Pistol: High Tech. Rapidly fires lasers that bounce off walls, are effective at long range, and can pierce through multiple enemies. Deals energy damage that is fairly effective against elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Space-Pistol",
      "GameplayTags": [
        "weapon.ranged.pistol",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy"
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      "Stats": {
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        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 179,
        "environmentDamagePerBullet": 0,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Space_SR_Ore_T05": {
      "Id": "WID_Pistol_Space_SR_Ore_T05",
      "DisplayName": "Space Invader",
      "Description": "Pistol: High Tech. Rapidly fires lasers that bounce off walls, are effective at long range, and can pierce through multiple enemies. Deals energy damage that is fairly effective against elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Space-Pistol",
      "GameplayTags": [
        "weapon.ranged.pistol",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy"
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      "Stats": {
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        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 202,
        "environmentDamagePerBullet": 0,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Space_VR_Crystal_T04": {
      "Id": "WID_Pistol_Space_VR_Crystal_T04",
      "DisplayName": "Space Invader",
      "Description": "Pistol: High Tech. Rapidly fires lasers that bounce off walls, are effective at long range, and can pierce through multiple enemies. Deals energy damage that is fairly effective against elemental enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Space-Pistol",
      "GameplayTags": [
        "weapon.ranged.pistol",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy"
      ],
      "Stats": {
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        "dynamicFiringRate": 3.6,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 197,
        "environmentDamagePerBullet": 0,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Space_VR_Crystal_T05": {
      "Id": "WID_Pistol_Space_VR_Crystal_T05",
      "DisplayName": "Space Invader",
      "Description": "Pistol: High Tech. Rapidly fires lasers that bounce off walls, are effective at long range, and can pierce through multiple enemies. Deals energy damage that is fairly effective against elemental enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Space-Pistol",
      "GameplayTags": [
        "weapon.ranged.pistol",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy"
      ],
      "Stats": {
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        "dynamicFiringRate": 3.6,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 222,
        "environmentDamagePerBullet": 0,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Space_VR_Ore_T01": {
      "Id": "WID_Pistol_Space_VR_Ore_T01",
      "DisplayName": "Space Invader",
      "Description": "Pistol: High Tech. Rapidly fires lasers that bounce off walls, are effective at long range, and can pierce through multiple enemies. Deals energy damage that is fairly effective against elemental enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Space-Pistol",
      "GameplayTags": [
        "weapon.ranged.pistol",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy"
      ],
      "Stats": {
        "firingRate": 4,
        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 103,
        "environmentDamagePerBullet": 0,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Space_VR_Ore_T02": {
      "Id": "WID_Pistol_Space_VR_Ore_T02",
      "DisplayName": "Space Invader",
      "Description": "Pistol: High Tech. Rapidly fires lasers that bounce off walls, are effective at long range, and can pierce through multiple enemies. Deals energy damage that is fairly effective against elemental enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Space-Pistol",
      "GameplayTags": [
        "weapon.ranged.pistol",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy"
      ],
      "Stats": {
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        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 123,
        "environmentDamagePerBullet": 0,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Space_VR_Ore_T03": {
      "Id": "WID_Pistol_Space_VR_Ore_T03",
      "DisplayName": "Space Invader",
      "Description": "Pistol: High Tech. Rapidly fires lasers that bounce off walls, are effective at long range, and can pierce through multiple enemies. Deals energy damage that is fairly effective against elemental enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Space-Pistol",
      "GameplayTags": [
        "weapon.ranged.pistol",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy"
      ],
      "Stats": {
        "firingRate": 4,
        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 144,
        "environmentDamagePerBullet": 0,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Space_VR_Ore_T04": {
      "Id": "WID_Pistol_Space_VR_Ore_T04",
      "DisplayName": "Space Invader",
      "Description": "Pistol: High Tech. Rapidly fires lasers that bounce off walls, are effective at long range, and can pierce through multiple enemies. Deals energy damage that is fairly effective against elemental enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Space-Pistol",
      "GameplayTags": [
        "weapon.ranged.pistol",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy"
      ],
      "Stats": {
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        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 164,
        "environmentDamagePerBullet": 0,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Space_VR_Ore_T05": {
      "Id": "WID_Pistol_Space_VR_Ore_T05",
      "DisplayName": "Space Invader",
      "Description": "Pistol: High Tech. Rapidly fires lasers that bounce off walls, are effective at long range, and can pierce through multiple enemies. Deals energy damage that is fairly effective against elemental enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Space-Pistol",
      "GameplayTags": [
        "weapon.ranged.pistol",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy"
      ],
      "Stats": {
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        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3,
        "damagePerBullet": 185,
        "environmentDamagePerBullet": 0,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Pistol_Standard_Athena_SR": {
      "Id": "WID_Pistol_Standard_Athena_SR",
      "DisplayName": "Semi-Auto Pistol",
      "Description": "Pistol: Semi-Automatic. Versatile sidearm with moderate damage, good rate of fire and large magazine.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-PistolMark2TT",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Pistol.Semi",
        "Weapon.Ranged.Pistol.Standard",
        "Item.Weapon.Ranged.Pistol.Standard.LowTier",
        "Rarity.SuperRare",
        "phoebe.weapon.ranged.pistol",
        "phoebe.items.pistol"
      ],
      "Stats": {
        "firingRate": 6.8,
        "dynamicFiringRate": 6.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 2,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.215,
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      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
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      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
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      "Series": "",
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        "clipSize": 18,
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      "Rarity": "Legendary",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Raygun-Pistol",
      "GameplayTags": [
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        "environmentDamagePerBullet": 288,
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        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
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    },
    "WID_Pistol_Zapper_SR_Ore_T01": {
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Raygun-Pistol",
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    },
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      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Raygun-Pistol",
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        "clipSize": 18,
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        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
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      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
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      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
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      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
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        "cartridgePerFire": 1,
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      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
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        "clipSize": 18,
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    "WID_Pistol_Zapper_VR_Crystal_T05": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
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        "reloadTime": 3.3,
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        "clipSize": 18,
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Raygun-Pistol",
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        "damagePerBullet": 204,
        "environmentDamagePerBullet": 129,
        "clipSize": 18,
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        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
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        "maxDamagePerCartridge": -1
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      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Raygun-Pistol",
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        "diceCritChance": 0.1,
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        "reloadTime": 3.3,
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        "environmentDamagePerBullet": 157,
        "clipSize": 18,
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        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
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        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Raygun-Pistol",
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        "reloadTime": 3.3,
        "damagePerBullet": 286,
        "environmentDamagePerBullet": 186,
        "clipSize": 18,
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        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
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        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
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        "reloadTime": 3.3,
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        "environmentDamagePerBullet": 221,
        "clipSize": 18,
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    },
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "pistols",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Raygun-Pistol",
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        "reloadTime": 3.3,
        "damagePerBullet": 367,
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        "clipSize": 18,
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-BR-RC-Rocket",
      "GameplayTags": [
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        "reloadTime": 2.25,
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        "clipSize": 1,
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    "WID_RC_Rocket_Athena_VR_T03": {
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      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-BR-RC-Rocket",
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        "reloadTime": 2.375,
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    },
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      "Rarity": "Common",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-DrumShotgun",
      "GameplayTags": [
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      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
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      "GameplayTags": [
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      "Series": "",
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      "Series": "",
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    },
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      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AutoShotGun",
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      "Type": "Item",
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      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AutoShotGun",
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      "Type": "Item",
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      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AutoShotGun",
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        "ammoCostPerFire": 1,
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      "Type": "Item",
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      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AutoShotGun",
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        "reloadTime": 2.7,
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      "Rarity": "Legendary",
      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AutoShotGun",
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    },
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      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AutoShotGun",
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    },
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      "Type": "Item",
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      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AutoShotGun",
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        "ammoCostPerFire": 1,
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    },
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      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AutoShotGun",
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    },
    "WID_Shotgun_Auto_UC_Ore_T02": {
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      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AutoShotGun",
      "GameplayTags": [
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        "reloadTime": 2.7,
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    },
    "WID_Shotgun_Auto_UC_Ore_T03": {
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      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AutoShotGun",
      "GameplayTags": [
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        "reloadTime": 2.7,
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        "clipSize": 10,
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    },
    "WID_Shotgun_Auto_VR_Crystal_T04": {
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      "DisplayName": "Tigerjaw",
      "Description": "Shotgun: Automatic. Combines a fast fire rate, decent damage, and large magazine to create an excellent weapon for dealing with multiple targets at close range.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AutoShotGun",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 3.6,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.7,
        "damagePerBullet": 23.4,
        "environmentDamagePerBullet": 8.5,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Auto_VR_Crystal_T05": {
      "Id": "WID_Shotgun_Auto_VR_Crystal_T05",
      "DisplayName": "Tigerjaw",
      "Description": "Shotgun: Automatic. Combines a fast fire rate, decent damage, and large magazine to create an excellent weapon for dealing with multiple targets at close range.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AutoShotGun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.7,
        "damagePerBullet": 26.3,
        "environmentDamagePerBullet": 10.1,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Auto_VR_Ore_T01": {
      "Id": "WID_Shotgun_Auto_VR_Ore_T01",
      "DisplayName": "Tigerjaw",
      "Description": "Shotgun: Automatic. Combines a fast fire rate, decent damage, and large magazine to create an excellent weapon for dealing with multiple targets at close range.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AutoShotGun",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.7,
        "damagePerBullet": 12.2,
        "environmentDamagePerBullet": 4.9,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Auto_VR_Ore_T02": {
      "Id": "WID_Shotgun_Auto_VR_Ore_T02",
      "DisplayName": "Tigerjaw",
      "Description": "Shotgun: Automatic. Combines a fast fire rate, decent damage, and large magazine to create an excellent weapon for dealing with multiple targets at close range.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AutoShotGun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.7,
        "damagePerBullet": 14.6,
        "environmentDamagePerBullet": 6,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Auto_VR_Ore_T03": {
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      "DisplayName": "Tigerjaw",
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AutoShotGun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.7,
        "damagePerBullet": 17,
        "environmentDamagePerBullet": 7.1,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Auto_VR_Ore_T04": {
      "Id": "WID_Shotgun_Auto_VR_Ore_T04",
      "DisplayName": "Tigerjaw",
      "Description": "Shotgun: Automatic. Combines a fast fire rate, decent damage, and large magazine to create an excellent weapon for dealing with multiple targets at close range.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AutoShotGun",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.7,
        "damagePerBullet": 19.5,
        "environmentDamagePerBullet": 8.5,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Auto_VR_Ore_T05": {
      "Id": "WID_Shotgun_Auto_VR_Ore_T05",
      "DisplayName": "Tigerjaw",
      "Description": "Shotgun: Automatic. Combines a fast fire rate, decent damage, and large magazine to create an excellent weapon for dealing with multiple targets at close range.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AutoShotGun",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 2.7,
        "damagePerBullet": 21.9,
        "environmentDamagePerBullet": 10.1,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_BreakBarrel_Athena_SR_Ore_T03": {
      "Id": "WID_Shotgun_BreakBarrel_Athena_SR_Ore_T03",
      "DisplayName": "Double Barrel Shotgun",
      "Description": "Shotgun: Break-Action. Deals high damage at a fast fire rate. Short range and very limited magazine size.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-BreakAction",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Shotgun.Tactical",
        "Rarity.SuperRare",
        "Weapon.Ranged.Shotgun.Break",
        "Trait.QuestVaultedItem",
        "Item.Weapon.Ranged.Shotgun.BreakBarrel",
        "phoebe.weapon.ranged.shotgun",
        "phoebe.items.DoubleBarrelShotgun"
      ],
      "Stats": {
        "firingRate": 1.9,
        "dynamicFiringRate": 1.9,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.7,
        "damagePerBullet": 12.3,
        "environmentDamagePerBullet": 9,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 150
      }
    },
    "WID_Shotgun_BreakBarrel_Athena_VR_Ore_T03": {
      "Id": "WID_Shotgun_BreakBarrel_Athena_VR_Ore_T03",
      "DisplayName": "Double Barrel Shotgun",
      "Description": "Shotgun: Break-Action. Deals high damage at a fast fire rate. Short range and very limited magazine size.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-BreakAction",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Shotgun.Tactical",
        "Weapon.Ranged.Shotgun.Break",
        "Trait.QuestVaultedItem",
        "Item.Weapon.Ranged.Shotgun.BreakBarrel",
        "Rarity.VeryRare",
        "phoebe.weapon.ranged.shotgun",
        "phoebe.items.DoubleBarrelShotgun"
      ],
      "Stats": {
        "firingRate": 1.9,
        "dynamicFiringRate": 1.9,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.85,
        "damagePerBullet": 11.8,
        "environmentDamagePerBullet": 8.6,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 145
      }
    },
    "WID_Shotgun_BreakBarrel_Dragon_Athena_SR_Ore_T03": {
      "Id": "WID_Shotgun_BreakBarrel_Dragon_Athena_SR_Ore_T03",
      "DisplayName": "Legacy Dragon\u0027s Breath Shotgun",
      "Description": "Shotgun: Break-Action. Deals high damage at a fast fire rate. Short range and very limited magazine size.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-DragonsBreathShotgun",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Shotgun.Tactical",
        "Rarity.SuperRare",
        "Weapon.Ranged.Shotgun.Break",
        "Trait.QuestVaultedItem",
        "Item.Weapon.Ranged.Shotgun.BreakBarrel",
        "phoebe.weapon.ranged.shotgun",
        "phoebe.items.DoubleBarrelShotgun",
        "Item.Weapon.Ranged.Shotgun.DragonsBreath"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 4.05,
        "damagePerBullet": 16.5,
        "environmentDamagePerBullet": 6.6,
        "clipSize": 4,
        "ammoCostPerFire": 4,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 200
      }
    },
    "WID_Shotgun_BreakBarrel_Dragon_Athena_VR_Ore_T03": {
      "Id": "WID_Shotgun_BreakBarrel_Dragon_Athena_VR_Ore_T03",
      "DisplayName": "Legacy Dragon\u0027s Breath Shotgun",
      "Description": "Shotgun: Break-Action. Deals high damage at a fast fire rate. Short range and very limited magazine size.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-DragonsBreathShotgun",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Shotgun.Tactical",
        "Weapon.Ranged.Shotgun.Break",
        "Trait.QuestVaultedItem",
        "Item.Weapon.Ranged.Shotgun.BreakBarrel",
        "phoebe.weapon.ranged.shotgun",
        "phoebe.items.DoubleBarrelShotgun",
        "Rarity.VeryRare",
        "Item.Weapon.Ranged.Shotgun.DragonsBreath"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 4.275,
        "damagePerBullet": 15.8,
        "environmentDamagePerBullet": 6.3,
        "clipSize": 4,
        "ammoCostPerFire": 4,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 195
      }
    },
    "WID_Shotgun_Break_C_Ore_T01": {
      "Id": "WID_Shotgun_Break_C_Ore_T01",
      "DisplayName": "Double-punch",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 126,
        "environmentDamagePerBullet": 45,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_C_Ore_T02": {
      "Id": "WID_Shotgun_Break_C_Ore_T02",
      "DisplayName": "Double-punch",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 152,
        "environmentDamagePerBullet": 56,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_Flintlock_SR_Ore_T01": {
      "Id": "WID_Shotgun_Break_Flintlock_SR_Ore_T01",
      "DisplayName": "Dragoon",
      "Description": "Shotgun: Flintlock. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, high recoil, and a long reload time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Flintlock-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Flintlock"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 150.2,
        "environmentDamagePerBullet": 54.1,
        "clipSize": 2,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 2,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_Flintlock_SR_Ore_T02": {
      "Id": "WID_Shotgun_Break_Flintlock_SR_Ore_T02",
      "DisplayName": "Dragoon",
      "Description": "Shotgun: Flintlock. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, high recoil, and a long reload time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Flintlock-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Flintlock"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 180.2,
        "environmentDamagePerBullet": 66.1,
        "clipSize": 2,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 2,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_Flintlock_SR_Ore_T03": {
      "Id": "WID_Shotgun_Break_Flintlock_SR_Ore_T03",
      "DisplayName": "Dragoon",
      "Description": "Shotgun: Flintlock. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, high recoil, and a long reload time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Flintlock-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Flintlock"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 210.2,
        "environmentDamagePerBullet": 78.1,
        "clipSize": 2,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 2,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_Flintlock_SR_Ore_T04": {
      "Id": "WID_Shotgun_Break_Flintlock_SR_Ore_T04",
      "DisplayName": "Dragoon",
      "Description": "Shotgun: Flintlock. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, high recoil, and a long reload time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Flintlock-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Flintlock"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 240.2,
        "environmentDamagePerBullet": 93.1,
        "clipSize": 2,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 2,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_Flintlock_SR_Ore_T05": {
      "Id": "WID_Shotgun_Break_Flintlock_SR_Ore_T05",
      "DisplayName": "Dragoon",
      "Description": "Shotgun: Flintlock. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, high recoil, and a long reload time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Flintlock-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Flintlock"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 270.3,
        "environmentDamagePerBullet": 111.1,
        "clipSize": 2,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 2,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Id": "WID_Shotgun_Break_Flintlock_VR_Ore_T01",
      "DisplayName": "Dragoon",
      "Description": "Shotgun: Flintlock. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, high recoil, and a long reload time.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Flintlock-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Flintlock"
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      "Stats": {
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 137.6,
        "environmentDamagePerBullet": 49.5,
        "clipSize": 2,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 2,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_Flintlock_VR_Ore_T02": {
      "Id": "WID_Shotgun_Break_Flintlock_VR_Ore_T02",
      "DisplayName": "Dragoon",
      "Description": "Shotgun: Flintlock. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, high recoil, and a long reload time.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Flintlock-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Flintlock"
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 165.2,
        "environmentDamagePerBullet": 60.6,
        "clipSize": 2,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 2,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "DisplayName": "Dragoon",
      "Description": "Shotgun: Flintlock. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, high recoil, and a long reload time.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Flintlock-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Flintlock"
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 192.7,
        "environmentDamagePerBullet": 71.6,
        "clipSize": 2,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 2,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "DisplayName": "Dragoon",
      "Description": "Shotgun: Flintlock. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, high recoil, and a long reload time.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Flintlock-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Flintlock"
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 220.2,
        "environmentDamagePerBullet": 85.3,
        "clipSize": 2,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 2,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Id": "WID_Shotgun_Break_Flintlock_VR_Ore_T05",
      "DisplayName": "Dragoon",
      "Description": "Shotgun: Flintlock. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, high recoil, and a long reload time.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Flintlock-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Flintlock"
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 247.7,
        "environmentDamagePerBullet": 101.9,
        "clipSize": 2,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 2,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Id": "WID_Shotgun_Break_OU_R_Crystal_T04",
      "DisplayName": "Rustler",
      "Description": "Shotgun: Double-Barreled. Deals high damage and knockback to multiple enemies in a short, wide cone. Suffers from a tiny ammo capacity and long reload time.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-WoodenBreak",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 2.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.2,
        "damagePerBullet": 261,
        "environmentDamagePerBullet": 84,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_OU_R_Ore_T01": {
      "Id": "WID_Shotgun_Break_OU_R_Ore_T01",
      "DisplayName": "Rustler",
      "Description": "Shotgun: Double-Barreled. Deals high damage and knockback to multiple enemies in a short, wide cone. Suffers from a tiny ammo capacity and long reload time.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-WoodenBreak",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.2,
        "damagePerBullet": 136,
        "environmentDamagePerBullet": 49,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_OU_R_Ore_T02": {
      "Id": "WID_Shotgun_Break_OU_R_Ore_T02",
      "DisplayName": "Rustler",
      "Description": "Shotgun: Double-Barreled. Deals high damage and knockback to multiple enemies in a short, wide cone. Suffers from a tiny ammo capacity and long reload time.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-WoodenBreak",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.2,
        "damagePerBullet": 163,
        "environmentDamagePerBullet": 60,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_OU_R_Ore_T03": {
      "Id": "WID_Shotgun_Break_OU_R_Ore_T03",
      "DisplayName": "Rustler",
      "Description": "Shotgun: Double-Barreled. Deals high damage and knockback to multiple enemies in a short, wide cone. Suffers from a tiny ammo capacity and long reload time.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-WoodenBreak",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.2,
        "damagePerBullet": 190,
        "environmentDamagePerBullet": 71,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_OU_R_Ore_T04": {
      "Id": "WID_Shotgun_Break_OU_R_Ore_T04",
      "DisplayName": "Rustler",
      "Description": "Shotgun: Double-Barreled. Deals high damage and knockback to multiple enemies in a short, wide cone. Suffers from a tiny ammo capacity and long reload time.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-WoodenBreak",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.2,
        "damagePerBullet": 217,
        "environmentDamagePerBullet": 84,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_OU_SR_Crystal_T04": {
      "Id": "WID_Shotgun_Break_OU_SR_Crystal_T04",
      "DisplayName": "Maverick",
      "Description": "Shotgun: Double-Barreled. Deals high damage and knockback to multiple enemies in a short, wide cone. Suffers from a tiny ammo capacity and long reload time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-03-Break",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 2.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.2,
        "damagePerBullet": 313,
        "environmentDamagePerBullet": 101,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_OU_SR_Crystal_T05": {
      "Id": "WID_Shotgun_Break_OU_SR_Crystal_T05",
      "DisplayName": "Maverick",
      "Description": "Shotgun: Double-Barreled. Deals high damage and knockback to multiple enemies in a short, wide cone. Suffers from a tiny ammo capacity and long reload time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-03-Break",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.2,
        "damagePerBullet": 352,
        "environmentDamagePerBullet": 121,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_OU_SR_Ore_T01": {
      "Id": "WID_Shotgun_Break_OU_SR_Ore_T01",
      "DisplayName": "Maverick",
      "Description": "Shotgun: Double-Barreled. Deals high damage and knockback to multiple enemies in a short, wide cone. Suffers from a tiny ammo capacity and long reload time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-03-Break",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.2,
        "damagePerBullet": 163,
        "environmentDamagePerBullet": 59,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_OU_SR_Ore_T02": {
      "Id": "WID_Shotgun_Break_OU_SR_Ore_T02",
      "DisplayName": "Maverick",
      "Description": "Shotgun: Double-Barreled. Deals high damage and knockback to multiple enemies in a short, wide cone. Suffers from a tiny ammo capacity and long reload time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-03-Break",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.2,
        "damagePerBullet": 196,
        "environmentDamagePerBullet": 72,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_OU_SR_Ore_T03": {
      "Id": "WID_Shotgun_Break_OU_SR_Ore_T03",
      "DisplayName": "Maverick",
      "Description": "Shotgun: Double-Barreled. Deals high damage and knockback to multiple enemies in a short, wide cone. Suffers from a tiny ammo capacity and long reload time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-03-Break",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.2,
        "damagePerBullet": 228,
        "environmentDamagePerBullet": 85,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_OU_SR_Ore_T04": {
      "Id": "WID_Shotgun_Break_OU_SR_Ore_T04",
      "DisplayName": "Maverick",
      "Description": "Shotgun: Double-Barreled. Deals high damage and knockback to multiple enemies in a short, wide cone. Suffers from a tiny ammo capacity and long reload time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-03-Break",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.2,
        "damagePerBullet": 261,
        "environmentDamagePerBullet": 101,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_OU_SR_Ore_T05": {
      "Id": "WID_Shotgun_Break_OU_SR_Ore_T05",
      "DisplayName": "Maverick",
      "Description": "Shotgun: Double-Barreled. Deals high damage and knockback to multiple enemies in a short, wide cone. Suffers from a tiny ammo capacity and long reload time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-03-Break",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.2,
        "damagePerBullet": 293,
        "environmentDamagePerBullet": 121,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_OU_UC_Ore_T01": {
      "Id": "WID_Shotgun_Break_OU_UC_Ore_T01",
      "DisplayName": "Rustler",
      "Description": "Shotgun: Double-Barreled. Deals high damage and knockback to multiple enemies in a short, wide cone. Suffers from a tiny ammo capacity and long reload time.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-WoodenBreak",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.2,
        "damagePerBullet": 122,
        "environmentDamagePerBullet": 44,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_OU_UC_Ore_T02": {
      "Id": "WID_Shotgun_Break_OU_UC_Ore_T02",
      "DisplayName": "Rustler",
      "Description": "Shotgun: Double-Barreled. Deals high damage and knockback to multiple enemies in a short, wide cone. Suffers from a tiny ammo capacity and long reload time.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-WoodenBreak",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.2,
        "damagePerBullet": 147,
        "environmentDamagePerBullet": 54,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_OU_UC_Ore_T03": {
      "Id": "WID_Shotgun_Break_OU_UC_Ore_T03",
      "DisplayName": "Rustler",
      "Description": "Shotgun: Double-Barreled. Deals high damage and knockback to multiple enemies in a short, wide cone. Suffers from a tiny ammo capacity and long reload time.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-WoodenBreak",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.2,
        "damagePerBullet": 171,
        "environmentDamagePerBullet": 64,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Id": "WID_Shotgun_Break_OU_VR_Crystal_T04",
      "DisplayName": "Maverick",
      "Description": "Shotgun: Double-Barreled. Deals high damage and knockback to multiple enemies in a short, wide cone. Suffers from a tiny ammo capacity and long reload time.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-03-Break",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.2,
        "damagePerBullet": 287,
        "environmentDamagePerBullet": 93,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_OU_VR_Crystal_T05": {
      "Id": "WID_Shotgun_Break_OU_VR_Crystal_T05",
      "DisplayName": "Maverick",
      "Description": "Shotgun: Double-Barreled. Deals high damage and knockback to multiple enemies in a short, wide cone. Suffers from a tiny ammo capacity and long reload time.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-03-Break",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.2,
        "damagePerBullet": 323,
        "environmentDamagePerBullet": 111,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_OU_VR_Ore_T01": {
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      "DisplayName": "Maverick",
      "Description": "Shotgun: Double-Barreled. Deals high damage and knockback to multiple enemies in a short, wide cone. Suffers from a tiny ammo capacity and long reload time.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-03-Break",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.2,
        "damagePerBullet": 149,
        "environmentDamagePerBullet": 54,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_OU_VR_Ore_T02": {
      "Id": "WID_Shotgun_Break_OU_VR_Ore_T02",
      "DisplayName": "Maverick",
      "Description": "Shotgun: Double-Barreled. Deals high damage and knockback to multiple enemies in a short, wide cone. Suffers from a tiny ammo capacity and long reload time.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-03-Break",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.2,
        "damagePerBullet": 179,
        "environmentDamagePerBullet": 66,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_OU_VR_Ore_T03": {
      "Id": "WID_Shotgun_Break_OU_VR_Ore_T03",
      "DisplayName": "Maverick",
      "Description": "Shotgun: Double-Barreled. Deals high damage and knockback to multiple enemies in a short, wide cone. Suffers from a tiny ammo capacity and long reload time.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-03-Break",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.2,
        "damagePerBullet": 209,
        "environmentDamagePerBullet": 78,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_OU_VR_Ore_T04": {
      "Id": "WID_Shotgun_Break_OU_VR_Ore_T04",
      "DisplayName": "Maverick",
      "Description": "Shotgun: Double-Barreled. Deals high damage and knockback to multiple enemies in a short, wide cone. Suffers from a tiny ammo capacity and long reload time.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-03-Break",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.2,
        "damagePerBullet": 239,
        "environmentDamagePerBullet": 93,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_OU_VR_Ore_T05": {
      "Id": "WID_Shotgun_Break_OU_VR_Ore_T05",
      "DisplayName": "Maverick",
      "Description": "Shotgun: Double-Barreled. Deals high damage and knockback to multiple enemies in a short, wide cone. Suffers from a tiny ammo capacity and long reload time.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-03-Break",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.2,
        "damagePerBullet": 269,
        "environmentDamagePerBullet": 111,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_R_Crystal_T04": {
      "Id": "WID_Shotgun_Break_R_Crystal_T04",
      "DisplayName": "Double-punch",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 2.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 303,
        "environmentDamagePerBullet": 98,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_R_Ore_T01": {
      "Id": "WID_Shotgun_Break_R_Ore_T01",
      "DisplayName": "Double-punch",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 158,
        "environmentDamagePerBullet": 57,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_R_Ore_T02": {
      "Id": "WID_Shotgun_Break_R_Ore_T02",
      "DisplayName": "Double-punch",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 189,
        "environmentDamagePerBullet": 69,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_R_Ore_T03": {
      "Id": "WID_Shotgun_Break_R_Ore_T03",
      "DisplayName": "Double-punch",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 221,
        "environmentDamagePerBullet": 82,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_R_Ore_T04": {
      "Id": "WID_Shotgun_Break_R_Ore_T04",
      "DisplayName": "Double-punch",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 253,
        "environmentDamagePerBullet": 98,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_Scavenger_SR_Crystal_T04": {
      "Id": "WID_Shotgun_Break_Scavenger_SR_Crystal_T04",
      "DisplayName": "Old Smokey",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time. Reduced durability, but much cheaper to craft.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger"
      ],
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 364,
        "environmentDamagePerBullet": 117,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_Scavenger_SR_Crystal_T05": {
      "Id": "WID_Shotgun_Break_Scavenger_SR_Crystal_T05",
      "DisplayName": "Old Smokey",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time. Reduced durability, but much cheaper to craft.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger"
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      "Stats": {
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        "dynamicFiringRate": 2.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 409,
        "environmentDamagePerBullet": 140,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_Scavenger_SR_Ore_T01": {
      "Id": "WID_Shotgun_Break_Scavenger_SR_Ore_T01",
      "DisplayName": "Old Smokey",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time. Reduced durability, but much cheaper to craft.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger"
      ],
      "Stats": {
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 189,
        "environmentDamagePerBullet": 68,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_Scavenger_SR_Ore_T02": {
      "Id": "WID_Shotgun_Break_Scavenger_SR_Ore_T02",
      "DisplayName": "Old Smokey",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time. Reduced durability, but much cheaper to craft.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger"
      ],
      "Stats": {
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 227,
        "environmentDamagePerBullet": 83,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_Scavenger_SR_Ore_T03": {
      "Id": "WID_Shotgun_Break_Scavenger_SR_Ore_T03",
      "DisplayName": "Old Smokey",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time. Reduced durability, but much cheaper to craft.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger"
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 265,
        "environmentDamagePerBullet": 98,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "DisplayName": "Old Smokey",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time. Reduced durability, but much cheaper to craft.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger"
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 303,
        "environmentDamagePerBullet": 117,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_Scavenger_SR_Ore_T05": {
      "Id": "WID_Shotgun_Break_Scavenger_SR_Ore_T05",
      "DisplayName": "Old Smokey",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time. Reduced durability, but much cheaper to craft.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger"
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 341,
        "environmentDamagePerBullet": 140,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "DisplayName": "Old Smokey",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time. Reduced durability, but much cheaper to craft.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger"
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        "dynamicFiringRate": 2.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 333,
        "environmentDamagePerBullet": 108,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_Scavenger_VR_Crystal_T05": {
      "Id": "WID_Shotgun_Break_Scavenger_VR_Crystal_T05",
      "DisplayName": "Old Smokey",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time. Reduced durability, but much cheaper to craft.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger"
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      "Stats": {
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        "dynamicFiringRate": 2.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 375,
        "environmentDamagePerBullet": 128,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_Scavenger_VR_Ore_T01": {
      "Id": "WID_Shotgun_Break_Scavenger_VR_Ore_T01",
      "DisplayName": "Old Smokey",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time. Reduced durability, but much cheaper to craft.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger"
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 174,
        "environmentDamagePerBullet": 62,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_Scavenger_VR_Ore_T02": {
      "Id": "WID_Shotgun_Break_Scavenger_VR_Ore_T02",
      "DisplayName": "Old Smokey",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time. Reduced durability, but much cheaper to craft.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger"
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 208,
        "environmentDamagePerBullet": 76,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_Scavenger_VR_Ore_T03": {
      "Id": "WID_Shotgun_Break_Scavenger_VR_Ore_T03",
      "DisplayName": "Old Smokey",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time. Reduced durability, but much cheaper to craft.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger"
      ],
      "Stats": {
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 243,
        "environmentDamagePerBullet": 90,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_Scavenger_VR_Ore_T04": {
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      "DisplayName": "Old Smokey",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time. Reduced durability, but much cheaper to craft.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger"
      ],
      "Stats": {
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 278,
        "environmentDamagePerBullet": 108,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_Scavenger_VR_Ore_T05": {
      "Id": "WID_Shotgun_Break_Scavenger_VR_Ore_T05",
      "DisplayName": "Old Smokey",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time. Reduced durability, but much cheaper to craft.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Scavenger"
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      "Stats": {
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 312,
        "environmentDamagePerBullet": 128,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Break_SR_Crystal_T04": {
      "Id": "WID_Shotgun_Break_SR_Crystal_T04",
      "DisplayName": "Thunderbolt",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DoubleTrouble-DoubleTrouble",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 2.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 364,
        "environmentDamagePerBullet": 117,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_SR_Crystal_T05": {
      "Id": "WID_Shotgun_Break_SR_Crystal_T05",
      "DisplayName": "Thunderbolt",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DoubleTrouble-DoubleTrouble",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 2.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 409,
        "environmentDamagePerBullet": 140,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_SR_Ore_T01": {
      "Id": "WID_Shotgun_Break_SR_Ore_T01",
      "DisplayName": "Thunderbolt",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DoubleTrouble-DoubleTrouble",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 189,
        "environmentDamagePerBullet": 68,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_SR_Ore_T02": {
      "Id": "WID_Shotgun_Break_SR_Ore_T02",
      "DisplayName": "Thunderbolt",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DoubleTrouble-DoubleTrouble",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 227,
        "environmentDamagePerBullet": 83,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_SR_Ore_T03": {
      "Id": "WID_Shotgun_Break_SR_Ore_T03",
      "DisplayName": "Thunderbolt",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DoubleTrouble-DoubleTrouble",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 265,
        "environmentDamagePerBullet": 98,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_SR_Ore_T04": {
      "Id": "WID_Shotgun_Break_SR_Ore_T04",
      "DisplayName": "Thunderbolt",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DoubleTrouble-DoubleTrouble",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 303,
        "environmentDamagePerBullet": 117,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_SR_Ore_T05": {
      "Id": "WID_Shotgun_Break_SR_Ore_T05",
      "DisplayName": "Thunderbolt",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DoubleTrouble-DoubleTrouble",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 341,
        "environmentDamagePerBullet": 140,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_UC_Ore_T01": {
      "Id": "WID_Shotgun_Break_UC_Ore_T01",
      "DisplayName": "Double-punch",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 142,
        "environmentDamagePerBullet": 51,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_UC_Ore_T02": {
      "Id": "WID_Shotgun_Break_UC_Ore_T02",
      "DisplayName": "Double-punch",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 170,
        "environmentDamagePerBullet": 62,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_UC_Ore_T03": {
      "Id": "WID_Shotgun_Break_UC_Ore_T03",
      "DisplayName": "Double-punch",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-BreakAction",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 199,
        "environmentDamagePerBullet": 74,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_VR_Crystal_T04": {
      "Id": "WID_Shotgun_Break_VR_Crystal_T04",
      "DisplayName": "Thunderbolt",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DoubleTrouble-DoubleTrouble",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 2.7,
        "dynamicFiringRate": 2.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 333,
        "environmentDamagePerBullet": 108,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_VR_Crystal_T05": {
      "Id": "WID_Shotgun_Break_VR_Crystal_T05",
      "DisplayName": "Thunderbolt",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DoubleTrouble-DoubleTrouble",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 2.7,
        "dynamicFiringRate": 2.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 375,
        "environmentDamagePerBullet": 128,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_VR_Ore_T01": {
      "Id": "WID_Shotgun_Break_VR_Ore_T01",
      "DisplayName": "Thunderbolt",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DoubleTrouble-DoubleTrouble",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 174,
        "environmentDamagePerBullet": 62,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_VR_Ore_T02": {
      "Id": "WID_Shotgun_Break_VR_Ore_T02",
      "DisplayName": "Thunderbolt",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DoubleTrouble-DoubleTrouble",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 208,
        "environmentDamagePerBullet": 76,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_VR_Ore_T03": {
      "Id": "WID_Shotgun_Break_VR_Ore_T03",
      "DisplayName": "Thunderbolt",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DoubleTrouble-DoubleTrouble",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 243,
        "environmentDamagePerBullet": 90,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_VR_Ore_T04": {
      "Id": "WID_Shotgun_Break_VR_Ore_T04",
      "DisplayName": "Thunderbolt",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DoubleTrouble-DoubleTrouble",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 278,
        "environmentDamagePerBullet": 108,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Break_VR_Ore_T05": {
      "Id": "WID_Shotgun_Break_VR_Ore_T05",
      "DisplayName": "Thunderbolt",
      "Description": "Shotgun: Double-Barreled. Deals heavy damage and knockback to multiple enemies in a very wide cone. Has extremely limited range, tiny ammo capacity, and a long reload time.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-DoubleTrouble-DoubleTrouble",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 3,
        "dynamicFiringRate": 3,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.5,
        "damagePerBullet": 312,
        "environmentDamagePerBullet": 128,
        "clipSize": 2,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Charge_Athena_C_Ore_T03": {
      "Id": "WID_Shotgun_Charge_Athena_C_Ore_T03",
      "DisplayName": "Charge Shotgun",
      "Description": "Shotgun: Chargeable. High accuracy shotgun that lets the user charge and hold a powerful blast that can be released at will.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-PneumaticShotgunBase",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Shotgun",
        "Bacchus.Shoot.Shotgun",
        "Rarity.Common",
        "phoebe.weapon.ranged.shotgun",
        "phoebe.items.cshotgun",
        "phoebe.weapon.trait.singleshot",
        "Item.Weapon.Ranged.Shotgun.Charge.LowTier"
      ],
      "Stats": {
        "firingRate": 0.85,
        "dynamicFiringRate": 0.85,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 4.73,
        "damagePerBullet": 8.1,
        "environmentDamagePerBullet": 4.9,
        "clipSize": 4,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 185
      }
    },
    "WID_Shotgun_Charge_Athena_R_Ore_T03": {
      "Id": "WID_Shotgun_Charge_Athena_R_Ore_T03",
      "DisplayName": "Charge Shotgun",
      "Description": "Shotgun: Chargeable. High accuracy shotgun that lets the user charge and hold a powerful blast that can be released at will.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-PneumaticShotgunBase",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Shotgun",
        "Bacchus.Shoot.Shotgun",
        "phoebe.weapon.ranged.shotgun",
        "Rarity.Rare",
        "phoebe.items.cshotgun",
        "phoebe.weapon.trait.singleshot",
        "Item.Weapon.Ranged.Shotgun.Charge.LowTier"
      ],
      "Stats": {
        "firingRate": 0.85,
        "dynamicFiringRate": 0.85,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 4.3,
        "damagePerBullet": 9,
        "environmentDamagePerBullet": 5.5,
        "clipSize": 4,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 195
      }
    },
    "WID_Shotgun_Charge_Athena_SR_Ore_T03": {
      "Id": "WID_Shotgun_Charge_Athena_SR_Ore_T03",
      "DisplayName": "Charge Shotgun",
      "Description": "Shotgun: Chargeable. High accuracy shotgun that lets the user charge and hold a powerful blast that can be released at will.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-PneumaticShotgunTT",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Shotgun",
        "Bacchus.Shoot.Shotgun",
        "phoebe.weapon.ranged.shotgun",
        "Rarity.SuperRare",
        "phoebe.items.cshotgun",
        "phoebe.weapon.trait.singleshot",
        "Item.Weapon.Ranged.Shotgun.Charge.HighTier"
      ],
      "Stats": {
        "firingRate": 0.85,
        "dynamicFiringRate": 0.85,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 3.87,
        "damagePerBullet": 9.9,
        "environmentDamagePerBullet": 6,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 205
      }
    },
    "WID_Shotgun_Charge_Athena_UC_Ore_T03": {
      "Id": "WID_Shotgun_Charge_Athena_UC_Ore_T03",
      "DisplayName": "Charge Shotgun",
      "Description": "Shotgun: Chargeable. High accuracy shotgun that lets the user charge and hold a powerful blast that can be released at will.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-PneumaticShotgunBase",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Shotgun",
        "Bacchus.Shoot.Shotgun",
        "phoebe.weapon.ranged.shotgun",
        "Rarity.Uncommon",
        "phoebe.items.cshotgun",
        "phoebe.weapon.trait.singleshot",
        "Item.Weapon.Ranged.Shotgun.Charge.LowTier"
      ],
      "Stats": {
        "firingRate": 0.85,
        "dynamicFiringRate": 0.85,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 4.515,
        "damagePerBullet": 8.6,
        "environmentDamagePerBullet": 5.2,
        "clipSize": 4,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 190
      }
    },
    "WID_Shotgun_Charge_Athena_VR_Ore_T03": {
      "Id": "WID_Shotgun_Charge_Athena_VR_Ore_T03",
      "DisplayName": "Charge Shotgun",
      "Description": "Shotgun: Chargeable. High accuracy shotgun that lets the user charge and hold a powerful blast that can be released at will.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-PneumaticShotgunTT",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Shotgun",
        "Bacchus.Shoot.Shotgun",
        "phoebe.weapon.ranged.shotgun",
        "Rarity.VeryRare",
        "phoebe.items.cshotgun",
        "phoebe.weapon.trait.singleshot",
        "Item.Weapon.Ranged.Shotgun.Charge.HighTier"
      ],
      "Stats": {
        "firingRate": 0.85,
        "dynamicFiringRate": 0.85,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 4.085,
        "damagePerBullet": 9.5,
        "environmentDamagePerBullet": 5.7,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 200
      }
    },
    "WID_Shotgun_Combat_Athena_R_Ore_T03": {
      "Id": "WID_Shotgun_Combat_Athena_R_Ore_T03",
      "DisplayName": "Combat Shotgun",
      "Description": "Fast firerate and longer range make this shotgun good even at mid distance fights.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-TacticalShotgun02",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Shotgun",
        "Bacchus.Shoot.Shotgun",
        "Quest.Metadata.LTM.Wax",
        "Rarity.Rare",
        "Item.Weapon.Ranged.Shotgun.Combat",
        "phoebe.weapon.ranged.shotgun",
        "phoebe.items.CombatShotgun"
      ],
      "Stats": {
        "firingRate": 1.7,
        "dynamicFiringRate": 1.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 5.1,
        "damagePerBullet": 6.7,
        "environmentDamagePerBullet": 4.3,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 100
      }
    },
    "WID_Shotgun_Combat_Athena_SR_Ore_T03": {
      "Id": "WID_Shotgun_Combat_Athena_SR_Ore_T03",
      "DisplayName": "Combat Shotgun",
      "Description": "Fast firerate and longer range make this shotgun good even at mid distance fights.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-TacticalShotgun02",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Shotgun",
        "Bacchus.Shoot.Shotgun",
        "Rarity.SuperRare",
        "Quest.Metadata.LTM.Wax",
        "Item.Weapon.Ranged.Shotgun.Combat",
        "phoebe.weapon.ranged.shotgun",
        "phoebe.items.CombatShotgun"
      ],
      "Stats": {
        "firingRate": 1.7,
        "dynamicFiringRate": 1.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 4.59,
        "damagePerBullet": 7.4,
        "environmentDamagePerBullet": 4.7,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 120
      }
    },
    "WID_Shotgun_Combat_Athena_VR_Ore_T03": {
      "Id": "WID_Shotgun_Combat_Athena_VR_Ore_T03",
      "DisplayName": "Combat Shotgun",
      "Description": "Fast firerate and longer range make this shotgun good even at mid distance fights.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-TacticalShotgun02",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Shotgun",
        "Bacchus.Shoot.Shotgun",
        "Rarity.VeryRare",
        "Quest.Metadata.LTM.Wax",
        "Item.Weapon.Ranged.Shotgun.Combat",
        "phoebe.weapon.ranged.shotgun",
        "phoebe.items.CombatShotgun"
      ],
      "Stats": {
        "firingRate": 1.7,
        "dynamicFiringRate": 1.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.75,
        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 4.845,
        "damagePerBullet": 7,
        "environmentDamagePerBullet": 4.5,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 110
      }
    },
    "WID_Shotgun_Dragon_SR_Ore_T01": {
      "Id": "WID_Shotgun_Dragon_SR_Ore_T01",
      "DisplayName": "Dragon\u0027s Might",
      "Description": "Shotgun: Special. Fires a group of firework explosives that deal fire damage. Fire damage is effective against nature enemies, but weak against water enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Dragon-Shotgun",
      "GameplayTags": [
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        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Heavy_SR_Ore_T03": {
      "Id": "WID_Shotgun_Heavy_SR_Ore_T03",
      "DisplayName": "Backbreaker",
      "Description": "Shotgun: Heavy. A semi-automatic shotgun with a quick rate of fire, strong knockback, a large magazine, and decent range.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-04-Heavy",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 2,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 5,
        "damagePerBullet": 23.9,
        "environmentDamagePerBullet": 14.4,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Heavy_SR_Ore_T04": {
      "Id": "WID_Shotgun_Heavy_SR_Ore_T04",
      "DisplayName": "Backbreaker",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-04-Heavy",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 5,
        "damagePerBullet": 27.4,
        "environmentDamagePerBullet": 17.2,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Heavy_SR_Ore_T05": {
      "Id": "WID_Shotgun_Heavy_SR_Ore_T05",
      "DisplayName": "Backbreaker",
      "Description": "Shotgun: Heavy. A semi-automatic shotgun with a quick rate of fire, strong knockback, a large magazine, and decent range.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-04-Heavy",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 5,
        "damagePerBullet": 30.8,
        "environmentDamagePerBullet": 20.6,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Id": "WID_Shotgun_HighSemiAuto_Athena_SR_Ore_T03",
      "DisplayName": "Tactical Shotgun",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-TrickedOutTacticalShotgun",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
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        "Rarity.SuperRare",
        "phoebe.weapon.ranged.shotgun",
        "phoebe.items.tactical_shotgun"
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        "burstFiringRate": 5,
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        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 5.13,
        "damagePerBullet": 9.7,
        "environmentDamagePerBullet": 6.1,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 140
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    },
    "WID_Shotgun_HighSemiAuto_Athena_VR_Ore_T03": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-TrickedOutTacticalShotgun",
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        "phoebe.items.tactical_shotgun"
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        "vulnerabilityDamageMultiplier": 1.75,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 5.415,
        "damagePerBullet": 9.2,
        "environmentDamagePerBullet": 5.8,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 135
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    },
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      "Id": "WID_Shotgun_Hydraulic_SR_Crystal_T04",
      "DisplayName": "Pummeller",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydra-Shotgun",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
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        "burstFiringRate": 6,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 5.2,
        "damagePerBullet": 68,
        "environmentDamagePerBullet": 35.7,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Hydraulic_SR_Crystal_T05": {
      "Id": "WID_Shotgun_Hydraulic_SR_Crystal_T05",
      "DisplayName": "Pummeller",
      "Description": "Shotgun: Hydraulic. Very accurate pump shotgun that can reliably hit targets at medium range. Deals high impact but moderate damage at a slow fire rate.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydra-Shotgun",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
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        "dynamicFiringRate": 0.81,
        "burstFiringRate": 6,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 5.2,
        "damagePerBullet": 76.5,
        "environmentDamagePerBullet": 42.6,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Hydraulic_SR_Ore_T01": {
      "Id": "WID_Shotgun_Hydraulic_SR_Ore_T01",
      "DisplayName": "Pummeller",
      "Description": "Shotgun: Hydraulic. Very accurate pump shotgun that can reliably hit targets at medium range. Deals high impact but moderate damage at a slow fire rate.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydra-Shotgun",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
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        "dynamicFiringRate": 0.9,
        "burstFiringRate": 6,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 5.2,
        "damagePerBullet": 35.4,
        "environmentDamagePerBullet": 20.7,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Hydraulic_SR_Ore_T02": {
      "Id": "WID_Shotgun_Hydraulic_SR_Ore_T02",
      "DisplayName": "Pummeller",
      "Description": "Shotgun: Hydraulic. Very accurate pump shotgun that can reliably hit targets at medium range. Deals high impact but moderate damage at a slow fire rate.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydra-Shotgun",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
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      "Stats": {
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        "dynamicFiringRate": 0.9,
        "burstFiringRate": 6,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 5.2,
        "damagePerBullet": 42.5,
        "environmentDamagePerBullet": 25.3,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Hydraulic_SR_Ore_T03": {
      "Id": "WID_Shotgun_Hydraulic_SR_Ore_T03",
      "DisplayName": "Pummeller",
      "Description": "Shotgun: Hydraulic. Very accurate pump shotgun that can reliably hit targets at medium range. Deals high impact but moderate damage at a slow fire rate.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydra-Shotgun",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
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        "dynamicFiringRate": 0.9,
        "burstFiringRate": 6,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 5.2,
        "damagePerBullet": 49.6,
        "environmentDamagePerBullet": 29.9,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Hydraulic_SR_Ore_T04": {
      "Id": "WID_Shotgun_Hydraulic_SR_Ore_T04",
      "DisplayName": "Pummeller",
      "Description": "Shotgun: Hydraulic. Very accurate pump shotgun that can reliably hit targets at medium range. Deals high impact but moderate damage at a slow fire rate.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydra-Shotgun",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
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      "Stats": {
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        "dynamicFiringRate": 0.9,
        "burstFiringRate": 6,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 5.2,
        "damagePerBullet": 56.6,
        "environmentDamagePerBullet": 35.7,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Hydraulic_SR_Ore_T05": {
      "Id": "WID_Shotgun_Hydraulic_SR_Ore_T05",
      "DisplayName": "Pummeller",
      "Description": "Shotgun: Hydraulic. Very accurate pump shotgun that can reliably hit targets at medium range. Deals high impact but moderate damage at a slow fire rate.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydra-Shotgun",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
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        "dynamicFiringRate": 0.9,
        "burstFiringRate": 6,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 5.2,
        "damagePerBullet": 63.7,
        "environmentDamagePerBullet": 42.6,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Hydraulic_VR_Crystal_T04": {
      "Id": "WID_Shotgun_Hydraulic_VR_Crystal_T04",
      "DisplayName": "Pummeller",
      "Description": "Shotgun: Hydraulic. Very accurate pump shotgun that can reliably hit targets at medium range. Deals high impact but moderate damage at a slow fire rate.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydra-Shotgun",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
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      "Stats": {
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        "dynamicFiringRate": 0.81,
        "burstFiringRate": 6,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 5.2,
        "damagePerBullet": 62.3,
        "environmentDamagePerBullet": 32.7,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Hydraulic_VR_Crystal_T05": {
      "Id": "WID_Shotgun_Hydraulic_VR_Crystal_T05",
      "DisplayName": "Pummeller",
      "Description": "Shotgun: Hydraulic. Very accurate pump shotgun that can reliably hit targets at medium range. Deals high impact but moderate damage at a slow fire rate.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydra-Shotgun",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
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        "dynamicFiringRate": 0.81,
        "burstFiringRate": 6,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 5.2,
        "damagePerBullet": 70.1,
        "environmentDamagePerBullet": 39,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Hydraulic_VR_Ore_T01": {
      "Id": "WID_Shotgun_Hydraulic_VR_Ore_T01",
      "DisplayName": "Pummeller",
      "Description": "Shotgun: Hydraulic. Very accurate pump shotgun that can reliably hit targets at medium range. Deals high impact but moderate damage at a slow fire rate.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydra-Shotgun",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
        "firingRate": 0.9,
        "dynamicFiringRate": 0.9,
        "burstFiringRate": 6,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 5.2,
        "damagePerBullet": 32.5,
        "environmentDamagePerBullet": 19,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Hydraulic_VR_Ore_T02": {
      "Id": "WID_Shotgun_Hydraulic_VR_Ore_T02",
      "DisplayName": "Pummeller",
      "Description": "Shotgun: Hydraulic. Very accurate pump shotgun that can reliably hit targets at medium range. Deals high impact but moderate damage at a slow fire rate.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydra-Shotgun",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
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      "Stats": {
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        "dynamicFiringRate": 0.9,
        "burstFiringRate": 6,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 5.2,
        "damagePerBullet": 38.9,
        "environmentDamagePerBullet": 23.2,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Hydraulic_VR_Ore_T03": {
      "Id": "WID_Shotgun_Hydraulic_VR_Ore_T03",
      "DisplayName": "Pummeller",
      "Description": "Shotgun: Hydraulic. Very accurate pump shotgun that can reliably hit targets at medium range. Deals high impact but moderate damage at a slow fire rate.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydra-Shotgun",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
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        "dynamicFiringRate": 0.9,
        "burstFiringRate": 6,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 5.2,
        "damagePerBullet": 45.4,
        "environmentDamagePerBullet": 27.4,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Hydraulic_VR_Ore_T04": {
      "Id": "WID_Shotgun_Hydraulic_VR_Ore_T04",
      "DisplayName": "Pummeller",
      "Description": "Shotgun: Hydraulic. Very accurate pump shotgun that can reliably hit targets at medium range. Deals high impact but moderate damage at a slow fire rate.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydra-Shotgun",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Hydraulic"
      ],
      "Stats": {
        "firingRate": 0.9,
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    },
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    },
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      "Type": "Item",
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      "Type": "Item",
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      "Type": "Item",
      "Category": "shotguns",
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      "Type": "Item",
      "Category": "shotguns",
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      "Category": "shotguns",
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      "Series": "",
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      "Category": "shotguns",
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      "Series": "",
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      "Type": "Item",
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      "Type": "Item",
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      "Type": "Item",
      "Category": "shotguns",
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      "Series": "",
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      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
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      "Type": "Item",
      "Category": "shotguns",
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      "Series": "",
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      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-01-",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-01-",
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      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-01-",
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      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-01-",
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    },
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      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-01-",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-01-",
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    },
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      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-01-",
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      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-01-",
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        "Gameplay.DamageSource.Weapon"
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 6,
        "damagePerBullet": 21.4,
        "environmentDamagePerBullet": 10.8,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Id": "WID_Shotgun_SemiAuto_UC_Ore_T03",
      "DisplayName": "Stampede",
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      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-01-",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 6,
        "damagePerBullet": 25,
        "environmentDamagePerBullet": 12.7,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_SemiAuto_VR_Crystal_T04": {
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      "DisplayName": "Stampede",
      "Description": "Shotgun: Semi-Automatic. Fast-firing shotgun with a large magazine. Good for dealing with multiple targets at short range.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-01-",
      "GameplayTags": [
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      ],
      "Stats": {
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        "dynamicFiringRate": 2.7,
        "burstFiringRate": 5,
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 6,
        "damagePerBullet": 41.8,
        "environmentDamagePerBullet": 18.6,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_SemiAuto_VR_Crystal_T05": {
      "Id": "WID_Shotgun_SemiAuto_VR_Crystal_T05",
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      "Description": "Shotgun: Semi-Automatic. Fast-firing shotgun with a large magazine. Good for dealing with multiple targets at short range.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-01-",
      "GameplayTags": [
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 6,
        "damagePerBullet": 47.1,
        "environmentDamagePerBullet": 22.2,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_SemiAuto_VR_Ore_T01": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-01-",
      "GameplayTags": [
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        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 6,
        "damagePerBullet": 21.8,
        "environmentDamagePerBullet": 10.8,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_SemiAuto_VR_Ore_T02": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-01-",
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        "vulnerabilityDamageMultiplier": 1.5,
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 6,
        "damagePerBullet": 26.2,
        "environmentDamagePerBullet": 13.2,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
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        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_SemiAuto_VR_Ore_T03": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-01-",
      "GameplayTags": [
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 6,
        "damagePerBullet": 30.5,
        "environmentDamagePerBullet": 15.6,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_SemiAuto_VR_Ore_T04": {
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      "DisplayName": "Stampede",
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-01-",
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 6,
        "damagePerBullet": 34.9,
        "environmentDamagePerBullet": 18.6,
        "clipSize": 8,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_SemiAuto_VR_Ore_T05": {
      "Id": "WID_Shotgun_SemiAuto_VR_Ore_T05",
      "DisplayName": "Stampede",
      "Description": "Shotgun: Semi-Automatic. Fast-firing shotgun with a large magazine. Good for dealing with multiple targets at short range.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-01-",
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 6,
        "damagePerBullet": 39.2,
        "environmentDamagePerBullet": 22.2,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Id": "WID_Shotgun_SlugFire_Athena_SR",
      "DisplayName": "Heavy Shotgun",
      "Description": "Heavy Shotgun: Pump shotgun with a large magazine. Fires slugs for medium-range effectiveness.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-HeavyShotgunNoSightWeapon",
      "GameplayTags": [
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        "Bacchus.Shoot.Shotgun.Tactical",
        "Rarity.SuperRare",
        "Weapon.Ranged.Shotgun.Heavy",
        "Trait.QuestVaultedItem",
        "Item.Weapon.Ranged.Shotgun.Heavy",
        "phoebe.weapon.ranged.shotgun"
      ],
      "Stats": {
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        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 2.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 5.625,
        "damagePerBullet": 7.7,
        "environmentDamagePerBullet": 8.3,
        "clipSize": 7,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 155
      }
    },
    "WID_Shotgun_SlugFire_Athena_VR": {
      "Id": "WID_Shotgun_SlugFire_Athena_VR",
      "DisplayName": "Heavy Shotgun",
      "Description": "Heavy Shotgun: Pump shotgun with a large magazine. Fires slugs for medium-range effectiveness.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-HeavyShotgunNoSightWeapon",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Shotgun.Tactical",
        "Weapon.Ranged.Shotgun.Heavy",
        "Trait.QuestVaultedItem",
        "Item.Weapon.Ranged.Shotgun.Heavy",
        "Rarity.VeryRare",
        "phoebe.weapon.ranged.shotgun"
      ],
      "Stats": {
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        "vulnerabilityDamageMultiplier": 2.5,
        "diceCritChance": 0,
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        "reloadTime": 5.9375,
        "damagePerBullet": 7.4,
        "environmentDamagePerBullet": 7.9,
        "clipSize": 7,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 150
      }
    },
    "WID_Shotgun_Standard_Athena_Common": {
      "Id": "WID_Shotgun_Standard_Athena_Common",
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      "Rarity": "Common",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-PumpShotgunMark2Base",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Shotgun.PumpAction",
        "Weapon.Ranged.Shotgun.Pump",
        "Item.Weapon.Ranged.Shotgun.Pump.LowTier",
        "Rarity.Common",
        "phoebe.weapon.ranged.shotgun",
        "phoebe.items.pump_shotgun"
      ],
      "Stats": {
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        "dynamicFiringRate": 0.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.85,
        "vulnerabilityDamageMultiplier": 1.85,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 5.104,
        "damagePerBullet": 9.2,
        "environmentDamagePerBullet": 4.5,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 165
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    },
    "WID_Shotgun_Standard_Athena_C_Ore_T03": {
      "Id": "WID_Shotgun_Standard_Athena_C_Ore_T03",
      "DisplayName": "Pump Shotgun",
      "Description": "Shotgun: Pump-Action. Deals high damage at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-PumpShotgunMark2Base",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Shotgun.PumpAction",
        "Weapon.Ranged.Shotgun.Pump",
        "Rarity.Uncommon",
        "Item.Weapon.Ranged.Shotgun.Pump.LowTier",
        "phoebe.weapon.ranged.shotgun",
        "phoebe.items.pump_shotgun"
      ],
      "Stats": {
        "firingRate": 0.7,
        "dynamicFiringRate": 0.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.85,
        "vulnerabilityDamageMultiplier": 1.85,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 4.752,
        "damagePerBullet": 10.1,
        "environmentDamagePerBullet": 4.8,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 170
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    },
    "WID_Shotgun_Standard_Athena_SR_Ore_T03": {
      "Id": "WID_Shotgun_Standard_Athena_SR_Ore_T03",
      "DisplayName": "Pump Shotgun",
      "Description": "Shotgun: Pump-Action. Deals high damage at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-PumpShotgunMark2TT",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Shotgun.PumpAction",
        "Weapon.Ranged.Shotgun.Pump",
        "Rarity.SuperRare",
        "Item.Weapon.Ranged.Shotgun.Pump.HighTier",
        "phoebe.weapon.ranged.shotgun",
        "phoebe.items.pump_shotgun"
      ],
      "Stats": {
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        "dynamicFiringRate": 0.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.85,
        "vulnerabilityDamageMultiplier": 1.85,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 3.696,
        "damagePerBullet": 12.8,
        "environmentDamagePerBullet": 5.5,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 185
      }
    },
    "WID_Shotgun_Standard_Athena_UC_Ore_T03": {
      "Id": "WID_Shotgun_Standard_Athena_UC_Ore_T03",
      "DisplayName": "Pump Shotgun",
      "Description": "Shotgun: Pump-Action. Deals high damage at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-PumpShotgunMark2Base",
      "GameplayTags": [
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        "Bacchus.Shoot.Shotgun.PumpAction",
        "Rarity.Rare",
        "Weapon.Ranged.Shotgun.Pump",
        "Item.Weapon.Ranged.Shotgun.Pump.LowTier",
        "phoebe.weapon.ranged.shotgun",
        "phoebe.items.pump_shotgun"
      ],
      "Stats": {
        "firingRate": 0.7,
        "dynamicFiringRate": 0.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.85,
        "vulnerabilityDamageMultiplier": 1.85,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 4.4,
        "damagePerBullet": 11,
        "environmentDamagePerBullet": 5,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 175
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    },
    "WID_Shotgun_Standard_Athena_VR_Ore_T03": {
      "Id": "WID_Shotgun_Standard_Athena_VR_Ore_T03",
      "DisplayName": "Pump Shotgun",
      "Description": "Shotgun: Pump-Action. Deals high damage at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-PumpShotgunMark2TT",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Shotgun.PumpAction",
        "Weapon.Ranged.Shotgun.Pump",
        "Rarity.VeryRare",
        "Item.Weapon.Ranged.Shotgun.Pump.HighTier",
        "phoebe.weapon.ranged.shotgun",
        "phoebe.items.pump_shotgun"
      ],
      "Stats": {
        "firingRate": 0.7,
        "dynamicFiringRate": 0.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.85,
        "vulnerabilityDamageMultiplier": 1.85,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 4.048,
        "damagePerBullet": 11.9,
        "environmentDamagePerBullet": 5.3,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 180
      }
    },
    "WID_Shotgun_Standard_C_Ore_T01": {
      "Id": "WID_Shotgun_Standard_C_Ore_T01",
      "DisplayName": "Knight",
      "Description": "Shotgun: Pump-Action. Deals high damage and knockback at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Crusader",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 1.1,
        "dynamicFiringRate": 1.1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
        "damagePerBullet": 23.9,
        "environmentDamagePerBullet": 11.8,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Standard_C_Ore_T02": {
      "Id": "WID_Shotgun_Standard_C_Ore_T02",
      "DisplayName": "Knight",
      "Description": "Shotgun: Pump-Action. Deals high damage and knockback at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Crusader",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 1.1,
        "dynamicFiringRate": 1.1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
        "damagePerBullet": 28.7,
        "environmentDamagePerBullet": 14.5,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Standard_R_Crystal_T04": {
      "Id": "WID_Shotgun_Standard_R_Crystal_T04",
      "DisplayName": "Templar",
      "Description": "Shotgun: Pump-Action. Deals high damage and knockback at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-Tactical",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 0.99000007,
        "burstFiringRate": 5,
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
        "damagePerBullet": 57.4,
        "environmentDamagePerBullet": 25.5,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Id": "WID_Shotgun_Standard_R_Ore_T01",
      "DisplayName": "Templar",
      "Description": "Shotgun: Pump-Action. Deals high damage and knockback at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-Tactical",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
        "damagePerBullet": 29.9,
        "environmentDamagePerBullet": 14.8,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Standard_R_Ore_T02": {
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      "DisplayName": "Templar",
      "Description": "Shotgun: Pump-Action. Deals high damage and knockback at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-Tactical",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
        "damagePerBullet": 35.9,
        "environmentDamagePerBullet": 18.1,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Standard_R_Ore_T03": {
      "Id": "WID_Shotgun_Standard_R_Ore_T03",
      "DisplayName": "Templar",
      "Description": "Shotgun: Pump-Action. Deals high damage and knockback at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-Tactical",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
        "damagePerBullet": 41.8,
        "environmentDamagePerBullet": 21.4,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Standard_R_Ore_T04": {
      "Id": "WID_Shotgun_Standard_R_Ore_T04",
      "DisplayName": "Templar",
      "Description": "Shotgun: Pump-Action. Deals high damage and knockback at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-Tactical",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
        "damagePerBullet": 47.8,
        "environmentDamagePerBullet": 25.5,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Standard_SR_Crystal_T04": {
      "Id": "WID_Shotgun_Standard_SR_Crystal_T04",
      "DisplayName": "The Bear",
      "Description": "Shotgun: Pump-Action. Deals high damage and knockback at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-Standard",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 0.99000007,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
        "damagePerBullet": 68.8,
        "environmentDamagePerBullet": 30.6,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Standard_SR_Crystal_T05": {
      "Id": "WID_Shotgun_Standard_SR_Crystal_T05",
      "DisplayName": "The Bear",
      "Description": "Shotgun: Pump-Action. Deals high damage and knockback at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-Standard",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 0.99000007,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
        "damagePerBullet": 77.4,
        "environmentDamagePerBullet": 36.5,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Standard_SR_Ore_T01": {
      "Id": "WID_Shotgun_Standard_SR_Ore_T01",
      "DisplayName": "The Bear",
      "Description": "Shotgun: Pump-Action. Deals high damage and knockback at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-Standard",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 1.1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
        "damagePerBullet": 35.9,
        "environmentDamagePerBullet": 17.7,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Standard_SR_Ore_T02": {
      "Id": "WID_Shotgun_Standard_SR_Ore_T02",
      "DisplayName": "The Bear",
      "Description": "Shotgun: Pump-Action. Deals high damage and knockback at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-Standard",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 1.1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
        "damagePerBullet": 43,
        "environmentDamagePerBullet": 21.7,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Standard_SR_Ore_T03": {
      "Id": "WID_Shotgun_Standard_SR_Ore_T03",
      "DisplayName": "The Bear",
      "Description": "Shotgun: Pump-Action. Deals high damage and knockback at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-Standard",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 1.1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
        "damagePerBullet": 50.2,
        "environmentDamagePerBullet": 25.6,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Standard_SR_Ore_T04": {
      "Id": "WID_Shotgun_Standard_SR_Ore_T04",
      "DisplayName": "The Bear",
      "Description": "Shotgun: Pump-Action. Deals high damage and knockback at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-Standard",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 1.1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
        "damagePerBullet": 57.4,
        "environmentDamagePerBullet": 30.6,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Standard_SR_Ore_T05": {
      "Id": "WID_Shotgun_Standard_SR_Ore_T05",
      "DisplayName": "The Bear",
      "Description": "Shotgun: Pump-Action. Deals high damage and knockback at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-Standard",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 1.1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
        "damagePerBullet": 64.5,
        "environmentDamagePerBullet": 36.5,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Standard_UC_Ore_T01": {
      "Id": "WID_Shotgun_Standard_UC_Ore_T01",
      "DisplayName": "Knight",
      "Description": "Shotgun: Pump-Action. Deals high damage and knockback at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Crusader",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 1.1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
        "damagePerBullet": 26.9,
        "environmentDamagePerBullet": 13.3,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Standard_UC_Ore_T02": {
      "Id": "WID_Shotgun_Standard_UC_Ore_T02",
      "DisplayName": "Knight",
      "Description": "Shotgun: Pump-Action. Deals high damage and knockback at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Crusader",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 1.1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
        "damagePerBullet": 32.3,
        "environmentDamagePerBullet": 16.3,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Standard_UC_Ore_T03": {
      "Id": "WID_Shotgun_Standard_UC_Ore_T03",
      "DisplayName": "Knight",
      "Description": "Shotgun: Pump-Action. Deals high damage and knockback at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Crusader",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 1.1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
        "damagePerBullet": 37.6,
        "environmentDamagePerBullet": 19.2,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Standard_VR_Crystal_T04": {
      "Id": "WID_Shotgun_Standard_VR_Crystal_T04",
      "DisplayName": "Templar",
      "Description": "Shotgun: Pump-Action. Deals high damage and knockback at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-Tactical",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 0.99000007,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
        "damagePerBullet": 63.1,
        "environmentDamagePerBullet": 28,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Standard_VR_Crystal_T05": {
      "Id": "WID_Shotgun_Standard_VR_Crystal_T05",
      "DisplayName": "Templar",
      "Description": "Shotgun: Pump-Action. Deals high damage and knockback at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-Tactical",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 0.99000007,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
        "damagePerBullet": 71,
        "environmentDamagePerBullet": 33.4,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Standard_VR_Ore_T01": {
      "Id": "WID_Shotgun_Standard_VR_Ore_T01",
      "DisplayName": "Templar",
      "Description": "Shotgun: Pump-Action. Deals high damage and knockback at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-Tactical",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 1.1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
        "damagePerBullet": 32.9,
        "environmentDamagePerBullet": 16.3,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Standard_VR_Ore_T02": {
      "Id": "WID_Shotgun_Standard_VR_Ore_T02",
      "DisplayName": "Templar",
      "Description": "Shotgun: Pump-Action. Deals high damage and knockback at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-Tactical",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 1.1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
        "damagePerBullet": 39.4,
        "environmentDamagePerBullet": 19.9,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Standard_VR_Ore_T03": {
      "Id": "WID_Shotgun_Standard_VR_Ore_T03",
      "DisplayName": "Templar",
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-Tactical",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 1.1,
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
        "damagePerBullet": 46,
        "environmentDamagePerBullet": 23.5,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Standard_VR_Ore_T04": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-Tactical",
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      "Stats": {
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        "burstFiringRate": 5,
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
        "damagePerBullet": 52.6,
        "environmentDamagePerBullet": 28,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Standard_VR_Ore_T05": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shotgun-Tactical",
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.4,
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        "environmentDamagePerBullet": 33.4,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 10,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Shotgun",
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        "Gameplay.DamageSource.Weapon",
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 6,
        "damagePerBullet": 421,
        "environmentDamagePerBullet": 170,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Shotgun",
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        "burstFiringRate": 5,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 6,
        "damagePerBullet": 474,
        "environmentDamagePerBullet": 203,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Shotgun",
      "GameplayTags": [
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        "WeaponSet.Vindertech",
        "Abilities.Constructor.PlasmaDamage",
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        "burstFiringRate": 5,
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 6,
        "damagePerBullet": 219,
        "environmentDamagePerBullet": 99,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Shotgun",
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        "WeaponSet.Vindertech",
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 6,
        "damagePerBullet": 263,
        "environmentDamagePerBullet": 121,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Shotgun",
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        "Gameplay.DamageSource.Weapon",
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        "environmentDamagePerBullet": 143,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Shotgun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon",
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        "criticalDamageMultiplier": 1,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 6,
        "damagePerBullet": 351,
        "environmentDamagePerBullet": 170,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Standard_VT_SR_Ore_T05": {
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      "Description": "Shotgun: Energy. Fires an explosive ball of plasma that does high damage over a small area. Deals energy damage, which is fairly effective against all elemental enemy types.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Shotgun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Abilities.Constructor.PlasmaDamage",
        "Gameplay.Damage.Physical.Energy"
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        "burstFiringRate": 5,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 6,
        "damagePerBullet": 395,
        "environmentDamagePerBullet": 203,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Standard_VT_VR_Crystal_T04": {
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      "Description": "Shotgun: Energy. Fires an explosive ball of plasma that does high damage over a small area. Deals energy damage, which is fairly effective against all elemental enemy types.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Shotgun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Abilities.Constructor.PlasmaDamage",
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 6,
        "damagePerBullet": 386,
        "environmentDamagePerBullet": 156,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Standard_VT_VR_Crystal_T05": {
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      "Description": "Shotgun: Energy. Fires an explosive ball of plasma that does high damage over a small area. Deals energy damage, which is fairly effective against all elemental enemy types.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Shotgun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Abilities.Constructor.PlasmaDamage",
        "Gameplay.Damage.Physical.Energy"
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 6,
        "damagePerBullet": 435,
        "environmentDamagePerBullet": 186,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Standard_VT_VR_Ore_T01": {
      "Id": "WID_Shotgun_Standard_VT_VR_Ore_T01",
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      "Description": "Shotgun: Energy. Fires an explosive ball of plasma that does high damage over a small area. Deals energy damage, which is fairly effective against all elemental enemy types.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Shotgun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Abilities.Constructor.PlasmaDamage",
        "Gameplay.Damage.Physical.Energy"
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        "dynamicFiringRate": 1.15,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 6,
        "damagePerBullet": 201,
        "environmentDamagePerBullet": 91,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Standard_VT_VR_Ore_T02": {
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      "Description": "Shotgun: Energy. Fires an explosive ball of plasma that does high damage over a small area. Deals energy damage, which is fairly effective against all elemental enemy types.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Shotgun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Abilities.Constructor.PlasmaDamage",
        "Gameplay.Damage.Physical.Energy"
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 6,
        "damagePerBullet": 241,
        "environmentDamagePerBullet": 111,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Standard_VT_VR_Ore_T03": {
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      "Description": "Shotgun: Energy. Fires an explosive ball of plasma that does high damage over a small area. Deals energy damage, which is fairly effective against all elemental enemy types.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Shotgun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Abilities.Constructor.PlasmaDamage",
        "Gameplay.Damage.Physical.Energy"
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        "dynamicFiringRate": 1.15,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 6,
        "damagePerBullet": 322,
        "environmentDamagePerBullet": 156,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Standard_VT_VR_Ore_T04": {
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      "Description": "Shotgun: Energy. Fires an explosive ball of plasma that does high damage over a small area. Deals energy damage, which is fairly effective against all elemental enemy types.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Shotgun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Abilities.Constructor.PlasmaDamage",
        "Gameplay.Damage.Physical.Energy"
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        "dynamicFiringRate": 1.15,
        "burstFiringRate": 5,
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        "diceCritChance": 0.1,
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        "reloadTime": 6,
        "damagePerBullet": 322,
        "environmentDamagePerBullet": 156,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_Standard_VT_VR_Ore_T05": {
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      "Description": "Shotgun: Energy. Fires an explosive ball of plasma that does high damage over a small area. Deals energy damage, which is fairly effective against all elemental enemy types.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Shotgun",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Abilities.Constructor.PlasmaDamage",
        "Gameplay.Damage.Physical.Energy"
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        "dynamicFiringRate": 1.15,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 6,
        "damagePerBullet": 362,
        "environmentDamagePerBullet": 186,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Swing_Athena_C": {
      "Id": "WID_Shotgun_Swing_Athena_C",
      "DisplayName": "Lever Action Shotgun",
      "Description": "Shotgun: Pump-Action. Deals high damage at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SawedShotgun",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Shotgun.PumpAction",
        "Weapon.Ranged.Shotgun.Pump",
        "Rarity.Common",
        "phoebe.weapon.ranged.shotgun",
        "phoebe.items.pump_shotgun",
        "Item.Weapon.Ranged.Shotgun.Swing.LowTier"
      ],
      "Stats": {
        "firingRate": 0.95,
        "dynamicFiringRate": 0.95,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.65,
        "vulnerabilityDamageMultiplier": 1.65,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 6.16,
        "damagePerBullet": 10.4,
        "environmentDamagePerBullet": 5,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 9,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 135
      }
    },
    "WID_Shotgun_Swing_Athena_R": {
      "Id": "WID_Shotgun_Swing_Athena_R",
      "DisplayName": "Lever Action Shotgun",
      "Description": "Shotgun: Pump-Action. Deals high damage at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SawedShotgun",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Shotgun.PumpAction",
        "Weapon.Ranged.Shotgun.Pump",
        "phoebe.weapon.ranged.shotgun",
        "phoebe.items.pump_shotgun",
        "Rarity.Rare",
        "Item.Weapon.Ranged.Shotgun.Swing.LowTier"
      ],
      "Stats": {
        "firingRate": 0.95,
        "dynamicFiringRate": 0.95,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.65,
        "vulnerabilityDamageMultiplier": 1.65,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 5.6,
        "damagePerBullet": 11.6,
        "environmentDamagePerBullet": 5.6,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 9,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 145
      }
    },
    "WID_Shotgun_Swing_Athena_SR": {
      "Id": "WID_Shotgun_Swing_Athena_SR",
      "DisplayName": "Lever Action Shotgun",
      "Description": "Shotgun: Pump-Action. Deals high damage at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SawedShotgun",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Shotgun.PumpAction",
        "Weapon.Ranged.Shotgun.Pump",
        "phoebe.weapon.ranged.shotgun",
        "phoebe.items.pump_shotgun",
        "Rarity.SuperRare",
        "Item.Weapon.Ranged.Shotgun.Swing.HighTier"
      ],
      "Stats": {
        "firingRate": 0.95,
        "dynamicFiringRate": 0.95,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.65,
        "vulnerabilityDamageMultiplier": 1.65,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 5.04,
        "damagePerBullet": 12.8,
        "environmentDamagePerBullet": 6.2,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 9,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 155
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    },
    "WID_Shotgun_Swing_Athena_UC": {
      "Id": "WID_Shotgun_Swing_Athena_UC",
      "DisplayName": "Lever Action Shotgun",
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      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SawedShotgun",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Shotgun.PumpAction",
        "Weapon.Ranged.Shotgun.Pump",
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        "phoebe.items.pump_shotgun",
        "Rarity.Uncommon",
        "Item.Weapon.Ranged.Shotgun.Swing.LowTier"
      ],
      "Stats": {
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        "dynamicFiringRate": 0.95,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.65,
        "vulnerabilityDamageMultiplier": 1.65,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 5.88,
        "damagePerBullet": 11,
        "environmentDamagePerBullet": 5.3,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 9,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 140
      }
    },
    "WID_Shotgun_Swing_Athena_VR": {
      "Id": "WID_Shotgun_Swing_Athena_VR",
      "DisplayName": "Lever Action Shotgun",
      "Description": "Shotgun: Pump-Action. Deals high damage at a moderate fire rate. Short range and limited magazine size.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SawedShotgun",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Shotgun.PumpAction",
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        "phoebe.items.pump_shotgun",
        "Rarity.VeryRare",
        "Item.Weapon.Ranged.Shotgun.Swing.HighTier"
      ],
      "Stats": {
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        "dynamicFiringRate": 0.95,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.65,
        "vulnerabilityDamageMultiplier": 1.65,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 5.32,
        "damagePerBullet": 12.2,
        "environmentDamagePerBullet": 5.9,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 9,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": 150
      }
    },
    "WID_Shotgun_Tactical_C_Ore_T01": {
      "Id": "WID_Shotgun_Tactical_C_Ore_T01",
      "DisplayName": "Panther",
      "Description": "Shotgun: Tactical. Precise pump shotgun that can deal good damage at medium range. Slow fire rate and limited magazine size.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.75,
        "damagePerBullet": 24,
        "environmentDamagePerBullet": 11.9,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Tactical_C_Ore_T02": {
      "Id": "WID_Shotgun_Tactical_C_Ore_T02",
      "DisplayName": "Panther",
      "Description": "Shotgun: Tactical. Precise pump shotgun that can deal good damage at medium range. Slow fire rate and limited magazine size.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.75,
        "damagePerBullet": 28.7,
        "environmentDamagePerBullet": 14.5,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Tactical_Precision_R_Crystal_T04": {
      "Id": "WID_Shotgun_Tactical_Precision_R_Crystal_T04",
      "DisplayName": "Nightclaw",
      "Description": "Shotgun: Tactical. Very accurate pump shotgun that can reliably hit targets at medium range. Deals moderate damage at a slow fire rate.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg-Extended",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0.9,
        "dynamicFiringRate": 0.9,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.25,
        "damagePerBullet": 76.2,
        "environmentDamagePerBullet": 33.8,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 6,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Tactical_Precision_R_Ore_T01": {
      "Id": "WID_Shotgun_Tactical_Precision_R_Ore_T01",
      "DisplayName": "Nightclaw",
      "Description": "Shotgun: Tactical. Very accurate pump shotgun that can reliably hit targets at medium range. Deals moderate damage at a slow fire rate.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg-Extended",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.25,
        "damagePerBullet": 39.7,
        "environmentDamagePerBullet": 19.6,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 6,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Tactical_Precision_R_Ore_T02": {
      "Id": "WID_Shotgun_Tactical_Precision_R_Ore_T02",
      "DisplayName": "Nightclaw",
      "Description": "Shotgun: Tactical. Very accurate pump shotgun that can reliably hit targets at medium range. Deals moderate damage at a slow fire rate.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg-Extended",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.25,
        "damagePerBullet": 47.6,
        "environmentDamagePerBullet": 24,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 6,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Tactical_Precision_R_Ore_T03": {
      "Id": "WID_Shotgun_Tactical_Precision_R_Ore_T03",
      "DisplayName": "Nightclaw",
      "Description": "Shotgun: Tactical. Very accurate pump shotgun that can reliably hit targets at medium range. Deals moderate damage at a slow fire rate.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg-Extended",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.25,
        "damagePerBullet": 55.6,
        "environmentDamagePerBullet": 28.4,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 6,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Tactical_Precision_R_Ore_T04": {
      "Id": "WID_Shotgun_Tactical_Precision_R_Ore_T04",
      "DisplayName": "Nightclaw",
      "Description": "Shotgun: Tactical. Very accurate pump shotgun that can reliably hit targets at medium range. Deals moderate damage at a slow fire rate.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg-Extended",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.25,
        "damagePerBullet": 63.5,
        "environmentDamagePerBullet": 33.8,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 6,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Tactical_Precision_SR_Crystal_T04": {
      "Id": "WID_Shotgun_Tactical_Precision_SR_Crystal_T04",
      "DisplayName": "Nightclaw",
      "Description": "Shotgun: Tactical. Very accurate pump shotgun that can reliably hit targets at medium range. Deals moderate damage at a slow fire rate.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg-Extended",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0.9,
        "dynamicFiringRate": 0.9,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.25,
        "damagePerBullet": 91.4,
        "environmentDamagePerBullet": 40.6,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 6,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Tactical_Precision_SR_Crystal_T05": {
      "Id": "WID_Shotgun_Tactical_Precision_SR_Crystal_T05",
      "DisplayName": "Nightclaw",
      "Description": "Shotgun: Tactical. Very accurate pump shotgun that can reliably hit targets at medium range. Deals moderate damage at a slow fire rate.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg-Extended",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0.9,
        "dynamicFiringRate": 0.9,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.25,
        "damagePerBullet": 102.9,
        "environmentDamagePerBullet": 48.5,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 6,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Tactical_Precision_SR_Ore_T01": {
      "Id": "WID_Shotgun_Tactical_Precision_SR_Ore_T01",
      "DisplayName": "Nightclaw",
      "Description": "Shotgun: Tactical. Very accurate pump shotgun that can reliably hit targets at medium range. Deals moderate damage at a slow fire rate.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg-Extended",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.25,
        "damagePerBullet": 47.6,
        "environmentDamagePerBullet": 23.6,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 6,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Tactical_Precision_SR_Ore_T02": {
      "Id": "WID_Shotgun_Tactical_Precision_SR_Ore_T02",
      "DisplayName": "Nightclaw",
      "Description": "Shotgun: Tactical. Very accurate pump shotgun that can reliably hit targets at medium range. Deals moderate damage at a slow fire rate.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg-Extended",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.25,
        "damagePerBullet": 57.2,
        "environmentDamagePerBullet": 28.8,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 6,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Tactical_Precision_SR_Ore_T03": {
      "Id": "WID_Shotgun_Tactical_Precision_SR_Ore_T03",
      "DisplayName": "Nightclaw",
      "Description": "Shotgun: Tactical. Very accurate pump shotgun that can reliably hit targets at medium range. Deals moderate damage at a slow fire rate.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg-Extended",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.25,
        "damagePerBullet": 66.7,
        "environmentDamagePerBullet": 34.1,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 6,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Tactical_Precision_SR_Ore_T04": {
      "Id": "WID_Shotgun_Tactical_Precision_SR_Ore_T04",
      "DisplayName": "Nightclaw",
      "Description": "Shotgun: Tactical. Very accurate pump shotgun that can reliably hit targets at medium range. Deals moderate damage at a slow fire rate.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg-Extended",
      "GameplayTags": [
        "Weapon.Ranged.shotgun",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.25,
        "damagePerBullet": 76.2,
        "environmentDamagePerBullet": 40.6,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 6,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Shotgun_Tactical_Precision_SR_Ore_T05": {
      "Id": "WID_Shotgun_Tactical_Precision_SR_Ore_T05",
      "DisplayName": "Nightclaw",
      "Description": "Shotgun: Tactical. Very accurate pump shotgun that can reliably hit targets at medium range. Deals moderate damage at a slow fire rate.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg-Extended",
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        "ammoCostPerFire": 1,
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        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg-Extended",
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        "ammoCostPerFire": 1,
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg-Extended",
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
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        "environmentDamagePerBullet": 44.4,
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        "ammoCostPerFire": 1,
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
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        "diceCritDamageMultiplier": 0.5,
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
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        "diceCritDamageMultiplier": 0.5,
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      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
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        "diceCritDamageMultiplier": 0.5,
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg-Extended",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.25,
        "damagePerBullet": 69.9,
        "environmentDamagePerBullet": 37.2,
        "clipSize": 6,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg-Extended",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "criticalDamageMultiplier": 1.5,
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4.25,
        "damagePerBullet": 78.6,
        "environmentDamagePerBullet": 44.4,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 6,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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      "DisplayName": "Panther",
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.75,
        "damagePerBullet": 57.5,
        "environmentDamagePerBullet": 25.5,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
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        "maxDamagePerCartridge": -1
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    "WID_Shotgun_Tactical_R_Ore_T01": {
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      "Description": "Shotgun: Tactical. Precise pump shotgun that can deal good damage at medium range. Slow fire rate and limited magazine size.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg",
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        "Gameplay.DamageSource.Weapon"
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        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.75,
        "damagePerBullet": 29.9,
        "environmentDamagePerBullet": 14.8,
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        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon"
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        "criticalDamageMultiplier": 1.5,
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.75,
        "damagePerBullet": 35.9,
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        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
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        "maxDamagePerCartridge": -1
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg",
      "GameplayTags": [
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        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.75,
        "damagePerBullet": 41.9,
        "environmentDamagePerBullet": 21.4,
        "clipSize": 5,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
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    "WID_Shotgun_Tactical_R_Ore_T04": {
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      "Description": "Shotgun: Tactical. Precise pump shotgun that can deal good damage at medium range. Slow fire rate and limited magazine size.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg",
      "GameplayTags": [
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.75,
        "damagePerBullet": 47.9,
        "environmentDamagePerBullet": 25.5,
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        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
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    "WID_Shotgun_Tactical_UC_Ore_T01": {
      "Id": "WID_Shotgun_Tactical_UC_Ore_T01",
      "DisplayName": "Panther",
      "Description": "Shotgun: Tactical. Precise pump shotgun that can deal good damage at medium range. Slow fire rate and limited magazine size.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg",
      "GameplayTags": [
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        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 3.75,
        "damagePerBullet": 26.9,
        "environmentDamagePerBullet": 13.3,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    "WID_Shotgun_Tactical_UC_Ore_T02": {
      "Id": "WID_Shotgun_Tactical_UC_Ore_T02",
      "DisplayName": "Panther",
      "Description": "Shotgun: Tactical. Precise pump shotgun that can deal good damage at medium range. Slow fire rate and limited magazine size.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg",
      "GameplayTags": [
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        "vulnerabilityDamageMultiplier": 1.5,
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        "reloadTime": 3.75,
        "damagePerBullet": 32.3,
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        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
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    "WID_Shotgun_Tactical_UC_Ore_T03": {
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      "Description": "Shotgun: Tactical. Precise pump shotgun that can deal good damage at medium range. Slow fire rate and limited magazine size.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bossmerg",
      "GameplayTags": [
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        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
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    },
    "WID_Shotgun_VacuumTube_SR_Crystal_T04": {
      "Id": "WID_Shotgun_VacuumTube_SR_Crystal_T04",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Shotgun",
      "GameplayTags": [
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        "reloadTime": 4,
        "damagePerBullet": 41.8,
        "environmentDamagePerBullet": 8.4,
        "clipSize": 15,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 5,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_VacuumTube_SR_Crystal_T05": {
      "Id": "WID_Shotgun_VacuumTube_SR_Crystal_T05",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Shotgun",
      "GameplayTags": [
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        "burstFiringRate": 15,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
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        "reloadTime": 4,
        "damagePerBullet": 47,
        "environmentDamagePerBullet": 10.1,
        "clipSize": 15,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 5,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Shotgun_VacuumTube_SR_Ore_T01": {
      "Id": "WID_Shotgun_VacuumTube_SR_Ore_T01",
      "DisplayName": "Vacuum Tube Shotgun",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Shotgun",
      "GameplayTags": [
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      "Stats": {
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        "dynamicFiringRate": 4.736842,
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        "criticalDamageMultiplier": 1.25,
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
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        "environmentDamagePerBullet": 4.9,
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      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Shotgun",
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 26.1,
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        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 5,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
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      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Shotgun",
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        "reloadTime": 4,
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      "Type": "Item",
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      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Shotgun",
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        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 5,
        "cartridgePerFire": 3,
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      "Type": "Item",
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      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Shotgun",
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        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 5,
        "cartridgePerFire": 3,
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        "maxDamagePerCartridge": -1
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Shotgun",
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        "damagePerBullet": 43.1,
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        "ammoCostPerFire": 1,
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Shotgun",
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        "reloadTime": 4,
        "damagePerBullet": 19.9,
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        "clipSize": 15,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 5,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Shotgun",
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 23.9,
        "environmentDamagePerBullet": 5.5,
        "clipSize": 15,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 5,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Shotgun",
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        "WeaponSet.VacuumTube",
        "Gameplay.Damage.Elemental.Lightning"
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        "criticalDamageMultiplier": 1.25,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 27.9,
        "environmentDamagePerBullet": 6.5,
        "clipSize": 15,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 5,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Shotgun",
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        "Gameplay.Damage.Elemental.Lightning"
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        "dynamicFiringRate": 4.736842,
        "burstFiringRate": 15,
        "criticalDamageMultiplier": 1.25,
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        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 31.9,
        "environmentDamagePerBullet": 7.7,
        "clipSize": 15,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 5,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "shotguns",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Shotgun",
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        "Gameplay.Damage.Elemental.Lightning"
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        "dynamicFiringRate": 4.736842,
        "burstFiringRate": 15,
        "criticalDamageMultiplier": 1.25,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 4,
        "damagePerBullet": 35.9,
        "environmentDamagePerBullet": 9.2,
        "clipSize": 15,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 5,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AMR",
      "GameplayTags": [
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        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
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        "reloadTime": 1.85,
        "damagePerBullet": 281,
        "environmentDamagePerBullet": 79,
        "clipSize": 6,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
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    },
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AMR",
      "GameplayTags": [
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        "Weapon.ChargeWeapon"
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        "dynamicFiringRate": 1,
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        "reloadTime": 1.85,
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        "environmentDamagePerBullet": 46,
        "clipSize": 6,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AMR",
      "GameplayTags": [
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        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
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        "burstFiringRate": 1,
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        "reloadTime": 1.85,
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        "clipSize": 6,
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        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AMR",
      "GameplayTags": [
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        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
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        "reloadTime": 1.85,
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        "environmentDamagePerBullet": 67,
        "clipSize": 6,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AMR",
      "GameplayTags": [
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        "Weapon.Ranged.Energy",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
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        "burstFiringRate": 1,
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        "reloadTime": 1.85,
        "damagePerBullet": 234,
        "environmentDamagePerBullet": 79,
        "clipSize": 6,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AMR",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 0.9,
        "dynamicFiringRate": 0.9,
        "burstFiringRate": 1,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.85,
        "damagePerBullet": 338,
        "environmentDamagePerBullet": 95,
        "clipSize": 6,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_AMR_SR_Crystal_T05": {
      "Id": "WID_Sniper_AMR_SR_Crystal_T05",
      "DisplayName": "Zapotron",
      "Description": "Sniper Rifle: High Tech. Energy rifle that can be fired normally, or can be charged up to fire a single powerful shot that does extreme damage and can pierce through multiple enemies. Deals energy damage which is fairly effective against all elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AMR",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 0.9,
        "dynamicFiringRate": 0.9,
        "burstFiringRate": 1,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.85,
        "damagePerBullet": 380,
        "environmentDamagePerBullet": 114,
        "clipSize": 6,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_AMR_SR_Ore_T01": {
      "Id": "WID_Sniper_AMR_SR_Ore_T01",
      "DisplayName": "Zapotron",
      "Description": "Sniper Rifle: High Tech. Energy rifle that can be fired normally, or can be charged up to fire a single powerful shot that does extreme damage and can pierce through multiple enemies. Deals energy damage which is fairly effective against all elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AMR",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 1,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.85,
        "damagePerBullet": 176,
        "environmentDamagePerBullet": 55,
        "clipSize": 6,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_AMR_SR_Ore_T02": {
      "Id": "WID_Sniper_AMR_SR_Ore_T02",
      "DisplayName": "Zapotron",
      "Description": "Sniper Rifle: High Tech. Energy rifle that can be fired normally, or can be charged up to fire a single powerful shot that does extreme damage and can pierce through multiple enemies. Deals energy damage which is fairly effective against all elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AMR",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 1,
        "burstFiringRate": 1,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.85,
        "damagePerBullet": 211,
        "environmentDamagePerBullet": 68,
        "clipSize": 6,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_AMR_SR_Ore_T03": {
      "Id": "WID_Sniper_AMR_SR_Ore_T03",
      "DisplayName": "Zapotron",
      "Description": "Sniper Rifle: High Tech. Energy rifle that can be fired normally, or can be charged up to fire a single powerful shot that does extreme damage and can pierce through multiple enemies. Deals energy damage which is fairly effective against all elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AMR",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
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      "Stats": {
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        "dynamicFiringRate": 1,
        "burstFiringRate": 1,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.85,
        "damagePerBullet": 246,
        "environmentDamagePerBullet": 80,
        "clipSize": 6,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_AMR_SR_Ore_T04": {
      "Id": "WID_Sniper_AMR_SR_Ore_T04",
      "DisplayName": "Zapotron",
      "Description": "Sniper Rifle: High Tech. Energy rifle that can be fired normally, or can be charged up to fire a single powerful shot that does extreme damage and can pierce through multiple enemies. Deals energy damage which is fairly effective against all elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AMR",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
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      "Stats": {
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        "dynamicFiringRate": 1,
        "burstFiringRate": 1,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.85,
        "damagePerBullet": 281,
        "environmentDamagePerBullet": 95,
        "clipSize": 6,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_AMR_SR_Ore_T05": {
      "Id": "WID_Sniper_AMR_SR_Ore_T05",
      "DisplayName": "Zapotron",
      "Description": "Sniper Rifle: High Tech. Energy rifle that can be fired normally, or can be charged up to fire a single powerful shot that does extreme damage and can pierce through multiple enemies. Deals energy damage which is fairly effective against all elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AMR",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
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      "Stats": {
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        "dynamicFiringRate": 1,
        "burstFiringRate": 1,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.85,
        "damagePerBullet": 316,
        "environmentDamagePerBullet": 114,
        "clipSize": 6,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_AMR_VR_Crystal_T04": {
      "Id": "WID_Sniper_AMR_VR_Crystal_T04",
      "DisplayName": "Zapotron",
      "Description": "Sniper Rifle: High Tech. Energy rifle that can be fired normally, or can be charged up to fire a single powerful shot that does extreme damage and can pierce through multiple enemies. Deals energy damage which is fairly effective against all elemental enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AMR",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
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        "dynamicFiringRate": 0.9,
        "burstFiringRate": 1,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.85,
        "damagePerBullet": 309,
        "environmentDamagePerBullet": 87,
        "clipSize": 6,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_AMR_VR_Crystal_T05": {
      "Id": "WID_Sniper_AMR_VR_Crystal_T05",
      "DisplayName": "Zapotron",
      "Description": "Sniper Rifle: High Tech. Energy rifle that can be fired normally, or can be charged up to fire a single powerful shot that does extreme damage and can pierce through multiple enemies. Deals energy damage which is fairly effective against all elemental enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AMR",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 0.9,
        "burstFiringRate": 1,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.85,
        "damagePerBullet": 348,
        "environmentDamagePerBullet": 104,
        "clipSize": 6,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_AMR_VR_Ore_T01": {
      "Id": "WID_Sniper_AMR_VR_Ore_T01",
      "DisplayName": "Zapotron",
      "Description": "Sniper Rifle: High Tech. Energy rifle that can be fired normally, or can be charged up to fire a single powerful shot that does extreme damage and can pierce through multiple enemies. Deals energy damage which is fairly effective against all elemental enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AMR",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 1,
        "burstFiringRate": 1,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.85,
        "damagePerBullet": 161,
        "environmentDamagePerBullet": 51,
        "clipSize": 6,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_AMR_VR_Ore_T02": {
      "Id": "WID_Sniper_AMR_VR_Ore_T02",
      "DisplayName": "Zapotron",
      "Description": "Sniper Rifle: High Tech. Energy rifle that can be fired normally, or can be charged up to fire a single powerful shot that does extreme damage and can pierce through multiple enemies. Deals energy damage which is fairly effective against all elemental enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AMR",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 1,
        "burstFiringRate": 1,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.85,
        "damagePerBullet": 193,
        "environmentDamagePerBullet": 62,
        "clipSize": 6,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_AMR_VR_Ore_T03": {
      "Id": "WID_Sniper_AMR_VR_Ore_T03",
      "DisplayName": "Zapotron",
      "Description": "Sniper Rifle: High Tech. Energy rifle that can be fired normally, or can be charged up to fire a single powerful shot that does extreme damage and can pierce through multiple enemies. Deals energy damage which is fairly effective against all elemental enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AMR",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 1,
        "burstFiringRate": 1,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.85,
        "damagePerBullet": 226,
        "environmentDamagePerBullet": 73,
        "clipSize": 6,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_AMR_VR_Ore_T04": {
      "Id": "WID_Sniper_AMR_VR_Ore_T04",
      "DisplayName": "Zapotron",
      "Description": "Sniper Rifle: High Tech. Energy rifle that can be fired normally, or can be charged up to fire a single powerful shot that does extreme damage and can pierce through multiple enemies. Deals energy damage which is fairly effective against all elemental enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AMR",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 1,
        "burstFiringRate": 1,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.85,
        "damagePerBullet": 258,
        "environmentDamagePerBullet": 87,
        "clipSize": 6,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_AMR_VR_Ore_T05": {
      "Id": "WID_Sniper_AMR_VR_Ore_T05",
      "DisplayName": "Zapotron",
      "Description": "Sniper Rifle: High Tech. Energy rifle that can be fired normally, or can be charged up to fire a single powerful shot that does extreme damage and can pierce through multiple enemies. Deals energy damage which is fairly effective against all elemental enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-AMR",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Energy",
        "Gameplay.Damage.Physical.Energy",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 1,
        "burstFiringRate": 1,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.85,
        "damagePerBullet": 290,
        "environmentDamagePerBullet": 104,
        "clipSize": 6,
        "ammoCostPerFire": 2,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Auto_R_Crystal_T04": {
      "Id": "WID_Sniper_Auto_R_Crystal_T04",
      "DisplayName": "Extinguisher",
      "Description": "Sniper Rifle: Automatic. A versatile mixture of solid damage, precision single shot accuracy, and fast automatic fire mode.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sniper-02",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 3.6,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 93,
        "environmentDamagePerBullet": 34,
        "clipSize": 15,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Auto_R_Ore_T01": {
      "Id": "WID_Sniper_Auto_R_Ore_T01",
      "DisplayName": "Extinguisher",
      "Description": "Sniper Rifle: Automatic. A versatile mixture of solid damage, precision single shot accuracy, and fast automatic fire mode.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sniper-02",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
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        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 48,
        "environmentDamagePerBullet": 20,
        "clipSize": 15,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Auto_R_Ore_T02": {
      "Id": "WID_Sniper_Auto_R_Ore_T02",
      "DisplayName": "Extinguisher",
      "Description": "Sniper Rifle: Automatic. A versatile mixture of solid damage, precision single shot accuracy, and fast automatic fire mode.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sniper-02",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 58,
        "environmentDamagePerBullet": 24,
        "clipSize": 15,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sniper-02",
      "GameplayTags": [
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        "Skill.sniper.headshotbuff",
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
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    },
    "WID_Sniper_Auto_R_Ore_T04": {
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      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sniper-02",
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    },
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      "Type": "Item",
      "Category": "snipers",
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      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sniper-Exterminator",
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    },
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      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
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      "Icon": "T-Icon-Weapons-SK-Sniper-Exterminator",
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    },
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      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sniper-Exterminator",
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    },
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      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sniper-Exterminator",
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
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    },
    "WID_Sniper_Auto_SR_Ore_T03": {
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      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sniper-Exterminator",
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
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    },
    "WID_Sniper_Auto_SR_Ore_T04": {
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      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sniper-Exterminator",
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Auto_SR_Ore_T05": {
      "Id": "WID_Sniper_Auto_SR_Ore_T05",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sniper-Exterminator",
      "GameplayTags": [
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        "reloadTime": 2.6,
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        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Auto_Suppressed_Scope_Athena_R": {
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      "Description": "Sniper Rifle: Automatic. A versatile mixture of solid damage, precision single shot accuracy, and fast automatic fire mode.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SpecialSilencedSniperRifle",
      "GameplayTags": [
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        "Weapon.Meta.Scoped",
        "Trait.Scoped",
        "Item.Weapon.Ranged.Sniper.FullAuto",
        "phoebe.weapon.ranged.sniper",
        "phoebe.weapon.trait.fullauto",
        "phoebe.weapon.trait.scoped"
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        "burstFiringRate": 5,
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        "diceCritDamageMultiplier": 0,
        "reloadTime": 3.8,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 30,
        "clipSize": 16,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Auto_Suppressed_Scope_Athena_SR": {
      "Id": "WID_Sniper_Auto_Suppressed_Scope_Athena_SR",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SpecialSilencedSniperRifle",
      "GameplayTags": [
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        "Trait.Scoped",
        "Rarity.SuperRare",
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        "phoebe.weapon.ranged.sniper",
        "phoebe.weapon.trait.fullauto",
        "phoebe.weapon.trait.scoped"
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        "burstFiringRate": 5,
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        "diceCritDamageMultiplier": 0,
        "reloadTime": 3.42,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Auto_Suppressed_Scope_Athena_UC": {
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      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SpecialSilencedSniperRifle",
      "GameplayTags": [
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        "Weapon.Meta.Scoped",
        "Trait.Scoped",
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        "Item.Weapon.Ranged.Sniper.FullAuto"
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        "dynamicFiringRate": 4,
        "burstFiringRate": 5,
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        "reloadTime": 3.99,
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        "environmentDamagePerBullet": 29,
        "clipSize": 16,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Auto_Suppressed_Scope_Athena_VR": {
      "Id": "WID_Sniper_Auto_Suppressed_Scope_Athena_VR",
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      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SpecialSilencedSniperRifle",
      "GameplayTags": [
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        "phoebe.weapon.ranged.sniper",
        "phoebe.weapon.trait.fullauto",
        "phoebe.weapon.trait.scoped"
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        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 3.61,
        "damagePerBullet": 42,
        "environmentDamagePerBullet": 32,
        "clipSize": 16,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Auto_UC_Ore_T01": {
      "Id": "WID_Sniper_Auto_UC_Ore_T01",
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      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sniper-02",
      "GameplayTags": [
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        "reloadTime": 2.6,
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        "clipSize": 15,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Auto_UC_Ore_T02": {
      "Id": "WID_Sniper_Auto_UC_Ore_T02",
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      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
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      "GameplayTags": [
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        "reloadTime": 2.6,
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        "clipSize": 15,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Auto_UC_Ore_T03": {
      "Id": "WID_Sniper_Auto_UC_Ore_T03",
      "DisplayName": "Extinguisher",
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      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sniper-02",
      "GameplayTags": [
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        "diceCritChance": 0.1,
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        "reloadTime": 2.6,
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        "clipSize": 15,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Auto_VR_Crystal_T04": {
      "Id": "WID_Sniper_Auto_VR_Crystal_T04",
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sniper-Exterminator",
      "GameplayTags": [
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        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
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        "burstFiringRate": 5,
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        "diceCritChance": 0.1,
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        "reloadTime": 2.6,
        "damagePerBullet": 102,
        "environmentDamagePerBullet": 37,
        "clipSize": 15,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Auto_VR_Crystal_T05": {
      "Id": "WID_Sniper_Auto_VR_Crystal_T05",
      "DisplayName": "Deathwing",
      "Description": "Sniper Rifle: Automatic. A versatile mixture of solid damage, precision single shot accuracy, and fast automatic fire mode.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sniper-Exterminator",
      "GameplayTags": [
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        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 3.6,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
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        "dynamicFiringRate": 0.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3,
        "damagePerBullet": 229,
        "environmentDamagePerBullet": 159,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_BoltAction_Scope_VR_Ore_T04": {
      "Id": "WID_Sniper_BoltAction_Scope_VR_Ore_T04",
      "DisplayName": "One Shot",
      "Description": "Sniper Rifle: Bolt-Action. Powerful and accurate rifle with a bolt-action mechanism that results in a reliable but slow rate of fire. Shots can pierce through multiple enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bolt-Rifle-With-Scope",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0.8,
        "dynamicFiringRate": 0.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3,
        "damagePerBullet": 261,
        "environmentDamagePerBullet": 190,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_BoltAction_Scope_VR_Ore_T05": {
      "Id": "WID_Sniper_BoltAction_Scope_VR_Ore_T05",
      "DisplayName": "One Shot",
      "Description": "Sniper Rifle: Bolt-Action. Powerful and accurate rifle with a bolt-action mechanism that results in a reliable but slow rate of fire. Shots can pierce through multiple enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bolt-Rifle-With-Scope",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0.8,
        "dynamicFiringRate": 0.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3,
        "damagePerBullet": 294,
        "environmentDamagePerBullet": 227,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_BoltAction_UC_Ore_T01": {
      "Id": "WID_Sniper_BoltAction_UC_Ore_T01",
      "DisplayName": "Deadeye",
      "Description": "Sniper Rifle: Bolt-Action. Powerful and accurate rifle with a bolt-action mechanism that results in a reliable but slow rate of fire. Shots can pierce through multiple enemies.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bolt-Rifle",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0.8,
        "dynamicFiringRate": 0.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3,
        "damagePerBullet": 134,
        "environmentDamagePerBullet": 90,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_BoltAction_UC_Ore_T02": {
      "Id": "WID_Sniper_BoltAction_UC_Ore_T02",
      "DisplayName": "Deadeye",
      "Description": "Sniper Rifle: Bolt-Action. Powerful and accurate rifle with a bolt-action mechanism that results in a reliable but slow rate of fire. Shots can pierce through multiple enemies.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bolt-Rifle",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0.8,
        "dynamicFiringRate": 0.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3,
        "damagePerBullet": 161,
        "environmentDamagePerBullet": 110,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_BoltAction_UC_Ore_T03": {
      "Id": "WID_Sniper_BoltAction_UC_Ore_T03",
      "DisplayName": "Deadeye",
      "Description": "Sniper Rifle: Bolt-Action. Powerful and accurate rifle with a bolt-action mechanism that results in a reliable but slow rate of fire. Shots can pierce through multiple enemies.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bolt-Rifle",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 0.8,
        "dynamicFiringRate": 0.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3,
        "damagePerBullet": 187,
        "environmentDamagePerBullet": 130,
        "clipSize": 5,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Cowboy_Athena_R": {
      "Id": "WID_Sniper_Cowboy_Athena_R",
      "DisplayName": "Lever Action Rifle",
      "Description": "This unscoped sniper rifle delivers fast-firing shots with low drop, making it perfect for precise hits and tactical play.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-CowboyRepeaterRifle",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Sniper.Bolt",
        "Weapon.Ranged.Sniper.Hunting",
        "Item.Weapon.Ranged.Sniper.HuntingRifle",
        "phoebe.weapon.ranged.rifle",
        "phoebe.items.repeater",
        "Rarity.Rare"
      ],
      "Stats": {
        "firingRate": 1.25,
        "dynamicFiringRate": 1.25,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 2,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 6,
        "damagePerBullet": 70,
        "environmentDamagePerBullet": 70,
        "clipSize": 9,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Cowboy_Athena_VR": {
      "Id": "WID_Sniper_Cowboy_Athena_VR",
      "DisplayName": "Lever Action Rifle",
      "Description": "This unscoped sniper rifle delivers fast-firing shots with low drop, making it perfect for precise hits and tactical play.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-CowboyRepeaterRifle",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Sniper.Bolt",
        "Weapon.Ranged.Sniper.Hunting",
        "Item.Weapon.Ranged.Sniper.HuntingRifle",
        "phoebe.weapon.ranged.rifle",
        "phoebe.items.repeater",
        "Rarity.VeryRare"
      ],
      "Stats": {
        "firingRate": 1.25,
        "dynamicFiringRate": 1.25,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 2,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 5.7,
        "damagePerBullet": 74,
        "environmentDamagePerBullet": 74,
        "clipSize": 9,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Crossbow_Athena_R_Ore_T03": {
      "Id": "WID_Sniper_Crossbow_Athena_R_Ore_T03",
      "DisplayName": "Crossbow",
      "Description": "Crossbow. Shoots an arrow.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "crossbows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Crossbow",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Crossbow",
        "Weapon.Meta.Scoped",
        "Trait.Scoped",
        "Trait.QuestVaultedItem",
        "Item.Weapon.Ranged.Bow.Crossbow",
        "Rarity.Rare",
        "phoebe.weapon.ranged.crossbow",
        "phoebe.weapon.trait.scoped",
        "phoebe.items.crossbow",
        "Athena.HUD.EquippedItem.ShowSurplusAmmo",
        "Athena.HUD.EquippedItem.HasInfiniteSurplusAmmo"
      ],
      "Stats": {
        "firingRate": 0.9,
        "dynamicFiringRate": 0.9,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 3.25,
        "vulnerabilityDamageMultiplier": 3.25,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.65,
        "damagePerBullet": 76,
        "environmentDamagePerBullet": 38,
        "clipSize": 4,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Crossbow_Athena_VR_Ore_T03": {
      "Id": "WID_Sniper_Crossbow_Athena_VR_Ore_T03",
      "DisplayName": "Crossbow",
      "Description": "Crossbow. Shoots an arrow.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "crossbows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Crossbow",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Crossbow",
        "Weapon.Meta.Scoped",
        "Trait.Scoped",
        "Trait.QuestVaultedItem",
        "Item.Weapon.Ranged.Bow.Crossbow",
        "Rarity.VeryRare",
        "phoebe.weapon.ranged.crossbow",
        "phoebe.weapon.trait.scoped",
        "phoebe.items.crossbow",
        "Athena.HUD.EquippedItem.ShowSurplusAmmo",
        "Athena.HUD.EquippedItem.HasInfiniteSurplusAmmo"
      ],
      "Stats": {
        "firingRate": 0.9,
        "dynamicFiringRate": 0.9,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 3.25,
        "vulnerabilityDamageMultiplier": 3.25,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.5175,
        "damagePerBullet": 80,
        "environmentDamagePerBullet": 40,
        "clipSize": 4,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Fleming_Bow_SR_Ore_T01": {
      "Id": "WID_Sniper_Fleming_Bow_SR_Ore_T01",
      "DisplayName": "The Instigator",
      "Description": "Sniper Rifle: Bow - Spec Ops. Fires an arrow that drops over time. Damage, range, and velocity increase with charge time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-NinjaFlemingBow",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Fleming",
        "Weapon.Ranged.Sniper.Bow",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.296,
        "damagePerBullet": 268,
        "environmentDamagePerBullet": 96,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Fleming_Bow_SR_Ore_T02": {
      "Id": "WID_Sniper_Fleming_Bow_SR_Ore_T02",
      "DisplayName": "The Instigator",
      "Description": "Sniper Rifle: Bow - Spec Ops. Fires an arrow that drops over time. Damage, range, and velocity increase with charge time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-NinjaFlemingBow",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Fleming",
        "Weapon.Ranged.Sniper.Bow",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.296,
        "damagePerBullet": 321,
        "environmentDamagePerBullet": 118,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Fleming_Bow_SR_Ore_T03": {
      "Id": "WID_Sniper_Fleming_Bow_SR_Ore_T03",
      "DisplayName": "The Instigator",
      "Description": "Sniper Rifle: Bow - Spec Ops. Fires an arrow that drops over time. Damage, range, and velocity increase with charge time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-NinjaFlemingBow",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Fleming",
        "Weapon.Ranged.Sniper.Bow",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.296,
        "damagePerBullet": 375,
        "environmentDamagePerBullet": 139,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Fleming_Bow_SR_Ore_T04": {
      "Id": "WID_Sniper_Fleming_Bow_SR_Ore_T04",
      "DisplayName": "The Instigator",
      "Description": "Sniper Rifle: Bow - Spec Ops. Fires an arrow that drops over time. Damage, range, and velocity increase with charge time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-NinjaFlemingBow",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Fleming",
        "Weapon.Ranged.Sniper.Bow",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.296,
        "damagePerBullet": 428,
        "environmentDamagePerBullet": 166,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Fleming_Bow_SR_Ore_T05": {
      "Id": "WID_Sniper_Fleming_Bow_SR_Ore_T05",
      "DisplayName": "The Instigator",
      "Description": "Sniper Rifle: Bow - Spec Ops. Fires an arrow that drops over time. Damage, range, and velocity increase with charge time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-NinjaFlemingBow",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Fleming",
        "Weapon.Ranged.Sniper.Bow",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.296,
        "damagePerBullet": 482,
        "environmentDamagePerBullet": 198,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Heavy_Athena_R_Ore_T03": {
      "Id": "WID_Sniper_Heavy_Athena_R_Ore_T03",
      "DisplayName": "Heavy Sniper Rifle",
      "Description": "Sniper Rifle: Heavy. Powerful and accurate rifle with a bolt-action mechanism with an extremely slow reload.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-50cal-Barret-Sniper",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Sniper.Bolt",
        "Weapon.Ranged.Sniper.Heavy",
        "Weapon.Meta.Scoped",
        "Item.Weapon.Ranged.Sniper.Heavy",
        "Trait.Scoped",
        "phoebe.weapon.ranged.sniper",
        "phoebe.weapon.trait.scoped",
        "phoebe.items.HeavySniper",
        "Rarity.Rare"
      ],
      "Stats": {
        "firingRate": 0.64,
        "dynamicFiringRate": 0.64,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 4,
        "damagePerBullet": 120,
        "environmentDamagePerBullet": 150,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Heavy_Athena_SR_Ore_T03": {
      "Id": "WID_Sniper_Heavy_Athena_SR_Ore_T03",
      "DisplayName": "Heavy Sniper Rifle",
      "Description": "Sniper Rifle: Heavy. Powerful and accurate rifle with a bolt-action mechanism with an extremely slow reload.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-50cal-Barret-Sniper",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Sniper.Bolt",
        "Weapon.Ranged.Sniper.Heavy",
        "Rarity.SuperRare",
        "Weapon.Meta.Scoped",
        "Item.Weapon.Ranged.Sniper.Heavy",
        "Trait.Scoped",
        "phoebe.weapon.ranged.sniper",
        "phoebe.weapon.trait.scoped",
        "phoebe.items.HeavySniper"
      ],
      "Stats": {
        "firingRate": 0.64,
        "dynamicFiringRate": 0.64,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 3.6,
        "damagePerBullet": 132,
        "environmentDamagePerBullet": 165,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Heavy_Athena_VR_Ore_T03": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-50cal-Barret-Sniper",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Sniper.Bolt",
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        "Weapon.Meta.Scoped",
        "Item.Weapon.Ranged.Sniper.Heavy",
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        "phoebe.weapon.trait.scoped",
        "phoebe.items.HeavySniper"
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        "dynamicFiringRate": 0.64,
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 3.8,
        "damagePerBullet": 126,
        "environmentDamagePerBullet": 158,
        "clipSize": 1,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-HydraulicBow",
      "GameplayTags": [
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        "Weapon.Ranged.Sniper.Bow",
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
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        "reloadTime": 1.296,
        "damagePerBullet": 240,
        "environmentDamagePerBullet": 77,
        "clipSize": 1,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-HydraulicBow",
      "GameplayTags": [
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        "Weapon.ChargeWeapon"
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.296,
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        "environmentDamagePerBullet": 92,
        "clipSize": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-HydraulicBow",
      "GameplayTags": [
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        "dynamicFiringRate": 2,
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
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        "reloadTime": 1.296,
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        "environmentDamagePerBullet": 45,
        "clipSize": 1,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-HydraulicBow",
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        "diceCritChance": 0.1,
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        "reloadTime": 1.296,
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        "environmentDamagePerBullet": 55,
        "clipSize": 1,
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        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-HydraulicBow",
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        "dynamicFiringRate": 2,
        "burstFiringRate": 5,
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        "diceCritChance": 0.1,
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        "reloadTime": 1.296,
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        "environmentDamagePerBullet": 65,
        "clipSize": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Hydraulic_Bow_SR_Ore_T04": {
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-HydraulicBow",
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        "burstFiringRate": 5,
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
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        "reloadTime": 1.296,
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        "clipSize": 1,
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        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-HydraulicBow",
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        "burstFiringRate": 5,
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        "diceCritChance": 0.1,
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        "reloadTime": 1.296,
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        "environmentDamagePerBullet": 92,
        "clipSize": 1,
        "ammoCostPerFire": 1,
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        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
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        "diceCritChance": 0.1,
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        "reloadTime": 2.6,
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        "environmentDamagePerBullet": 77,
        "clipSize": 12,
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        "maxDamagePerCartridge": -1
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    },
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      "Category": "snipers",
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      "Series": "",
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        "environmentDamagePerBullet": 92,
        "clipSize": 12,
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        "cartridgePerFire": 1,
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        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
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        "reloadTime": 2.6,
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        "environmentDamagePerBullet": 45,
        "clipSize": 12,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Type": "Item",
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      "Series": "",
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        "reloadTime": 2.6,
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        "clipSize": 12,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
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      "Series": "",
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        "reloadTime": 2.6,
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        "environmentDamagePerBullet": 65,
        "clipSize": 12,
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        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Type": "Item",
      "Category": "snipers",
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      "Series": "",
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        "clipSize": 12,
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        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
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      "GameplayTags": [
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        "reloadTime": 2.6,
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        "environmentDamagePerBullet": 92,
        "clipSize": 12,
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        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Hydraulic_VR_Crystal_T04": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
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        "reloadTime": 2.6,
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        "environmentDamagePerBullet": 71,
        "clipSize": 12,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Hydraulic_VR_Crystal_T05": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
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        "burstFiringRate": 5,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
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        "environmentDamagePerBullet": 85,
        "clipSize": 12,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Hydraulic_VR_Ore_T01": {
      "Id": "WID_Sniper_Hydraulic_VR_Ore_T01",
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      "Description": "Sniper Rifle: Hydraulic. An accurate semi-auto rifle that deals good damage and very high knockback.",
      "Rarity": "Epic",
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      "Category": "snipers",
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        "environmentDamagePerBullet": 41,
        "clipSize": 12,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Type": "Item",
      "Category": "snipers",
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      "Series": "",
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        "clipSize": 12,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Hydraulic_VR_Ore_T03": {
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      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
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        "environmentDamagePerBullet": 60,
        "clipSize": 12,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Hydraulic_VR_Ore_T04": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Style-Sniper-Rifle",
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        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
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        "environmentDamagePerBullet": 71,
        "clipSize": 12,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Hydraulic_VR_Ore_T05": {
      "Id": "WID_Sniper_Hydraulic_VR_Ore_T05",
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      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Hydraulic-Style-Sniper-Rifle",
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        "Skill.sniper.headshotbuff",
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        "burstFiringRate": 5,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
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        "environmentDamagePerBullet": 85,
        "clipSize": 12,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Military_SR_Ore_T01": {
      "Id": "WID_Sniper_Military_SR_Ore_T01",
      "DisplayName": "Obliterator",
      "Description": "Sniper Rifle: Military. A slow firing Sniper Rifle with high base damage and a heavy kick. Its shots pierce through walls and husks alike, and can quickly obliterate structures.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-50cal-Barret-Sniper",
      "GameplayTags": [
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        "Weapon.Ranged.Sniper",
        "skill.sniper.headshotbuff",
        "WeaponSet.Military"
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        "dynamicFiringRate": 0.7,
        "burstFiringRate": 5,
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3.5,
        "damagePerBullet": 225,
        "environmentDamagePerBullet": 730,
        "clipSize": 4,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Military_SR_Ore_T02": {
      "Id": "WID_Sniper_Military_SR_Ore_T02",
      "DisplayName": "Obliterator",
      "Description": "Sniper Rifle: Military. A slow firing Sniper Rifle with high base damage and a heavy kick. Its shots pierce through walls and husks alike, and can quickly obliterate structures.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-50cal-Barret-Sniper",
      "GameplayTags": [
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        "Weapon.Ranged.Sniper",
        "skill.sniper.headshotbuff",
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        "dynamicFiringRate": 0.7,
        "burstFiringRate": 5,
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
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        "reloadTime": 3.5,
        "damagePerBullet": 270,
        "environmentDamagePerBullet": 892,
        "clipSize": 4,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Military_SR_Ore_T03": {
      "Id": "WID_Sniper_Military_SR_Ore_T03",
      "DisplayName": "Obliterator",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-50cal-Barret-Sniper",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Sniper",
        "skill.sniper.headshotbuff",
        "WeaponSet.Military"
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        "dynamicFiringRate": 0.7,
        "burstFiringRate": 5,
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3.5,
        "damagePerBullet": 316,
        "environmentDamagePerBullet": 1055,
        "clipSize": 4,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Military_SR_Ore_T04": {
      "Id": "WID_Sniper_Military_SR_Ore_T04",
      "DisplayName": "Obliterator",
      "Description": "Sniper Rifle: Military. A slow firing Sniper Rifle with high base damage and a heavy kick. Its shots pierce through walls and husks alike, and can quickly obliterate structures.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-50cal-Barret-Sniper",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Sniper",
        "skill.sniper.headshotbuff",
        "WeaponSet.Military"
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        "dynamicFiringRate": 0.7,
        "burstFiringRate": 5,
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3.5,
        "damagePerBullet": 361,
        "environmentDamagePerBullet": 1258,
        "clipSize": 4,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Military_SR_Ore_T05": {
      "Id": "WID_Sniper_Military_SR_Ore_T05",
      "DisplayName": "Obliterator",
      "Description": "Sniper Rifle: Military. A slow firing Sniper Rifle with high base damage and a heavy kick. Its shots pierce through walls and husks alike, and can quickly obliterate structures.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-50cal-Barret-Sniper",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Sniper",
        "skill.sniper.headshotbuff",
        "WeaponSet.Military"
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        "dynamicFiringRate": 0.7,
        "burstFiringRate": 5,
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
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        "reloadTime": 3.5,
        "damagePerBullet": 406,
        "environmentDamagePerBullet": 1501,
        "clipSize": 4,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Military_VR_Ore_T01": {
      "Id": "WID_Sniper_Military_VR_Ore_T01",
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-50cal-Barret-Sniper",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Sniper",
        "skill.sniper.headshotbuff",
        "WeaponSet.Military"
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        "dynamicFiringRate": 0.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3.5,
        "damagePerBullet": 207,
        "environmentDamagePerBullet": 669,
        "clipSize": 4,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Military_VR_Ore_T02": {
      "Id": "WID_Sniper_Military_VR_Ore_T02",
      "DisplayName": "Obliterator",
      "Description": "Sniper Rifle: Military. A slow firing Sniper Rifle with high base damage and a heavy kick. Its shots pierce through walls and husks alike, and can quickly obliterate structures.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-50cal-Barret-Sniper",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Sniper",
        "skill.sniper.headshotbuff",
        "WeaponSet.Military"
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        "dynamicFiringRate": 0.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3.5,
        "damagePerBullet": 248,
        "environmentDamagePerBullet": 818,
        "clipSize": 4,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Military_VR_Ore_T03": {
      "Id": "WID_Sniper_Military_VR_Ore_T03",
      "DisplayName": "Obliterator",
      "Description": "Sniper Rifle: Military. A slow firing Sniper Rifle with high base damage and a heavy kick. Its shots pierce through walls and husks alike, and can quickly obliterate structures.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-50cal-Barret-Sniper",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Sniper",
        "skill.sniper.headshotbuff",
        "WeaponSet.Military"
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        "dynamicFiringRate": 0.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3.5,
        "damagePerBullet": 289,
        "environmentDamagePerBullet": 967,
        "clipSize": 4,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Military_VR_Ore_T04": {
      "Id": "WID_Sniper_Military_VR_Ore_T04",
      "DisplayName": "Obliterator",
      "Description": "Sniper Rifle: Military. A slow firing Sniper Rifle with high base damage and a heavy kick. Its shots pierce through walls and husks alike, and can quickly obliterate structures.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-50cal-Barret-Sniper",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Sniper",
        "skill.sniper.headshotbuff",
        "WeaponSet.Military"
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        "dynamicFiringRate": 0.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3.5,
        "damagePerBullet": 331,
        "environmentDamagePerBullet": 1153,
        "clipSize": 4,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Military_VR_Ore_T05": {
      "Id": "WID_Sniper_Military_VR_Ore_T05",
      "DisplayName": "Obliterator",
      "Description": "Sniper Rifle: Military. A slow firing Sniper Rifle with high base damage and a heavy kick. Its shots pierce through walls and husks alike, and can quickly obliterate structures.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-50cal-Barret-Sniper",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Sniper",
        "skill.sniper.headshotbuff",
        "WeaponSet.Military"
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        "dynamicFiringRate": 0.7,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3.5,
        "damagePerBullet": 372,
        "environmentDamagePerBullet": 1376,
        "clipSize": 4,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_NeonGlow_SR_Crystal_T04": {
      "Id": "WID_Sniper_NeonGlow_SR_Crystal_T04",
      "DisplayName": "Neon Sniper Rifle",
      "Description": "Sniper Rifle: Neon. With a scope that can detect enemies through walls, this weapon can pierce enemies, walls, or any other objects in your way. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-NeonGlow-Sniper",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Sniper",
        "WeaponSet.NeonGlow",
        "skill.sniper.headshotbuff",
        "Gameplay.Damage.Physical.Energy"
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      "Stats": {
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        "dynamicFiringRate": 0.72,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3.25,
        "damagePerBullet": 325,
        "environmentDamagePerBullet": 92,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_NeonGlow_SR_Crystal_T05": {
      "Id": "WID_Sniper_NeonGlow_SR_Crystal_T05",
      "DisplayName": "Neon Sniper Rifle",
      "Description": "Sniper Rifle: Neon. With a scope that can detect enemies through walls, this weapon can pierce enemies, walls, or any other objects in your way. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-NeonGlow-Sniper",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Sniper",
        "WeaponSet.NeonGlow",
        "skill.sniper.headshotbuff",
        "Gameplay.Damage.Physical.Energy"
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      "Stats": {
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        "dynamicFiringRate": 0.72,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3.25,
        "damagePerBullet": 366,
        "environmentDamagePerBullet": 110,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_NeonGlow_SR_Ore_T01": {
      "Id": "WID_Sniper_NeonGlow_SR_Ore_T01",
      "DisplayName": "Neon Sniper Rifle",
      "Description": "Sniper Rifle: Neon. With a scope that can detect enemies through walls, this weapon can pierce enemies, walls, or any other objects in your way. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-NeonGlow-Sniper",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Sniper",
        "WeaponSet.NeonGlow",
        "skill.sniper.headshotbuff",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 0.8,
        "dynamicFiringRate": 0.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3.25,
        "damagePerBullet": 169,
        "environmentDamagePerBullet": 53,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_NeonGlow_SR_Ore_T02": {
      "Id": "WID_Sniper_NeonGlow_SR_Ore_T02",
      "DisplayName": "Neon Sniper Rifle",
      "Description": "Sniper Rifle: Neon. With a scope that can detect enemies through walls, this weapon can pierce enemies, walls, or any other objects in your way. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-NeonGlow-Sniper",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Sniper",
        "WeaponSet.NeonGlow",
        "skill.sniper.headshotbuff",
        "Gameplay.Damage.Physical.Energy"
      ],
      "Stats": {
        "firingRate": 0.8,
        "dynamicFiringRate": 0.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3.25,
        "damagePerBullet": 203,
        "environmentDamagePerBullet": 65,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_NeonGlow_SR_Ore_T03": {
      "Id": "WID_Sniper_NeonGlow_SR_Ore_T03",
      "DisplayName": "Neon Sniper Rifle",
      "Description": "Sniper Rifle: Neon. With a scope that can detect enemies through walls, this weapon can pierce enemies, walls, or any other objects in your way. Deals energy damage, which is fairly effective against all types of elemental enemies.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-NeonGlow-Sniper",
      "GameplayTags": [
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        "Weapon.Ranged.Sniper",
        "WeaponSet.NeonGlow",
        "skill.sniper.headshotbuff",
        "Gameplay.Damage.Physical.Energy"
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      "Stats": {
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        "dynamicFiringRate": 0.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3.25,
        "damagePerBullet": 237,
        "environmentDamagePerBullet": 77,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_NeonGlow_SR_Ore_T04": {
      "Id": "WID_Sniper_NeonGlow_SR_Ore_T04",
      "DisplayName": "Neon Sniper Rifle",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-NeonGlow-Sniper",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Sniper",
        "WeaponSet.NeonGlow",
        "skill.sniper.headshotbuff",
        "Gameplay.Damage.Physical.Energy"
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      "Stats": {
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        "dynamicFiringRate": 0.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3.25,
        "damagePerBullet": 271,
        "environmentDamagePerBullet": 92,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_NeonGlow_SR_Ore_T05": {
      "Id": "WID_Sniper_NeonGlow_SR_Ore_T05",
      "DisplayName": "Neon Sniper Rifle",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-NeonGlow-Sniper",
      "GameplayTags": [
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        "Weapon.Ranged.Sniper",
        "WeaponSet.NeonGlow",
        "skill.sniper.headshotbuff",
        "Gameplay.Damage.Physical.Energy"
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      "Stats": {
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        "dynamicFiringRate": 0.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3.25,
        "damagePerBullet": 305,
        "environmentDamagePerBullet": 110,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Neon_Bow_SR_Crystal_T04": {
      "Id": "WID_Sniper_Neon_Bow_SR_Crystal_T04",
      "DisplayName": "Xenon Bow",
      "Description": "Sniper Rifle: Bow - Neon. Fires an arrow that drops over time. Damage, range, and velocity increase with charge time. Arrow pierces through targets.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-NeonBow",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.NeonGlow",
        "Weapon.Ranged.Sniper.Bow",
        "Weapon.ChargeWeapon"
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      "Stats": {
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        "burstFiringRate": 5,
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        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.296,
        "damagePerBullet": 391,
        "environmentDamagePerBullet": 47,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Neon_Bow_SR_Crystal_T05": {
      "Id": "WID_Sniper_Neon_Bow_SR_Crystal_T05",
      "DisplayName": "Xenon Bow",
      "Description": "Sniper Rifle: Bow - Neon. Fires an arrow that drops over time. Damage, range, and velocity increase with charge time. Arrow pierces through targets.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-NeonBow",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.NeonGlow",
        "Weapon.Ranged.Sniper.Bow",
        "Weapon.ChargeWeapon"
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      "Stats": {
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        "dynamicFiringRate": 1.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
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        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.296,
        "damagePerBullet": 440,
        "environmentDamagePerBullet": 57,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Neon_Bow_SR_Ore_T01": {
      "Id": "WID_Sniper_Neon_Bow_SR_Ore_T01",
      "DisplayName": "Xenon Bow",
      "Description": "Sniper Rifle: Bow - Neon. Fires an arrow that drops over time. Damage, range, and velocity increase with charge time. Arrow pierces through targets.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-NeonBow",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.NeonGlow",
        "Weapon.Ranged.Sniper.Bow",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.296,
        "damagePerBullet": 204,
        "environmentDamagePerBullet": 27,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Neon_Bow_SR_Ore_T02": {
      "Id": "WID_Sniper_Neon_Bow_SR_Ore_T02",
      "DisplayName": "Xenon Bow",
      "Description": "Sniper Rifle: Bow - Neon. Fires an arrow that drops over time. Damage, range, and velocity increase with charge time. Arrow pierces through targets.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-NeonBow",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.NeonGlow",
        "Weapon.Ranged.Sniper.Bow",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.296,
        "damagePerBullet": 244,
        "environmentDamagePerBullet": 34,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Neon_Bow_SR_Ore_T03": {
      "Id": "WID_Sniper_Neon_Bow_SR_Ore_T03",
      "DisplayName": "Xenon Bow",
      "Description": "Sniper Rifle: Bow - Neon. Fires an arrow that drops over time. Damage, range, and velocity increase with charge time. Arrow pierces through targets.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-NeonBow",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.NeonGlow",
        "Weapon.Ranged.Sniper.Bow",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.296,
        "damagePerBullet": 285,
        "environmentDamagePerBullet": 40,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Neon_Bow_SR_Ore_T04": {
      "Id": "WID_Sniper_Neon_Bow_SR_Ore_T04",
      "DisplayName": "Xenon Bow",
      "Description": "Sniper Rifle: Bow - Neon. Fires an arrow that drops over time. Damage, range, and velocity increase with charge time. Arrow pierces through targets.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-NeonBow",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.NeonGlow",
        "Weapon.Ranged.Sniper.Bow",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.296,
        "damagePerBullet": 326,
        "environmentDamagePerBullet": 47,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Neon_Bow_SR_Ore_T05": {
      "Id": "WID_Sniper_Neon_Bow_SR_Ore_T05",
      "DisplayName": "Xenon Bow",
      "Description": "Sniper Rifle: Bow - Neon. Fires an arrow that drops over time. Damage, range, and velocity increase with charge time. Arrow pierces through targets.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-NeonBow",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.NeonGlow",
        "Weapon.Ranged.Sniper.Bow",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.296,
        "damagePerBullet": 367,
        "environmentDamagePerBullet": 57,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_NoScope_Athena_R_Ore_T03": {
      "Id": "WID_Sniper_NoScope_Athena_R_Ore_T03",
      "DisplayName": "Hunting Rifle",
      "Description": "Sniper Rifle: Bolt-Action. Powerful and accurate rifle with a bolt-action mechanism that results in a reliable but slow rate of fire. ",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bolt-Rifle",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Sniper.Bolt",
        "Weapon.Ranged.Sniper.Hunting",
        "Rarity.Rare",
        "Item.Weapon.Ranged.Sniper.HuntingRifle",
        "phoebe.items.HuntingRifle",
        "phoebe.weapon.ranged.sniper"
      ],
      "Stats": {
        "firingRate": 0.8,
        "dynamicFiringRate": 0.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.75,
        "vulnerabilityDamageMultiplier": 2.25,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.8,
        "damagePerBullet": 91,
        "environmentDamagePerBullet": 91,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_NoScope_Athena_SR_Ore_T03": {
      "Id": "WID_Sniper_NoScope_Athena_SR_Ore_T03",
      "DisplayName": "Hunting Rifle",
      "Description": "Sniper Rifle: Bolt-Action. Powerful and accurate rifle with a bolt-action mechanism that results in a reliable but slow rate of fire. ",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-OldHuntingRifle",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Sniper.Bolt",
        "Weapon.Ranged.Sniper.Hunting",
        "Item.Weapon.Ranged.Sniper.HuntingRifle",
        "phoebe.items.HuntingRifle",
        "phoebe.weapon.ranged.sniper",
        "Rarity.SuperRare"
      ],
      "Stats": {
        "firingRate": 0.8,
        "dynamicFiringRate": 0.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.75,
        "vulnerabilityDamageMultiplier": 2.25,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.62,
        "damagePerBullet": 100,
        "environmentDamagePerBullet": 100,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_NoScope_Athena_UC_Ore_T03": {
      "Id": "WID_Sniper_NoScope_Athena_UC_Ore_T03",
      "DisplayName": "Hunting Rifle",
      "Description": "Sniper Rifle: Bolt-Action. Powerful and accurate rifle with a bolt-action mechanism that results in a reliable but slow rate of fire. ",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Bolt-Rifle",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Sniper.Bolt",
        "Weapon.Ranged.Sniper.Hunting",
        "Rarity.Uncommon",
        "Item.Weapon.Ranged.Sniper.HuntingRifle",
        "phoebe.items.HuntingRifle",
        "phoebe.weapon.ranged.sniper"
      ],
      "Stats": {
        "firingRate": 0.8,
        "dynamicFiringRate": 0.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.75,
        "vulnerabilityDamageMultiplier": 2.25,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.89,
        "damagePerBullet": 86,
        "environmentDamagePerBullet": 86,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_NoScope_Athena_VR_Ore_T03": {
      "Id": "WID_Sniper_NoScope_Athena_VR_Ore_T03",
      "DisplayName": "Hunting Rifle",
      "Description": "Sniper Rifle: Bolt-Action. Powerful and accurate rifle with a bolt-action mechanism that results in a reliable but slow rate of fire. ",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-OldHuntingRifle",
      "GameplayTags": [
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        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Sniper.Bolt",
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        "Item.Weapon.Ranged.Sniper.HuntingRifle",
        "phoebe.items.HuntingRifle",
        "phoebe.weapon.ranged.sniper",
        "Rarity.VeryRare"
      ],
      "Stats": {
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        "dynamicFiringRate": 0.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.75,
        "vulnerabilityDamageMultiplier": 2.25,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.71,
        "damagePerBullet": 96,
        "environmentDamagePerBullet": 96,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_RatRod_SR_Ore_T01": {
      "Id": "WID_Sniper_RatRod_SR_Ore_T01",
      "DisplayName": "Crankshot",
      "Description": "Sniper Rifle: Automatic - Rat Rod. A fast firing automatic sniper rifle. Potent at running combat and mid to long range.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rat-Rod-Sniper",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Sniper",
        "WeaponSet.RatRod"
      ],
      "Stats": {
        "firingRate": 6,
        "dynamicFiringRate": 6,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 38,
        "environmentDamagePerBullet": 15,
        "clipSize": 24,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_RatRod_SR_Ore_T02": {
      "Id": "WID_Sniper_RatRod_SR_Ore_T02",
      "DisplayName": "Crankshot",
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rat-Rod-Sniper",
      "GameplayTags": [
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        "overheatedCooldownDelay": 0,
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
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    },
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
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        "Weapon.Ranged.Sniper",
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        "environmentDamagePerBullet": 17,
        "clipSize": 24,
        "ammoCostPerFire": 1,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Id": "WID_Sniper_RatRod_VR_Ore_T04",
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      "Description": "Sniper Rifle: Automatic - Rat Rod. A fast firing automatic sniper rifle. Potent at running combat and mid to long range.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
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        "reloadTime": 2.6,
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        "clipSize": 24,
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        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "Id": "WID_Sniper_RatRod_VR_Ore_T05",
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
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      "GameplayTags": [
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        "reloadTime": 2.6,
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        "clipSize": 24,
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        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
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      "DisplayName": "Sunsetter",
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      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Sniper",
      "GameplayTags": [
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        "damagePerBullet": 342,
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        "clipSize": 5,
        "ammoCostPerFire": 1,
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        "maxDamagePerCartridge": -1
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    },
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      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Sniper",
      "GameplayTags": [
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        "clipSize": 5,
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        "bulletsPerCartridge": 1,
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    },
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      "DisplayName": "Sunsetter",
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      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Sniper",
      "GameplayTags": [
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        "damagePerBullet": 178,
        "environmentDamagePerBullet": 120,
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        "cartridgePerFire": 1,
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        "maxDamagePerCartridge": -1
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    },
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      "DisplayName": "Sunsetter",
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      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Sniper",
      "GameplayTags": [
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    },
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      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Sniper",
      "GameplayTags": [
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    },
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      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Sniper",
      "GameplayTags": [
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    },
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      "DisplayName": "Sunsetter",
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      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Sniper",
      "GameplayTags": [
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        "overheatedCooldownDelay": 0,
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    },
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      "DisplayName": "Sunsetter",
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      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Sniper",
      "GameplayTags": [
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        "diceCritChance": 0.15,
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        "ammoCostPerFire": 1,
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    },
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      "DisplayName": "Sunsetter",
      "Description": "Sniper Rifle: Bolt-Action. Powerful and accurate rifle with a bolt-action mechanism that results in a reliable but slow rate of fire. Shots can pierce through multiple enemies. Reduced durability, but much cheaper to craft.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Post-Apocalyptic-Sniper",
      "GameplayTags": [
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        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
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        "diceCritChance": 0.15,
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        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 6,
        "damagePerBullet": 48.3,
        "environmentDamagePerBullet": 21.1,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Shredder_VR_Ore_T05": {
      "Id": "WID_Sniper_Shredder_VR_Ore_T05",
      "DisplayName": "Super Shredder",
      "Description": "Sniper Rifle: Cluster. Hybrid shotgun-sniper that fires tight groupings of pellets that deal heavy damage. Has a large magazine size, and fair accuracy at long range.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Shredder",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.5,
        "reloadTime": 6,
        "damagePerBullet": 54.3,
        "environmentDamagePerBullet": 25.1,
        "clipSize": 8,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 8,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_C_Ore_T01": {
      "Id": "WID_Sniper_Standard_C_Ore_T01",
      "DisplayName": "Stinger",
      "Description": "Sniper Rifle: Semi-Automatic. An accurate mid to long range rifle that deals good damage. Can be fired quickly in an emergency, but at significantly reduced accuracy.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rifle-Auto",
      "GameplayTags": [
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        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 62,
        "environmentDamagePerBullet": 25,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_C_Ore_T02": {
      "Id": "WID_Sniper_Standard_C_Ore_T02",
      "DisplayName": "Stinger",
      "Description": "Sniper Rifle: Semi-Automatic. An accurate mid to long range rifle that deals good damage. Can be fired quickly in an emergency, but at significantly reduced accuracy.",
      "Rarity": "Common",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rifle-Auto",
      "GameplayTags": [
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        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 74,
        "environmentDamagePerBullet": 31,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_R_Crystal_T04": {
      "Id": "WID_Sniper_Standard_R_Crystal_T04",
      "DisplayName": "Stinger",
      "Description": "Sniper Rifle: Semi-Automatic. An accurate mid to long range rifle that deals good damage. Can be fired quickly in an emergency, but at significantly reduced accuracy.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rifle-Auto",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 2.25,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 149,
        "environmentDamagePerBullet": 54,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_R_Ore_T01": {
      "Id": "WID_Sniper_Standard_R_Ore_T01",
      "DisplayName": "Stinger",
      "Description": "Sniper Rifle: Semi-Automatic. An accurate mid to long range rifle that deals good damage. Can be fired quickly in an emergency, but at significantly reduced accuracy.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rifle-Auto",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 77,
        "environmentDamagePerBullet": 31,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Standard_R_Ore_T02": {
      "Id": "WID_Sniper_Standard_R_Ore_T02",
      "DisplayName": "Stinger",
      "Description": "Sniper Rifle: Semi-Automatic. An accurate mid to long range rifle that deals good damage. Can be fired quickly in an emergency, but at significantly reduced accuracy.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rifle-Auto",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 93,
        "environmentDamagePerBullet": 38,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Standard_R_Ore_T03": {
      "Id": "WID_Sniper_Standard_R_Ore_T03",
      "DisplayName": "Stinger",
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rifle-Auto",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 108,
        "environmentDamagePerBullet": 45,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_R_Ore_T04": {
      "Id": "WID_Sniper_Standard_R_Ore_T04",
      "DisplayName": "Stinger",
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      "Rarity": "Rare",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rifle-Auto",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 124,
        "environmentDamagePerBullet": 54,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Standard_Scope_Athena_SR_Ore_T03": {
      "Id": "WID_Sniper_Standard_Scope_Athena_SR_Ore_T03",
      "DisplayName": "Semi-Auto Sniper Rifle",
      "Description": "Sniper Rifle: Semi-Automatic. A mid to long range rifle that deals good damage and can be fired quickly. Scoped for additional down sights accuracy.",
      "Rarity": "Rare",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sniper-02",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Sniper.Semi",
        "Rarity.Rare",
        "Item.Weapon.Ranged.Sniper.SemiAuto",
        "Weapon.Meta.Scoped",
        "Trait.Scoped",
        "phoebe.weapon.ranged.sniper",
        "phoebe.weapon.trait.scoped",
        "phoebe.items.SemiAutoSniper"
      ],
      "Stats": {
        "firingRate": 1.2,
        "dynamicFiringRate": 1.2,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 2.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.34,
        "damagePerBullet": 101,
        "environmentDamagePerBullet": 101,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Standard_Scope_Athena_VR_Ore_T03": {
      "Id": "WID_Sniper_Standard_Scope_Athena_VR_Ore_T03",
      "DisplayName": "Semi-Auto Sniper Rifle",
      "Description": "Sniper Rifle: Semi-Automatic. A mid to long range rifle that deals good damage and can be fired quickly. Scoped for additional down sights accuracy.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Sniper-02",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Sniper.Semi",
        "Item.Weapon.Ranged.Sniper.SemiAuto",
        "Weapon.Meta.Scoped",
        "Trait.Scoped",
        "Rarity.Uncommon",
        "phoebe.weapon.ranged.sniper",
        "phoebe.weapon.trait.scoped",
        "phoebe.items.SemiAutoSniper"
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      "Stats": {
        "firingRate": 1.2,
        "dynamicFiringRate": 1.2,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 2.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.47,
        "damagePerBullet": 97,
        "environmentDamagePerBullet": 97,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Standard_Scope_SR_Crystal_T04": {
      "Id": "WID_Sniper_Standard_Scope_SR_Crystal_T04",
      "DisplayName": "Scoped Dragonfly",
      "Description": "Sniper Rifle: Semi-Automatic. A mid to long range rifle that deals good damage and can be fired quickly. Scoped for additional down sights accuracy.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Sniper-01",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 2.25,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 178,
        "environmentDamagePerBullet": 65,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_Scope_SR_Crystal_T05": {
      "Id": "WID_Sniper_Standard_Scope_SR_Crystal_T05",
      "DisplayName": "Scoped Dragonfly",
      "Description": "Sniper Rifle: Semi-Automatic. A mid to long range rifle that deals good damage and can be fired quickly. Scoped for additional down sights accuracy.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Sniper-01",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 2.25,
        "dynamicFiringRate": 2.25,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 201,
        "environmentDamagePerBullet": 77,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_Scope_SR_Ore_T01": {
      "Id": "WID_Sniper_Standard_Scope_SR_Ore_T01",
      "DisplayName": "Scoped Dragonfly",
      "Description": "Sniper Rifle: Semi-Automatic. A mid to long range rifle that deals good damage and can be fired quickly. Scoped for additional down sights accuracy.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Sniper-01",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 93,
        "environmentDamagePerBullet": 38,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_Scope_SR_Ore_T02": {
      "Id": "WID_Sniper_Standard_Scope_SR_Ore_T02",
      "DisplayName": "Scoped Dragonfly",
      "Description": "Sniper Rifle: Semi-Automatic. A mid to long range rifle that deals good damage and can be fired quickly. Scoped for additional down sights accuracy.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Sniper-01",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 2.5,
        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 111,
        "environmentDamagePerBullet": 46,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_Scope_SR_Ore_T03": {
      "Id": "WID_Sniper_Standard_Scope_SR_Ore_T03",
      "DisplayName": "Scoped Dragonfly",
      "Description": "Sniper Rifle: Semi-Automatic. A mid to long range rifle that deals good damage and can be fired quickly. Scoped for additional down sights accuracy.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Sniper-01",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 2.5,
        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 130,
        "environmentDamagePerBullet": 54,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_Scope_SR_Ore_T04": {
      "Id": "WID_Sniper_Standard_Scope_SR_Ore_T04",
      "DisplayName": "Scoped Dragonfly",
      "Description": "Sniper Rifle: Semi-Automatic. A mid to long range rifle that deals good damage and can be fired quickly. Scoped for additional down sights accuracy.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Sniper-01",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 2.5,
        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 149,
        "environmentDamagePerBullet": 65,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_Scope_SR_Ore_T05": {
      "Id": "WID_Sniper_Standard_Scope_SR_Ore_T05",
      "DisplayName": "Scoped Dragonfly",
      "Description": "Sniper Rifle: Semi-Automatic. A mid to long range rifle that deals good damage and can be fired quickly. Scoped for additional down sights accuracy.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Sniper-01",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 2.5,
        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 167,
        "environmentDamagePerBullet": 77,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
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    "WID_Sniper_Standard_Scope_VR_Crystal_T04": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Sniper",
      "GameplayTags": [
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        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Gameplay.Damage.Physical.Energy"
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        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
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        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.8,
        "damagePerBullet": 212,
        "environmentDamagePerBullet": 68,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Standard_Scope_VT_VR_Ore_T03": {
      "Id": "WID_Sniper_Standard_Scope_VT_VR_Ore_T03",
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Sniper",
      "GameplayTags": [
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        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
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        "Gameplay.Damage.Physical.Energy"
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        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.8,
        "damagePerBullet": 248,
        "environmentDamagePerBullet": 80,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Standard_Scope_VT_VR_Ore_T04": {
      "Id": "WID_Sniper_Standard_Scope_VT_VR_Ore_T04",
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      "Description": "Sniper Rifle: Energy. Sniper rifle that fires a powerful bolt of energy that maintains damage and accuracy over long ranges. Deals energy damage which is fairly effective against all elemental enemy types.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Sniper",
      "GameplayTags": [
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        "Skill.sniper.headshotbuff",
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        "WeaponSet.Vindertech",
        "Gameplay.Damage.Physical.Energy"
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        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.8,
        "damagePerBullet": 283,
        "environmentDamagePerBullet": 96,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Standard_Scope_VT_VR_Ore_T05": {
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      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VinderTech-Sniper",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Vindertech",
        "Gameplay.Damage.Physical.Energy"
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        "dynamicFiringRate": 1,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.8,
        "damagePerBullet": 318,
        "environmentDamagePerBullet": 115,
        "clipSize": 15,
        "ammoCostPerFire": 3,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Standard_SR_Crystal_T04": {
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      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Hunting-Rifle-01",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 2.25,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 178,
        "environmentDamagePerBullet": 65,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_SR_Crystal_T05": {
      "Id": "WID_Sniper_Standard_SR_Crystal_T05",
      "DisplayName": "Dragonfly",
      "Description": "Sniper Rifle: Semi-Automatic. An accurate mid to long range rifle that deals good damage. Can be fired quickly in an emergency, but at significantly reduced accuracy.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Hunting-Rifle-01",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 2.25,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 201,
        "environmentDamagePerBullet": 77,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Standard_SR_Ore_T01": {
      "Id": "WID_Sniper_Standard_SR_Ore_T01",
      "DisplayName": "Dragonfly",
      "Description": "Sniper Rifle: Semi-Automatic. An accurate mid to long range rifle that deals good damage. Can be fired quickly in an emergency, but at significantly reduced accuracy.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Hunting-Rifle-01",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 93,
        "environmentDamagePerBullet": 38,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Standard_SR_Ore_T02": {
      "Id": "WID_Sniper_Standard_SR_Ore_T02",
      "DisplayName": "Dragonfly",
      "Description": "Sniper Rifle: Semi-Automatic. An accurate mid to long range rifle that deals good damage. Can be fired quickly in an emergency, but at significantly reduced accuracy.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Hunting-Rifle-01",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
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        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 112,
        "environmentDamagePerBullet": 46,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_SR_Ore_T03": {
      "Id": "WID_Sniper_Standard_SR_Ore_T03",
      "DisplayName": "Dragonfly",
      "Description": "Sniper Rifle: Semi-Automatic. An accurate mid to long range rifle that deals good damage. Can be fired quickly in an emergency, but at significantly reduced accuracy.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Hunting-Rifle-01",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 130,
        "environmentDamagePerBullet": 54,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_SR_Ore_T04": {
      "Id": "WID_Sniper_Standard_SR_Ore_T04",
      "DisplayName": "Dragonfly",
      "Description": "Sniper Rifle: Semi-Automatic. An accurate mid to long range rifle that deals good damage. Can be fired quickly in an emergency, but at significantly reduced accuracy.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Hunting-Rifle-01",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 149,
        "environmentDamagePerBullet": 65,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_SR_Ore_T05": {
      "Id": "WID_Sniper_Standard_SR_Ore_T05",
      "DisplayName": "Dragonfly",
      "Description": "Sniper Rifle: Semi-Automatic. An accurate mid to long range rifle that deals good damage. Can be fired quickly in an emergency, but at significantly reduced accuracy.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Hunting-Rifle-01",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 167,
        "environmentDamagePerBullet": 77,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_UC_Ore_T01": {
      "Id": "WID_Sniper_Standard_UC_Ore_T01",
      "DisplayName": "Stinger",
      "Description": "Sniper Rifle: Semi-Automatic. An accurate mid to long range rifle that deals good damage. Can be fired quickly in an emergency, but at significantly reduced accuracy.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rifle-Auto",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
        "firingRate": 2.5,
        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 70,
        "environmentDamagePerBullet": 28,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_UC_Ore_T02": {
      "Id": "WID_Sniper_Standard_UC_Ore_T02",
      "DisplayName": "Stinger",
      "Description": "Sniper Rifle: Semi-Automatic. An accurate mid to long range rifle that deals good damage. Can be fired quickly in an emergency, but at significantly reduced accuracy.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rifle-Auto",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 84,
        "environmentDamagePerBullet": 34,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_UC_Ore_T03": {
      "Id": "WID_Sniper_Standard_UC_Ore_T03",
      "DisplayName": "Stinger",
      "Description": "Sniper Rifle: Semi-Automatic. An accurate mid to long range rifle that deals good damage. Can be fired quickly in an emergency, but at significantly reduced accuracy.",
      "Rarity": "Uncommon",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Rifle-Auto",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 2.5,
        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 98,
        "environmentDamagePerBullet": 41,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_VR_Crystal_T04": {
      "Id": "WID_Sniper_Standard_VR_Crystal_T04",
      "DisplayName": "Dragonfly",
      "Description": "Sniper Rifle: Semi-Automatic. An accurate mid to long range rifle that deals good damage. Can be fired quickly in an emergency, but at significantly reduced accuracy.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Hunting-Rifle-01",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 2.25,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 164,
        "environmentDamagePerBullet": 59,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_VR_Crystal_T05": {
      "Id": "WID_Sniper_Standard_VR_Crystal_T05",
      "DisplayName": "Dragonfly",
      "Description": "Sniper Rifle: Semi-Automatic. An accurate mid to long range rifle that deals good damage. Can be fired quickly in an emergency, but at significantly reduced accuracy.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Hunting-Rifle-01",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 2.25,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 184,
        "environmentDamagePerBullet": 71,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_VR_Ore_T01": {
      "Id": "WID_Sniper_Standard_VR_Ore_T01",
      "DisplayName": "Dragonfly",
      "Description": "Sniper Rifle: Semi-Automatic. An accurate mid to long range rifle that deals good damage. Can be fired quickly in an emergency, but at significantly reduced accuracy.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Hunting-Rifle-01",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 2.5,
        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 85,
        "environmentDamagePerBullet": 34,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_VR_Ore_T02": {
      "Id": "WID_Sniper_Standard_VR_Ore_T02",
      "DisplayName": "Dragonfly",
      "Description": "Sniper Rifle: Semi-Automatic. An accurate mid to long range rifle that deals good damage. Can be fired quickly in an emergency, but at significantly reduced accuracy.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Hunting-Rifle-01",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 2.5,
        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 102,
        "environmentDamagePerBullet": 42,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_VR_Ore_T03": {
      "Id": "WID_Sniper_Standard_VR_Ore_T03",
      "DisplayName": "Dragonfly",
      "Description": "Sniper Rifle: Semi-Automatic. An accurate mid to long range rifle that deals good damage. Can be fired quickly in an emergency, but at significantly reduced accuracy.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Hunting-Rifle-01",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 2.5,
        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 119,
        "environmentDamagePerBullet": 50,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_VR_Ore_T04": {
      "Id": "WID_Sniper_Standard_VR_Ore_T04",
      "DisplayName": "Dragonfly",
      "Description": "Sniper Rifle: Semi-Automatic. An accurate mid to long range rifle that deals good damage. Can be fired quickly in an emergency, but at significantly reduced accuracy.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Hunting-Rifle-01",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 2.5,
        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 136,
        "environmentDamagePerBullet": 59,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Standard_VR_Ore_T05": {
      "Id": "WID_Sniper_Standard_VR_Ore_T05",
      "DisplayName": "Dragonfly",
      "Description": "Sniper Rifle: Semi-Automatic. An accurate mid to long range rifle that deals good damage. Can be fired quickly in an emergency, but at significantly reduced accuracy.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Hunting-Rifle-01",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
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      "Stats": {
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        "dynamicFiringRate": 2.5,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 2.6,
        "damagePerBullet": 153,
        "environmentDamagePerBullet": 71,
        "clipSize": 10,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Steampunk_Bow_SR_Crystal_T04": {
      "Id": "WID_Sniper_Steampunk_Bow_SR_Crystal_T04",
      "DisplayName": "Cloudburst",
      "Description": "Sniper Rifle: Bow - Steampunk. Fires an arrow that drops over time. Damage, range, and velocity increase with charge time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SteampunkBow",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Steampunk",
        "Weapon.Ranged.Sniper.Bow",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 1.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.296,
        "damagePerBullet": 488,
        "environmentDamagePerBullet": 158,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Steampunk_Bow_SR_Crystal_T05": {
      "Id": "WID_Sniper_Steampunk_Bow_SR_Crystal_T05",
      "DisplayName": "Cloudburst",
      "Description": "Sniper Rifle: Bow - Steampunk. Fires an arrow that drops over time. Damage, range, and velocity increase with charge time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SteampunkBow",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Steampunk",
        "Weapon.Ranged.Sniper.Bow",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 1.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.296,
        "damagePerBullet": 549,
        "environmentDamagePerBullet": 188,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Steampunk_Bow_SR_Ore_T01": {
      "Id": "WID_Sniper_Steampunk_Bow_SR_Ore_T01",
      "DisplayName": "Cloudburst",
      "Description": "Sniper Rifle: Bow - Steampunk. Fires an arrow that drops over time. Damage, range, and velocity increase with charge time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SteampunkBow",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Steampunk",
        "Weapon.Ranged.Sniper.Bow",
        "Weapon.ChargeWeapon"
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      "Stats": {
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        "dynamicFiringRate": 2,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.296,
        "damagePerBullet": 254,
        "environmentDamagePerBullet": 92,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Steampunk_Bow_SR_Ore_T02": {
      "Id": "WID_Sniper_Steampunk_Bow_SR_Ore_T02",
      "DisplayName": "Cloudburst",
      "Description": "Sniper Rifle: Bow - Steampunk. Fires an arrow that drops over time. Damage, range, and velocity increase with charge time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SteampunkBow",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Steampunk",
        "Weapon.Ranged.Sniper.Bow",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.296,
        "damagePerBullet": 305,
        "environmentDamagePerBullet": 112,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Steampunk_Bow_SR_Ore_T03": {
      "Id": "WID_Sniper_Steampunk_Bow_SR_Ore_T03",
      "DisplayName": "Cloudburst",
      "Description": "Sniper Rifle: Bow - Steampunk. Fires an arrow that drops over time. Damage, range, and velocity increase with charge time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SteampunkBow",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Steampunk",
        "Weapon.Ranged.Sniper.Bow",
        "Weapon.ChargeWeapon"
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      "Stats": {
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        "dynamicFiringRate": 2,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.296,
        "damagePerBullet": 356,
        "environmentDamagePerBullet": 132,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Steampunk_Bow_SR_Ore_T04": {
      "Id": "WID_Sniper_Steampunk_Bow_SR_Ore_T04",
      "DisplayName": "Cloudburst",
      "Description": "Sniper Rifle: Bow - Steampunk. Fires an arrow that drops over time. Damage, range, and velocity increase with charge time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SteampunkBow",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Steampunk",
        "Weapon.Ranged.Sniper.Bow",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.296,
        "damagePerBullet": 407,
        "environmentDamagePerBullet": 158,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Steampunk_Bow_SR_Ore_T05": {
      "Id": "WID_Sniper_Steampunk_Bow_SR_Ore_T05",
      "DisplayName": "Cloudburst",
      "Description": "Sniper Rifle: Bow - Steampunk. Fires an arrow that drops over time. Damage, range, and velocity increase with charge time.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "bows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SteampunkBow",
      "GameplayTags": [
        "Gameplay.DamageSource.Weapon",
        "WeaponSet.Steampunk",
        "Weapon.Ranged.Sniper.Bow",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 2,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 1.296,
        "damagePerBullet": 458,
        "environmentDamagePerBullet": 188,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Suppressed_Scope_Athena_SR_Ore_T03": {
      "Id": "WID_Sniper_Suppressed_Scope_Athena_SR_Ore_T03",
      "DisplayName": "Suppressed Sniper Rifle",
      "Description": "Sniper Rifle: Suppressed. A powerful sniper rifle equipped with a suppressor built for single precise shots with a slow rate of fire.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T_Icon_Weapons_Suppressed_Sniper_Rifle_ui",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Sniper.Semi",
        "Item.Weapon.Ranged.Sniper.SemiAuto",
        "Weapon.Meta.Scoped",
        "Trait.Scoped",
        "Weapon.Meta.Suppressed",
        "Trait.Suppressed",
        "Rarity.SuperRare",
        "phoebe.weapon.ranged.sniper",
        "phoebe.weapon.trait.scoped",
        "phoebe.weapon.trait.suppressed",
        "phoebe.items.SuppressedSniper"
      ],
      "Stats": {
        "firingRate": 0.75,
        "dynamicFiringRate": 0.75,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 2.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.8,
        "damagePerBullet": 116,
        "environmentDamagePerBullet": 116,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_Suppressed_Scope_Athena_VR_Ore_T03": {
      "Id": "WID_Sniper_Suppressed_Scope_Athena_VR_Ore_T03",
      "DisplayName": "Suppressed Sniper Rifle",
      "Description": "Sniper Rifle: Suppressed. A powerful sniper rifle equipped with a suppressor built for single precise shots with a slow rate of fire.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T_Icon_Weapons_Suppressed_Sniper_Rifle_ui",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Sniper.Semi",
        "Item.Weapon.Ranged.Sniper.SemiAuto",
        "Weapon.Meta.Scoped",
        "Trait.Scoped",
        "Weapon.Meta.Suppressed",
        "Trait.Suppressed",
        "Rarity.VeryRare",
        "phoebe.weapon.ranged.sniper",
        "phoebe.weapon.trait.scoped",
        "phoebe.weapon.trait.suppressed",
        "phoebe.items.SuppressedSniper"
      ],
      "Stats": {
        "firingRate": 0.75,
        "dynamicFiringRate": 0.75,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 2.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 1.9,
        "damagePerBullet": 110,
        "environmentDamagePerBullet": 110,
        "clipSize": 1,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
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    },
    "WID_Sniper_TripleShot_SR_Crystal_T04": {
      "Id": "WID_Sniper_TripleShot_SR_Crystal_T04",
      "DisplayName": "Triple Tap",
      "Description": "Sniper Rifle: Burst. Fires accurate three-round bursts, dealing very high damage, but consuming ammo quickly.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Triple-tap",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
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        "dynamicFiringRate": 4.408163,
        "burstFiringRate": 16,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3,
        "damagePerBullet": 110,
        "environmentDamagePerBullet": 40,
        "clipSize": 15,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_TripleShot_SR_Crystal_T05": {
      "Id": "WID_Sniper_TripleShot_SR_Crystal_T05",
      "DisplayName": "Triple Tap",
      "Description": "Sniper Rifle: Burst. Fires accurate three-round bursts, dealing very high damage, but consuming ammo quickly.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Triple-tap",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 1.8,
        "dynamicFiringRate": 4.408163,
        "burstFiringRate": 16,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3,
        "damagePerBullet": 124,
        "environmentDamagePerBullet": 48,
        "clipSize": 15,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_TripleShot_SR_Ore_T01": {
      "Id": "WID_Sniper_TripleShot_SR_Ore_T01",
      "DisplayName": "Triple Tap",
      "Description": "Sniper Rifle: Burst. Fires accurate three-round bursts, dealing very high damage, but consuming ammo quickly.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Triple-tap",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 4.8,
        "burstFiringRate": 16,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3,
        "damagePerBullet": 58,
        "environmentDamagePerBullet": 23,
        "clipSize": 15,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_TripleShot_SR_Ore_T02": {
      "Id": "WID_Sniper_TripleShot_SR_Ore_T02",
      "DisplayName": "Triple Tap",
      "Description": "Sniper Rifle: Burst. Fires accurate three-round bursts, dealing very high damage, but consuming ammo quickly.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Triple-tap",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 4.8,
        "burstFiringRate": 16,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3,
        "damagePerBullet": 69,
        "environmentDamagePerBullet": 28,
        "clipSize": 15,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_TripleShot_SR_Ore_T03": {
      "Id": "WID_Sniper_TripleShot_SR_Ore_T03",
      "DisplayName": "Triple Tap",
      "Description": "Sniper Rifle: Burst. Fires accurate three-round bursts, dealing very high damage, but consuming ammo quickly.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Triple-tap",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon"
      ],
      "Stats": {
        "firingRate": 2,
        "dynamicFiringRate": 4.8,
        "burstFiringRate": 16,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.1,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3,
        "damagePerBullet": 81,
        "environmentDamagePerBullet": 34,
        "clipSize": 15,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 3,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_TripleShot_SR_Ore_T04": {
      "Id": "WID_Sniper_TripleShot_SR_Ore_T04",
      "DisplayName": "Triple Tap",
      "Description": "Sniper Rifle: Burst. Fires accurate three-round bursts, dealing very high damage, but consuming ammo quickly.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Triple-tap",
      "GameplayTags": [
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        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3.5,
        "damagePerBullet": 32,
        "environmentDamagePerBullet": 10,
        "clipSize": 50,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_VacuumTube_VR_Ore_T04": {
      "Id": "WID_Sniper_VacuumTube_VR_Ore_T04",
      "DisplayName": "Vacuum Tube Sniper Rifle",
      "Description": "Sniper Rifle: Automatic. Fires an accurate, continuous beam of nature damage that is effective against water enemies, but weak against fire enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Sniper",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Elemental.Lightning",
        "WeaponSet.VacuumTube",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3.5,
        "damagePerBullet": 37,
        "environmentDamagePerBullet": 12,
        "clipSize": 50,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_VacuumTube_VR_Ore_T05": {
      "Id": "WID_Sniper_VacuumTube_VR_Ore_T05",
      "DisplayName": "Vacuum Tube Sniper Rifle",
      "Description": "Sniper Rifle: Automatic. Fires an accurate, continuous beam of nature damage that is effective against water enemies, but weak against fire enemies.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-VT-Sniper",
      "GameplayTags": [
        "Weapon.Ranged.sniper",
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Gameplay.Damage.Elemental.Lightning",
        "WeaponSet.VacuumTube",
        "Weapon.ChargeWeapon"
      ],
      "Stats": {
        "firingRate": 12,
        "dynamicFiringRate": 12,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0.15,
        "diceCritDamageMultiplier": 0.75,
        "reloadTime": 3.5,
        "damagePerBullet": 41,
        "environmentDamagePerBullet": 15,
        "clipSize": 50,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Valentine_Athena_VR_Ore_T03": {
      "Id": "WID_Sniper_Valentine_Athena_VR_Ore_T03",
      "DisplayName": "Cupid\u0027s Crossbow",
      "Description": "This romantic weapon proves that love can strike hard and accurately.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "crossbows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Crossbow-Valentines",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Crossbow",
        "Trait.Scoped",
        "Weapon.Meta.Scoped",
        "Item.Weapon.Ranged.Bow.Valentine",
        "Rarity.VeryRare",
        "phoebe.items.crossbow",
        "phoebe.weapon.ranged.crossbow",
        "Athena.HUD.EquippedItem.HasInfiniteSurplusAmmo",
        "Athena.HUD.EquippedItem.ShowSurplusAmmo",
        "AmmoType"
      ],
      "Stats": {
        "firingRate": 0.9,
        "dynamicFiringRate": 0.9,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 3.25,
        "vulnerabilityDamageMultiplier": 3.25,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.5175,
        "damagePerBullet": 80,
        "environmentDamagePerBullet": 40,
        "clipSize": 4,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Weather_Athena_SR": {
      "Id": "WID_Sniper_Weather_Athena_SR",
      "DisplayName": "Storm Scout Sniper Rifle",
      "Description": "No description.",
      "Rarity": "Legendary",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-StormTrackerSniper",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Sniper.Bolt",
        "Weapon.Ranged.Sniper.Bolt",
        "Weapon.Meta.Scoped",
        "Trait.Scoped",
        "Item.Weapon.Ranged.Sniper.Weather",
        "Rarity.SuperRare",
        "phoebe.items.StormScoutSniper",
        "phoebe.weapon.ranged.sniper"
      ],
      "Stats": {
        "firingRate": 0.9,
        "dynamicFiringRate": 0.9,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 2,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.7,
        "damagePerBullet": 90,
        "environmentDamagePerBullet": 90,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Sniper_Weather_Athena_VR": {
      "Id": "WID_Sniper_Weather_Athena_VR",
      "DisplayName": "Storm Scout Sniper Rifle",
      "Description": "No description.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "snipers",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-StormTrackerSniper",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Sniper.Bolt",
        "Weapon.Ranged.Sniper.Bolt",
        "Rarity.VeryRare",
        "Weapon.Meta.Scoped",
        "Trait.Scoped",
        "Item.Weapon.Ranged.Sniper.Weather",
        "phoebe.items.StormScoutSniper",
        "phoebe.weapon.ranged.sniper"
      ],
      "Stats": {
        "firingRate": 0.9,
        "dynamicFiringRate": 0.9,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 2.5,
        "vulnerabilityDamageMultiplier": 2,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.85,
        "damagePerBullet": 86,
        "environmentDamagePerBullet": 86,
        "clipSize": 6,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Special_FiendHunter_Athena_VR_Ore_T03": {
      "Id": "WID_Special_FiendHunter_Athena_VR_Ore_T03",
      "DisplayName": "Fiend Hunter Crossbow",
      "Description": "Crossbow. Shoots an arrow.",
      "Rarity": "Epic",
      "Type": "Item",
      "Category": "crossbows",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-SK-Crossbow-DemonHunter",
      "GameplayTags": [
        "Skill.sniper.headshotbuff",
        "Gameplay.DamageSource.Weapon",
        "Weapon.Ranged.Crossbow",
        "Rarity.VeryRare",
        "Item.Weapon.Ranged.Bow.FiendHunter",
        "phoebe.weapon.ranged.crossbow",
        "phoebe.items.crossbow"
      ],
      "Stats": {
        "firingRate": 1.8,
        "dynamicFiringRate": 1.8,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1.5,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.47,
        "damagePerBullet": 50,
        "environmentDamagePerBullet": 1,
        "clipSize": 7,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_WaffleTruck_ChillerLauncher": {
      "Id": "WID_WaffleTruck_ChillerLauncher",
      "DisplayName": "The Big Chill",
      "Description": "Explosive Weapon: Lobs chiller grenades.",
      "Rarity": "Transcendent",
      "Type": "Item",
      "Category": "explosives",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-Snowballer",
      "GameplayTags": [
        "Weapon.Ranged.Heavy.grenade_launcher",
        "Gameplay.DamageSource.Weapon",
        "Bacchus.Shoot.Launcher.Grenade",
        "phoebe.weapon.ranged.grenade_launcher",
        "phoebe.items.grenade_launcher",
        "Item.Weapon.Ranged.Launcher",
        "Weapon.Meta.DoNotApplyWraps"
      ],
      "Stats": {
        "firingRate": 0.75,
        "dynamicFiringRate": 0.75,
        "burstFiringRate": 5,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 2.7,
        "damagePerBullet": 55,
        "environmentDamagePerBullet": 110,
        "clipSize": 4,
        "ammoCostPerFire": 1,
        "bulletsPerCartridge": 1,
        "cartridgePerFire": 1,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    },
    "WID_Athena_DangerGrape": {
      "Id": "WID_Athena_DangerGrape",
      "DisplayName": "Decoy",
      "Description": "Creates a Decoy of the player that throws the grenade. The Decoy lasts only for a short amount of time.",
      "Rarity": "Rare",
      "Type": "Item",
      "Season": 2147483647,
      "Series": "",
      "Icon": "T-Icon-Weapons-DangerGrapeGadget",
      "GameplayTags": [
        "Gameplay.DamageSource.Ability",
        "Athena.ItemAction.Throw",
        "Rarity.Rare",
        "Item.Consumable.Decoy",
        "Athena.ItemAction.Secondary.Throw",
        "Item.SortsRight",
        "HUD.PreferredSlotType.Utility"
      ],
      "Stats": {
        "firingRate": 1,
        "dynamicFiringRate": 1,
        "burstFiringRate": 0,
        "criticalDamageMultiplier": 1,
        "vulnerabilityDamageMultiplier": 1.5,
        "diceCritChance": 0,
        "diceCritDamageMultiplier": 0,
        "reloadTime": 0,
        "damagePerBullet": 40,
        "environmentDamagePerBullet": 75,
        "clipSize": 0,
        "ammoCostPerFire": 0,
        "bulletsPerCartridge": 0,
        "cartridgePerFire": 0,
        "overheatedCooldownDelay": 0,
        "maxDamagePerCartridge": -1
      }
    }
  }
}